---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Five Nights at Freddy's 4"
developer_entity: "CLICKTEAM LLC USA"
bundle_id: "com.scottgames.fnaf4"
app_store_id: "1023146677"
category: "Games"
primary_platform: "ios"
primary_monetization: "Paid"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-08-24"
report_date: "2026-07-30"
last_verified: "2026-07-30T00:00:00.000Z"
report_version: "2.0.4"
total_reviews: 52975
overall_rating: 4.6
sentiment: "Thrilled"
sentiment_score: 85
confidence: "high"
confidence_score: 0.8
top_praise_theme: "The removal of security cameras forces players to rely on audio cues and door management"
top_complaint_theme: "Audio cues for specific animatronics are difficult to hear, leading to unavoidable jumpscares and player frustration"
review_sample_size: 50
total_review_count: 50
analyzed_review_count: 50
data_age_days: 25
momentum_velocity: "zombie"
intelligence_version: 3
nemesis: "Boogeyman"
competitor_count: 11
tags: ["games", "paid", "thrilled sentiment", "mobile app", "app review", "app analysis", "horror", "genre", "nights"]
canonical_url: "https://marlvel.ai/apps/com-scottgames-fnaf4"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Five Nights at Freddy's 4 Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Paid
- **Signal**: Rating 4.6 · Sentiment Thrilled
- **Recent focus**: Audio cues for specific animatronics are difficult to hear, leading to unavoidable jumpscares and player frustration (top complaint) · The removal of security cameras forces players to rely on audio cues and door management (top praise)

> **TL;DR:** Five Nights at Freddy's 4 is a games app by CLICKTEAM LLC USA, rated 4.6/5 by 53K users, with Thrilled user sentiment (85/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Five Nights at Freddy's 4 maintains Thrilled user sentiment (4.6/5 from 53K reviews), with users consistently praising the removal of security cameras forces players to rely on audio cues and door management.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.6/5 (53K reviews) |
| **User Mood** | Thrilled |
| **Category** | Games |
| **Developer** | CLICKTEAM LLC USA |
| **Pricing** | Paid |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.8/1.0) |
| **Data Age** | 25d |

## Metadata & Market Performance
- **Publisher:** CLICKTEAM LLC USA
- **Category:** Games
- **Target Audience:** Fans of the horror genre and the Five Nights at Freddy's franchise looking for a mobile-optimized survival experience.
- **Platforms:** iOS & Android
- **Version Reviewed:** 2.0.2
- **Report Date:** 2026-07-30
- **Signal Count:** 50 reviews analyzed
- **Confidence:** High (0.8/1.0)
- **App Store ID (iOS):** 1023146677
- **Bundle ID:** com.scottgames.fnaf4
- **Google Play ID:** com.scottgames.fnaf4
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-07-30
- **Short Description:** This time, the terror has followed you home!

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Five Nights at Freddy's 4 is a survival horror game for mobile devices where players defend against animatronic threats using audio cues and a flashlight.
**Why users hire it:** The game serves players looking for a high-intensity, lore-driven survival challenge that replaces passive camera monitoring with active, high-stakes room management.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Survival Gameplay:** Defend against animatronic characters until 6am by monitoring doors, closets, and beds.
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
- **[Standard] Flashlight Mechanic:** Use a flashlight to ward off creatures in hallways, with risk of triggering jumpscares if used incorrectly.
- **[Differentiator] Multi-language Subtitles:** Includes localized text for French, German, Dutch, Spanish, Italian, Portuguese, Russian, Japanese, Chinese, and Korean.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a presence in the paid charts, holding the #6 Top Paid slot in US Game Action and #11 in US Game. This visibility suggests strong brand recognition, though the $2.99 entry price limits the casual acquisition funnel compared to free-to-play horror titles.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Paid
- **Tiers:** One-time purchase at $2.99
- **Price:** Android: $2.99 | iOS: $2.99
- **Analysis:** Flat-fee model at $2.99 per download, no IAP or ad-supported tiers observed.

<!-- section:sentiment -->
## 🟢 User Sentiment (High Confidence: 50 of 50 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.6/5
- **Platform Split:** iOS 4.6/5 (11.7K ratings) | Android 4.6/5 (41.3K ratings)
- **Overall Sentiment:** Thrilled

### Top Praises
- **The removal of security cameras forces players to rely on audio cues and door management**
- **Lore-heavy minigame cutscenes provide meaningful narrative depth that keeps the community engaged with the series**
- **High-stakes multitasking requirements during night shifts provide a challenging and rewarding experience for horror fans**

### Top Complaints (Impact Areas)

- **Audio cues for specific animatronics are difficult to hear, leading to unavoidable jumpscares and player frustration**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Established IP brand authority drives initial purchase velocity
- Audio-centric gameplay loop creates a high-tension differentiator

**Growth Levers:**
- Free-roam exploration mode could satisfy community requests for deeper environment engagement


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

Development activity has stalled for 339 days, resulting in a zombie state that leaves persistent audio and input bugs unaddressed. This lack of maintenance has contributed to a decline in review volume and a slight dip in sentiment scores.

**Overall trend**: Declining
**Compared at**: 2026-07-30

### High-impact changes
- **[Declined] Development Stagnation** (positioning)
- **[Declined] Sentiment Score and Volume Drop** (sentiment)

### Medium-impact changes
- **[Improved] Multilingual Support Promotion** (features)
- **[Added] Pricing Strategy Friction** (swot)

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Five Nights at Freddy's 4 vs Boogeyman - Top Rival
- **Boogeyman** by Barry McCabe: Direct mechanical clone of FNaF 4 where a child must use a flashlight to ward off creatures in a bedroom setting.

### Contenders (Strong Challengers)
- **Poppy Playtime Chapter 1** by MobGames: The leading 'mascot horror' rival that has largely succeeded FNaF in current cultural relevance among younger horror fans.
- **Sophie's Curse** by TrerPlay: Static survival horror focused on light management and preventing jump scares in a dark environment.
- **Eyes: Scary Thriller - Horror** by Paulina Pabis: A classic mobile horror title that emphasizes the 'hide and watch' gameplay loop central to the FNaF series.
- **Evil Nun: Horror at School** by Keplerians: High-quality survival horror with a persistent stalker and heavy emphasis on sound-based detection.

### Peers (What They Do Better)
- **Hello Neighbor** by tinyBuild LLC: Broad stealth-horror game that shares the 'scary house' setting and persistent AI threat.
- **[Bendy and the Ink Machine](https://marlvel.ai/apps/com-jds-batim)** by Joey Drew Studios Inc.: Atmospheric horror with a strong focus on creepy character designs and environmental storytelling.
- **Forgotten Memories** by Psychose Interactive Inc.: A premium survival horror experience that targets the same core horror enthusiast demographic.
- **[Identity V](https://marlvel.ai/apps/com-netease-idv)** by NetEase Games: Asymmetrical horror that captures the tension of being hunted by a powerful entity.

### New Kids on the Block (What's Innovative)
- **Amanda the Adventurer** by DreadXP: A rising mascot-horror title that uses subverted nostalgia to create psychological terror.
- **Garten of Banban 2** by Euphoric Brothers: Rapidly expanding franchise that is capturing the 'next generation' of FNaF fans.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v2.0.4, 11 months ago):** Technical update to this app API level.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Ships technical updates for API levels.
- Last major release 11 months ago.

> **Cadence:** 2 total versions · 0 majors in last 6 months · 339 days since last update · 673 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Five Nights at Freddy's 4 is a market-leading games app that is a paid app.
With a 4.6/5 rating from 53K reviews, it delivers strong user satisfaction.

<!-- speakable-start -->
> **Bottom Line:** Addressing input registration and audio-cue clarity would stabilize the retention curve for the hardest levels, as the current technical friction risks alienating the casual base.
<!-- speakable-end -->

**Best for:** Fans of the horror genre and the Five Nights at Freddy's franchise looking for a mobile-optimized survival experience.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Audit audio-cue detection logic because players report breathing sounds are inaudible → improve completion rates
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Stable

The horror market is consolidating around high-intensity, lore-heavy experiences, and the app's established IP keeps it relevant. However, the lack of feature expansion in the latest release leaves it vulnerable to newer, more responsive titles that offer better accessibility for casual players.

- 🔴 The latest update focused on technical API levels rather than addressing persistent audio-cue complaints, which risks long-term retention drag.
- ⚪ The lack of new content or free-roam modes limits the ability to re-engage the existing player base.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.6/5 |
| Total Reviews | 53K |
| Sentiment | Thrilled (85/100) |
| Confidence | High |
| Pricing Model | Paid |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Five Nights at Freddy's 4** (this app) | 4.6/5 | Thrilled | CLICKTEAM LLC USA |
| [Identity V](https://marlvel.ai/apps/com-netease-idv) | 4.7/5 | n/a | NetEase Games |
| [Bendy and the Ink Machine](https://marlvel.ai/apps/com-jds-batim) | 4.5/5 | Thrilled | Joey Drew Studios Inc. |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/apps/bejeweled-blitz) | 3.3/5 | n/a | PopCap |

## Company Profile
- **Developer:** CLICKTEAM LLC USA
- **Website:** [https://www.clickteam.com](https://www.clickteam.com)
- **Social:** [Facebook](https://www.facebook.com/clickteam) · [X/Twitter](https://www.twitter.com/clickteam)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/five-nights-at-freddys-4/id1023146677?uo=2)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.scottgames.fnaf4&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.clickteam.com)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Identity V*](https://marlvel.ai/apps/com-netease-idv) (NetEase Games) · 4.7/5 Rating
- [*Bendy and the Ink Machine*](https://marlvel.ai/apps/com-jds-batim) (Joey Drew Studios Inc.) · 4.5/5 Rating | Excellent Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.8/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Stumble Guys*](https://marlvel.ai/apps/stumble-guys) (Scopely, Inc.) · 4.6/5 Rating
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating

## Frequently Asked Questions {#faq}

### Is Five Nights at Freddy's 4 suitable for casual players?

Reviews indicate the game has high difficulty spikes in later levels, which may be challenging for casual players who struggle with the audio-based threat detection.

### Does Five Nights at Freddy's 4 have intrusive ads?

No, the game is a paid, one-time purchase at $2.99 and does not contain ads or in-app purchases.

### What is the difference between this and previous Five Nights at Freddy's games?

This chapter removes security cameras, forcing players to rely entirely on audio cues and door management within a bedroom setting.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.8/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 50
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 25 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/com-scottgames-fnaf4)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.