---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Cut the Rope: BLAST"
developer_entity: "SKYWALK"
bundle_id: "com.skywalkgames.blastctr"
app_store_id: "1532002644"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2024-05-17"
report_date: "2026-08-11"
last_verified: "2026-08-11T00:00:00.000Z"
report_version: "6135"
total_reviews: 4995
overall_rating: 4.4
confidence: "medium"
confidence_score: 0.55
data_age_days: 5
intelligence_version: 6
nemesis: "Angry Birds Dream Blast"
competitor_count: 11
tags: ["games", "freemium", "mobile app", "app review", "app analysis", "casual", "gamers", "franchise"]
canonical_url: "https://marlvel.ai/apps/cut-the-rope-blast"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Cut the Rope: BLAST Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.45

> **TL;DR:** Cut the Rope: BLAST is a games app by SKYWALK, rated 4.45/5 by 5K users, available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Cut the Rope: BLAST is a games app by SKYWALK.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.45/5 (5K reviews) |
| **Category** | Games |
| **Developer** | SKYWALK |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | Medium (0.55/1.0) |
| **Data Age** | 5d |

## Metadata & Market Performance
- **Publisher:** SKYWALK
- **Category:** Games
- **Target Audience:** Casual gamers and fans of the Cut the Rope franchise who enjoy puzzle-solving and toon-style aesthetics.
- **Platforms:** iOS & Android
- **Version Reviewed:** 6140
- **Report Date:** 2026-08-11
- **Signal Count:** 79 reviews analyzed
- **Confidence:** Medium (0.55/1.0)
- **App Store ID (iOS):** 1532002644
- **Bundle ID:** com.skywalkgames.blastctr
- **Google Play ID:** com.skywalkgames.blastctr
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-08-11
- **Short Description:** Om Nom has come with BLAST puzzle game!

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Cut the Rope: BLAST is a match-based puzzle game for casual players, featuring the Om Nom character and cartoon vignettes on iOS and Android.
**Why users hire it:** Users hire this game for low-stakes, ad-free puzzle solving that leverages familiar franchise aesthetics. The ad-free contract removes the frustration of hyper-casual interruptions, which is the primary mechanism for its retention.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] BLAST Puzzle Mechanics:** Match-based tile clearing with explosive candy boosters.
  * *User Intent:* Users want to accelerate progress or gain temporary advantages.
- **[Differentiator] Om Nom Stories Integration:** Unlockable cartoon vignettes that deepen IP engagement.
- **[Differentiator] Ad-Free Experience:** Explicitly marketed ad-free model to differentiate from hyper-casual competitors.
  * *User Intent:* Users are driven by competitive achievement and recognition.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Cut the Rope: BLAST sits at #139 Grossing in the US Puzzle category, with a 4.91 rating on iOS. The grossing rank lagging behind its high store rating signals that the current booster-only monetization fails to capture the value of its active player base.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play, In-app purchases for boosters and power-ups
- **Analysis:** The game utilizes a freemium model with a strong emphasis on an ad-free experience as a key value proposition.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Om Nom IP integration drives organic discovery
- Ad-free model functions as a primary differentiator

**Growth Levers:**
- Introduction of recurring battle-pass model
- Expansion of social features for retention


<!-- /section:swot -->
## Recent Changes (v5 → v6) {#recent-changes}

The report identifies a shift in strategic focus from static maintenance to a proposed pivot toward recurring season-pass monetization to address revenue underperformance.

**Overall trend**: Declining
**Compared at**: 2026-08-11

### High-impact changes
- **[Shifted] Monetization Roadmap** (pricing)

### Medium-impact changes
- **[] Content Stagnation** (swot)
- **[] Competitive Feature Gap** (features)

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Cut the Rope: BLAST vs Angry Birds Dream Blast
- **[Angry Birds Dream Blast](https://marlvel.ai/apps/angry-birds-dream-blast)** by Rovio Entertainment Oyj: This app is the primary nemesis due to its direct overlap in the 'blast' puzzle genre and its use of a globally recognized IP to drive massive user acquisition.
  - **Key differences:**
    - Leverages a massive, globally recognized intellectual property to maintain high organic discovery and user retention
    - Offers a significantly larger content library with over 20,000 levels compared to this app's smaller scope
    - Features a recurring 'Dream Pass' monetization model that provides consistent long-term player engagement and revenue

### Contenders (Strong Challengers)
- **[Cube Rush Adventure](https://marlvel.ai/apps/cube-rush-adventure)** by Ilyon Dynamics Ltd.: Shares the exact 'tap-to-blast' core gameplay loop, making it a direct functional alternative for this app's users.
  - Features a more mature, adventure-focused narrative structure that contrasts with this app's pet-centric casual approach
  - Offers a robust system of boosters and power-ups that are integrated deeply into the level progression
- **[Farm Raid : Cartoon Match 3](https://marlvel.ai/apps/farm-raid-cartoon-match-3)** by 펑키바인: Directly competes for the casual match-3 player base by offering a similar cartoon-style visual presentation.
  - Supports offline play, allowing for uninterrupted gaming sessions in areas with limited or no internet connectivity
  - Provides an unlimited lives system that removes the common frustration of wait times between failed levels
- **[Farm Block Dash](https://marlvel.ai/apps/com-fazenda-bloco-traco)** by AS_ZR: Targets the same casual mobile gaming demographic through simple, tap-to-match mechanics and a lighthearted theme.
  - Employs a pastoral farm aesthetic that appeals to a different visual preference than this app's toon world
  - Prioritizes a simplified tap-to-match gameplay loop that minimizes the complexity found in this app's blast mechanics
- **[Tile Frost](https://marlvel.ai/apps/com-tile-frost)** by PANDAS OF CARIBBEAN LIMITED: Competes for the same casual puzzle audience by utilizing similar match-based mechanics with a distinct aesthetic theme.
  - Utilizes a unique frozen-themed visual aesthetic that differentiates it from this app's candy-based art style
  - Focuses on progressive difficulty curves that cater specifically to players seeking a more challenging puzzle experience

### Peers (What They Do Better)
- **[Preserve™](https://marlvel.ai/apps/preserve)** by Plug In Digital: Targets the casual puzzle market with a focus on biome-based mechanics and offline accessibility.
  - Offers multiple distinct game modes that provide greater variety than this app's primary blast-only gameplay
  - Includes an offline-first design philosophy that makes it more accessible for travel and low-connectivity environments
- **[Skyward](https://marlvel.ai/apps/skyward)** by Ketchapp: Competes for the same casual mobile gaming time-share with a minimalist, one-tap control scheme.
  - Features a 'hardcore' mode that targets a more competitive player base than this app's casual audience
  - Includes a global leaderboard system that fosters social competition, which is currently absent in this app
- **[Nurikabe: Islands & Walls](https://marlvel.ai/apps/nurikabe-islands-walls)** by Conceptis Ltd.: Appeals to the same puzzle-solving demographic, though it focuses on logic-based grid puzzles rather than blast mechanics.
  - Includes advanced utility features like cloud backup and restore to ensure player progress is never lost
  - Provides weekly bonus puzzles that encourage consistent, long-term app retention through scheduled content drops
- **[Idle Ball Escape: Smash Rings](https://marlvel.ai/apps/idle-ball-escape-smash-rings)** by Freeplay Inc: Occupies the same casual gaming space by offering a low-friction, repetitive gameplay loop for short play sessions.
  - Integrates an incremental upgrade system that rewards long-term play differently than this app's level-based progression
  - Uses a zen-style visual aesthetic to attract players looking for relaxation rather than high-intensity puzzle solving

### New Kids on the Block (What's Innovative)
- **[Solitaire: Card Sort Puzzle](https://marlvel.ai/apps/solitaire-card-sort-puzzle)** by Hiker Games Joint Stock Company: A new competitor that blends classic solitaire mechanics with modern sorting puzzles to capture casual gamers.
  - Combines familiar solitaire card mechanics with visual logic sorting to create a unique hybrid puzzle experience
- **[Spring Chicken](https://marlvel.ai/apps/com-spring-chi-cken)** by Luxe vera smc private: A new entrant in the casual space that uses precision-based mechanics to challenge this app's casual user base.
  - Uses a retro aesthetic and precision-based controls to differentiate from this app's modern, polished toon style

<!-- /section:rivals -->
<!-- section:momentum -->
## App Momentum (Steady) {#momentum}

- Ships no major updates since 2022.
- Maintains high rating despite content stagnation.

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Cut the Rope: BLAST is a games app that is free with in-app purchases.
It holds a 4.45/5 rating from 5K reviews.

<!-- speakable-start -->
> **Bottom Line:** Cut the Rope: BLAST retains a loyal base through its iconic character and ad-free promise, but the lack of content updates and recurring monetization leaves it exposed to scale-heavy rivals, so the PM should prioritize a season-pass model to stabilize revenue.
<!-- speakable-end -->

**Best for:** Casual gamers and fans of the Cut the Rope franchise who enjoy puzzle-solving and toon-style aesthetics.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] Pivot monetization to include a recurring season pass because the current booster-only model limits lifetime value → increase revenue per user.
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors


- Recurring season pass (available in Angry Birds Dream Blast but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

Casual puzzle traffic is consolidating around fresh entrants with aggressive live-ops, while Cut the Rope: BLAST remains in maintenance mode. This lack of investment leaves the app exposed to churn as players migrate to titles with more frequent content drops and deeper monetization loops.

- 🔴 The 816-day update gap indicates maintenance-mode status, which erodes the competitive edge against rivals with active live-ops cadences.
- 🔴 Competitors like Angry Birds Dream Blast capture the casual puzzle market share through recurring season passes, accelerating the subject app's revenue stagnation.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.45/5 |
| Total Reviews | 5K |
| Confidence | Medium |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Cut the Rope: BLAST** (this app) | 4.45/5 | N/A | SKYWALK |
| [Spring Chicken](https://marlvel.ai/apps/com-spring-chi-cken) | 3.5/5 | N/A | Luxe vera smc private |
| [Farm Block Dash](https://marlvel.ai/apps/com-fazenda-bloco-traco) | 4.7/5 | N/A | AS_ZR |
| [Tile Frost](https://marlvel.ai/apps/com-tile-frost) | 4.9/5 | N/A | PANDAS OF CARIBBEAN LIMITED |
| [Angry Birds Dream Blast](https://marlvel.ai/apps/angry-birds-dream-blast) | 4.7/5 | Mixed | Rovio Entertainment Oyj |
| [Farm Raid : Cartoon Match 3](https://marlvel.ai/apps/farm-raid-cartoon-match-3) | 4.7/5 | Excited | 펑키바인 |

## Company Profile
- **Developer:** SKYWALK
- **Website:** [https://skywalkgames.com/](https://skywalkgames.com/)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/cut-the-rope-blast/id1532002644?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.skywalkgames.blastctr&hl=en&gl=us)
- **Dev Site:** [Official Website](https://skywalkgames.com/)
- **Sources:** Developer website content, About us / company information, App store metadata.

## Related Intel Reports
- [*Spring Chicken*](https://marlvel.ai/apps/com-spring-chi-cken) (Luxe vera smc private) · 3.5/5 Rating
- [*Farm Block Dash*](https://marlvel.ai/apps/com-fazenda-bloco-traco) (AS_ZR) · 4.7/5 Rating
- [*Tile Frost*](https://marlvel.ai/apps/com-tile-frost) (PANDAS OF CARIBBEAN LIMITED) · 4.9/5 Rating
- [*Angry Birds Dream Blast*](https://marlvel.ai/apps/angry-birds-dream-blast) (Rovio Entertainment Oyj) · 4.7/5 Rating
- [*Farm Raid : Cartoon Match 3*](https://marlvel.ai/apps/farm-raid-cartoon-match-3) (펑키바인) · 4.7/5 Rating | Positive Sentiment
- [*Cube Rush Adventure*](https://marlvel.ai/apps/cube-rush-adventure) (Ilyon Dynamics Ltd.) · 4.6/5 Rating
- [*Preserve™*](https://marlvel.ai/apps/preserve) (Plug In Digital) · 4.7/5 Rating | Positive Sentiment
- [*Idle Ball Escape: Smash Rings*](https://marlvel.ai/apps/idle-ball-escape-smash-rings) (Freeplay Inc) · 4.2/5 Rating
- [*Skyward*](https://marlvel.ai/apps/skyward) (Ketchapp) · 4.4/5 Rating
- [*Nurikabe: Islands & Walls*](https://marlvel.ai/apps/nurikabe-islands-walls) (Conceptis Ltd.) · 4.9/5 Rating | Excellent Sentiment

## Frequently Asked Questions {#faq}

### Is Cut the Rope: BLAST free to play?

Yes, the game is free to download and play, utilizing a freemium model where players can purchase boosters and power-ups to assist with challenging levels.

### Does Cut the Rope: BLAST contain ads?

No, the game is explicitly marketed as an ad-free experience, differentiating it from many other hyper-casual puzzle titles.

### How does this compare to Angry Birds Dream Blast?

Angry Birds Dream Blast offers a much larger content library with over 20,000 levels and a recurring season pass model, whereas Cut the Rope: BLAST focuses on a more bite-sized experience with the Om Nom character.

### What is a good alternative to this game?

Players looking for similar blast-style puzzle mechanics with more frequent content updates might consider Angry Birds Dream Blast or Cube Rush Adventure.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.55/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 79
- **Data Sources:** developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 5 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/cut-the-rope-blast)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.