---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Dice Roller ►"
developer_entity: "Uniqo Lab."
bundle_id: "me.uniqo.diceroller"
app_store_id: "1178898792"
google_play_id: "ro.marv.dice_roller"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-07-09"
report_date: "2026-06-05"
last_verified: "2026-06-05T21:45:44.858Z"
report_version: "1.1.9"
total_reviews: 23032
overall_rating: 4.4
sentiment: "Mixed"
sentiment_score: 45
confidence: "high"
confidence_score: 0.5
top_praise_theme: "Simple and effective dice rolling mechanics provide utility for tabletop gaming and classroom activities"
top_complaint_theme: "Aggressive advertisement frequency disrupts the core gameplay loop and creates a frustrating user experience"
top_request_theme: "Expanded dice variety including twelve-sided and custom-sided options for complex tabletop rule sets"
review_sample_size: 83
total_review_count: 83
analyzed_review_count: 78
data_age_days: 18
momentum_velocity: "zombie"
intelligence_version: 4
nemesis: "MONOPOLY GO!"
competitor_count: 11
tags: ["games", "freemium", "mixed sentiment", "mobile app", "app review", "app analysis", "board", "players", "tabletop"]
canonical_url: "https://marlvel.ai/intel-report/games/dice-roller-2"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Dice Roller ► App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.4 · Sentiment Mixed
- **Recent focus**: Aggressive advertisement frequency disrupts the core gameplay loop and creates a frustrating user experience (top complaint) · Simple and effective dice rolling mechanics provide utility for tabletop gaming and classroom activities (top praise) · Expanded dice variety including twelve-sided and custom-sided options for complex tabletop rule sets (top request)

> **TL;DR:** Dice Roller ► is a games app by Uniqo Lab., rated 4.4/5 by 23K users, with Mixed user sentiment (45/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Dice Roller ► shows Mixed sentiment (4.4/5 from 23K reviews) — users praise simple and effective dice rolling mechanics provide utility for tabletop gaming and classroom activities but report issues with aggressive advertisement frequency disrupts the core gameplay loop and creates a frustrating user experience.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.4/5 (23K reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | Uniqo Lab. |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.5/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Uniqo Lab.
- **Category:** Games
- **Target Audience:** Board game players and tabletop enthusiasts requiring a portable, digital dice solution.
- **Platforms:** iOS & Android
- **Version Audited:** 1.1.9
- **Audit Date:** 2026-06-05
- **Signal Count:** 83 reviews analyzed
- **Confidence:** High (0.5/1.0)
- **App Store ID (iOS):** 1178898792
- **Bundle ID:** me.uniqo.diceroller
- **Google Play ID:** ro.marv.dice_roller
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-06-05

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Dice Roller is a 3D physics-based simulation app for tabletop games, available on iOS and Android.
**Why users hire it:** Users hire the app for portable, distraction-free dice rolling in board games, replacing physical dice to resolve gameplay outcomes.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] 3D Dice Simulator:** Physics-based rolling engine for d4, d6, d8, d10, d12, d20, and d100.
- **[Standard] Ad-Free Premium Access:** Subscription-based removal of advertisements.
  * *User Intent:* Users seek enhanced value through premium features.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Dice Roller maintains a presence in the Games category, though its grossing performance is volatile, signaling that the current freemium model struggles to convert casual users into consistent subscribers.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free tier with ad-supported gameplay, Premium tier via Annual or Monthly subscription
- **Analysis:** Freemium model uses ad-removal as the primary conversion gate for the subscription tier.

<!-- section:sentiment -->
## 🟡 User Sentiment (High Confidence: 78 of 83 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.4/5
- **Platform Split:** iOS 4.4/5 (23K ratings) | Android 4.0/5 (11 ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Simple and effective dice rolling mechanics provide utility for tabletop gaming and classroom activities**

### Top Complaints (Impact Areas)
- **Aggressive advertisement frequency disrupts the core gameplay loop and creates a frustrating user experience**
- **In-app purchases fail to consistently remove advertisements as promised by the monetization model**

### Top Requests (What Users Want)
- **Expanded dice variety including twelve-sided and custom-sided options for complex tabletop rule sets**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Physics-based 3D engine provides immediate tabletop utility
- Simple interface supports rapid, high-volume rolling sessions

**Critical Frictions:**
- Ad-removal purchase failure reports create trust deficits
- High ad frequency disrupts the core gameplay loop

**Growth Levers:**
- Expansion into specialized RPG dice sets
- Historical roll tracking to resolve multiplayer disputes

**Market Threats:**
- Aggressive monetization in casual board games siphons attention
- Aggregator apps reduce the need for single-utility tools

<!-- /section:swot -->
## Recent Changes (v3 → v4) {#recent-changes}

The app's competitive position has declined due to emerging monetization friction and user-reported subscription fulfillment failures.

**Overall trend**: Declining
**Compared at**: 2026-06-05

### High-impact changes
- **[Added] Emergence of Negative Sentiment** (sentiment) — Sentiment shifted from null to mixed (4.4 rating, 83 reviews), with top complaints citing failed ad-removal and excessive ad frequency.
- **[Declined] Outlook Trend Downgrade** (positioning) — Outlook trend shifted from stable to declining due to monetization-driven churn risks.

### Medium-impact changes
- **[Added] New Weakness: Subscription Fulfillment** (swot) — Added weakness regarding ad-removal purchase failure reports creating trust deficits.
- **[Added] New Opportunity: Roll Tracking** (swot) — Added opportunity for historical roll tracking to resolve multiplayer disputes.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Dice Roller ► vs MONOPOLY GO! — Head to Head
- **[MONOPOLY GO!](https://marlvel.ai/intel-report/games/monopoly-go)** by Scopely, Inc.: This app dominates the casual board game market by gamifying the dice-rolling mechanic that serves as the core utility of the target app.
  - **Key differences:**
    - Massive social network effects through multiplayer heists and sticker trading systems
    - High-production value 3D animations and live-service events drive daily user retention
    - Aggressive monetization model leveraging scarcity and social competition to drive IAP revenue
  - **Where Dice Roller ► wins:**
    - ✅ Offers a pure, distraction-free utility experience without intrusive social mechanics or ads
    - ✅ Immediate accessibility for users who only need a simple random number generator
  - **Where MONOPOLY GO! wins:**
    - ❌ Superior retention through deep meta-game loops and constant content updates
    - ❌ Massive user base creates a viral loop that the target app cannot replicate
  - **Verdict:** Do not compete on features; pivot to emphasize the target app as a lightweight, ad-free utility tool for physical board games.

### Contenders (Strong Challengers)
- **[Yatzy - The Classic Dice Game](https://marlvel.ai/intel-report/games/yatzy-the-classic-dice-game)** by Bluetile Games S.L.: Captures the specific dice-rolling use case mentioned in the target app's description by offering a complete, polished game experience.
  - Implements a comprehensive booster system that enhances gameplay progression and user engagement
  - Supports robust offline play modes, ensuring accessibility without requiring a constant data connection
- **[Tabletop Dice Roller](https://marlvel.ai/intel-report/games/tabletop-dice-roller)** by Joseph Sample: Directly overlaps with the target app's core utility as a specialized 3D physics-based dice simulator for tabletop gaming.
  - Provides specialized dice sets tailored for specific tabletop RPG systems and configurations
  - Allows users to save custom dice configurations for faster setup during gameplay sessions
- **[Backgammon: Dice Board Game](https://marlvel.ai/intel-report/board/backgammon-dice-board-game)** by Blackout Lab: Targets the specific demographic of dice-based board game players by integrating the dice mechanic directly into a playable game environment.
  - Features an adaptive AI opponent that scales difficulty based on player performance
  - Includes a doubling cube mechanic that adds strategic depth missing from simple simulators
- **[Draughts 10x10](https://marlvel.ai/intel-report/puzzle/draughts-10x10)** by Miroslav Kisly LT: Competes for the same casual board game audience by providing a structured, rule-based alternative to the target's open-ended dice simulator.
  - Includes advanced game analysis tools that provide educational value for competitive players
  - Offers robust online multiplayer infrastructure that the target app currently lacks

### Peers (What They Do Better)
- **[Vrući krompirići (Asocijacije)](https://marlvel.ai/intel-report/board/vruci-krompirici-asocijacije)** by Klikapp Games: Targets the same social, pass-and-play board game environment where the target app's dice are frequently used.
  - Utilizes a pass-the-phone mechanic that encourages high-energy, team-based social interaction
  - Includes an extensive, dynamic term database that keeps the game fresh for repeat sessions
- **[Unmatched: Digital Edition](https://marlvel.ai/intel-report/games/com-acram-unmatched)** by Dire Wolf Digital: Occupies the digital tabletop space by converting physical board game mechanics into a fully realized digital experience.
  - Features complex hero-specific decks that offer deep strategic variety for experienced players
  - Implements asynchronous multiplayer, allowing users to play games at their own pace
- **[Gloomhaven Scenario Viewer](https://marlvel.ai/intel-report/games/gloomhaven-scenario-viewer)** by Roy Goncalves: Provides auxiliary utility for physical board game players, occupying the same 'tabletop companion' niche as the target app.
  - Offers a fog-of-war mechanic that preserves the mystery of physical board game scenarios
  - Maintains a strictly ad-free experience, appealing to users who value clean utility interfaces
- **[Gloomhaven Campaign Tracker](https://marlvel.ai/intel-report/games/gloomhaven-campaign-tracker)** by Grzegorz Dziembowski: Serves the same tabletop gaming audience by providing utility tools that manage complex physical board game states.
  - Enables multi-device server synchronization for tracking complex, long-term campaign progress
  - Provides specialized legacy tracking features that are essential for modern tabletop board games

### New Kids on the Block (What's Innovative)
- **[Board Games Arena - BoardQ](https://marlvel.ai/intel-report/games/board-games-arena-boardq)** by Nikita Bohara: A new aggregator app that threatens single-utility apps by bundling multiple classic board games into one interface.
  - Bundles over ten classic board games, significantly increasing the value proposition for casual users
- **[Legends of Splendoria: gems](https://marlvel.ai/intel-report/games/legends-of-splendoria-gems)** by julien DOLAIS: A new entrant attempting to capture the tabletop gaming market through competitive, engine-building mechanics.
  - Introduces a ranked league system to foster a competitive community around board game mechanics

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v0.1.0, 10 months ago):** Technical maintenance: updated project dependencies and target build version.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Updated project dependencies and target build.
- Polished UI elements for interaction.

> **Cadence:** 2 total versions · 0 majors in last 6 months · 308 days since last update · 588 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Dice Roller ► is an established games app that is free with in-app purchases.
With a 4.4/5 rating from 23K reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** Dice Roller succeeds as a lightweight utility for tabletop players, but the monetization friction and ad-removal bugs threaten long-term viability, so the PM must prioritize fixing the subscription fulfillment to stabilize the user base.
<!-- speakable-end -->

**Best for:** Board game players and tabletop enthusiasts requiring a portable, digital dice solution.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Ship ad-removal fix because subscription-fulfillment complaints are the #2 frustration theme → stabilize premium conversion rate. — *User reviews explicitly cite failed ad-removal as a primary reason for negative sentiment.* _(trade-off: deprioritize Pause the UI polish sprint — fixing monetization trust is a higher revenue priority.)_
- [ ] [PIVOT] [HIGH IMPACT] Audit ad-frequency logic because high-ad-load complaints are the #1 churn risk → improve session retention. — *Sentiment analysis identifies ad frequency as the primary driver of negative reviews.* _(trade-off: deprioritize Same-quarter capacity available — no major lever displaced.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Historical roll tracking (available in specialized trackers but missing here)
- Specialized RPG dice sets (available in Tabletop Dice Roller but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The casual tabletop utility market is consolidating around apps that offer either deeper social integration or strictly ad-free experiences. Dice Roller remains exposed due to its reliance on aggressive ad-monetization, which creates a churn risk that will erode the user base before the next feature cycle.

- 🔴 Persistent reports of failed ad-removal purchases erode user trust, which directly suppresses the conversion rate to the premium subscription tier.
- 🔴 High ad frequency disrupts the core utility loop, causing users to abandon the app during active tabletop sessions.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.4/5 |
| Total Reviews | 23K |
| Sentiment | Mixed (45/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 2 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Dice Roller ►** (this app) | 4.4/5 | Mixed | Uniqo Lab. |
| [Unmatched: Digital Edition](https://marlvel.ai/intel-report/games/com-acram-unmatched) | 4.0/5 | Mixed | Dire Wolf Digital |
| [MONOPOLY GO!](https://marlvel.ai/intel-report/games/monopoly-go) | 4.8/5 | Mixed | Scopely, Inc. |
| [Yatzy - The Classic Dice Game](https://marlvel.ai/intel-report/games/yatzy-the-classic-dice-game) | 4.8/5 | Excited | Bluetile Games S.L. |
| [Backgammon: Dice Board Game](https://marlvel.ai/intel-report/board/backgammon-dice-board-game) | 4.5/5 | Frustrated | Blackout Lab |
| [Draughts 10x10](https://marlvel.ai/intel-report/puzzle/draughts-10x10) | 4.6/5 | Excited | Miroslav Kisly LT |

## Company Profile
- **Developer:** Uniqo Lab.

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/dice-roller/id1178898792?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=ro.marv.dice_roller&hl=en&gl=us)
- **Sources:** App store metadata, User reviews.

## Related Intel Reports
- [*Unmatched: Digital Edition*](https://marlvel.ai/intel-report/games/com-acram-unmatched) (Dire Wolf Digital) — 4.0/5 Rating | Mixed Sentiment
- [*MONOPOLY GO!*](https://marlvel.ai/intel-report/games/monopoly-go) (Scopely, Inc.) — 4.8/5 Rating | Mixed Sentiment
- [*Yatzy - The Classic Dice Game*](https://marlvel.ai/intel-report/games/yatzy-the-classic-dice-game) (Bluetile Games S.L.) — 4.8/5 Rating | Positive Sentiment
- [*Backgammon: Dice Board Game*](https://marlvel.ai/intel-report/board/backgammon-dice-board-game) (Blackout Lab) — 4.5/5 Rating | Negative Sentiment
- [*Draughts 10x10*](https://marlvel.ai/intel-report/puzzle/draughts-10x10) (Miroslav Kisly LT) — 4.6/5 Rating | Positive Sentiment
- [*Vrući krompirići (Asocijacije)*](https://marlvel.ai/intel-report/board/vruci-krompirici-asocijacije) (Klikapp Games) — N/A Rating | N/A Sentiment
- [*Legends of Splendoria: gems*](https://marlvel.ai/intel-report/games/legends-of-splendoria-gems) (julien DOLAIS) — N/A Rating | N/A Sentiment
- [*Gloomhaven Campaign Tracker*](https://marlvel.ai/intel-report/games/gloomhaven-campaign-tracker) (Grzegorz Dziembowski) — 4.8/5 Rating | Positive Sentiment
- [*Gloomhaven Scenario Viewer*](https://marlvel.ai/intel-report/games/gloomhaven-scenario-viewer) (Roy Goncalves) — 5.0/5 Rating | Excellent Sentiment
- [*Tabletop Dice Roller*](https://marlvel.ai/intel-report/games/tabletop-dice-roller) (Joseph Sample) — 5.0/5 Rating | Positive Sentiment

## Frequently Asked Questions {#faq}

### Is Dice Roller good for tabletop games?

Yes, users report the app is effective for tabletop and classroom use, particularly for rolling multiple dice simultaneously and seeing the total sum.

### Does the premium version remove all ads?

The app offers a premium subscription to remove ads, but recent user reviews report that advertisements sometimes persist after purchase, indicating a technical issue with the fulfillment process.

### Are there free alternatives to Dice Roller?

Yes, there are several specialized tabletop companion apps and dice simulators available on the store, some of which offer ad-free experiences or specialized RPG dice sets.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.5/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 83
- **Data Sources:** user reviews, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/dice-roller-2)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.