---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Draw a Stickman: EPIC"
developer_entity: "Hitcents.com, Inc."
bundle_id: "com.hitcents.stickmanepic"
app_store_id: "555641008"
google_play_id: "com.hitcents.drawastickmanepic2free"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-03-27"
report_date: "2026-07-28"
last_verified: "2026-07-28T00:00:00.000Z"
report_version: "1.6.9"
total_reviews: 378199
overall_rating: 3.8
sentiment: "Mixed"
sentiment_score: 45
confidence: "high"
confidence_score: 0.85
top_praise_theme: "Nostalgic gameplay mechanics provide a rewarding experience for long-term fans of the series"
top_complaint_theme: "Broken color palette functionality prevents players from using collected items and completing specific levels"
review_sample_size: 100
total_review_count: 100
analyzed_review_count: 63
data_age_days: 20
momentum_velocity: "zombie"
intelligence_version: 4
nemesis: "Doodle Jump - Insanely Good!"
competitor_count: 10
tags: ["games", "freemium", "mixed sentiment", "mobile app", "app review", "app analysis", "creative-minded", "gamers", "families"]
canonical_url: "https://marlvel.ai/apps/com-hitcents-stickmanepic"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Draw a Stickman: EPIC Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 3.78 · Sentiment Mixed
- **Recent focus**: Broken color palette functionality prevents players from using collected items and completing specific levels (top complaint) · Nostalgic gameplay mechanics provide a rewarding experience for long-term fans of the series (top praise)

> **TL;DR:** Draw a Stickman: EPIC is a games app by Hitcents.com, Inc., rated 3.78/5 by 378.2K users, with Mixed user sentiment (45/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Draw a Stickman: EPIC shows Mixed sentiment (3.78/5 from 378.2K reviews) - users praise nostalgic gameplay mechanics provide a rewarding experience for long-term fans of the series but report issues with broken color palette functionality prevents players from using collected items and completing specific levels.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 3.78/5 (378.2K reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | Hitcents.com, Inc. |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.85/1.0) |
| **Data Age** | 20d |

## Metadata & Market Performance
- **Publisher:** Hitcents.com, Inc.
- **Category:** Games
- **Target Audience:** Creative-minded gamers and families looking for interactive, puzzle-based storytelling.
- **Platforms:** iOS & Android
- **Version Reviewed:** 1.4.4
- **Report Date:** 2026-07-28
- **Signal Count:** 100 reviews analyzed
- **Confidence:** High (0.85/1.0)
- **App Store ID (iOS):** 555641008
- **Bundle ID:** com.hitcents.stickmanepic
- **Google Play ID:** com.hitcents.drawastickmanepic2free
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-07-28
- **Short Description:** Get ready for the most creative DRAW A STICKMAN adventure yet!

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Draw a Stickman: EPIC 2 is a creative puzzle-adventure game for mobile users, centered on drawing custom characters and tools to solve environmental challenges.
**Why users hire it:** Users hire this app for the creative agency of drawing their own hero, a mechanic that provides a sense of ownership that static platformers lack.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Custom Stickman Creation:** Users draw and animate their own hero and companion characters within the app.
  * *User Intent:* Users value self-expression and personalized experiences.
- **[Differentiator] Drawing-based Puzzle Solving:** Players use specific pencils to draw elements that interact with the environment.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Draw a Stickman: EPIC 2 holds a #72 Paid rank in the US category. The $1.99 entry price creates a conversion barrier that limits the active user base compared to ad-supported casual rivals.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free trial with limited levels, Full game purchase at $1.99 (iOS)
- **Price:** iOS: $1.99
- **Analysis:** Freemium model uses a limited-level trial to anchor the $1.99 full game purchase.

<!-- section:sentiment -->
## 🟡 User Sentiment (High Confidence: 63 of 100 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 3.78/5
- **Platform Split:** iOS 4.5/5 (249 ratings) | Android 3.8/5 (377.9K ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Nostalgic gameplay mechanics provide a rewarding experience for long-term fans of the series**
- **Simple yet engaging storytelling and art style keep players invested in the core experience**

### Top Complaints (Impact Areas)

- **Broken color palette functionality prevents players from using collected items and completing specific levels**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Creative drawing loop functions as a defensible barrier to entry for casual puzzle titles

**Growth Levers:**
- Localized pricing could capture untapped markets where the category rival charges higher premiums


<!-- /section:swot -->
## Recent Changes (v3 → v4) {#recent-changes}

The app's competitive position is weakening due to a reduced feature set, persistent technical regressions, and a continued reliance on a restrictive paywall that limits conversion.

**Overall trend**: Declining
**Compared at**: 2026-07-28

### High-impact changes
- **[Improved] Rating increase** (sentiment)
- **[Removed] Feature reduction** (features)

### Medium-impact changes
- **[Shifted] SWOT profile consolidation** (swot)
- **[Shifted] Feature gap update** (features)

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Draw a Stickman: EPIC vs Doodle Jump - Insanely Good!
- **[Doodle Jump - Insanely Good!](https://marlvel.ai/apps/com-limasky-doodlejumpfree)** by Lima Sky: Maintains a massive legacy user base in the casual platformer space despite a lack of recent updates.
  - **Key differences:**
    - Leverages long-standing brand recognition as a foundational title in the mobile platformer genre.
    - Simple, high-frequency gameplay loop remains a benchmark for casual mobile platforming accessibility.

### Contenders (Strong Challengers)
- **[Geometry Dash World](https://marlvel.ai/apps/com-robtop-geometrydashworld)** by RobTop Games AB: Provides a high-intensity, rhythm-based platforming experience that captures the competitive casual audience.
  - Integrates rhythm-based mechanics that force precise timing, differentiating it from standard platformers.
  - Frequent content updates keep the community engaged with new levels and community-driven challenges.
- **[Going Balls](https://marlvel.ai/apps/com-pronetis-ironballride2)** by SUPERSONIC STUDIOS LTD: Demonstrates high-velocity development and aggressive feature iteration within the casual physics-based genre.
  - Maintains an aggressive release cadence with eleven updates in the last six months alone.
  - Focuses on short-session, physics-driven obstacle courses that prioritize immediate gratification over long-form narrative.
- **[Dumb Ways to Die 2: The Games](https://marlvel.ai/apps/au-com-metro-dumbwaystodie2)** by Metro Trains Melbourne Pty Ltd: Utilizes a strong, recognizable IP to anchor a collection of fast-paced, humorous mini-games.
  - Features a distinct, character-driven aesthetic that differentiates the experience from generic stickman-based titles.
  - Bundles diverse mini-game mechanics into a single app, increasing session variety compared to linear adventures.

### Peers (What They Do Better)
- **[Block Craft 3D: Building Games](https://marlvel.ai/apps/com-fungames-blockcraft)** by Wildlife Studios: Dominates the creative-building sub-genre with massive scale and frequent feature expansion.
  - Offers expansive sandbox building tools that contrast with this app's linear, puzzle-focused progression.
  - Supports a massive, active community through frequent content drops and social building features.
- **[CodyCross: Crossword Puzzles](https://marlvel.ai/apps/com-fanatee-cody)** by Fanatee: Applies a narrative-driven structure to traditional word puzzles, appealing to the same casual puzzle-solving demographic.
  - Integrates a thematic, story-based progression system into standard crossword mechanics to increase retention.
  - Uses a high-polish, modern UI that elevates the presentation of traditional word-based gameplay.
- **[Brain Out -Tricky riddle games](https://marlvel.ai/apps/com-mind-quiz-brain-out)** by EYEWIND LIMITED: Focuses on unconventional, lateral-thinking puzzles that challenge user expectations.
  - Employs 'trick' mechanics that require users to interact with the device in non-standard ways.
  - Prioritizes viral, shareable puzzle moments over traditional narrative or character-based progression.
- **[Braindom: Brain Games Test Out](https://marlvel.ai/apps/com-braindom)** by Lahana Games: Targets the brain-teaser market with a focus on personality and logic-based testing.
  - Features a wide variety of logic tests that cater to users seeking quick, daily mental stimulation.
  - Utilizes a clean, minimalist interface that reduces friction for casual, short-session play.

### New Kids on the Block (What's Innovative)
- **[Sky: Children of the Light](https://marlvel.ai/apps/com-tgc-sky-ios)** by thatgamecompany: Represents a high-fidelity, social-first approach to exploration games with consistent updates.
- **[Jigsawscapes® - Jigsaw Puzzles](https://marlvel.ai/apps/com-banana-jigsaw)** by Oakever Games: Shows steady growth in the classic puzzle space through frequent content updates and high-quality assets.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.1, 13 years ago):** Introduced new sharing features and in-game hints.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Ships ~2 releases per year.
- Last major release Oct 2013.

> **Cadence:** 5 total versions · 1 majors in last 6 months · 53 days since last update · 1140 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Draw a Stickman: EPIC is a games app that is free with in-app purchases.
With a 3.78/5 rating from 378.2K reviews, it shows mixed user reception.

<!-- speakable-start -->
> **Bottom Line:** The creative drawing mechanic retains core fans, but technical regressions and a rigid paywall are eroding the user base, so prioritize fixing the color palette to stabilize retention before testing new monetization models.
<!-- speakable-end -->

**Best for:** Creative-minded gamers and families looking for interactive, puzzle-based storytelling.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Rebuild color palette logic because broken functionality prevents level completion → reduce churn
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors


- Rhythm-based mechanics (available in Geometry Dash World but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The casual puzzle market is consolidating around high-velocity, ad-supported titles, leaving Draw a Stickman: EPIC 2 exposed due to its stagnant update cadence and paid-upfront model. Without a shift toward stability and a more flexible monetization funnel, the app will continue to lose ground to competitors with active live-ops.

- 🔴 Technical regressions in the latest update (broken color palette, crashes) erode the daily active habit, which compounds the rating drag.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 3.78/5 |
| Total Reviews | 378.2K |
| Sentiment | Mixed (45/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 2 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Draw a Stickman: EPIC** (this app) | 3.78/5 | Mixed | Hitcents.com, Inc. |
| [Brain Out -Tricky riddle games](https://marlvel.ai/apps/com-mind-quiz-brain-out) | 4.6/5 | Excited | EYEWIND LIMITED |
| [Doodle Jump - Insanely Good!](https://marlvel.ai/apps/com-limasky-doodlejumpfree) | 4.2/5 | Mixed | Lima Sky |
| [Jigsawscapes® - Jigsaw Puzzles](https://marlvel.ai/apps/com-banana-jigsaw) | 4.7/5 | Mixed | Oakever Games |
| [Going Balls](https://marlvel.ai/apps/com-pronetis-ironballride2) | 4.6/5 | Mixed | SUPERSONIC STUDIOS LTD |
| [Geometry Dash World](https://marlvel.ai/apps/com-robtop-geometrydashworld) | 4.5/5 | Thrilled | RobTop Games AB |

## Company Profile
- **Developer:** Hitcents.com, Inc.
- **Website:** [https://epic.drawastickman.com/one/](https://epic.drawastickman.com/one/)
- **Social:** [Facebook](https://facebook.com/steam) · [X/Twitter](https://twitter.com/steam) · [YouTube](https://www.youtube.com/@Steam) · [Discord](https://discord.gg/DFvejdC)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/draw-a-stickman-epic/id555641008?uo=2)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.hitcents.drawastickmanepic2free&hl=en&gl=us)
- **Dev Site:** [Official Website](https://epic.drawastickman.com/one/)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Brain Out -Tricky riddle games*](https://marlvel.ai/apps/com-mind-quiz-brain-out) (EYEWIND LIMITED) · 4.6/5 Rating | Positive Sentiment
- [*Doodle Jump - Insanely Good!*](https://marlvel.ai/apps/com-limasky-doodlejumpfree) (Lima Sky) · 4.2/5 Rating
- [*Jigsawscapes® - Jigsaw Puzzles*](https://marlvel.ai/apps/com-banana-jigsaw) (Oakever Games) · 4.7/5 Rating
- [*Going Balls*](https://marlvel.ai/apps/com-pronetis-ironballride2) (SUPERSONIC STUDIOS LTD) · 4.6/5 Rating
- [*Geometry Dash World*](https://marlvel.ai/apps/com-robtop-geometrydashworld) (RobTop Games AB) · 4.5/5 Rating | Excellent Sentiment
- [*Dumb Ways to Die 2: The Games*](https://marlvel.ai/apps/au-com-metro-dumbwaystodie2) (Metro Trains Melbourne Pty Ltd) · 4.5/5 Rating
- [*Sky: Children of the Light*](https://marlvel.ai/apps/com-tgc-sky-ios) (thatgamecompany) · 4.8/5 Rating
- [*Block Craft 3D: Building Games*](https://marlvel.ai/apps/com-fungames-blockcraft) (Wildlife Studios) · 4.7/5 Rating
- [*Braindom: Brain Games Test Out*](https://marlvel.ai/apps/com-braindom) (Lahana Games) · 4.7/5 Rating
- [*CodyCross: Crossword Puzzles*](https://marlvel.ai/apps/com-fanatee-cody) (Fanatee) · 4.7/5 Rating

## Frequently Asked Questions {#faq}

### Is Draw a Stickman: EPIC 2 free to play?

The game offers the first two levels for free, but requires a one-time purchase of $1.99 to unlock the full adventure.

### How does this compare to Doodle Jump?

While both are classic casual mobile games, Doodle Jump focuses on high-frequency, endless platforming, whereas Draw a Stickman: EPIC 2 is a narrative-driven puzzle game centered on drawing mechanics.

### Is the game safe for children?

The app is rated for 'Everyone' on Android and '9+' on iOS, indicating it is generally suitable for younger audiences, though users should monitor for potential in-game purchase prompts.

### What are some free alternatives to this game?

Users looking for creative, puzzle-based gameplay might consider titles like Block Craft 3D or other free-to-play brain teasers, though these often rely on different mechanics than the drawing-based system found here.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.85/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 100
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 20 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/com-hitcents-stickmanepic)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.