---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Groep 2 munten"
developer_entity: "Andela ICT"
bundle_id: "eu.andela.appgroep2muntun"
app_store_id: "1514238718"
category: "Education"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2025-11-25"
report_date: "2026-08-22"
last_verified: "2026-08-22T00:00:00.000Z"
report_version: "2511.01.01"
total_reviews: 0
confidence: "low"
confidence_score: 0.2
data_age_days: 39
momentum_velocity: "zombie"
intelligence_version: 3
tags: ["education", "free", "mobile app", "app review", "app analysis", "primary", "school", "children"]
canonical_url: "https://marlvel.ai/apps/groep-2-munten"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Groep 2 munten Intelligence Report

## TL;DR {#tldr}

- **Category**: Education · Free

> **TL;DR:** Groep 2 munten is a education app by Andela ICT, available on iOS.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Groep 2 munten is a education app by Andela ICT.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Education |
| **Developer** | Andela ICT |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Low (0.2/1.0) |
| **Data Age** | 39d |

## Metadata & Market Performance
- **Publisher:** Andela ICT
- **Category:** Education
- **Target Audience:** Primary school children learning basic math and coin recognition.
- **Platforms:** iOS
- **Version Reviewed:** 2511.01.01
- **Report Date:** 2026-08-22
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.2/1.0)
- **App Store ID (iOS):** 1514238718
- **Bundle ID:** eu.andela.appgroep2muntun
- **Performance Trend:** Stable
- **Data Window:** Analysis based on signals collected up to 2026-08-22

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Groep 2 munten is an educational math app for primary school children, featuring coin-based arithmetic problems across six progressive levels.
**Why users hire it:** The app removes the friction of manual coin-counting drills by providing an automated, level-based digital environment for early-stage numeracy practice.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Progressive Level System:** Six levels of coin-based math problems that unlock sequentially, creating a structured learning path.
  * *User Intent:* Users seek enhanced value through premium features.
- **[Basic] Multiple Choice Math:** Over 50 math problems focused on coin recognition and calculation.
  * *User Intent:* Users seek enhanced value through premium features.
- **[Standard] Banner Ad Integration:** Small ad units displayed at the bottom of the screen to support the free model.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Groep 2 munten occupies a niche in the primary education segment as a free, ad-supported tool. The lack of recent updates suggests a maintenance-only lifecycle, which limits its ability to compete with more active educational platforms.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free with banner ads
- **Analysis:** Ad-supported free model with no paid tiers or in-app purchases.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Progressive six-level unlocking mechanism creates a structured learning path

**Growth Levers:**
- Implementing a premium ad-free tier could capture value from parents seeking distraction-free environments


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The product strategy shifted from a growth-focused roadmap centered on parent-facing dashboards to a defensive stance prioritizing ad-placement audits and potential premium tier exploration.

**Overall trend**: Stable
**Compared at**: 2026-08-22

### High-impact changes
- **[Shifted] Opportunity Pivot** (swot)
- **[Shifted] Strategic Roadmap** (positioning)

### Medium-impact changes
- **[Added] New Threat Identification** (swot)

<!-- section:whats-new -->
## What's New

- **Latest (v2511.01.01, 9 months ago):** Minor stability and performance improvements.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Quiet 9 months, bug fixes only.
- Last major release November 2025.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 270 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Groep 2 munten is an education app that is completely free.

<!-- speakable-start -->
> **Bottom Line:** Groep 2 munten provides a functional, level-based learning loop for coin recognition, but the nine-month development silence limits its ability to retain users against more active educational rivals.
<!-- speakable-end -->

**Best for:** Primary school children learning basic math and coin recognition.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [MAINTAIN] Audit ad-placement logic because banner ads can distract younger users → improve retention
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Stable

The primary education market is shifting toward subscription-based, content-rich platforms that offer frequent updates. Groep 2 munten's maintenance-only posture leaves it exposed to rivals that provide a more dynamic learning experience, which will likely lead to a gradual decline in relevance.

- ⚪ The nine-month development gap indicates a maintenance-only posture, which limits the app's ability to capture new market share in the education segment.
- 🔴 Stagnant release cadence allows competitors with frequent content updates to drain the attention of the primary education audience over time.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Stable |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Groep 2 munten** (this app) | N/A/5 | N/A | Andela ICT |
| [AlgoApp - Flashcards](https://marlvel.ai/apps/algoapp-flashcards) | 4.5/5 | n/a | AlgoApp Inc |
| [Elevate - Brain Training Games](https://marlvel.ai/apps/elevate-brain-training-games) | 4.7/5 | n/a | The Mind Company |
| [Flashcards Deluxe](https://marlvel.ai/apps/flashcards-deluxe) | 4.5/5 | N/A | OrangeOrApple.com |
| [Flash Cards Flashcards Maker](https://marlvel.ai/apps/flash-cards-flashcards-maker) | 4.0/5 | Mixed | Infinite Wave Media, LLC |
| [Flashcards maker - AI generate](https://marlvel.ai/apps/flashcards-maker-ai-generate) | 4.1/5 | Mixed | Teleprompter LLC |

## Company Profile
- **Developer:** Andela ICT
- **Website:** [https://andela.eu](https://andela.eu)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/groep-2-munten/id1514238718?uo=4)
- **Dev Site:** [Official Website](https://andela.eu)
- **Sources:** Developer website content, App store metadata.

## Related Intel Reports
- [*AlgoApp - Flashcards*](https://marlvel.ai/apps/algoapp-flashcards) (AlgoApp Inc) · 4.5/5 Rating
- [*Elevate - Brain Training Games*](https://marlvel.ai/apps/elevate-brain-training-games) (The Mind Company) · 4.7/5 Rating
- [*Flashcards Deluxe*](https://marlvel.ai/apps/flashcards-deluxe) (OrangeOrApple.com) · 4.5/5 Rating
- [*Flash Cards Flashcards Maker*](https://marlvel.ai/apps/flash-cards-flashcards-maker) (Infinite Wave Media, LLC) · 4.0/5 Rating
- [*Flashcards maker - AI generate*](https://marlvel.ai/apps/flashcards-maker-ai-generate) (Teleprompter LLC) · 4.1/5 Rating
- [*Impulse - Brain Training*](https://marlvel.ai/apps/impulse-brain-training) (GMRD Apps Limited) · 4.6/5 Rating
- [*Peak - Brain Training*](https://marlvel.ai/apps/peak-brain-training) (Synaptic Labs) · 4.7/5 Rating
- [*자주 틀리는 우리말*](https://marlvel.ai/apps/app--424) (DaolSoft, Co., Ltd.) · N/A Rating
- [*달공부 - 한 달 공부 다이어리 + 루틴/공부 타이머*](https://marlvel.ai/apps/azlabs-dalstudy) (SuWon Choi) · N/A Rating
- [*타요콘 - 타요 아바타 놀이동화*](https://marlvel.ai/apps/com-kigle-project-tayocon) (KIGLE) · 3.1/5 Rating

## Frequently Asked Questions {#faq}

### Is Groep 2 munten suitable for children in primary school?

Yes, the app is designed for primary school children and focuses on basic coin recognition and arithmetic through a six-level progressive system.

### Does Groep 2 munten contain advertisements?

Yes, the app is free to use but includes small banner advertisements at the bottom of the screen. There are no full-screen ads.

### Are there any paid versions of Groep 2 munten available?

No, the app is currently free and does not offer any paid tiers or in-app purchases to remove advertisements.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.2/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 39 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/groep-2-munten)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.