---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Hello Neighbor"
developer_entity: "tinyBuild LLC"
bundle_id: "com.tinybuildgames.helloneighbor"
app_store_id: "1386358600"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-04-16"
report_date: "2026-05-05"
report_version: "2.3.12"
total_reviews: 674866
overall_rating: 3.89
sentiment: "Mixed"
sentiment_score: 45
confidence: "high"
confidence_score: 0.8
top_praise_theme: "Nostalgic gameplay loop and compelling story narrative drive long-term player retention"
top_complaint_theme: "Aggressive monetization gating acts two and three behind a paywall frustrates players"
top_request_theme: "Practice mode without the neighbor allows new players to learn mechanics safely"
review_sample_size: 197
total_review_count: 197
analyzed_review_count: 100
data_age_days: 14
momentum_velocity: "maintenance"
intelligence_version: 4
nemesis: "Granny"
competitor_count: 10
tags: ["games", "freemium", "mixed sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "stealth"]
canonical_url: "https://marlvel.ai/intel-report/games/com-tinybuildgames-helloneighbor"
license: "CC-BY-NC 4.0"
content_version: "v2"
last_verified: "2026-05-05T05:19:47.499Z"
---

# Hello Neighbor App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 3.89 · Sentiment Mixed
- **Recent focus**: Aggressive monetization gating acts two and three behind a paywall frustrates players (top complaint) · Nostalgic gameplay loop and compelling story narrative drive long-term player retention (top praise) · Practice mode without the neighbor allows new players to learn mechanics safely (top request)

> **TL;DR:** Hello Neighbor is a games app by tinyBuild LLC, rated 3.89/5 by 674.9K users, with Mixed user sentiment (45/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Hello Neighbor shows Mixed sentiment (3.89/5 from 674.9K reviews) — users praise nostalgic gameplay loop and compelling story narrative drive long-term player retention but report issues with aggressive monetization gating acts two and three behind a paywall frustrates players.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 3.89/5 (674.9K reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | tinyBuild LLC |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.8/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** tinyBuild LLC
- **Category:** Games
- **Target Audience:** Casual gamers and fans of the stealth horror genre who enjoy puzzle-solving and adaptive AI challenges.
- **Platforms:** iOS & Android
- **Version Audited:** 2.3.12
- **Audit Date:** 2026-05-05
- **Signal Count:** 197 reviews analyzed
- **Confidence:** High (0.8/1.0)
- **App Store ID (iOS):** 1386358600
- **Bundle ID:** com.tinybuildgames.helloneighbor
- **Google Play ID:** com.tinybuildgames.helloneighbor
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-05-05
- **Short Description:** Stealth Horror game with adaptive AI

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Hello Neighbor is a stealth-horror game for mobile devices where players infiltrate a neighbor's house to uncover secrets while avoiding an adaptive AI.
**Why users hire it:** Users hire this app for the challenge of outsmarting a learning AI in a horror-themed puzzle environment. The core job is to test tactical stealth against a dynamic pursuer.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Adaptive AI:** Enemy AI learns player movement patterns and places traps or cameras in response to specific tactics
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
- **[Standard] Stealth Horror Gameplay:** Objective-based infiltration of a neighbor's house to uncover basement secrets
- **[Differentiator] Multi-Platform Universe:** Connected game series including prequel, sequel, and multiplayer spin-offs
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a presence in the Games category with over 670,000 total ratings across platforms. The mixed sentiment score of 45 indicates that while the core concept is strong, monetization and stability issues are currently limiting growth.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free-to-play base game, In-app purchases available
- **Analysis:** Monetization relies on ad-supported gameplay and in-app purchases, typical for high-install volume mobile titles.

<!-- section:sentiment -->
## 🟡 User Sentiment (High Confidence: 100 of 197 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 3.89/5
- **Platform Split:** iOS 4.0/5 (132.9K ratings) | Android 3.9/5 (542K ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Nostalgic gameplay loop and compelling story narrative drive long-term player retention**
- **Minimal ad frequency creates a clean and immersive experience for mobile players**

### Top Complaints (Impact Areas)
- **Aggressive monetization gating acts two and three behind a paywall frustrates players**
- **Technical instability and visual glitches disrupt the core horror experience post-update**

### Top Requests (What Users Want)
- **Practice mode without the neighbor allows new players to learn mechanics safely**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Adaptive AI creates unpredictable encounters that differentiate the core loop
- Franchise-wide cross-promotion drives organic acquisition

**Critical Frictions:**
- Paywall gating acts two and three behind a single-purchase barrier
- Technical instability post-update causes visual glitches and persistent crashes

**Growth Levers:**
- Implementation of a non-hostile practice mode to lower the barrier for new players
- Cross-platform save synchronization to reduce churn when switching devices

**Market Threats:**
- Granny's 3-release cadence in the last 6 months outpaces current update frequency
- Rising mascot-horror titles capture younger demographic attention

<!-- /section:swot -->
## Recent Changes (v3 → v4) {#recent-changes}

The app has transitioned into a maintenance phase, with declining sentiment driven by technical instability and aggressive monetization gating.

**Overall trend**: Declining
**Compared at**: 2026-05-05

### High-impact changes
- **[Declined] Sentiment Score and Rating** (sentiment) — Sentiment score dropped from 62 to 45; rating declined from 3.95 to 3.91.
- **[Added] Maintenance Mode Status** (swot) — App momentum identified as maintenance-only with no major updates in over 12 months.
- **[Declined] Technical Stability Complaints** (sentiment) — New reports of persistent crashes and visual glitches post-update replacing previous general bug complaints.

### Medium-impact changes
- **[Added] Competitive Update Velocity** (swot) — Granny's 3-release cadence in the last 6 months identified as a direct threat to the app's maintenance-mode strategy.
- **[Shifted] Monetization Gating** (pricing) — User feedback shifted from general paywall frustration to specific requests for a fully free model for acts two and three.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Hello Neighbor vs Granny — Head to Head
- **[Granny](https://marlvel.ai/intel-report/games/com-dvloper-granny)** by DVloper: The definitive mobile stealth-horror benchmark featuring a persistent AI pursuer and high-frequency content updates.
  - **Key differences:**
    - Persistent, non-scripted AI pathfinding
    - High-frequency content updates and seasonal events
  - **Where Hello Neighbor wins:**
    - ✅ Advanced adaptive AI that learns from player movement patterns rather than static patrol paths
    - ✅ Higher production value and more complex environmental interaction systems
  - **Where Granny wins:**
    - ❌ Superior content velocity with 3 releases in the last 6 months, keeping the game fresh for returning players
    - ❌ Proven 'escape room' loop that provides clearer short-term goals compared to the target's more open-ended stealth approach
  - **Verdict:** The target app must leverage its superior AI tech to create more dynamic, unpredictable encounters to differentiate from the 'escape room' puzzle-heavy loop that Granny dominates. Prioritize a more frequent content update cadence to prevent the player base from migrating to the more active Granny ecosystem.

### Contenders (Strong Challengers)
- **[Granny: Chapter Two](https://marlvel.ai/intel-report/games/granny-chapter-two)** by DVloper: Iterates on the stealth-horror formula by adding a second AI pursuer, increasing the difficulty of avoiding detection.
  - Multi-AI threat management
  - Expanded map complexity
- **Mr. Meat: Horror Escape Room** by Keplerians: Focuses on sneaking into a dangerous antagonist's home to rescue a hostage using stealth and puzzle-solving.
  - Hostage rescue mechanics
  - Dynamic AI behavior based on sound
- **[Death Park: Scary Clown Game](https://marlvel.ai/intel-report/games/death-park-scary-horror-clown)** by Euphoria Horror Games: A first-person horror game with a strong emphasis on stealth and solving puzzles while being stalked by an AI clown.
  - Multi-ending narrative structure
  - Active development and frequent feature updates
- **Case: Animatronics** by Olesya Shlyakhtina: Features a high-stakes stealth environment where players must hide from intelligent robotic pursuers in a police station.
  - Tablet-based security camera monitoring
  - Resource management (flashlight battery)

### Peers (What They Do Better)
- **Poppy Playtime Chapter 1** by Mob Entertainment: A leading mascot-horror title that shares the same target audience of fans looking for puzzle-heavy horror experiences.
  - GrabPack puzzle mechanics
  - High-fidelity mascot-horror aesthetic
- **The Baby In Yellow** by Team Terrible: A viral stealth-horror game involving domestic tasks and avoiding a supernatural antagonist in a house.
  - Domestic task-based gameplay loop
  - Supernatural horror elements
- **[Identity V](https://marlvel.ai/intel-report/games/com-netease-idv)** by NetEase Games: A major asymmetrical horror game that prioritizes stealth and evasion over direct combat.
  - Asymmetrical 4v1 multiplayer
  - Deep character class system

### New Kids on the Block (What's Innovative)
- **Garten of Banban** by Euphoric Brothers: A rapidly rising mascot-horror franchise that has captured the viral attention of the younger horror gaming community.
  - Viral mascot-horror branding
  - Episodic narrative release model
- **Scary Stranger 3D** by Z&K Games: A newer iteration of the neighbor-stealth genre with updated graphics and more complex prank mechanics.
  - Prank-focused stealth gameplay
  - Mission-based progression

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v2.3.15, 1 years ago):** Technical update addressing compatibility issues.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Shipped technical updates for mobile compatibility
- Maintained core stealth-horror gameplay loop

> **Cadence:** 2 total versions · 0 majors in last 6 months · 383 days since last update · 1 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Hello Neighbor is an established games app that is free with in-app purchases.
With a 3.89/5 rating from 674.9K reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** Hello Neighbor holds its category lead through unique AI-driven mechanics but bleeds players to more active live-ops competitors, so revenue growth hinges on stabilizing the technical experience and easing the paywall friction for later acts.
<!-- speakable-end -->

**Best for:** Casual gamers and fans of the stealth horror genre who enjoy puzzle-solving and adaptive AI challenges.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [MAINTAIN] [HIGH IMPACT] Rebuild technical stability because post-update crashes disrupt the core horror experience → reduce churn. — *Technical instability is a top-three complaint theme in recent sentiment analysis.* _(trade-off: deprioritize Pause new content development for one sprint to focus on stability.)_
- [ ] [INVEST] [MEDIUM IMPACT] Ship cross-platform save synchronization because progress loss is a recurring pain point → improve retention. — *Users report losing all saved data when moving between devices.* _(trade-off: deprioritize Deprioritize the requested practice mode to allocate engineering hours to data persistence.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Persistent, non-scripted AI pathfinding (available in Granny)
- Multi-AI threat management (available in Granny: Chapter Two)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The stealth-horror market is consolidating around titles with higher content velocity and lower entry friction. Hello Neighbor's current maintenance-mode cadence leaves it exposed to more agile rivals, so the PM must prioritize stability and monetization balance to prevent further erosion of the player base.

- 🔴 Technical instability post-update causes persistent crashes, which erodes the immersive horror experience and drives negative sentiment.
- 🔴 Aggressive paywall gating for later acts creates conversion friction, leading to player frustration and potential migration to free-to-play competitors.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 3.89/5 |
| Total Reviews | 674.9K |
| Sentiment | Mixed (45/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Hello Neighbor** (this app) | 3.89/5 | Mixed | tinyBuild LLC |
| [Granny](https://marlvel.ai/intel-report/games/com-dvloper-granny) | 4.4/5 | Excited | Dennis Vukanovic |
| [Granny: Chapter Two](https://marlvel.ai/intel-report/games/granny-chapter-two) | 4.3/5 | N/A | Dennis Vukanovic |
| [Death Park: Scary Horror Clown](https://marlvel.ai/intel-report/games/death-park-scary-horror-clown) | 4.6/5 | N/A | Anton Nazarov |
| [Identity V](https://marlvel.ai/intel-report/games/com-netease-idv) | 4.7/5 | N/A | NetEase Games |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Frustrated | Dream Games |

## Company Profile
- **Developer:** tinyBuild LLC
- **Website:** [https://www.helloneighborgame.com/](https://www.helloneighborgame.com/)
- **Social:** [Instagram](https://www.instagram.com/neighborgameshq) · [Facebook](https://www.facebook.com/groups/1999246660347434) · [X/Twitter](https://twitter.com/intent) · [YouTube](https://www.youtube.com/tinyBuildGAMES) · [TikTok](https://www.tiktok.com/@tinybuild) · [Discord](https://discord.gg/neighborgames)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/hello-neighbor/id1386358600?uo=2)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.tinybuildgames.helloneighbor&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.helloneighborgame.com/)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*Granny*](https://marlvel.ai/intel-report/games/com-dvloper-granny) (Dennis Vukanovic) — 4.4/5 Rating | Positive Sentiment
- [*Granny: Chapter Two*](https://marlvel.ai/intel-report/games/granny-chapter-two) (Dennis Vukanovic) — 4.3/5 Rating | N/A Sentiment
- [*Death Park: Scary Horror Clown*](https://marlvel.ai/intel-report/games/death-park-scary-horror-clown) (Anton Nazarov) — 4.6/5 Rating | N/A Sentiment
- [*Identity V*](https://marlvel.ai/intel-report/games/com-netease-idv) (NetEase Games) — 4.7/5 Rating | N/A Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | Mixed Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.3/5 Rating | Negative Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Mixed Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.8/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 197
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/com-tinybuildgames-helloneighbor)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.