---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Builds Assist for LOL"
developer_entity: "TaeHyung Kim"
bundle_id: "com.dev77th.LBA"
app_store_id: "1150928424"
category: "Entertainment"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: true
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-06-19"
report_date: "2026-09-29"
last_verified: "2026-09-29T00:00:00.000Z"
report_version: "1.6.2"
total_reviews: 537
overall_rating: 3.6
sentiment: "Mixed"
sentiment_score: 55
confidence: "medium"
confidence_score: 0.6
top_praise_theme: "Detailed champion build guides and rune configurations provide significant value for players learning new characters"
top_complaint_theme: "The app fails to update meta data frequently enough, leaving users with outdated build information"
review_sample_size: 44
total_review_count: 44
analyzed_review_count: 44
data_age_days: 46
momentum_velocity: "maintenance"
intelligence_version: 2
tags: ["entertainment", "free", "mixed sentiment", "mobile app", "app review", "app analysis", "competitive", "league", "legends"]
canonical_url: "https://marlvel.ai/apps/builds-assist-for-lol"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Builds Assist for LOL Intelligence Report

## TL;DR {#tldr}

- **Category**: Entertainment · Free
- **Signal**: Rating 3.57 · Sentiment Mixed
- **Recent focus**: The app fails to update meta data frequently enough, leaving users with outdated build information (top complaint) · Detailed champion build guides and rune configurations provide significant value for players learning new characters (top praise)

> **TL;DR:** Builds Assist for LOL is a entertainment app by TaeHyung Kim, rated 3.57/5 by 537 users, with Mixed user sentiment (55/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Builds Assist for LOL shows Mixed sentiment (3.57/5 from 537 reviews) - users praise detailed champion build guides and rune configurations provide significant value for players learning new characters but report issues with the app fails to update meta data frequently enough, leaving users with outdated build information.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 3.57/5 (537 reviews) |
| **User Mood** | Mixed |
| **Category** | Entertainment |
| **Developer** | TaeHyung Kim |
| **Pricing** | Free |
| **Platforms** | iOS & Android |
| **Confidence** | Medium (0.6/1.0) |
| **Data Age** | 46d |

## Metadata & Market Performance
- **Publisher:** TaeHyung Kim
- **Category:** Entertainment
- **Target Audience:** Competitive League of Legends players seeking quick, offline-accessible build data and counter-pick statistics during champion selection.
- **Platforms:** iOS & Android
- **Version Reviewed:** 1.6.3
- **Report Date:** 2026-09-29
- **Signal Count:** 44 reviews analyzed
- **Confidence:** Medium (0.6/1.0)
- **App Store ID (iOS):** 1150928424
- **Bundle ID:** com.dev77th.LBA
- **Google Play ID:** com.dev77th.LBA
- **Data Window:** Analysis based on signals collected up to 2026-09-29

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Builds Assist for LOL is a mobile utility providing offline champion build and counter-pick data for League of Legends players on iOS and Android.
**Why users hire it:** The app removes the latency of web-based lookup tools during the high-pressure champion selection phase, serving players who require immediate, reliable data without network dependency.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Offline Data Access:** Pre-downloaded champion, item, and rune data allows for offline reference without network latency during champion selection.
  * *User Intent:* Users want uninterrupted access without internet dependency.
- **[Standard] Vs-Specific Champion Analysis:** Detailed build results filtered by opponent champion selection for targeted counter-play.
  * *User Intent:* Users want to quickly find relevant content or features.
- **[Standard] Ranked Match Filtering:** Build data sourced from platinum and higher ranked matches with region and win-rate filtering options.
  * *User Intent:* Users are driven by competitive achievement and recognition.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Builds Assist for LOL maintains a 4.3-star rating across 537 total ratings, positioning itself as a niche, offline-first utility in the Entertainment category. The lack of a paid tier despite high user demand signals a missed monetization opportunity relative to its functional utility.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free with ad support
- **Analysis:** The app operates on an ad-supported model with no paid tiers or in-app purchases observed, despite user requests for ad removal.

<!-- section:sentiment -->
## 🟡 User Sentiment (Medium Confidence: 44 of 44 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 3.57/5
- **Platform Split:** iOS 4.3/5 (45 ratings) | Android 3.5/5 (492 ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Detailed champion build guides and rune configurations provide significant value for players learning new characters**
- **Local data storage allows for quick reference during matches without relying on consistent internet connectivity**
- **The interface organizes champion information by lane position which simplifies navigation for new and casual players**

### Top Complaints (Impact Areas)

- **The app fails to update meta data frequently enough, leaving users with outdated build information**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Offline-first data architecture removes network latency during champion selection

**Growth Levers:**
- Paid ad-removal tier would capture revenue from users requesting support options


<!-- /section:swot -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.6.2, 3 months ago):** Updated data to patch 26.12.
- **Last Major (v1.6.3, 3 months ago):** Implemented App Tracking Transparency processing to manage user data permissions.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Ships bug fixes at 14-week cadence.
- Updated data to patch 26.12.

> **Cadence:** 2 total versions · 0 majors in last 6 months · 102 days since last update · 1 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Builds Assist for LOL is an entertainment app that is completely free.
With a 3.57/5 rating from 537 reviews, it shows mixed user reception.

<!-- speakable-start -->
> **Bottom Line:** Builds Assist for LOL retains a loyal base through offline-first utility, but technical instability and stale meta data threaten the core value proposition. Implementing a paid ad-free tier would unlock revenue from existing users while stabilizing the app would prevent churn to web-based rivals.
<!-- speakable-end -->

**Best for:** Competitive League of Legends players seeking quick, offline-accessible build data and counter-pick statistics during champion selection.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Ship ad-free paid tier because users request a way to support development → increase LTV
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Mixed

The market for League of Legends companion apps is consolidating around tools that offer real-time, web-integrated data, leaving offline-first utilities like Builds Assist for LOL exposed if they fail to maintain content freshness. The app's future depends on stabilizing its core technical performance and introducing a monetization path to fund more frequent meta-data updates.

- 🔴 Frequent launch-time crashes in the latest release erode the daily active habit, which compounds the rating drag already visible on Android.
- 🟢 The consistent demand for a paid ad-free tier indicates a loyal user base willing to support the developer if monetization paths were opened.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 3.57/5 |
| Total Reviews | 537 |
| Sentiment | Mixed (55/100) |
| Confidence | Medium |
| Pricing Model | Free |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Builds Assist for LOL** (this app) | 3.57/5 | Mixed | TaeHyung Kim |
| [JustPlay: Earn Money or Donate](https://marlvel.ai/apps/justplay-earn-money-or-donate) | 4.4/5 | n/a | JustPlay GmbH |
| [BestPlay: Play Games & Earn](https://marlvel.ai/apps/bestplay-play-to-earn-donate) | 4.6/5 | n/a | Bestplay |
| [BIBLIOTECA LDM](https://marlvel.ai/apps/biblioteca-ldm) | 4.8/5 | Mixed | Esteban Gonzalez |
| [DramaBox - Stream Drama Shorts](https://marlvel.ai/apps/dramabox-stream-drama-shorts-1) | 4.7/5 | n/a | STORYMATRIX |
| [DramaWave - Dramas & Reels](https://marlvel.ai/apps/dramawave-dramas-reels) | 4.7/5 | Mixed | SKYWORK AI PTE LTD |

## Company Profile
- **Developer:** TaeHyung Kim
- **Website:** [https://dev77th.github.io](https://dev77th.github.io)

## Data Sources & Links
- **App Store ID:** 1150928424
- **Google Play ID:** com.dev77th.LBA
- **Dev Site:** [Official Website](https://dev77th.github.io)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*JustPlay: Earn Money or Donate*](https://marlvel.ai/apps/justplay-earn-money-or-donate) (JustPlay GmbH) · 4.4/5 Rating
- [*BestPlay: Play Games & Earn*](https://marlvel.ai/apps/bestplay-play-to-earn-donate) (Bestplay) · 4.6/5 Rating
- [*BIBLIOTECA LDM*](https://marlvel.ai/apps/biblioteca-ldm) (Esteban Gonzalez) · 4.8/5 Rating
- [*DramaBox - Stream Drama Shorts*](https://marlvel.ai/apps/dramabox-stream-drama-shorts-1) (STORYMATRIX) · 4.7/5 Rating
- [*DramaWave - Dramas & Reels*](https://marlvel.ai/apps/dramawave-dramas-reels) (SKYWORK AI PTE LTD) · 4.7/5 Rating
- [*PACIFIC RIM: JAEGER VS KAIJU BATTLE*](https://marlvel.ai/apps/pacific-rim-jaeger-vs-kaiju-battle) (Warner Bros.) · 3.5/5 Rating
- [*PLAYZONE - Play & Earn Rewards*](https://marlvel.ai/apps/money-well-earn-rewards) (Vanessa Calatayud Gomis) · 2.5/5 Rating
- [*TikTok Pro - Events*](https://marlvel.ai/apps/com-ss-iphone-ugc-tiktok-pro) (TikTok Ltd.) · 4.6/5 Rating
- [*TikTok - Videos, Shop & LIVE*](https://marlvel.ai/apps/tiktok-videos-shop-live) (TikTok Ltd.) · 4.3/5 Rating
- [*YouTube TV*](https://marlvel.ai/apps/com-google-ios-youtubeunplugged) (Google) · 3.7/5 Rating

## Frequently Asked Questions {#faq}

### Is Builds Assist for LOL worth paying for?

Currently, the app is free with ads. Users frequently request a paid ad-free option, suggesting that for dedicated players, the offline utility justifies a purchase if it removes intrusive advertisements.

### Does Builds Assist for LOL work without internet?

Yes, the app is designed for offline access. By pre-downloading champion, item, and rune data, it allows for reference during matches without relying on consistent internet connectivity.

### Does Builds Assist for LOL have intrusive ads?

Some users report that advertisements can obscure essential UI elements like runes and summoner spells, particularly on smaller screens, which is a primary source of user frustration.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.6/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 44
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 46 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/builds-assist-for-lol)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.