---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Clone Ball"
developer_entity: "SUPERSONIC STUDIOS LTD"
bundle_id: "com.muhammedeminaksoy.cloneball"
app_store_id: "1548516551"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-03-02"
report_date: "2026-04-11"
report_version: "1.7.5"
total_reviews: 48990
overall_rating: 4.57
sentiment: "Mixed"
sentiment_score: 55
confidence: "high"
confidence_score: 0.8
data_age_days: 0
intelligence_version: 2
nemesis: "Multi Maze 3D"
competitor_count: 8
tags: ["games", "freemium", "mixed sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "looking"]
canonical_url: "https://marlvel.ai/intel-report/games/clone-ball"
license: "CC-BY-NC 4.0"
---

# Clone Ball App Audit

> **TL;DR:** Clone Ball is a games app by SUPERSONIC STUDIOS LTD, rated 4.57/5 by 48,990 users, with Mixed user sentiment (55/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Clone Ball shows Mixed sentiment (4.57/5 from 48,990 reviews) — users praise gameplay enjoyment but report issues with excessive advertising.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.57/5 (48,990 reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | SUPERSONIC STUDIOS LTD |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.8/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** SUPERSONIC STUDIOS LTD
- **Category:** Games
- **Target Audience:** Casual gamers looking for simple, satisfying, and stress-relieving mobile entertainment.
- **Platforms:** iOS & Android
- **Version Audited:** 1.7.5
- **Audit Date:** 2026-04-11
- **Signal Count:** 99 reviews analyzed
- **Confidence:** High (0.8/1.0)
- **App Store ID (iOS):** 1548516551
- **Bundle ID:** com.muhammedeminaksoy.cloneball
- **Google Play ID:** com.muhammedeminaksoy.cloneball
- **Data Window:** Analysis based on signals collected up to 2026-04-11

<!-- section:executive-snapshot -->
## Executive Snapshot
Clone Ball is a hyper-casual physics game by Supersonic Studios that leverages a satisfying ball-cloning mechanic to engage casual players. It differentiates itself from competitors through active 'kicking' physics rather than passive rotation. While it maintains a strong core loop, it is currently hampered by aggressive ad frequency and a significant update lag on iOS.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Cloning Mechanics:** Core gameplay mechanic involving the multiplication of balls to fill the screen
- **[Standard] Physics-based Interaction:** Satisfying ball-kicking and movement physics for casual engagement
- **[Standard] Casual Progression:** Simple, pick-up-and-play levels designed for quick sessions
  * *User Intent:* Users seek enhanced value through premium features.
<!-- /section:features -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play with ad-supported gameplay
- **Analysis:** Typical hyper-casual monetization model relying on ad-based revenue and high-volume user acquisition. User feedback suggests the ad-load is currently at a breaking point for retention.

<!-- section:sentiment -->
## 🟡 User Sentiment (High Confidence: 48,990 reviews)
- **Overall Rating:** 4.57/5
- **Platform Split:** iOS 4.7/5 (20,578 ratings) | Android 4.5/5 (28,412 ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Gameplay Enjoyment** | *Evidence:* "so fun and calming"

### Top Complaints (Impact Areas)
- **Excessive Advertising** | *Evidence:* "Too much adssss... Very Worst experience after every 2 - 3 games"
- **Technical Stability and Crashes** | *Evidence:* "screen went black as soon as the game started"

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis

**Core Strengths:**
- Highly satisfying 'cloning' physics core loop
- Strong historical iOS rating (4.72)
- Low-friction, intuitive control scheme

**Critical Frictions:**
- Aggressive ad frequency causing high user frustration
- Significant update lag on iOS (last updated March 2024)
- Critical launch-time stability issues (black screens)

**Growth Levers:**
- Transition to hybrid-casual with meta-progression (e.g., base building)
- Introduce complex level designs like mazes to compete with Multi Maze 3D
- Add idle income mechanics to improve long-term retention

**Market Threats:**
- Market shift toward deeper puzzle mechanics (e.g., Screw Jam)
- Voodoo's superior cross-promotion network for rival titles
- Direct competition from Multi Maze 3D's superior level variety

<!-- /section:swot -->
<!-- section:rivals -->
## Rivals Landscape

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Clone Ball vs Multi Maze 3D — Head to Head
- **Multi Maze 3D** by Crazy Labs: This is the most direct rival in the ball-multiplication sub-genre, focusing on the same 'satisfying' core loop of cloning balls to fill a container.
  - **Key differences:**
    - Utilizes a rotating maze mechanic rather than direct kicking physics
    - Features a more structured puzzle-solving progression
    - Higher emphasis on spatial reasoning to maximize ball count
  - **Publisher (Crazy Labs) strengths:** Top-tier publisher with extensive experience in hyper-casual physics games; Strong capability in scaling simple mechanics into global hits
  - **Where Clone Ball wins:**
    - ✅ More active and dynamic 'kicking' interaction compared to passive maze rotation
    - ✅ Stronger recent sentiment regarding the core 'cloning' feel and physics satisfaction
  - **Where Multi Maze 3D wins:**
    - ❌ Larger historical rating count and established brand presence
    - ❌ More varied level design through the use of complex maze structures
  - **Verdict:** Multi Maze 3D has the edge in level variety and brand scale, but Clone Ball offers a more tactile and 'active' physics experience that resonates well with users seeking high-engagement satisfying gameplay.

### Contenders (Strong Challengers)
- **Bounce and Collect** by Voodoo: A major competitor that shares the core mechanic of dropping and multiplying balls through gates to reach a target count.
  - Focuses on a vertical 'drop' mechanic rather than horizontal kicking
  - Simpler one-tap controls compared to the movement physics in Clone Ball
- **Mob Control** by Voodoo: The current market leader in the 'multiplication gate' mechanic, though it applies it to character mobs rather than just balls.
  - Incorporates base-building and competitive 'tower defense' elements
  - Much deeper meta-progression and live-ops events
- **Balls'n Ropes** by Rollic Games: A strong contender focusing on physics-based ball bouncing and multiplication loops with a unique rope-placement mechanic.
  - Requires strategic placement of ropes to create bouncing loops
  - Features an 'idle' progression element where balls generate income

### Peers (What They Do Better)
- **Count Masters** by Freeplay Inc: While crowd-based, it is the app that popularized the gate-based multiplication mechanic used by Clone Ball.
  - Uses human characters (mobs) instead of balls
  - Includes obstacle course and 'boss fight' elements at the end of levels
- **Helix Jump** by Voodoo: A foundational hyper-casual ball physics game that shares the same audience looking for quick, satisfying sessions.
  - Focuses on descending a spiral tower rather than cloning/multiplication
  - Relies on timing and reflexes rather than gate strategy
- **[Stack Ball](https://marlvel.ai/intel-report/games/com-azurgames-stackball)** by Azur Games: A peer in the 'satisfying destruction' ball game space that competes for the same casual user attention.
  - Core loop is about smashing through platforms rather than cloning
  - High-speed, arcade-style gameplay feel

### New Kids on the Block (What's Innovative)
- **Screw Jam** by Rollic Games: A rising threat that represents the current shift in the hyper-casual market toward more complex physics-based puzzles.
  - Uses a 'screw and plate' mechanic instead of balls
  - Significantly higher difficulty curve and puzzle depth

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.7.9, 1 months ago):** Minor bug fixes.
<!-- /section:whats-new -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway)

Clone Ball is an established games app that is free with in-app purchases.
With a 4.57/5 rating from 48,990 reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** Clone Ball has a winning core mechanic that users find genuinely satisfying, but the product is being 'monetized to death' with an ad-load that triggers high churn. If I were the PM, I would immediately reduce interstitial frequency and prioritize a stability patch for iOS to protect the app's high rating from further decay.
<!-- speakable-end -->

**Best for:** Casual gamers looking for simple, satisfying, and stress-relieving mobile entertainment.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [HIGH] Rebalance Ad Frequency — *Excessive advertising is the #1 complaint theme and a direct threat to the 'relaxing' value proposition.*
- [ ] [HIGH] Resolve Launch-Time Stability — *Medium-frequency complaints regarding black screens and freezes at startup are preventing user entry.*
- [ ] [MEDIUM] Synchronize iOS Maintenance — *The iOS version has not been updated since March 2024, creating a technical debt and security risk compared to the March 2026 Android version.*
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Complex maze structures (available in Multi Maze 3D)
- Base-building and competitive meta-progression (available in Mob Control)
- Idle income generation (available in Balls'n Ropes)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Mixed

- 🟢 v1.7.9 Android update (Mar 2026) indicates active maintenance on at least one platform.
- 🔴 iOS version last updated Mar 2024 — potential platform abandonment or maintenance mode.
- 🔴 Mixed user mood driven by 'Scam' accusations regarding the ad-free tier and technical freezes.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.57/5 |
| Total Reviews | 48,990 |
| Sentiment | Mixed (55/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Clone Ball** (this app) | 4.57/5 | Mixed | SUPERSONIC STUDIOS LTD |
| [Stack Ball 3D](https://marlvel.ai/intel-report/games/com-azurgames-stackball) | 4.7/5 | Excited | Azur Interactive Games Limited |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Excited | Dream Games |
| [Bejeweled Blitz](https://marlvel.ai/intel-report/games/bejeweled-blitz) | 3.4/5 | Frustrated | PopCap |
| [Temple Run](https://marlvel.ai/intel-report/games/temple-run) | 4.3/5 | Excited | Imangi Studios, LLC |
| [Brawl Stars](https://marlvel.ai/intel-report/games/brawl-stars) | 4.5/5 | Mixed | Supercell |

## Company Profile
- **Developer:** SUPERSONIC STUDIOS LTD
- **Website:** [https://supersonic.com](https://supersonic.com)
- **Social:** [Instagram](https://www.instagram.com/supersonic.studios) · [YouTube](https://www.youtube.com/c/supersonicstudios) · [LinkedIn](https://www.linkedin.com/company/supersonic-studios)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/clone-ball/id1548516551?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.muhammedeminaksoy.cloneball&hl=en&gl=us)
- **Dev Site:** [Official Website](https://supersonic.com)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Stack Ball 3D*](https://marlvel.ai/intel-report/games/com-azurgames-stackball) (Azur Interactive Games Limited) — 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Positive Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.4/5 Rating | Negative Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Positive Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Negative Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | Mixed Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | Negative Sentiment

## Methodology

This report was generated by Marlvel.ai's 3-stage AI intelligence pipeline:

1. **Feature & Positioning Extraction** — Analyzes app metadata, developer website content, and version history to identify key features, target audience, and competitive positioning.
2. **Sentiment Analysis** — Processes user reviews (minimum 5 reviews required) to extract praise themes, complaint themes, and overall sentiment with evidence quotes.
3. **Intelligence Synthesis** — Combines stages 1 & 2 with App Store rankings to produce SWOT analysis, executive summary, and actionable insights.

- **Confidence Score:** 0.8/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 99
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/clone-ball)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.