---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Hole it!"
developer_entity: "Supersonic Studios LTD"
bundle_id: "com.rocket.holeit"
app_store_id: "6740699102"
category: "Action"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-08-03"
report_date: "2026-08-17"
last_verified: "2026-08-17T00:00:00.000Z"
report_version: "1.28.11"
total_reviews: 26873
overall_rating: 4.5
sentiment: "Mixed"
sentiment_score: 45
confidence: "high"
confidence_score: 0.8
top_praise_theme: "The core gameplay loop provides an addictive and relaxing experience that keeps players engaged for weeks"
top_complaint_theme: "Frequent ad-related freezes force players to restart the application, causing loss of progress and rewards"
review_sample_size: 50
total_review_count: 50
analyzed_review_count: 50
data_age_days: 50
momentum_velocity: "maintenance"
intelligence_version: 3
tags: ["action", "freemium", "mixed sentiment", "mobile app", "app review", "app analysis", "casual", "mobile", "gamers"]
canonical_url: "https://marlvel.ai/apps/hole-it"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Hole it! Intelligence Report

## TL;DR {#tldr}

- **Category**: Action · Freemium
- **Signal**: Rating 4.49 · Sentiment Mixed
- **Recent focus**: Frequent ad-related freezes force players to restart the application, causing loss of progress and rewards (top complaint) · The core gameplay loop provides an addictive and relaxing experience that keeps players engaged for weeks (top praise)

> **TL;DR:** Hole it! is a action app by Supersonic Studios LTD, rated 4.49/5 by 26.9K users, with Mixed user sentiment (45/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Hole it! shows Mixed sentiment (4.49/5 from 26.9K reviews) - users praise the core gameplay loop provides an addictive and relaxing experience that keeps players engaged for weeks but report issues with frequent ad-related freezes force players to restart the application, causing loss of progress and rewards.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.49/5 (26.9K reviews) |
| **User Mood** | Mixed |
| **Category** | Action |
| **Developer** | Supersonic Studios LTD |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.8/1.0) |
| **Data Age** | 50d |

## Metadata & Market Performance
- **Publisher:** Supersonic Studios LTD
- **Category:** Action
- **Target Audience:** Casual mobile gamers seeking short, satisfying puzzle sessions with low barrier to entry.
- **Platforms:** iOS & Android
- **Version Reviewed:** 1.28.11
- **Report Date:** 2026-08-17
- **Signal Count:** 50 reviews analyzed
- **Confidence:** High (0.8/1.0)
- **App Store ID (iOS):** 6740699102
- **Bundle ID:** com.rocket.holeit
- **Google Play ID:** com.rocket.holeit
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-08-17
- **Short Description:** The Growing Hole Adventure!

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Hole it! is a mission-based puzzle game for casual mobile users, featuring black-hole mechanics on iOS and Android.
**Why users hire it:** Players use Hole it! to fill short, satisfying gaps in their day with puzzle challenges that reward strategic selection over simple consumption.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Mission-based Puzzle Mechanics:** Levels require collecting specific items rather than consuming all objects, increasing session complexity and ad-inventory.
- **[Standard] Time-extension Boosters:** In-game power-ups that grant additional time to complete specific level missions, serving as a direct monetization lever.
  * *User Intent:* Users want to accelerate progress or gain temporary advantages.
- **[Standard] Hand-crafted Level Progression:** Dozens of distinct, non-procedural maps designed for specific puzzle challenges, encouraging a daily active habit.
  * *User Intent:* Users are motivated by consistent progression and daily incentives.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Hole it! holds a #20 Grossing position in the US Action category, though its #100+ Free chart performance across several regions suggests a reliance on existing user retention over new-user acquisition. The gap between its discovery rank and grossing performance indicates that current monetization is effectively capturing the existing base.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play with ad support, In-app purchases for boosters and items
- **Analysis:** The freemium model relies on ad-supported gameplay and IAP-driven boosters to monetize a casual puzzle audience.

<!-- section:sentiment -->
## 🟡 User Sentiment (High Confidence: 50 of 50 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.49/5
- **Platform Split:** Android 4.5/5 (26.9K ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **The core gameplay loop provides an addictive and relaxing experience that keeps players engaged for weeks**

### Top Complaints (Impact Areas)

- **Frequent ad-related freezes force players to restart the application, causing loss of progress and rewards**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Mission-based mechanics increase ad-inventory potential
- Hand-crafted levels encourage daily active habits

**Growth Levers:**
- Cloud-save implementation would reduce primary churn risk
- Ad-load logic audit would stabilize session loops


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The analysis of Hole it! has shifted from a technical-fix focus to a broader critique of its monetization-to-retention ratio. The app's competitive stance is now framed as vulnerable to disruption due to aggressive monetization and a lack of new-user acquisition.

**Overall trend**: Declining
**Compared at**: 2026-08-17

### High-impact changes
- **[Shifted] Grossing rank re-evaluated as a liability** (positioning)
- **[Added] New threat: Aggressive monetization** (swot)

### Medium-impact changes
- **[Added] New weakness: Paid content failures** (swot)
- **[Shifted] Contrarian take pivot** (positioning)

<!-- section:whats-new -->
## What's New

- **Latest (v1.28.11, 1 weeks ago):** Expanded gameplay with new levels and items, alongside physics engine refinements for improved responsiveness.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Ships updates every 13 days.
- Refined physics in latest release.

> **Cadence:** 2 total versions · 1 majors in last 6 months · 13 days since last update · 0 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Hole it! is an action app that is free with in-app purchases.
With a 4.49/5 rating from 26.9K reviews, it shows mixed user reception.

<!-- speakable-start -->
> **Bottom Line:** Hole it! possesses a strong core loop, but technical instability and the lack of cloud-save are actively eroding the player base. Prioritizing stability and account persistence would stabilize the funnel and allow the monetization model to scale without the current churn penalty.
<!-- speakable-end -->

**Best for:** Casual mobile gamers seeking short, satisfying puzzle sessions with low barrier to entry.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] Audit ad-load logic because ad-related freezes are the top complaint → stabilize session retention
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Mixed

The casual action-puzzle market is consolidating, and Hole it! is currently exposed by its technical instability. Unless the team addresses the ad-freeze and progress-loss issues, the current monetization pressure will accelerate churn into the next quarter.

- 🔴 Ad-related freezes in the latest release force restarts, which compounds the rating drag already visible on the Android platform.
- ⚪ The 13-day release cadence maintains stability but lacks the feature expansion needed to differentiate against fresh entrants in the action-puzzle category.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.49/5 |
| Total Reviews | 26.9K |
| Sentiment | Mixed (45/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Hole it!** (this app) | 4.49/5 | Mixed | Supersonic Studios LTD |
| [Actraiser Renaissance](https://marlvel.ai/apps/com-square_enix-android_googleplay-actraiserr) | 3.9/5 | N/A | SQUARE ENIX Co.,Ltd. |
| [Airborne Attack](https://marlvel.ai/apps/airborne-attack) | 4.6/5 | Mixed | VOODOO |
| [Air Defence 3D](https://marlvel.ai/apps/air-defence-3d) | 4.6/5 | Mixed | VOODOO |
| [AK-xolotl](https://marlvel.ai/apps/ak-xolotl) | 3.1/5 | Mixed | Playstack |
| [Alien Escape](https://marlvel.ai/apps/alien-escape) | 3.2/5 | N/A | DodoLabs |

## Company Profile
- **Developer:** Supersonic Studios LTD
- **Website:** [https://supersonic.com/](https://supersonic.com/)
- **Social:** [Instagram](https://www.instagram.com/supersonic.studios) · [YouTube](https://www.youtube.com/c/supersonicstudios) · [LinkedIn](https://www.linkedin.com/company/supersonic-studios)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/hole-it-3d/id6740699102?uo=2)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.rocket.holeit&hl=en&gl=us)
- **Dev Site:** [Official Website](https://supersonic.com/)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Actraiser Renaissance*](https://marlvel.ai/apps/com-square_enix-android_googleplay-actraiserr) (SQUARE ENIX Co.,Ltd.) · 3.9/5 Rating
- [*Airborne Attack*](https://marlvel.ai/apps/airborne-attack) (VOODOO) · 4.6/5 Rating
- [*Air Defence 3D*](https://marlvel.ai/apps/air-defence-3d) (VOODOO) · 4.6/5 Rating
- [*AK-xolotl*](https://marlvel.ai/apps/ak-xolotl) (Playstack) · 3.1/5 Rating
- [*Alien Escape*](https://marlvel.ai/apps/alien-escape) (DodoLabs) · 3.2/5 Rating
- [*Alien Guard : Egg Guardian*](https://marlvel.ai/apps/alien-guard-egg-guardian) (Playense) · N/A Rating
- [*Alien Hole*](https://marlvel.ai/apps/alien-hole) (Atakan Soylu) · 4.4/5 Rating
- [*Always Jump*](https://marlvel.ai/apps/always-jump) (GOODROID,Inc.) · N/A Rating
- [*Amazing Powerhero New York*](https://marlvel.ai/apps/amazing-powerhero-new-york) (HGames-ArtWorks) · 4.0/5 Rating
- [*Angry Sharks*](https://marlvel.ai/apps/angry-sharks) (OneTec) · N/A Rating

## Frequently Asked Questions {#faq}

### Is Hole it! safe for kids to play?

Hole it! is rated Teen, meaning it may contain content not suitable for younger children. Parents should review the app's ad-supported nature and in-app purchase options before allowing access.

### Does Hole it! work offline?

While the game is designed for puzzle-swallowing, recent user reports indicate that progress synchronization and ad-loading require an active internet connection.

### What should I play if I like Hole it!?

Players who enjoy mission-based puzzle games often look for other casual titles in the action category that offer more stable performance and cloud-save features.

### Does Hole it! have intrusive ads?

Hole it! is a free-to-play game supported by ads. Users report that these ads can occasionally freeze the game, which is a known point of frustration.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.8/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 50
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 50 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/hole-it)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.