---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "AnzanDojo"
developer_entity: "ZOOMO Inc."
bundle_id: "jp.zoomo.AnzanDojo"
app_store_id: "490112421"
category: "Education"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2018-10-21"
report_date: "2026-08-14"
last_verified: "2026-08-14T00:00:00.000Z"
report_version: "1.6.2"
total_reviews: 0
confidence: "low"
confidence_score: 0.05
data_age_days: 2
momentum_velocity: "zombie"
intelligence_version: 5
nemesis: "Math Hit: Math Games for Brain"
competitor_count: 11
tags: ["education", "free", "mobile app", "app review", "app analysis", "elementary", "school", "pupils"]
canonical_url: "https://marlvel.ai/apps/anzandojo"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# AnzanDojo Intelligence Report

## TL;DR {#tldr}

- **Category**: Education · Free

> **TL;DR:** AnzanDojo is a education app by ZOOMO Inc., available on iOS.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** AnzanDojo is a education app by ZOOMO Inc..
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Education |
| **Developer** | ZOOMO Inc. |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Low (0.05/1.0) |
| **Data Age** | 2d |

## Metadata & Market Performance
- **Publisher:** ZOOMO Inc.
- **Category:** Education
- **Target Audience:** Elementary school pupils and adults seeking mental math exercises to replace calculator dependency.
- **Platforms:** iOS
- **Version Reviewed:** 1.6.2
- **Report Date:** 2026-08-14
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.05/1.0)
- **App Store ID (iOS):** 490112421
- **Bundle ID:** jp.zoomo.AnzanDojo
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-08-14

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** AnzanDojo is a mental math training app for elementary students and adults, featuring timed arithmetic drills across three difficulty levels on iOS.
**Why users hire it:** The app removes the cognitive friction of manual calculation by providing a structured, distraction-free environment for mental math practice.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Mental Calculation Challenges:** Timed math drills requiring 10 consecutive correct answers.
- **[Standard] Difficulty Levels:** Three distinct tiers adjusting math complexity.
- **[Differentiator] Twitter Score Sharing:** Manual posting of high scores to Twitter.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

AnzanDojo operates in the education category as a legacy utility, currently lacking the social features and update cadence of market leaders like Math Hit.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free
- **Analysis:** The app is distributed as a free utility with no visible in-app purchase or subscription gates.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Distraction-free interface allows for immediate mental math drills.
- Targeted focus on mental calculation speed provides specific utility.

**Growth Levers:**
- Integration of global leaderboards could mirror rival engagement mechanics.


<!-- /section:swot -->
## Recent Changes (v4 → v5) {#recent-changes}

The strategic direction for AnzanDojo shifted from a proposed pivot toward social features to a definitive sunset recommendation. This transition reflects the reality of a seven-year development hiatus and the lack of internal priority for the project.

**Overall trend**: Declining
**Compared at**: 2026-08-14

### High-impact changes
- **[Shifted] PM Action Pivot** (positioning)

### Medium-impact changes
- **[] Refined Weakness and Outlook** (swot)

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### AnzanDojo vs Math Hit: Math Games for Brain
- **[Math Hit: Math Games for Brain](https://marlvel.ai/apps/com-sydistinctartsgames-tryout)** by ABYLITH GAMES LLP: Math Hit directly competes for the same elementary-aged audience by gamifying arithmetic through high-frequency cognitive challenges and social leaderboards.
  - **Key differences:**
    - Features a robust social gameplay layer that encourages repeat engagement through competitive global leaderboards.
    - Maintains a high release cadence with five updates in six months, ensuring constant content freshness.
    - Leverages a massive review volume of over 6,000 ratings to build significant social proof and trust.

### Contenders (Strong Challengers)
- **[iTimesTables multiply tests](https://marlvel.ai/apps/itimestables-multiply-tests)** by Nicholas Wilson: This app targets the same educational niche by focusing on multiplication mastery through randomized testing and custom difficulty settings.
  - Provides a dedicated multiplication table display that serves as a reference tool for struggling students.
  - Offers granular custom difficulty settings that allow parents to tailor the learning experience to specific needs.
- **[Fun Math - Mental speed training game](https://marlvel.ai/apps/fun-math-mental-speed-training-game)** by Batuhan Bayar: It overlaps with AnzanDojo by offering a dedicated mental speed training mode designed to improve calculation reflexes.
  - Includes a dedicated times table mode that provides structured practice beyond general arithmetic challenges.
  - Integrates basic progress tracking, allowing users to visualize their improvement over time.
- **[Mental Math Pro - Math Quiz](https://marlvel.ai/apps/mental-math-pro-math-quiz)** by Peikun Duan: This app competes by offering a quiz-based format that mirrors this app's goal of improving mental math proficiency.
  - Features highly customizable practice difficulty, allowing users to scale challenges based on their current skill level.
  - Utilizes a quiz-based UX that feels more like a traditional classroom assessment than a pure game.
- **[Operation Math Game](https://marlvel.ai/apps/operation-math-game)** by Little 10 Robot: It targets the same elementary demographic but uses a mission-based narrative to make math practice more immersive.
  - Employs a mission-based learning structure that provides narrative context to otherwise repetitive math drills.
  - Includes a sophisticated reward system and customizable profiles, increasing the perceived value for younger users.

### Peers (What They Do Better)
- **[CalcFinals](https://marlvel.ai/apps/glass-rusty-calcfinals-calcfinals)** by Russel Glass: While more academic, it occupies the same education category by providing tools for grade and class management.
  - Focuses on utility-driven class management rather than the gamified mental calculation drills found in AnzanDojo.
  - Provides scenario analysis tools that help students project their final grades based on current performance.
- **[Geometric Calculator X](https://marlvel.ai/apps/geometric-calculator-x)** by Yoshiaki Onishi: It serves the same educational market by providing automated calculation tools for specific mathematical domains.
  - Automates complex geometric computations, shifting the focus from mental arithmetic to formula-based problem solving.
  - Includes a comprehensive formula reference library, acting as a study aid rather than a training game.
- **[Linear Algebra Pro](https://marlvel.ai/apps/linear-algebra-pro)** by ALG Software Lab: It competes for the same student user base by offering specialized calculators and practice generators for advanced math.
  - Provides step-by-step calculator breakdowns that teach the methodology behind the math rather than just the result.
  - Supports multi-language functionality, significantly expanding its potential reach compared to this app's current localization.
- **[Fractions Calculator](https://marlvel.ai/apps/fractions-calculator-2)** by Corporate Smalltalk Consulting Ltd: This app addresses the same fundamental arithmetic needs as AnzanDojo but focuses on fraction-specific operations.
  - Includes a paper tape history feature, allowing users to review their previous calculations for error checking.
  - Specializes in mixed fraction and decimal arithmetic, providing a deeper toolset for specific curriculum requirements.

### New Kids on the Block (What's Innovative)
- **[Easy Spoken English](https://marlvel.ai/apps/com-easyspokenenglish-app)** by MAFTEAN CONSTRUCTION LTD: Though language-focused, it uses similar gamified arithmetic challenges and immediate failure states to drive engagement.
  - Implements an immediate failure state mechanic that creates high-stakes pressure during quick-fire learning sessions.
- **[Geometry Calculator PRO-YOKIE](https://marlvel.ai/apps/geometry-calculator-pro-yokie)** by nakhon phagdeechat: A new entrant in the education space that provides specialized calculation tools with a focus on UI customization.
  - Offers extensive UI customization and offline functionality, prioritizing user comfort and accessibility over gamified drills.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.6.2, 7 years ago):** Fixed layout issue occurring during screen rotation.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Dormant development for over 89 months.
- No feature releases since 2018.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 2760 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

AnzanDojo is an education app that is completely free.

<!-- speakable-start -->
> **Bottom Line:** AnzanDojo's lack of updates for over seven years signals a sunset posture, as the app has been superseded by rivals offering structured progression and social features.
<!-- speakable-end -->

**Best for:** Elementary school pupils and adults seeking mental math exercises to replace calculator dependency.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [SUNSET] Sunset the application because it has remained in maintenance mode since 2018 → reallocate resources to higher-yield projects.
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors


- Social leaderboards (available in Math Hit but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The education category is consolidating around apps that offer high-frequency content updates and social gamification. AnzanDojo's stagnant state leaves it exposed to churn, as users naturally migrate to competitors that provide fresh challenges and social proof.

- 🔴 The seven-year development hiatus indicates the app is in maintenance mode, which accelerates user migration to actively supported rivals.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **AnzanDojo** (this app) | N/A/5 | N/A | ZOOMO Inc. |
| [Easy Spoken English](https://marlvel.ai/apps/com-easyspokenenglish-app) | N/A/5 | N/A | MAFTEAN CONSTRUCTION LTD |
| [Math Hit: Math Games for Brain](https://marlvel.ai/apps/com-sydistinctartsgames-tryout) | 4.6/5 | N/A | ABYLITH GAMES LLP |
| [CalcFinals](https://marlvel.ai/apps/glass-rusty-calcfinals-calcfinals) | 5.0/5 | N/A | Russel Glass |
| [Mental Math Pro - Math Quiz](https://marlvel.ai/apps/mental-math-pro-math-quiz) | 4.2/5 | N/A | Peikun Duan |
| [Linear Algebra Pro](https://marlvel.ai/apps/linear-algebra-pro) | 5.0/5 | N/A | ALG Software Lab |

## Company Profile
- **Developer:** ZOOMO Inc.

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/anzandojo/id490112421?uo=4)
- **Sources:** App store metadata.

## Related Intel Reports
- [*Easy Spoken English*](https://marlvel.ai/apps/com-easyspokenenglish-app) (MAFTEAN CONSTRUCTION LTD) · N/A Rating
- [*Math Hit: Math Games for Brain*](https://marlvel.ai/apps/com-sydistinctartsgames-tryout) (ABYLITH GAMES LLP) · 4.6/5 Rating
- [*CalcFinals*](https://marlvel.ai/apps/glass-rusty-calcfinals-calcfinals) (Russel Glass) · 5.0/5 Rating
- [*Mental Math Pro - Math Quiz*](https://marlvel.ai/apps/mental-math-pro-math-quiz) (Peikun Duan) · 4.2/5 Rating
- [*Linear Algebra Pro*](https://marlvel.ai/apps/linear-algebra-pro) (ALG Software Lab) · 5.0/5 Rating
- [*Fun Math - Mental speed training game*](https://marlvel.ai/apps/fun-math-mental-speed-training-game) (Batuhan Bayar) · 4.1/5 Rating
- [*Geometry Calculator PRO-YOKIE*](https://marlvel.ai/apps/geometry-calculator-pro-yokie) (nakhon phagdeechat) · N/A Rating
- [*Geometric Calculator X*](https://marlvel.ai/apps/geometric-calculator-x) (Yoshiaki Onishi) · 2.0/5 Rating
- [*Operation Math Game*](https://marlvel.ai/apps/operation-math-game) (Little 10 Robot) · 4.5/5 Rating
- [*Fractions Calculator*](https://marlvel.ai/apps/fractions-calculator-2) (Corporate Smalltalk Consulting Ltd) · 4.5/5 Rating

## Frequently Asked Questions {#faq}

### Is AnzanDojo still being updated?

No, AnzanDojo has not received a feature update since 2018 and is currently in a state of maintenance.

### How does AnzanDojo compare to Math Hit?

Math Hit offers a more modern experience with social leaderboards and frequent updates, whereas AnzanDojo provides a static, distraction-free drill environment.

### Is AnzanDojo suitable for adults?

Yes, AnzanDojo is marketed for both elementary pupils and adults seeking mental math exercises to reduce calculator dependency.

### What is a free alternative to AnzanDojo?

Users seeking similar mental math training can consider Math Hit or iTimesTables, both of which offer more modern features and active support.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.05/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 2 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/anzandojo)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.