---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "The Questions Game"
developer_entity: "Thirteen32 Pty Ltd"
bundle_id: "com.onoko.socialinterviewgame"
app_store_id: "354880016"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2024-08-23"
report_date: "2026-05-20"
last_verified: "2026-05-20T12:04:43.082Z"
report_version: "2.4.0"
total_reviews: 192
overall_rating: 2.39
sentiment: "Frustrated"
sentiment_score: 25
confidence: "low"
confidence_score: 0.55
top_praise_theme: "Conversational prompts provide a unique way to open up minds and encourage honesty"
top_complaint_theme: "Frequent application crashes and launch failures prevent access to the core experience"
review_sample_size: 37
total_review_count: 37
analyzed_review_count: 37
data_age_days: 42
momentum_velocity: "zombie"
intelligence_version: 3
competitor_count: 5
tags: ["games", "freemium", "frustrated sentiment", "mobile app", "app review", "app analysis", "social", "groups,", "friends,"]
canonical_url: "https://marlvel.ai/intel-report/games/com-onoko-socialinterviewgame"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# The Questions Game App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 2.39 · Sentiment Frustrated
- **Recent focus**: Frequent application crashes and launch failures prevent access to the core experience (top complaint) · Conversational prompts provide a unique way to open up minds and encourage honesty (top praise)

> **TL;DR:** The Questions Game is a games app by Thirteen32 Pty Ltd, rated 2.39/5 by 192 users, with Frustrated user sentiment (25/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** The Questions Game faces Frustrated user sentiment (2.39/5 from 192 reviews), with frequent application crashes and launch failures prevent access to the core experience as the primary user concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 2.39/5 (192 reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | Thirteen32 Pty Ltd |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | Low (0.55/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Thirteen32 Pty Ltd
- **Category:** Games
- **Target Audience:** Social groups, friends, and couples seeking structured conversation starters for icebreaking or relationship building.
- **Platforms:** iOS & Android
- **Version Audited:** 2.4.0
- **Audit Date:** 2026-05-20
- **Signal Count:** 37 reviews analyzed
- **Confidence:** Low (0.55/1.0)
- **App Store ID (iOS):** 354880016
- **Bundle ID:** com.onoko.socialinterviewgame
- **Google Play ID:** com.onoko.socialinterviewgame
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-05-20
- **Short Description:** Questions Game is a sharing game played in a circle or in pairs.

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** The Questions Game is a social conversation-starter app for groups and couples, available on iOS and Android.
**Why users hire it:** Users hire the app to facilitate social interaction and icebreaking in group settings, solving the need for structured conversation prompts.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Social Question Prompts:** Curated list of questions for icebreakers and group sharing
  * *User Intent:* Users seek social connection and competitive engagement with peers.
- **[Differentiator] Speed Dating Mode:** Structured rotation format for pairs to cycle through questions
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a presence in the Paid category across multiple international markets, including #9 in Singapore and #12 in Ireland. The reliance on a static, paid-upfront model on iOS limits acquisition compared to ad-supported social rivals.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free on Android with ad support, Paid on iOS at $0.99
- **Price:** iOS: $0.99
- **Analysis:** Hybrid monetization model using a $0.99 upfront cost on iOS and ad-supported free access on Android.

<!-- section:sentiment -->
## 🔴 User Sentiment (Low Confidence: 37 of 37 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 2.39/5
- **Platform Split:** iOS 5.0/5 (1 ratings) | Android 2.4/5 (191 ratings)
- **Overall Sentiment:** Frustrated

### Top Praises
- **Conversational prompts provide a unique way to open up minds and encourage honesty**

### Top Complaints (Impact Areas)
- **Frequent application crashes and launch failures prevent access to the core experience**
- **Boring and repetitive question-based gameplay fails to sustain long-term user interest**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Low-friction icebreaker utility for social gatherings
- Cross-platform availability expands reach

**Critical Frictions:**
- High-frequency launch crashes on Android
- Repetitive content loop lacks depth
- No solo-play mode

**Growth Levers:**
- Integrate themed content decks to refresh gameplay
- Add motion-sensing or camera-based interactions

**Market Threats:**
- High-fidelity social games capturing the same group-play market
- Technical instability driving users to more reliable alternatives

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app has entered a period of total development inactivity, resulting in a decline in sentiment and increased competitive vulnerability.

**Overall trend**: Declining
**Compared at**: 2026-05-20

### High-impact changes
- **[Shifted] Development Momentum** (positioning) — Status shifted from active market presence to 'zombie' status, with no updates recorded for over 20 months.
- **[Declined] Sentiment Score** (sentiment) — Sentiment score dropped from 30 to 25, with confidence in the data now rated as 'low'.

### Medium-impact changes
- **[Removed] Feature Consolidation** (features) — Removed 'Versatile Use Cases' from the key features list, reducing the feature count from four to two.
- **[Added] New Competitive Threats** (swot) — Added 'High-fidelity social games' as a threat and 'No solo-play mode' as a weakness.

<!-- section:whats-new -->
## What's New

- **Latest (v2.4.2, 1 years ago):** Technical update for Android compatibility.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Ships compatibility updates for latest platforms
- Maintains presence in global paid charts

> **Cadence:** 2 total versions · 0 majors in last 6 months · 635 days since last update · 332 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

The Questions Game is a challenged games app that is free with in-app purchases.
With a 2.39/5 rating from 192 reviews, it faces significant user friction.

<!-- speakable-start -->
> **Bottom Line:** The app provides a useful icebreaker tool, but technical instability and a thin content loop drive high churn, so the PM must prioritize crash remediation to stabilize the user base before expanding content.
<!-- speakable-end -->

**Best for:** Social groups, friends, and couples seeking structured conversation starters for icebreaking or relationship building.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Audit Android launch sequence because frequent crashes are the top complaint → reduce churn — *Launch failures are the primary barrier to adoption in sentiment analysis.* _(trade-off: deprioritize Pause the content-deck expansion sprint — stability must precede content growth.)_
- [ ] [PIVOT] [MEDIUM IMPACT] Ship themed question packs because repetitive gameplay is the #2 complaint → increase session frequency — *Users report the core loop is monotonous and lacks depth.* _(trade-off: deprioritize Deprioritize the solo-play mode development — group-play is the core value proposition.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Global leaderboards (available in Trivia Crack but missing here)
- Motion-sensing interaction (available in Heads Up! but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The social gaming market is consolidating around high-fidelity, interactive experiences, leaving static text-based games exposed to churn. Without immediate technical stabilization and a shift toward dynamic content, the app will continue to lose ground to rivals with higher update cadences.

- 🔴 Frequent launch crashes on Android erode the daily active habit, which compounds the rating drag already visible on the platform.
- 🔴 The lack of interactive mechanics beyond static text prompts accelerates churn as users exhaust the limited question library.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 2.39/5 |
| Total Reviews | 192 |
| Sentiment | Frustrated (25/100) |
| Confidence | Low |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 2 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **The Questions Game** (this app) | 2.39/5 | Frustrated | Thirteen32 Pty Ltd |
| [Taboo](https://marlvel.ai/intel-report/games/taboo) | 4.9/5 | Mixed | Marmalade Game Studio |
| [The Game of Life 2](https://marlvel.ai/intel-report/games/the-game-of-life-2) | 4.8/5 | Mixed | Marmalade Game Studio |
| [Heads Up! Charades for Kids](https://marlvel.ai/intel-report/games/heads-up-charades-for-kids) | 4.7/5 | Mixed | Warner Bros. |
| [Spaceteam](https://marlvel.ai/intel-report/games/spaceteam) | 4.5/5 | Mixed | Henry Smith Inc. |
| [Trivia Crack: Smart Quiz Games](https://marlvel.ai/intel-report/trivia/trivia-crack-smart-quiz-games) | 4.5/5 | Upset | etermax |

## Company Profile
- **Developer:** Thirteen32 Pty Ltd
- **Website:** [https://www.thirteen32.com](https://www.thirteen32.com)
- **Social:** [Instagram](https://www.instagram.com/thirteen_32) · [Facebook](https://www.facebook.com/thirteen32) · [X/Twitter](https://twitter.com/thirteen_32) · [YouTube](https://www.youtube.com/@thirteen32) · [LinkedIn](https://www.linkedin.com/company/thirteen32)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/the-questions-game/id354880016?uo=2)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.onoko.socialinterviewgame&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.thirteen32.com)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*Taboo*](https://marlvel.ai/intel-report/games/taboo) (Marmalade Game Studio) — 4.9/5 Rating | Mixed Sentiment
- [*The Game of Life 2*](https://marlvel.ai/intel-report/games/the-game-of-life-2) (Marmalade Game Studio) — 4.8/5 Rating | Mixed Sentiment
- [*Heads Up! Charades for Kids*](https://marlvel.ai/intel-report/games/heads-up-charades-for-kids) (Warner Bros.) — 4.7/5 Rating | Mixed Sentiment
- [*Spaceteam*](https://marlvel.ai/intel-report/games/spaceteam) (Henry Smith Inc.) — 4.5/5 Rating | Mixed Sentiment
- [*Trivia Crack: Smart Quiz Games*](https://marlvel.ai/intel-report/trivia/trivia-crack-smart-quiz-games) (etermax) — 4.5/5 Rating | Terrible Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | N/A Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | N/A Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.3/5 Rating | N/A Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Terrible Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.55/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 37
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/com-onoko-socialinterviewgame)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.