---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "This is Blast!"
developer_entity: "Voodoo"
bundle_id: "com.kiragan.blastjam"
app_store_id: "6738323233"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: true
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-04-13"
report_date: "2026-05-07"
report_version: "3.12.0"
total_reviews: 20216
overall_rating: 4.36
sentiment: "Frustrated"
sentiment_score: 35
confidence: "high"
confidence_score: 0.9
top_praise_theme: "Relaxing core gameplay loop provides a satisfying stress relief experience for casual players"
top_complaint_theme: "Persistent progress resets force players back to the first level after recent updates"
top_request_theme: "Cross-device cloud synchronization is needed to prevent progress loss and enable multi-device play"
review_sample_size: 146
total_review_count: 146
analyzed_review_count: 100
data_age_days: 55
momentum_velocity: "active"
intelligence_version: 3
nemesis: "Blockudoku - Block Puzzle Game"
competitor_count: 8
tags: ["games", "freemium", "frustrated sentiment", "mobile app", "app review", "app analysis", "casual", "mobile", "gamers"]
canonical_url: "https://marlvel.ai/intel-report/games/com-kiragan-blastjam"
license: "CC-BY-NC 4.0"
content_version: "v2"
last_verified: "2026-05-07T18:01:34.601Z"
---

# This is Blast! App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.36 · Sentiment Frustrated
- **Recent focus**: Persistent progress resets force players back to the first level after recent updates (top complaint) · Relaxing core gameplay loop provides a satisfying stress relief experience for casual players (top praise) · Cross-device cloud synchronization is needed to prevent progress loss and enable multi-device play (top request)

> **TL;DR:** This is Blast! is a games app by Voodoo, rated 4.36/5 by 20.2K users, with Frustrated user sentiment (35/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** This is Blast! faces Frustrated user sentiment (4.36/5 from 20.2K reviews), with persistent progress resets force players back to the first level after recent updates as the primary user concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.36/5 (20.2K reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | Voodoo |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.9/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Voodoo
- **Category:** Games
- **Target Audience:** Casual mobile gamers seeking short, repetitive puzzle sessions for mental refreshment or commute-based entertainment.
- **Platforms:** iOS & Android
- **Version Audited:** 3.12.0
- **Audit Date:** 2026-05-07
- **Signal Count:** 146 reviews analyzed
- **Confidence:** High (0.9/1.0)
- **App Store ID (iOS):** 6738323233
- **Bundle ID:** com.kiragan.blastjam
- **Google Play ID:** com.kiragan.blastjam
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-05-07
- **Short Description:** Blast blocks, match colors, and clear the board!

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** This is Blast! is a casual puzzle game for mobile devices that combines block-clearing mechanics with ball-blast physics.
**Why users hire it:** Players hire the game for low-stakes, repetitive stress relief during short breaks, where the satisfying visual feedback loop provides a quick mental refresh.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Ball Blast Mechanics:** Precision-based shooting mechanics requiring timing to clear board obstacles
- **[Standard] Offline Mode:** Full game functionality available without an active internet connection
  * *User Intent:* Users want uninterrupted access without internet dependency.
- **[Standard] Seasonal Events:** Time-limited content drops and challenges updated throughout the year
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

This is Blast! currently sits at #99 Grossing in its category, with the rank falling 3 spots this week. The discrepancy between its casual appeal and the declining grossing rank signals that monetization friction is outpacing user acquisition.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free-to-play with optional in-app purchases
- **Analysis:** Freemium model relies on IAP for power-ups and boosters to monetize a free-to-play user base.

<!-- section:sentiment -->
## 🔴 User Sentiment (High Confidence: 100 of 146 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.36/5
- **Platform Split:** iOS 4.6/5 (7.6K ratings) | Android 4.2/5 (12.6K ratings)
- **Overall Sentiment:** Frustrated
- **Note:** The 4.36/5 store rating reflects cumulative history, while the Frustrated sentiment reflects recent user reviews analyzed by our AI pipeline.

### Top Praises
- **Relaxing core gameplay loop provides a satisfying stress relief experience for casual players**
- **Visual design and color palette choices create an engaging and attractive puzzle environment**

### Top Complaints (Impact Areas)
- **Persistent progress resets force players back to the first level after recent updates**
- **Aggressive monetization and forced advertisement frequency degrade the overall user experience significantly**

### Top Requests (What Users Want)
- **Cross-device cloud synchronization is needed to prevent progress loss and enable multi-device play**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- High-energy visual feedback loop sustains short-session engagement
- Offline-play capability removes connectivity barriers for commuters

**Critical Frictions:**
- Persistent progress-reset bug triggers immediate uninstalls
- Aggressive ad frequency degrades long-term retention
- Lack of cloud-sync prevents multi-device play

**Growth Levers:**
- Implementing cloud-based account syncing to reduce churn
- Adding accessibility features like colorblind modes to expand addressable market

**Market Threats:**
- Tetris IP-based entrants siphoning search intent
- Rising user acquisition costs in casual puzzle category
- Competitor live-ops cadence outpacing current update frequency

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app's competitive position has deteriorated due to critical progress-loss bugs and increased monetization friction, resulting in a negative sentiment shift and a decline in grossing rank.

**Overall trend**: Declining
**Compared at**: 2026-05-07

### High-impact changes
- **[Declined] Sentiment and Rating Drop** (sentiment) — Overall sentiment shifted from positive to negative, with the sentiment score falling from 62 to 35 and the rating dropping from 4.65 to 4.19.
- **[Added] Critical Progress-Reset Bug** (swot) — Persistent progress-reset bugs were identified as a primary weakness and churn driver, replacing previous general technical issue concerns.
- **[Declined] Grossing Rank Decline** (positioning) — Category grossing rank fell from #87 to #99, indicating a loss in market momentum.

### Medium-impact changes
- **[Added] Seasonal Events** (features) — Seasonal events were introduced as a standard feature to provide time-limited content drops.
- **[Added] Monetization Friction** (sentiment) — New complaints emerged regarding specific price hikes for in-game boosters and forced advertisement frequency between every level.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### This is Blast! vs Blockudoku - Block Puzzle Game — Head to Head
- **[Blockudoku - Block Puzzle Game](https://marlvel.ai/intel-report/games/com-easybrain-blockudoku)** by Easybrain Ltd: This is the most direct rival, sharing the exact 'block puzzle' mechanics and grid-based gameplay loop as the target app.
  - **Moat strength:** Medium — durable but contestable
  - **Key differences:**
    - Integrates Sudoku-style grid constraints that force strategic placement beyond simple line clearing mechanics.
    - Maintains a minimalist, high-contrast aesthetic that reduces visual clutter compared to the target's explosive effects.
    - Utilizes a daily challenge system to drive long-term retention that the target app currently lacks.
  - **Where This is Blast! wins:**
    - ✅ Delivers a more high-energy, satisfying feedback loop through explosive chain reactions and visual rewards.
    - ✅ Offers a more accessible, casual entry point for players who prefer fast-paced arcade-style puzzle sessions.
  - **Where Blockudoku - Block Puzzle Game wins:**
    - ❌ Provides a deeper, more meditative experience through the integration of classic Sudoku logic constraints.
    - ❌ Features a more mature, polished UI design that appeals to players seeking a cleaner aesthetic.
  - **Verdict:** The target app must lean into its 'blast' identity to differentiate from the slower, logic-heavy gameplay of Blockudoku.

### Contenders (Strong Challengers)
- **[Woodoku - Wood Block Puzzles](https://marlvel.ai/intel-report/games/woodoku-wood-block-puzzles)** by Tripledot Studios [Moat: High]: A dominant force in the block puzzle genre with high update velocity and massive user scale.
  - Features a distinct wood-themed tactile aesthetic that creates a unique sensory experience for players.
  - Aggressive live-ops cadence with frequent seasonal events keeps the core loop feeling fresh and evolving.
- **[1010! Block Puzzle Game](https://marlvel.ai/intel-report/games/1010-block-puzzle-game)** by Gram Games [Moat: Medium]: The foundational title for the block puzzle genre, maintaining a massive, loyal player base.
  - Offers a pure, unadulterated block-placement experience without the distraction of complex meta-layers or themes.
  - Optimized for extremely low-friction sessions that allow for rapid, repetitive gameplay cycles.
- **[Tetris® Block Blast](https://marlvel.ai/intel-report/puzzle/tetris-blast)** by PlayStudios [Moat: Medium]: Directly competes for the 'Blast' and 'Tetris' search intent with a high-recognition brand.
  - Leverages the globally recognized Tetris IP to lower user acquisition costs and increase initial trust.
  - Combines classic falling-block mechanics with modern blast-style clearing to bridge two distinct puzzle audiences.

### Peers (What They Do Better)
- **[Royal Match](https://marlvel.ai/intel-report/games/royal-match)** by Dream Games: Adjacent puzzle category leader that defines the current standard for high-quality match-3 production values.
  - Sets the industry benchmark for smooth, high-fidelity animations and satisfying 'juice' in puzzle clearing.
  - Implements a highly refined meta-game loop that keeps players engaged between core puzzle sessions.
- **[Toon Blast](https://marlvel.ai/intel-report/games/toon-blast)** by Peak Games: A direct competitor in the 'blast' sub-genre, focusing on character-driven progression.
  - Uses a character-led narrative structure to build emotional investment in the puzzle-solving journey.
  - Features a robust team-based social system that drives competitive engagement through weekly tournaments.
- **[Triple Tile: Match Puzzle Game](https://marlvel.ai/intel-report/games/triple-tile-match-puzzle-game)** by Tripledot Studios: Adjacent tile-matching genre that competes for the same casual puzzle-solving time budget.
  - Focuses on 3D tile-matching mechanics that provide a different spatial challenge than 2D block puzzles.
  - Employs a 'collectible' meta-layer that encourages players to unlock various tile sets and themes.

### New Kids on the Block (What's Innovative)
- **[Zen Match - Relaxing Puzzle](https://marlvel.ai/intel-report/games/com-exoticmatch-game)** by Moon Active: Rapidly growing title that successfully pivoted the puzzle genre toward a 'relaxing' value proposition.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v3.12.0, 3 weeks ago):** General bug fixes and performance improvements.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Active) {#momentum}

- Shipped stability fixes in latest release.
- Maintains seasonal content update cadence.

> **Cadence:** 5 total versions · 0 majors in last 6 months · 24 days since last update · 6 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

This is Blast! is a challenged games app that is free with in-app purchases.
With a 4.36/5 rating from 20.2K reviews, it faces significant user friction.

<!-- speakable-start -->
> **Bottom Line:** This is Blast! maintains a strong casual loop through satisfying visual feedback, but the persistent progress-reset bug and aggressive ad frequency actively erode the player base, so the PM must prioritize technical stability over new content to prevent further chart decline.
<!-- speakable-end -->

**Best for:** Casual mobile gamers seeking short, repetitive puzzle sessions for mental refreshment or commute-based entertainment.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] [HIGH IMPACT] Rebuild save-state logic because progress-reset reports are the top churn driver → stabilize retention — *Multiple user reviews cite progress loss as the primary reason for immediate uninstalls.* _(trade-off: deprioritize Pause all new seasonal content development for one sprint — retention stability is the immediate priority.)_
- [ ] [INVEST] [MEDIUM IMPACT] Implement cloud-sync because cross-device play is the top-requested feature → increase long-term LTV — *Users explicitly request account connectivity to prevent data loss and enable multi-device play.* _(trade-off: deprioritize Deprioritize the new level-pack release — data security is a higher-value retention lever.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Daily challenge system (available in Blockudoku but missing here)
- Sudoku-style grid constraints (available in Blockudoku but missing here)
- Home-decorating meta-elements (available in Zen Match but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

Casual block-puzzle traffic is consolidating around fresh entrants, and the lack of robust meta-layers leaves This is Blast! exposed to competitors with higher live-ops velocity. The current technical instability will erode the user base before the next major content drop can recover the lost chart position.

- 🔴 Persistent progress-reset bugs in the latest release trigger immediate uninstalls, which compounds the rating drag already visible on the Android platform.
- 🔴 Aggressive ad frequency and difficulty spikes in later levels force reliance on paid boosters, which alienates the core casual audience and compresses long-term retention.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.36/5 |
| Total Reviews | 20.2K |
| Sentiment | Frustrated (35/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **This is Blast!** (this app) | 4.36/5 | Frustrated | Voodoo |
| [Zen Match - Relaxing Puzzle](https://marlvel.ai/intel-report/games/com-exoticmatch-game) | 4.6/5 | Frustrated | Moon Active |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Frustrated | Dream Games |
| [Toon Blast](https://marlvel.ai/intel-report/games/toon-blast) | 4.7/5 | Excited | Peak Games |
| [Woodoku - Wood Block Puzzles](https://marlvel.ai/intel-report/games/woodoku-wood-block-puzzles) | 4.7/5 | Frustrated | Tripledot Studios |
| [Triple Tile: Match Puzzle Game](https://marlvel.ai/intel-report/games/triple-tile-match-puzzle-game) | 4.9/5 | Mixed | Tripledot Studios |

## Company Profile
- **Developer:** Voodoo
- **Website:** [https://www.voodoo.io](https://www.voodoo.io)
- **Social:** [Instagram](https://www.instagram.com/voodoo.io) · [X/Twitter](https://twitter.com/voodooplatform) · [LinkedIn](https://www.linkedin.com/company/voodoo)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/this-is-blast/id6738323233?uo=2)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.kiragan.blastjam&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.voodoo.io)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Zen Match - Relaxing Puzzle*](https://marlvel.ai/intel-report/games/com-exoticmatch-game) (Moon Active) — 4.6/5 Rating | Negative Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Toon Blast*](https://marlvel.ai/intel-report/games/toon-blast) (Peak Games) — 4.7/5 Rating | Positive Sentiment
- [*Woodoku - Wood Block Puzzles*](https://marlvel.ai/intel-report/games/woodoku-wood-block-puzzles) (Tripledot Studios) — 4.7/5 Rating | Negative Sentiment
- [*Triple Tile: Match Puzzle Game*](https://marlvel.ai/intel-report/games/triple-tile-match-puzzle-game) (Tripledot Studios) — 4.9/5 Rating | Mixed Sentiment
- [*1010! Block Puzzle Game*](https://marlvel.ai/intel-report/games/1010-block-puzzle-game) (Gram Games) — 4.3/5 Rating | Negative Sentiment
- [*Tetris® Blast*](https://marlvel.ai/intel-report/puzzle/tetris-blast) (PLAYSTUDIOS US, LLC) — 4.8/5 Rating | Negative Sentiment
- [*Blockudoku - Block Puzzle Game*](https://marlvel.ai/intel-report/games/com-easybrain-blockudoku) (Easybrain Ltd) — 4.6/5 Rating | Mixed Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Mixed Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.9/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 146
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/com-kiragan-blastjam)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.