---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Dogru yada Yanlis"
developer_entity: "Mustafa Tolga DALBUDAK"
bundle_id: "com.dogru.Dogru-yada-Yanlis"
app_store_id: "1624249790"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2022-05-14"
report_date: "2026-05-19"
last_verified: "2026-05-19T19:54:10.874Z"
report_version: "1.1.22"
total_reviews: 0
confidence: "low"
confidence_score: 0.05
data_age_days: 57
momentum_velocity: "zombie"
intelligence_version: 3
nemesis: "Trivia Night!!"
competitor_count: 11
tags: ["games", "free", "mobile app", "app review", "app analysis", "casual", "trivia", "players"]
canonical_url: "https://marlvel.ai/apps/dogru-yada-yanlis"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Dogru yada Yanlis App Audit

## TL;DR {#tldr}

- **Category**: Games · Free

> **TL;DR:** Dogru yada Yanlis is a games app by Mustafa Tolga DALBUDAK, available on iOS.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Dogru yada Yanlis is a games app by Mustafa Tolga DALBUDAK.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Games |
| **Developer** | Mustafa Tolga DALBUDAK |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Low (0.05/1.0) |
| **Data Age** | 57d |

## Metadata & Market Performance
- **Publisher:** Mustafa Tolga DALBUDAK
- **Category:** Games
- **Target Audience:** Casual trivia players looking for a fast-paced, self-improvement focused quiz game.
- **Platforms:** iOS
- **Version Audited:** 1.1.22
- **Audit Date:** 2026-05-19
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.05/1.0)
- **App Store ID (iOS):** 1624249790
- **Bundle ID:** com.dogru.Dogru-yada-Yanlis
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-05-19

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Dogru yada Yanlis is a time-based trivia game for casual players, focusing on rapid-fire knowledge recall.
**Why users hire it:** Users hire this app for immediate, low-friction mental stimulation, but the lack of a progression loop fails to sustain long-term engagement.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Time-based Scoring:** Game session starts with 60 seconds, adding 2 seconds for correct answers and subtracting 1 second for incorrect ones.
- **[Standard] Rapid-fire Trivia:** Questions are presented in a continuous, fast-paced sequence immediately upon game launch.
- **[Basic] Self-Improvement Tracking:** Users compete against their own performance to refresh knowledge and acquire new information.
  * *User Intent:* Users are driven by competitive achievement and recognition.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app occupies a niche solo-trivia space, but the lack of recent updates and monetization signals a low-priority maintenance posture relative to active competitors.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free to play
- **Analysis:** The app is distributed as a free product with no visible in-app purchase or subscription tiers.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Time-based scoring mechanic creates an immediate, high-intensity entry point for competitive players.
- Minimalist design allows for zero-friction access to the core trivia loop.

**Critical Frictions:**
- Zero content updates since the initial release in May 2022.
- Absence of a progression or reward layer creates a high churn risk.

**Growth Levers:**
- Integration of a streak-based mode to create a compulsion loop for daily performance.
- Expansion into thematic question packs to increase replayability for niche trivia segments.

**Market Threats:**
- Trivia Night!!'s structured progression paths keep users retained over longer periods than the target's solo-only format.
- Competitors with frequent release cadences ensure higher technical stability and feature parity.

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app remains in a stagnant state, but the competitive analysis has been updated to reflect a more hostile market environment dominated by live-ops-heavy rivals.

**Overall trend**: Declining
**Compared at**: 2026-05-19

### High-impact changes
- **[Shifted] Threat Profile Refinement** (swot) — Threats shifted from general market observations to specific competitor-driven risks, citing Trivia Night!!'s structured progression as a direct churn driver.
- **[Shifted] Outlook Trend Downgrade** (positioning) — Outlook trend shifted from stable to declining, reflecting the app's increasing isolation in a market favoring live-ops.

### Medium-impact changes
- **[Shifted] PM Action Item Pivot** (features) — Action items shifted from implementing a local high-score system to a streak-based progression system to combat churn.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Dogru yada Yanlis vs Trivia Night!! — Head to Head
- **[Trivia Night!!](https://marlvel.ai/apps/trivia-night)** by Conversion, LLC: This app directly competes for the same casual trivia audience by offering a high-frequency, gamified quiz experience that prioritizes user retention through structured progression.
  - **Key differences:**
    - Offers a sophisticated Trivia Pass system that incentivizes daily engagement through tiered reward structures.
    - Provides multi-format question types that keep gameplay fresh compared to the target's singular focus.
    - Features a robust hint system that reduces user frustration during difficult, high-stakes trivia rounds.
  - **Where Dogru yada Yanlis wins:**
    - ✅ Simpler, faster entry point for users who prefer immediate, no-nonsense time-based challenges.
    - ✅ Focus on pure speed-based mechanics provides a more intense, adrenaline-fueled experience for competitive players.
  - **Where Trivia Night!! wins:**
    - ❌ Significantly higher content variety and structured progression paths keep users retained over longer periods.
    - ❌ Frequent release cadence ensures the app stays technically modern and bug-free compared to the target.
  - **Verdict:** The target must introduce a progression or reward layer to prevent churn, as the nemesis wins on long-term content depth.

### Contenders (Strong Challengers)
- **[Emoji Riddle!](https://marlvel.ai/apps/emoji-riddle)** by App Ideas: It competes for the casual puzzle-solving demographic by using visual-based trivia that challenges the user's pattern recognition.
  - Utilizes visual emoji-based puzzles which offer a distinct UX departure from the target's text-heavy format.
  - Integrates an in-game currency system that provides a clear monetization and progression loop for players.
- **[SORUMANYA TR Online Soru Cevap](https://marlvel.ai/apps/sorumanya-tr-online-soru-cevap)** by ERDINC BAKIR: This app is a direct competitor in the Turkish market, utilizing similar time-based mechanics and competitive ranking systems.
  - Implements a real-time online competitive ranking system that fosters a stronger sense of community rivalry.
  - Features a more diverse question database that supports long-term replayability for the local user base.
- **[Classic Game Night - Charades, Guess Words, Songs, and Dance Party App with Family and Friends](https://marlvel.ai/apps/classic-game-night-charades-guess-words-songs-and)** by Main Street Code LLC: It competes for the same social gaming "game night" audience by offering a broader suite of party-style trivia and guessing games.
  - Provides a multi-game variety that captures a wider range of social party scenarios than solo trivia.
  - Allows for customizable gameplay settings, enabling users to tailor the difficulty and style to their group.
- **[Famous Quotes - Trivia Game](https://marlvel.ai/apps/com-medicineinformatics-famousquotes)** by Ion Sirbu: This app targets the niche trivia market by focusing on specific content categories, overlapping with the target's general knowledge quiz format.
  - Curates a specific library of famous quotes, offering a thematic depth the target currently lacks.
  - Combines trivia gameplay with a reference-style quote listing for added educational value to the user.

### Peers (What They Do Better)
- **[Best Monster Quiz Trivia "For Pokemon go" Fans](https://marlvel.ai/apps/best-monster-quiz-trivia-for-pokemon-go-fans)** by Kessaree Jandee: It targets the same trivia-loving audience but leverages a specific, high-affinity pop culture franchise to drive interest.
  - Capitalizes on existing fan-base loyalty by focusing exclusively on a popular monster-catching franchise.
  - Offers daily bonuses to encourage consistent daily logins, a feature the target app currently lacks.
- **[DumbMath!](https://marlvel.ai/apps/dumbmath)** by Doug Hicks: This app competes for the same 'speed-based' challenge audience, using math as the primary vehicle for the timer-driven experience.
  - Uses logarithmic scoring to reward high-skill players more effectively than simple linear time additions.
  - Includes a streak-based mode that creates a 'compulsion loop' for users to maintain their performance.
- **[Would You Rather Generator](https://marlvel.ai/apps/would-you-rather-generator)** by Cleto May: It occupies the same casual, low-friction gaming space, focusing on quick decision-making rather than knowledge testing.
  - Focuses on a decision-generator mechanic that requires zero prior knowledge, lowering the barrier to entry.
  - Provides a minimalist, utility-first interface that prioritizes speed over complex game-state management.
- **[Game Night Companion](https://marlvel.ai/apps/game-night-companion)** by Papertank Limited: This app serves the same social gaming context, acting as a utility for group trivia settings.
  - Integrates with Apple TV to transform the mobile device into a controller for living room play.
  - Features a dedicated word hunt mode that diversifies the app beyond standard question-and-answer trivia.

### New Kids on the Block (What's Innovative)
- **[Jogo Perfil PRO](https://marlvel.ai/apps/jogo-perfil-pro)** by Cleto May: This newcomer introduces a clue-based trivia format that appeals to users looking for more deductive gameplay.
  - Employs a clue-based progression system that rewards deductive reasoning rather than just rapid-fire knowledge recall.
- **[Riddle Master: 500 Brain Games](https://marlvel.ai/apps/riddle-master-500-brain-games)** by Klikapp Games: A new entrant that challenges the target's market share by offering a large, offline-accessible library of brain teasers.
  - Supports offline functionality, allowing users to play in environments where the target app might fail.

<!-- /section:rivals -->
<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- No feature updates since May 2022.
- Maintains solo-only, speed-based trivia loop.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 1466 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Dogru yada Yanlis is an established games app that is completely free.

<!-- speakable-start -->
> **Bottom Line:** The app wins on immediate, high-intensity trivia speed, but the lack of a progression loop and content updates since 2022 makes it highly vulnerable to churn, so the PM should prioritize a simple streak-based retention mechanic to stabilize the user base.
<!-- speakable-end -->

**Best for:** Casual trivia players looking for a fast-paced, self-improvement focused quiz game.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Ship a streak-based progression system because the current loop lacks retention mechanics → increase daily active usage. — *Competitors like Trivia Night!! use structured progression to retain users, while this app has zero retention loops.* _(trade-off: deprioritize Pause the development of new question categories to prioritize the core retention loop.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Tiered reward system (available in Trivia Night!! but missing here)
- Real-time online competitive ranking (available in SORUMANYA TR but missing here)
- Offline-accessible brain teaser library (available in Riddle Master but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The casual trivia market is consolidating around apps with strong live-ops and progression loops, leaving static, solo-only titles like this one increasingly isolated. Without a shift to a retention-focused update cadence, the app will continue to lose relevance to competitors that offer daily reward structures.

- 🔴 The absence of updates since May 2022 signals a maintenance-mode posture, which prevents the app from competing with live-ops rivals.
- 🔴 Competitors like Trivia Night!! are actively capturing the casual trivia audience through structured progression, which accelerates churn for this app.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Dogru yada Yanlis** (this app) | N/A/5 | N/A | Mustafa Tolga DALBUDAK |
| [Trivia Night!!](https://marlvel.ai/apps/trivia-night) | 3.6/5 | Frustrated | Conversion, LLC |
| [SORUMANYA TR Online Soru Cevap](https://marlvel.ai/apps/sorumanya-tr-online-soru-cevap) | 3.0/5 | N/A | ERDINC BAKIR |
| [Classic Game Night - Charades, Guess Words, Songs, and Dance Party App with Family and Friends](https://marlvel.ai/apps/classic-game-night-charades-guess-words-songs-and) | 5.0/5 | N/A | Main Street Code LLC |
| [Jogo Perfil PRO](https://marlvel.ai/apps/jogo-perfil-pro) | N/A/5 | N/A | Cleto May |
| [Would You Rather Generator](https://marlvel.ai/apps/would-you-rather-generator) | N/A/5 | N/A | Cleto May |

## Company Profile
- **Developer:** Mustafa Tolga DALBUDAK

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/dogru-yada-yanlis/id1624249790?uo=4)
- **Sources:** App store metadata.

## Related Intel Reports
- [*Trivia Night!!*](https://marlvel.ai/apps/trivia-night) (Conversion, LLC) — 3.6/5 Rating | Negative Sentiment
- [*SORUMANYA TR Online Soru Cevap*](https://marlvel.ai/apps/sorumanya-tr-online-soru-cevap) (ERDINC BAKIR) — 3.0/5 Rating | N/A Sentiment
- [*Classic Game Night - Charades, Guess Words, Songs, and Dance Party App with Family and Friends*](https://marlvel.ai/apps/classic-game-night-charades-guess-words-songs-and) (Main Street Code LLC) — 5.0/5 Rating | N/A Sentiment
- [*Jogo Perfil PRO*](https://marlvel.ai/apps/jogo-perfil-pro) (Cleto May) — N/A Rating | N/A Sentiment
- [*Would You Rather Generator*](https://marlvel.ai/apps/would-you-rather-generator) (Cleto May) — N/A Rating | N/A Sentiment
- [*Emoji Riddle!*](https://marlvel.ai/apps/emoji-riddle) (App Ideas) — 1.7/5 Rating | N/A Sentiment
- [*Riddle Master: 500 Brain Games*](https://marlvel.ai/apps/riddle-master-500-brain-games) (Klikapp Games) — N/A Rating | N/A Sentiment
- [*Best Monster Quiz Trivia "For Pokemon go" Fans*](https://marlvel.ai/apps/best-monster-quiz-trivia-for-pokemon-go-fans) (Kessaree Jandee) — 5.0/5 Rating | N/A Sentiment
- [*Game Night Companion*](https://marlvel.ai/apps/game-night-companion) (Papertank Limited) — 3.4/5 Rating | N/A Sentiment
- [*DumbMath!*](https://marlvel.ai/apps/dumbmath) (Doug Hicks) — 5.0/5 Rating | N/A Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.05/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 57 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/dogru-yada-yanlis)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.