---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Dice game 10000"
developer_entity: "Veryphone"
bundle_id: "fr.veryphone.10000Free"
app_store_id: "484002901"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2022-03-08"
report_date: "2026-06-21"
last_verified: "2026-06-21T08:55:22.917Z"
report_version: "3.91"
total_reviews: 38
overall_rating: 3.76
sentiment: "Mixed"
sentiment_score: 65
confidence: "low"
confidence_score: 0.6
top_praise_theme: "The core dice-rolling gameplay loop remains highly addictive and engaging for long-term players"
top_complaint_theme: "Perceived unfairness in computer-controlled dice rolls creates frustration regarding game balance"
top_request_theme: "Customizable house rules allow players to adjust scoring systems for local computer games"
review_sample_size: 49
total_review_count: 49
analyzed_review_count: 49
data_age_days: 11
momentum_velocity: "zombie"
intelligence_version: 4
nemesis: "MONOPOLY GO!"
competitor_count: 11
tags: ["games", "free", "mixed sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "traditional"]
canonical_url: "https://marlvel.ai/apps/dice-game-10000"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Dice game 10000 App Audit

## TL;DR {#tldr}

- **Category**: Games · Free
- **Signal**: Rating 3.76 · Sentiment Mixed
- **Recent focus**: Perceived unfairness in computer-controlled dice rolls creates frustration regarding game balance (top complaint) · The core dice-rolling gameplay loop remains highly addictive and engaging for long-term players (top praise) · Customizable house rules allow players to adjust scoring systems for local computer games (top request)

> **TL;DR:** Dice game 10000 is a games app by Veryphone, rated 3.76/5 by 38 users, with Mixed user sentiment (65/100), available on iOS.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Dice game 10000 shows Mixed sentiment (3.76/5 from 38 reviews) — users praise the core dice-rolling gameplay loop remains highly addictive and engaging for long-term players but report issues with perceived unfairness in computer-controlled dice rolls creates frustration regarding game balance.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 3.76/5 (38 reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | Veryphone |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Low (0.6/1.0) |
| **Data Age** | 11d |

## Metadata & Market Performance
- **Publisher:** Veryphone
- **Category:** Games
- **Target Audience:** Casual gamers and fans of traditional dice games looking for customizable rule sets and localized language support.
- **Platforms:** iOS
- **Version Audited:** 3.91
- **Audit Date:** 2026-06-21
- **Signal Count:** 49 reviews analyzed
- **Confidence:** Low (0.6/1.0)
- **App Store ID (iOS):** 484002901
- **Bundle ID:** fr.veryphone.10000Free
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-06-21

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Dice game 10000 is a digital dice-rolling game for iOS that allows users to customize scoring rules to match regional variations.
**Why users hire it:** Users hire this app for a low-friction, nostalgic dice-rolling experience that avoids the aggressive social meta-layers found in modern board game titles.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Customizable Rule Sets:** Adjustable scoring criteria for qualifying scores, suite values, and three-pair bonuses to match regional rule variations.
  * *User Intent:* Users value self-expression and personalized experiences.
- **[Standard] Drag-and-Drop Dice Management:** Interactive interface for moving dice between the playing zone and reserve zone via touch input.
- **[Differentiator] Hardcore Scoring Mode:** Optional rule setting requiring an exact score of 10,000 to win, preventing score validation if the threshold is exceeded.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a niche presence in the classic games category, though it lacks the grossing rank velocity seen in social-board titles. Its 3.76-star rating across 49 reviews indicates a stable but aging user base.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free to play
- **Analysis:** The app operates as a free-to-play title with no visible in-app purchase or subscription gates in the provided metadata.

<!-- section:sentiment -->
## 🟡 User Sentiment (Low Confidence: 49 of 49 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 3.76/5
- **Platform Split:** iOS 3.8/5 (38 ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **The core dice-rolling gameplay loop remains highly addictive and engaging for long-term players**
- **Nostalgic value provides emotional connection for players who played the physical game previously**

### Top Complaints (Impact Areas)
- **Perceived unfairness in computer-controlled dice rolls creates frustration regarding game balance**
- **Technical instability and frequent application crashes disrupt the user experience during active play**
- **Monetization friction persists where paid ad-removal fails to function as expected**

### Top Requests (What Users Want)
- **Customizable house rules allow players to adjust scoring systems for local computer games**
- **Detailed statistical tracking for player performance and historical match records**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Customizable rule sets sustain long-term engagement for traditionalists
- Tactile drag-and-drop interface replicates physical dice-game feel

**Critical Frictions:**
- 3.76-star rating reflects persistent technical instability
- Ad-removal monetization fails to function as expected
- No social meta-layers to drive retention

**Growth Levers:**
- Implement online multiplayer to counter social-first rivals
- Introduce statistical tracking to satisfy power-user requests

**Market Threats:**
- MONOPOLY GO! social mechanics drain the casual dice-game base
- Lack of live-ops cadence leaves the app stagnant against new entrants

<!-- /section:swot -->
## Recent Changes (v3 → v4) {#recent-changes}

The app's competitive position has declined due to surfacing technical instability and persistent monetization failures, despite the addition of a new hardcore scoring feature.

**Overall trend**: Declining
**Compared at**: 2026-06-21

### High-impact changes
- **[Declined] Emergence of Negative Sentiment** (sentiment) — Sentiment shifted from null to 'mixed' (3.76 rating), with top complaints citing application crashes and rigged computer-controlled dice rolls.
- **[Added] Technical Instability Weakness** (swot) — Added '3.76-star rating reflects persistent technical instability' as a core weakness in the SWOT analysis.

### Medium-impact changes
- **[Added] Hardcore Scoring Mode** (features) — Added 'Hardcore Scoring Mode' as a differentiator feature, requiring an exact score of 10,000 to win.
- **[Added] Live-Ops Threat** (swot) — Added 'Lack of live-ops cadence leaves the app stagnant against new entrants' as a primary threat.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Dice game 10000 vs MONOPOLY GO! — Head to Head
- **[MONOPOLY GO!](https://marlvel.ai/apps/monopoly-go)** by Scopely, Inc.: While the target focuses on a niche dice game, MONOPOLY GO! dominates the casual board game market by leveraging high-production value and social mechanics to capture the same dice-rolling audience.
  - **Key differences:**
    - Massive social network effects through multiplayer mini-games and collaborative sticker album collection mechanics
    - High-frequency live operations and seasonal events that drive daily active user retention significantly
    - Sophisticated monetization engine utilizing bank heist mechanics to drive consistent in-app purchase revenue
  - **Where Dice game 10000 wins:**
    - ✅ Offers a pure, rules-focused experience for traditionalists without intrusive monetization or complex meta-layers
    - ✅ Lower barrier to entry for users seeking a quick, classic dice game session
  - **Where MONOPOLY GO! wins:**
    - ❌ Superior visual fidelity and animation quality that creates a premium, immersive board game atmosphere
    - ❌ Deep social integration allows for competitive play that keeps users engaged far longer than solo play
  - **Verdict:** The target cannot compete on scale; it should pivot to a 'purist' positioning, emphasizing its classic, ad-free, or low-friction nature to attract players fatigued by the aggressive monetization of giants.

### Contenders (Strong Challengers)
- **[Kingdomino: The Board Game](https://marlvel.ai/apps/com-meeplecorp-kingdomino)** by Meeple Corp: This app competes for the same tabletop-to-mobile conversion audience by offering a digital adaptation of a popular physical board game.
  - Cross-platform account linking allows users to maintain progress across mobile and desktop environments
  - Cinematic camera modes provide a modern, visually engaging experience that the target app lacks
- **[Dots & Triangles.](https://marlvel.ai/apps/dots-triangles)** by UAB Target Works: It targets the same casual, logic-based gaming demographic that enjoys simple, turn-based mechanics.
  - Unique triangular grid geometry offers a distinct strategic variation compared to standard dice games
  - Customizable board settings allow users to tailor the difficulty and visual layout to their preference
- **[Brazilian Damas](https://marlvel.ai/apps/brazilian-damas)** by UAB Target Works: This app competes for the attention of users looking for classic, rules-based strategy games on mobile.
  - Adaptive AI engine provides a scalable challenge that adjusts to the player's current skill level
  - Dedicated multiplayer modes facilitate direct competition, which is a significant engagement driver for strategy fans
- **[Checkers!!](https://marlvel.ai/apps/checkers-9)** by UAB Target Works: It occupies the same 'classic game' category, appealing to users who want a reliable, no-frills digital version of a traditional game.
  - Extensive gameplay customization options allow users to modify rulesets to match their preferred local variations
  - Proven, long-standing stability in the classic games category provides a reliable experience for casual players

### Peers (What They Do Better)
- **[Board Game Buddy](https://marlvel.ai/apps/board-game-buddy)** by Andrew Morrison: It serves the same audience of board game enthusiasts who need digital tools to manage their tabletop sessions.
  - Smart scoresheets automate complex tallying, removing the manual friction found in traditional dice game scoring
  - Landscape mode optimization provides a better viewing experience for tablet users during group game nights
- **[Set](https://marlvel.ai/apps/com-pnlkc-set)** by pnlkc: This app targets the same demographic of players who enjoy quick, pattern-recognition, and logic-based card/dice games.
  - Integrated friend management system enables easier social play compared to the target's isolated experience
  - Balanced single-player and multiplayer modes cater to both casual solo sessions and competitive social play
- **[Boardspace.net](https://marlvel.ai/apps/boardspace-net)** by Dave Dyer: It is a direct competitor for users seeking a library of classic board and dice games in one location.
  - Comprehensive game library offers a one-stop shop for various classic games, increasing user retention
  - Robust cross-platform multiplayer infrastructure supports a wider range of devices than the target app
- **[Detective Notes](https://marlvel.ai/apps/detective-notes)** by Kyeong Cheon Yang: It competes for the same 'utility-gaming' audience that uses apps to enhance their physical board game experience.
  - Customizable deduction sheets allow players to track game state more effectively than paper alternatives
  - Multilingual support expands the potential user base significantly compared to the target's current reach

### New Kids on the Block (What's Innovative)
- **[Legends of Splendoria: gems](https://marlvel.ai/apps/legends-of-splendoria-gems)** by julien DOLAIS: This newcomer is aggressively targeting the competitive board game space with modern features like ranked leagues.
  - Ranked league system and competitive online multiplayer create a high-stakes environment for dedicated gamers
- **[bau cua 2026 Tết Bính Ngọ](https://marlvel.ai/apps/ttgaming1teouplairai-baucua2026)** by TCC GAMING: It captures the cultural gaming market, specifically targeting users interested in traditional dice-based betting games.
  - Simulation mechanics focused on cultural holiday themes provide a unique seasonal appeal for specific markets

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v3.91, 4 years ago):** General bug fixes and functional improvements.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Ships minor functional bug fixes.
- Maintains long-term classic game category presence.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 1528 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Dice game 10000 is an established games app that is completely free.
With a 3.76/5 rating from 38 reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** Dice game 10000 maintains a loyal base through pure, customizable gameplay, but technical instability and broken ad-removal monetization erode user trust, so the PM must prioritize stability and payment-flow audits to prevent further churn.
<!-- speakable-end -->

**Best for:** Casual gamers and fans of traditional dice games looking for customizable rule sets and localized language support.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] [HIGH IMPACT] Audit ad-removal payment flow because users report paying for ad removal but still seeing ads → restore revenue trust — *Monetization friction is a top-three complaint theme in sentiment data.* _(trade-off: deprioritize Pause the rule-customization UI refresh — revenue trust has higher churn impact than UI polish.)_
- [ ] [INVEST] [HIGH IMPACT] Rebuild crash-prone session management because technical instability is a top-three complaint theme → improve rating baseline — *Users report the application closes unexpectedly during active matches.* _(trade-off: deprioritize Deprioritize the requested statistical tracking feature — stability is a prerequisite for retention.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Online multiplayer (available in MONOPOLY GO! but absent here)
- Cross-platform account linking (available in Kingdomino but absent here)
- Ranked league system (available in Legends of Splendoria but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Mixed

The classic board game market is consolidating around high-production social titles, leaving pure utility apps like this one exposed to churn. The PM must transition from maintenance-mode to active stability management to protect the existing user base from migrating to more reliable, feature-rich alternatives.

- 🔴 Persistent technical instability and broken monetization flows erode user trust, which compounds the rating drag already visible on the platform.
- ⚪ The core dice-rolling mechanic remains a strong retention anchor for nostalgic players, though it lacks the live-ops cadence to drive new growth.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 3.76/5 |
| Total Reviews | 38 |
| Sentiment | Mixed (65/100) |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Dice game 10000** (this app) | 3.76/5 | Mixed | Veryphone |
| [Kingdomino: The Board Game](https://marlvel.ai/apps/com-meeplecorp-kingdomino) | 4.9/5 | Excited | Meeple Corp |
| [Set](https://marlvel.ai/apps/com-pnlkc-set) | 4.5/5 | N/A | pnlkc |
| [bau cua 2026 Tết Bính Ngọ](https://marlvel.ai/apps/ttgaming1teouplairai-baucua2026) | 4.1/5 | N/A | TCC GAMING |
| [MONOPOLY GO!](https://marlvel.ai/apps/monopoly-go) | 4.8/5 | Mixed | Scopely, Inc. |
| [Checkers!!](https://marlvel.ai/apps/checkers-9) | 4.4/5 | N/A | UAB Target Works |

## Company Profile
- **Developer:** Veryphone
- **Website:** [https://games.veryphone.fr](https://games.veryphone.fr)
- **Social:** [Facebook](https://www.facebook.com/Plesk?utm_campaign=plesk_server_default_page_js) · [YouTube](https://www.youtube.com/channel/UCeU-_6YHGQFcVSHLbEXLNlA)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/dice-game-10000/id484002901?uo=4)
- **Dev Site:** [Official Website](https://games.veryphone.fr)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*Kingdomino: The Board Game*](https://marlvel.ai/apps/com-meeplecorp-kingdomino) (Meeple Corp) — 4.9/5 Rating | Positive Sentiment
- [*Set*](https://marlvel.ai/apps/com-pnlkc-set) (pnlkc) — 4.5/5 Rating | N/A Sentiment
- [*bau cua 2026 Tết Bính Ngọ*](https://marlvel.ai/apps/ttgaming1teouplairai-baucua2026) (TCC GAMING) — 4.1/5 Rating | N/A Sentiment
- [*MONOPOLY GO!*](https://marlvel.ai/apps/monopoly-go) (Scopely, Inc.) — 4.8/5 Rating | Mixed Sentiment
- [*Checkers!!*](https://marlvel.ai/apps/checkers-9) (UAB Target Works) — 4.4/5 Rating | N/A Sentiment
- [*Dots & Triangles.*](https://marlvel.ai/apps/dots-triangles) (UAB Target Works) — 4.0/5 Rating | N/A Sentiment
- [*Brazilian Damas*](https://marlvel.ai/apps/brazilian-damas) (UAB Target Works) — 4.6/5 Rating | N/A Sentiment
- [*Legends of Splendoria: gems*](https://marlvel.ai/apps/legends-of-splendoria-gems) (julien DOLAIS) — N/A Rating | N/A Sentiment
- [*Board Game Buddy*](https://marlvel.ai/apps/board-game-buddy) (Andrew Morrison) — 5.0/5 Rating | N/A Sentiment
- [*Detective Notes*](https://marlvel.ai/apps/detective-notes) (Kyeong Cheon Yang) — 4.7/5 Rating | N/A Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.6/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 49
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 11 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/dice-game-10000)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.