---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Game Night - Scoreboard"
developer_entity: "Matthias Wintrich"
bundle_id: "de.matthias.spieleabend"
app_store_id: "6759989088"
category: "Entertainment"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-03-27"
report_date: "2026-05-15"
last_verified: "2026-05-15T04:47:31.853Z"
report_version: "1.0.1"
total_reviews: 0
confidence: "low"
confidence_score: 0.2
data_age_days: 7
momentum_velocity: "maintenance"
intelligence_version: 3
competitor_count: 6
tags: ["entertainment", "freemium", "mobile app", "app review", "app analysis", "board", "players", "prioritize"]
canonical_url: "https://marlvel.ai/intel-report/entertainment/game-night-scoreboard"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Game Night - Scoreboard App Audit

## TL;DR {#tldr}

- **Category**: Entertainment · Freemium

> **TL;DR:** Game Night - Scoreboard is a entertainment app by Matthias Wintrich, available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Game Night - Scoreboard is a entertainment app by Matthias Wintrich.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Entertainment |
| **Developer** | Matthias Wintrich |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | Low (0.2/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Matthias Wintrich
- **Category:** Entertainment
- **Target Audience:** Board game and card game players who prioritize data privacy and local-only storage for their social game night records.
- **Platforms:** iOS & Android
- **Version Audited:** 1.0.1
- **Audit Date:** 2026-05-15
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.2/1.0)
- **App Store ID (iOS):** 6759989088
- **Bundle ID:** de.matthias.spieleabend
- **Google Play ID:** de.matthias.spieleabend
- **Performance Trend:** Mixed
- **Data Window:** Analysis based on signals collected up to 2026-05-15

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Game Night - Scoreboard is a local-only utility app for tracking scores and statistics during tabletop games on iOS and Android.
**Why users hire it:** Users hire this app to maintain game records without the privacy risk of cloud-based accounts, serving the need for low-friction social gaming management.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Local-only Data Storage:** All score data and player profiles reside on the device without cloud synchronization
  * *User Intent:* Users expect seamless access across multiple devices.
- **[Standard] Game Result Sharing:** Generates an image of game night results for direct sharing with contacts
- **[Standard] Automated Statistics:** Calculates win rates and placements for players based on recorded game rounds
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app occupies a niche utility space on iOS and Android, but the $0.99 iOS price point creates a competitive disadvantage against free-to-play utility tools.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** iOS version: $0.99, Android version: Free
- **Price:** iOS: $0.99
- **Analysis:** The developer utilizes a platform-specific pricing model, charging a flat $0.99 fee on iOS while maintaining a free entry point on Android.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Privacy-first local storage architecture prevents data-collection concerns
- Automated win-rate statistics drive repeat usage for competitive groups

**Critical Frictions:**
- $0.99 iOS entry fee creates a barrier compared to free Android alternatives
- Lack of cloud synchronization limits multi-device usage

**Growth Levers:**
- Integration of wearable-based score entry could differentiate the app
- Expansion into rule-management databases could increase utility

**Market Threats:**
- Ad-free utility competitors on iOS undercut the $0.99 price point
- Cloud-enabled trackers offer superior convenience for distributed gaming groups

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The report identifies a shift in competitive strategy, with the PM pivoting to prioritize cloud-sync and a free-to-play pricing model to counter emerging threats from free, feature-rich competitors.

**Overall trend**: Mixed
**Compared at**: 2026-05-15

### High-impact changes
- **[Shifted] Strategic Pivot to Cloud and Freemium** (positioning) — PM action items shifted from visual polish to prioritizing cloud-sync and a free-to-play pricing model to address acquisition and retention gaps.
- **[Shifted] Competitive Landscape Overhaul** (positioning) — The competitive set was replaced, moving from a focus on Board Game Stats to a broader list of four direct competitors and two new market entrants.

### Medium-impact changes
- **[Added] New Competitive Threats** (swot) — SWOT analysis now identifies ad-free utility competitors on iOS as a specific threat to the $0.99 price point.
- **[Shifted] Outlook Narrative Shift** (positioning) — Outlook trend moved from stable to mixed, reflecting increased vulnerability to feature-rich, cloud-enabled competitors.

<!-- section:whats-new -->
## What's New

- **Latest (v1.0.1, 1 months ago):** Added image-based game night result sharing and expanded language support to include German, English, Spanish, and French.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Released initial version in March 2026.
- Maintained platform-specific pricing strategy.

> **Cadence:** 2 total versions · 1 majors in last 6 months · 48 days since last update · 8 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Game Night - Scoreboard is an established entertainment app that is free with in-app purchases.

<!-- speakable-start -->
> **Bottom Line:** Game Night - Scoreboard offers a secure, privacy-focused utility for tabletop gamers, but the $0.99 iOS price point and lack of cloud-sync hinder its ability to scale against free, feature-rich competitors, so the PM should prioritize a shift to a free-to-play model to drive acquisition.
<!-- speakable-end -->

**Best for:** Board game and card game players who prioritize data privacy and local-only storage for their social game night records.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] [HIGH IMPACT] Pivot iOS pricing to free with optional ad-removal because the $0.99 barrier limits user acquisition → increase install velocity — *Competitors like Dice Master offer free utility, making the $0.99 iOS entry fee a primary conversion blocker.* _(trade-off: deprioritize Pause the development of new statistical charts — acquisition volume is the higher priority for Q2.)_
- [ ] [INVEST] [HIGH IMPACT] Ship optional cloud-sync via iCloud/Google Drive because lack of cross-device support is a top-tier utility gap → increase retention — *Competitors offer cloud-enabled tracking, which is essential for persistent social groups.* _(trade-off: deprioritize Deprioritize the Android-specific UI polish sprint — cross-device utility has a higher impact on user lifetime value.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Cloud-based score synchronization (available in Dice Master but absent here)
- Specialized game-specific utility tools like army builders (available in Warcrying but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Mixed

The casual tabletop utility market is shifting toward free-to-play models with cloud-enabled social features. Game Night - Scoreboard remains exposed due to its platform-specific pricing and lack of synchronization, so the PM must pivot to a free-to-play model to remain competitive.

- 🔴 The $0.99 iOS entry fee creates a conversion barrier that limits the user base compared to free Android alternatives.
- ⚪ The app's recent release indicates a focus on core utility, but the lack of cloud-sync leaves it vulnerable to feature-rich competitors.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Mixed |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Game Night - Scoreboard** (this app) | N/A/5 | N/A | Matthias Wintrich |
| [Jogos em Grupo](https://marlvel.ai/intel-report/games/jogos-em-grupo) | N/A/5 | N/A | Cleto May |
| [Kids Charades](https://marlvel.ai/intel-report/word/kids-charades) | 2.9/5 | N/A | Klikapp Games |
| [Go Dice Link - Rolls & Sticker](https://marlvel.ai/intel-report/entertainment/go-dice-link-rolls-sticker) | N/A/5 | N/A | Mukeshbhai Lunagariya |
| [Dice Rewards: Daily Rolls Link](https://marlvel.ai/intel-report/entertainment/dice-rewards-daily-rolls-link) | 5.0/5 | N/A | Mukeshbhai Lunagariya |
| [Dice Master](https://marlvel.ai/intel-report/entertainment/dice-master) | 5.0/5 | N/A | ismail ilkhan nural |

## Company Profile
- **Developer:** Matthias Wintrich
- **Website:** [https://elmo2608.github.io/spieleabend-support/](https://elmo2608.github.io/spieleabend-support/)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/game-night-scoreboard/id6759989088?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=de.matthias.spieleabend&hl=en&gl=us)
- **Dev Site:** [Official Website](https://elmo2608.github.io/spieleabend-support/)
- **Sources:** Developer website content, App store metadata.

## Related Intel Reports
- [*Jogos em Grupo*](https://marlvel.ai/intel-report/games/jogos-em-grupo) (Cleto May) — N/A Rating | N/A Sentiment
- [*Kids Charades*](https://marlvel.ai/intel-report/word/kids-charades) (Klikapp Games) — 2.9/5 Rating | N/A Sentiment
- [*Go Dice Link - Rolls & Sticker*](https://marlvel.ai/intel-report/entertainment/go-dice-link-rolls-sticker) (Mukeshbhai Lunagariya) — N/A Rating | N/A Sentiment
- [*Dice Rewards: Daily Rolls Link*](https://marlvel.ai/intel-report/entertainment/dice-rewards-daily-rolls-link) (Mukeshbhai Lunagariya) — 5.0/5 Rating | N/A Sentiment
- [*Dice Master*](https://marlvel.ai/intel-report/entertainment/dice-master) (ismail ilkhan nural) — 5.0/5 Rating | N/A Sentiment
- [*Warcrying*](https://marlvel.ai/intel-report/entertainment/warcrying) (MandaSquare) — 4.9/5 Rating | Excellent Sentiment
- [*BESTPLAY Play to earn & donate*](https://marlvel.ai/intel-report/entertainment/bestplay-play-to-earn-donate) (Bestplay) — 4.7/5 Rating | Positive Sentiment
- [*JustPlay: Earn Loyalty Rewards*](https://marlvel.ai/intel-report/entertainment/justplay-earn-loyalty-rewards) (Gimica GmbH) — 4.7/5 Rating | Mixed Sentiment
- [*Leprecam*](https://marlvel.ai/intel-report/entertainment/leprecam) (Asinine Games Inc) — 4.2/5 Rating | Mixed Sentiment
- [*TikTok - Videos, Shop & LIVE*](https://marlvel.ai/intel-report/entertainment/tiktok-videos-shop-live) (TikTok Ltd.) — 4.4/5 Rating | Negative Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.2/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/entertainment/game-night-scoreboard)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.