---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "The NOexistenceN of you AND me"
developer_entity: "上海霓诺网络科技有限公司"
bundle_id: "com.nino.tulpa.international"
app_store_id: "6746189288"
category: "Games"
primary_platform: "ios"
primary_monetization: "Paid"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2025-09-22"
report_date: "2026-05-22"
last_verified: "2026-05-22T19:52:49.578Z"
report_version: "1.1.8"
total_reviews: 138
overall_rating: 4.94
sentiment: "Thrilled"
sentiment_score: 90
confidence: "low"
confidence_score: 0.6
top_praise_theme: "High quality visual novel art style and character interactions create deep emotional resonance for players"
top_request_theme: "Physical format release requested by dedicated fans to own a tangible copy of the game"
review_sample_size: 5
total_review_count: 5
analyzed_review_count: 5
data_age_days: 40
momentum_velocity: "maintenance"
intelligence_version: 3
nemesis: "Doki Doki Literature Club!"
competitor_count: 5
tags: ["games", "paid", "thrilled sentiment", "mobile app", "app review", "app analysis", "surreal", "psychological", "horror"]
canonical_url: "https://marlvel.ai/intel-report/games/com-nino-tulpa-international"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# The NOexistenceN of you AND me App Audit

## TL;DR {#tldr}

- **Category**: Games · Paid
- **Signal**: Rating 4.94 · Sentiment Thrilled
- **Recent focus**: High quality visual novel art style and character interactions create deep emotional resonance for players (top praise) · Physical format release requested by dedicated fans to own a tangible copy of the game (top request)

> **TL;DR:** The NOexistenceN of you AND me is a games app by 上海霓诺网络科技有限公司, rated 4.94/5 by 138 users, with Thrilled user sentiment (90/100), available on iOS.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** The NOexistenceN of you AND me maintains Thrilled user sentiment (4.94/5 from 138 reviews), with users consistently praising high quality visual novel art style and character interactions create deep emotional resonance for players.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.94/5 (138 reviews) |
| **User Mood** | Thrilled |
| **Category** | Games |
| **Developer** | 上海霓诺网络科技有限公司 |
| **Pricing** | Paid |
| **Platforms** | iOS |
| **Confidence** | Low (0.6/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** 上海霓诺网络科技有限公司
- **Category:** Games
- **Target Audience:** Fans of surreal psychological horror and visual novels who prefer one-time purchase models over ad-supported experiences.
- **Platforms:** iOS
- **Version Audited:** 1.1.8
- **Audit Date:** 2026-05-22
- **Signal Count:** 5 reviews analyzed
- **Confidence:** Low (0.6/1.0)
- **App Store ID (iOS):** 6746189288
- **Bundle ID:** com.nino.tulpa.international
- **Performance Trend:** Stable
- **Data Window:** Analysis based on signals collected up to 2026-05-22

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** The NOexistenceN of you AND me is a surreal psychological horror visual novel for iOS, centered on choice-based narrative exploration.
**Why users hire it:** Users hire this title for a high-impact, single-session emotional experience that avoids the ad-heavy monetization common in the casual game category.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Surreal Psychological Narrative:** Visual novel structure focused on existential exploration and player-driven dialogue choices
- **[Differentiator] Multi-language Support:** Localization across 13 languages including English, Japanese, Russian, and Vietnamese
- **[Standard] Memory Playback:** In-game archive system for reviewing past narrative events and video sequences
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The title maintains a high 4.94 rating on the iOS platform, though its chart performance remains volatile across international markets, peaking at #12 in the Philippines category. The lack of grossing rank consistency suggests the $1.49 price point is insufficient to sustain long-term revenue against subscription-based narrative rivals.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Paid
- **Tiers:** Single purchase at $1.49
- **Price:** iOS: $1.49
- **Analysis:** Paid model anchored at $1.49, focusing on upfront revenue rather than recurring subscriptions or ad-based monetization.

<!-- section:sentiment -->
## 🟢 User Sentiment (Low Confidence: 5 of 5 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.94/5
- **Platform Split:** iOS 4.9/5 (138 ratings)
- **Overall Sentiment:** Thrilled

### Top Praises
- **High quality visual novel art style and character interactions create deep emotional resonance for players**
- **Immersive soundtrack and audio design effectively draw players into the game environment during sessions**
- **Successful porting of the visual novel experience to iPad provides high value for mobile users**

### Top Requests (What Users Want)
- **Physical format release requested by dedicated fans to own a tangible copy of the game**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- High-quality art style drives emotional resonance [Sentiment Analysis]
- 13-language localization expands addressable market [Feature Analysis]
- $1.49 price point lowers barrier to entry [Pricing Strategy]

**Critical Frictions:**
- No recurring revenue model limits long-term monetization [Pricing Strategy]
- 5-review volume indicates low community discovery [Sentiment Analysis]
- Lack of live-service updates risks player attrition [Feature Analysis]

**Growth Levers:**
- Physical merchandise release for dedicated fan base [Sentiment Analysis]
- Expansion into wearable or companion app narrative experiences [Market Positioning]

**Market Threats:**
- Subscription-gated narrative competitors like Netflix [Competitor Analysis]
- High-frequency live-service updates from social-narrative titles [Competitor Analysis]
- Saturation of the visual novel market by meta-narrative leaders [Competitor Analysis]

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The report transitioned from a basic feature list to a strategic competitive analysis, highlighting the risks of a single-purchase model in a live-service dominated market.

**Overall trend**: Stable
**Compared at**: 2026-05-22

### High-impact changes
- **[Shifted] Strategic Market Outlook** (positioning) — Shifted from a neutral product overview to a critical assessment of the title's vulnerability to subscription-based narrative competitors.

### Medium-impact changes
- **[Improved] Feature Competitive Positioning** (features) — Narrative and multi-language support features were upgraded from 'standard' to 'differentiator' status.
- **[Added] Formal SWOT Analysis** (swot) — Added a comprehensive SWOT framework identifying specific threats like subscription-gated narrative competitors and opportunities like physical merchandise.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### The NOexistenceN of you AND me vs Doki Doki Literature Club! — Head to Head
- **[Doki Doki Literature Club!](https://marlvel.ai/intel-report/games/com-serenityforge-dokidokiliteratureclub)** by Serenity Forge: This title is the definitive market leader in the psychological horror visual novel niche, sharing the exact thematic DNA of the target app.
  - **Moat strength:** High — sustainable advantage over 12 months
  - **Key differences:**
    - Meta-narrative mechanics break the fourth wall to manipulate local files on the user's device
    - High-fidelity character art and professional voice acting establish a premium production standard for the genre
    - Extensive community-driven lore and fan-content ecosystem create a massive, self-sustaining network effect
  - **Where The NOexistenceN of you AND me wins:**
    - ✅ Lower price point of $1.49 lowers the barrier to entry for casual psychological horror fans
    - ✅ Focused, short-form narrative structure appeals to users seeking a single-session, high-impact psychological experience
  - **Where Doki Doki Literature Club! wins:**
    - ❌ Deep, multi-layered branching narrative provides significantly higher replayability through complex, hidden psychological triggers
    - ❌ Established brand recognition and massive review volume create a trust-based moat for new genre entrants
  - **Verdict:** The target app must lean into its unique, shorter-form surrealism to differentiate from the massive, meta-narrative depth of the market leader.

### Peers (What They Do Better)
- **[OXENFREE: Netflix Edition](https://marlvel.ai/intel-report/games/oxenfree-netflix-edition)** by Netflix, Inc.: Shares the psychological thriller and narrative-heavy visual novel DNA, though gated behind a subscription model.
  - Subscription-based access model removes individual purchase friction for existing Netflix subscribers
  - Dynamic dialogue system allows for naturalistic, overlapping conversations that define the narrative pacing
- **[Old Man's Journey](https://marlvel.ai/intel-report/games/es-brokenrul-oldmansjourney)** by Broken Rules: An adjacent narrative-driven experience that focuses on emotional storytelling rather than horror.
  - Environmental puzzle-solving mechanics integrate narrative progression directly into the physical landscape manipulation
  - Hand-drawn art style emphasizes a contemplative, melancholic tone distinct from psychological horror tropes
- **[Monument Valley](https://marlvel.ai/intel-report/games/monument-valley)** by ustwo games: A high-quality narrative puzzle game that occupies the same premium, artistic mobile gaming space.
  - Impossible geometry and optical illusion mechanics create a distinct, meditative gameplay loop
  - Minimalist, wordless storytelling relies on visual cues rather than the text-heavy approach of the target app

### New Kids on the Block (What's Innovative)
- **[Sky: Children of the Light](https://marlvel.ai/intel-report/games/com-tgc-sky-ios)** by thatgamecompany: While a different genre, its high update frequency and social-narrative focus represent a constant threat for user attention.

<!-- /section:rivals -->
<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Added Italian language support.
- Optimized French and Turkish localizations.
- Repaired archive and music playback.

> **Cadence:** 5 total versions · 0 majors in last 6 months · 208 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

The NOexistenceN of you AND me is a market-leading games app that is a paid app.
With a 4.94/5 rating from 138 reviews, it delivers strong user satisfaction.

<!-- speakable-start -->
> **Bottom Line:** The title succeeds as a high-quality, low-cost narrative experience, but lacks the recurring engagement loops of its competitors, so revenue growth hinges on converting satisfied players into repeat purchasers through digital add-ons.
<!-- speakable-end -->

**Best for:** Fans of surreal psychological horror and visual novels who prefer one-time purchase models over ad-supported experiences.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [MEDIUM IMPACT] Ship a digital artbook or soundtrack DLC because the user base actively requests physical/tangible content → increase average revenue per user. — *Sentiment analysis shows high demand for tangible game assets and soundtrack appreciation.* _(trade-off: deprioritize Push the next language localization sprint to Q4 — current 13-language support is sufficient for existing markets.)_
- [ ] [PIVOT] [HIGH IMPACT] A/B test a 'pay-what-you-want' donation tier because the current $1.49 price is perceived as exceptionally low value → capture additional surplus from satisfied users. — *Sentiment data indicates players perceive the game as high-value relative to the low price point.* _(trade-off: deprioritize Pause the planned UI polish for the archive menu — current archive functionality is not a top complaint.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Meta-narrative file manipulation (available in Doki Doki Literature Club! but absent here)
- Dynamic overlapping dialogue system (available in OXENFREE: Netflix Edition but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The visual novel market is consolidating around live-service narrative titles, leaving single-purchase games like this one exposed to churn once the story concludes. The current stable sentiment provides a foundation, but the lack of a recurring content roadmap means the title will likely see a decline in active engagement as the initial player base finishes the narrative.

- 🟢 The latest update added Italian language support, which expands the addressable market and maintains the high-quality sentiment trend.
- ⚪ Recent updates focused on minor bug fixes and localization, indicating the title is currently in a maintenance-mode development cycle.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.94/5 |
| Total Reviews | 138 |
| Sentiment | Thrilled (90/100) |
| Confidence | Low |
| Pricing Model | Paid |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Stable |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **The NOexistenceN of you AND me** (this app) | 4.94/5 | Thrilled | 上海霓诺网络科技有限公司 |
| [Sky: Children of the Light](https://marlvel.ai/intel-report/games/com-tgc-sky-ios) | 4.8/5 | Mixed | thatgamecompany |
| [Doki Doki Literature Club!](https://marlvel.ai/intel-report/games/com-serenityforge-dokidokiliteratureclub) | 4.9/5 | N/A | Serenity Forge |
| [Old Man's Journey](https://marlvel.ai/intel-report/games/es-brokenrul-oldmansjourney) | 4.4/5 | N/A | Broken Rules |
| [Monument Valley](https://marlvel.ai/intel-report/games/monument-valley) | 4.9/5 | Excited | ustwo games |
| [OXENFREE: Netflix Edition](https://marlvel.ai/intel-report/games/oxenfree-netflix-edition) | 4.5/5 | N/A | Netflix, Inc. |

## Company Profile
- **Developer:** 上海霓诺网络科技有限公司
- **Website:** [https://www.nino-network.com/thenoexistencenofyouandme/](https://www.nino-network.com/thenoexistencenofyouandme/)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/the-noexistencen-of-you-and-me/id6746189288?uo=2)
- **Dev Site:** [Official Website](https://www.nino-network.com/thenoexistencenofyouandme/)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Sky: Children of the Light*](https://marlvel.ai/intel-report/games/com-tgc-sky-ios) (thatgamecompany) — 4.8/5 Rating | Mixed Sentiment
- [*Doki Doki Literature Club!*](https://marlvel.ai/intel-report/games/com-serenityforge-dokidokiliteratureclub) (Serenity Forge) — 4.9/5 Rating | N/A Sentiment
- [*Old Man's Journey*](https://marlvel.ai/intel-report/games/es-brokenrul-oldmansjourney) (Broken Rules) — 4.4/5 Rating | N/A Sentiment
- [*Monument Valley*](https://marlvel.ai/intel-report/games/monument-valley) (ustwo games) — 4.9/5 Rating | Positive Sentiment
- [*OXENFREE: Netflix Edition*](https://marlvel.ai/intel-report/games/oxenfree-netflix-edition) (Netflix, Inc.) — 4.5/5 Rating | N/A Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | N/A Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Mixed Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Negative Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Terrible Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.6/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 5
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/com-nino-tulpa-international)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.