---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Don't Touch The Spikes: New season"
developer_entity: "TapBrain"
bundle_id: "vn.tgmedia.spikes"
app_store_id: "904529748"
google_play_id: "com.ketchapp.donttouchthespikes"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-10-31"
report_date: "2026-05-07"
report_version: "2.2"
total_reviews: 528953
overall_rating: 3.11
sentiment: "Frustrated"
sentiment_score: 25
confidence: "high"
confidence_score: 0.65
top_praise_theme: "Simple and fast-paced gameplay mechanics provide an addictive experience for quick gaming sessions"
top_complaint_theme: "Aggressive ad frequency post-update disrupts the core gameplay loop and renders the experience unplayable"
top_request_theme: "Addition of a dedicated premium version or a toggle to disable all intrusive advertisements"
review_sample_size: 528788
total_review_count: 101
analyzed_review_count: 100
data_age_days: 55
momentum_velocity: "zombie"
intelligence_version: 3
nemesis: "Don't Touch The Spikes"
competitor_count: 9
tags: ["games", "freemium", "frustrated sentiment", "mobile app", "app review", "app analysis", "casual", "mobile", "gamers"]
canonical_url: "https://marlvel.ai/apps/don-t-touch-the-spikes-new-season"
license: "CC-BY-NC 4.0"
content_version: "v2"
last_verified: "2026-05-07T13:57:45.182Z"
---

# Don't Touch The Spikes: New season App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 3.11 · Sentiment Frustrated
- **Recent focus**: Aggressive ad frequency post-update disrupts the core gameplay loop and renders the experience unplayable (top complaint) · Simple and fast-paced gameplay mechanics provide an addictive experience for quick gaming sessions (top praise) · Addition of a dedicated premium version or a toggle to disable all intrusive advertisements (top request)

> **TL;DR:** Don't Touch The Spikes: New season is a games app by TapBrain, rated 3.11/5 by 529K users, with Frustrated user sentiment (25/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Don't Touch The Spikes: New season faces Frustrated user sentiment (3.11/5 from 529K reviews), with aggressive ad frequency post-update disrupts the core gameplay loop and renders the experience unplayable as the primary user concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 3.11/5 (529K reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | TapBrain |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.65/1.0) |
| **Data Age** | 55d |

## Metadata & Market Performance
- **Publisher:** TapBrain
- **Category:** Games
- **Target Audience:** Casual mobile gamers seeking short, repetitive, high-score-focused arcade challenges.
- **Platforms:** iOS & Android
- **Version Audited:** 2.2
- **Audit Date:** 2026-05-07
- **Signal Count:** 101 reviews analyzed
- **Confidence:** High (0.65/1.0)
- **App Store ID (iOS):** 904529748
- **Bundle ID:** vn.tgmedia.spikes
- **Google Play ID:** com.ketchapp.donttouchthespikes
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-05-07
- **Short Description:** Enjoy flying around and avoid the spikes at all cost!

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Don't Touch The Spikes: New season is a casual arcade game for mobile users, structured around tap-to-fly reflex challenges.
**Why users hire it:** Users hire this app for low-stakes, high-score-focused arcade sessions, but the current ad-heavy experience forces them to seek alternatives that respect their time.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Bird Flight Mechanics:** Tap-to-fly control scheme requiring precise timing to navigate between spikes on screen edges.
- **[Standard] Unlockable Bird Skins:** Collection of 10 distinct bird visual styles available for player selection.
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
- **[Standard] Ad-Supported Gameplay:** Integration of interstitial and banner advertisements within the game flow.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a high volume of Android ratings (528,788) but suffers from a low 3.11 rating, signaling that the current ad-monetization strategy is failing to convert scale into user satisfaction.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free-to-play with ad support, In-app purchases available
- **Analysis:** Monetization relies on ad-supported gameplay and in-app purchase inventory to extract value from a large casual user base.

<!-- section:sentiment -->
## 🔴 User Sentiment (High Confidence: 100 of 101 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 3.11/5
- **Platform Split:** iOS 4.3/5 (165 ratings) | Android 3.1/5 (528.8K ratings)
- **Overall Sentiment:** Frustrated

### Top Praises
- **Simple and fast-paced gameplay mechanics provide an addictive experience for quick gaming sessions**
- **Challenging difficulty levels offer a rewarding skill progression for dedicated long-term players**

### Top Complaints (Impact Areas)
- **Aggressive ad frequency post-update disrupts the core gameplay loop and renders the experience unplayable**
- **Broken ad-free purchase status causes frustration for legacy users who paid for ad removal**
- **Visual and performance regressions following recent updates cause stuttering and color-related accessibility issues**

### Top Requests (What Users Want)
- **Addition of a dedicated premium version or a toggle to disable all intrusive advertisements**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Core loop drives high session frequency
- Simple controls lower entry barriers

**Critical Frictions:**
- Legacy purchase recognition failure
- Ad density exceeds user tolerance
- Android performance regressions

**Growth Levers:**
- Implement premium ad-free toggle
- Introduce seasonal live-ops

**Market Threats:**
- Modern puzzle hybrids capturing market share
- Aggressive ads accelerating user migration

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app transitioned to a freemium model with aggressive ad density, resulting in severe negative sentiment and a shift to zombie development status.

**Overall trend**: Declining
**Compared at**: 2026-05-07

### High-impact changes
- **[Shifted] Monetization Model** (pricing) — Pricing model shifted from free to freemium, introducing interstitial and banner ads.
- **[Declined] User Sentiment** (sentiment) — Sentiment shifted from neutral/arcade-focused to negative, driven by ad frequency and broken legacy purchase recognition.
- **[Shifted] Development Status** (positioning) — Development velocity shifted from steady to zombie, with no major updates since 2017.

### Medium-impact changes
- **[Added] Unlockable Skins** (features) — Added a collection of 10 distinct bird visual styles.
- **[Added] New Weaknesses** (swot) — Added weaknesses regarding legacy purchase failure, excessive ad density, and performance regressions.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Don't Touch The Spikes: New season vs Don't Touch The Spikes — Head to Head
- **[Don't Touch The Spikes](https://marlvel.ai/apps/don-t-touch-the-spikes)** by Ketchapp: This is the original, high-scale version of the target app's core mechanic, sharing the exact same thematic niche and gameplay loop.
  - **Moat strength:** High — sustainable advantage over 12 months
  - **Key differences:**
    - Maintains a massive, established user base that creates a significant barrier to entry for clones
    - Leverages the Ketchapp publishing network to maintain visibility and consistent, long-term player retention
    - Provides a standardized, polished experience that defines the genre's expectations for casual players
  - **Where Don't Touch The Spikes: New season wins:**
    - ✅ Offers a 'New Season' branding that may appeal to players seeking a refreshed or updated aesthetic
    - ✅ Potential for more agile, niche-focused updates compared to the legacy-heavy structure of the original
  - **Where Don't Touch The Spikes wins:**
    - ❌ Dominates the search intent for the core mechanic, effectively capturing the vast majority of organic traffic
    - ❌ Benefits from years of accumulated player data and optimization of the core 'spikes' gameplay loop
  - **Verdict:** The target app must differentiate through unique meta-game features or visual themes to avoid being perceived as a redundant clone of the market leader.

### Contenders (Strong Challengers)
- **[Geometry Dash](https://marlvel.ai/apps/geometry-dash)** by RobTop Games AB [Moat: High]: A titan of the twitch-reflex genre that captures the same high-intensity, pattern-recognition audience as the target app.
  - Features a robust level editor that empowers the community to generate infinite, high-quality content
  - Integrates a sophisticated rhythm-based progression system that creates a deeper, more addictive gameplay loop
- **[Doodle Jump - Insanely Good!](https://marlvel.ai/apps/com-limasky-doodlejumpfree)** by Lima Sky [Moat: Medium]: A foundational vertical-climber that competes for the same casual, short-session mobile gaming time as the target app.
  - Utilizes a classic, recognizable art style that provides strong brand recognition across multiple generations
  - Implements frequent seasonal content updates that keep the core vertical-climbing mechanic feeling fresh and relevant
- **[Crossy Road+](https://marlvel.ai/apps/crossy-road-1)** by HIPSTER WHALE [Moat: High]: Competes for the same 'one-more-try' casual gaming audience by mastering the art of simple, high-stakes arcade mechanics.
  - Employs a highly successful character collection meta-game that drives long-term retention beyond the core loop
  - Delivers a premium, ad-free experience through the Apple Arcade ecosystem that differentiates it from ad-heavy competitors

### Peers (What They Do Better)
- **[Going Balls](https://marlvel.ai/apps/com-pronetis-ironballride2)** by SUPERSONIC STUDIOS LTD: An adjacent arcade-physics game that shares the target's focus on simple, one-touch control schemes.
  - Aggressive release cadence of 19 updates in six months ensures constant feature and level iteration
  - Focuses on high-fidelity 3D physics environments that provide a more modern visual feel than 2D alternatives
- **[Drive Ahead! Fun Vehicle Fight](https://marlvel.ai/apps/com-dodreams-crashonwheels)** by Dodreams Fairytale Company Oy: Shares the 'avoidance' and 'collision' core mechanics but applies them to a vehicle-based combat sub-genre.
  - Integrates local and online multiplayer modes that significantly extend the game's social replayability
  - Offers a wide variety of vehicle customization options that provide a deeper sense of player progression
- **[Fun Race 3D: Running & Parkour](https://marlvel.ai/apps/com-slippy-linerusher)** by AI Games FZ: A high-velocity parkour game that targets the same casual audience looking for quick, reflex-based challenges.
  - Utilizes a competitive, race-against-others format that adds a layer of social pressure to the gameplay
  - Features a minimalist, high-contrast visual design that optimizes for quick readability on mobile screens

### New Kids on the Block (What's Innovative)
- **[Block Blast! Super Square Empire 2016](https://marlvel.ai/apps/block-blast-super-square-empire-2016)** by LumEnrich Inc: A rapidly growing title that demonstrates how modern puzzle-arcade hybrids are capturing massive market share.
- **[Burger Please!](https://marlvel.ai/apps/io-supercent-burgeridle)** by Supercent, Inc.: Represents the shift toward idle-management mechanics within the casual gaming space, threatening pure-reflex games.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.2, 11 years ago):** General bug fixes and gameplay optimizations.
- **Last Major (v1.4, 10 years ago):** Introduced Room Mode with 21 mini-games and added 20 unlockable birds.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Shipped 10 new bird skins.
- Released stability-focused bug fixes.

> **Cadence:** 5 total versions · 3 majors in last 6 months · 187 days since last update · 838 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Don't Touch The Spikes: New season is a challenged games app that is free with in-app purchases.
With a 3.11/5 rating from 529K reviews, it faces significant user friction.

<!-- speakable-start -->
> **Bottom Line:** The app retains a strong core loop but is actively destroying its user base through aggressive ad frequency and broken legacy purchases, so the PM must prioritize restoring purchase recognition to stabilize the rating baseline.
<!-- speakable-end -->

**Best for:** Casual mobile gamers seeking short, repetitive, high-score-focused arcade challenges.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Restore legacy ad-free purchase status because users report it is no longer honored → reduce churn — *Top complaint theme regarding broken ad-free status for long-term players.* _(trade-off: deprioritize Pause new skin development — restoring trust is higher priority for retention.)_
- [ ] [PIVOT] [HIGH IMPACT] Reduce interstitial ad frequency because users cite it as the primary reason for deletion → improve retention — *High-frequency complaint theme regarding ad disruption post-update.* _(trade-off: deprioritize Accept short-term ad revenue dip — long-term LTV depends on player retention.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Real-time multiplayer (available in Drive Ahead!)
- Level editor (available in Geometry Dash)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The casual arcade market is consolidating around titles that balance monetization with player-friendly progression, leaving this app exposed. The current update cadence focuses on maintenance rather than feature expansion, which will accelerate user migration to modern competitors by next quarter.

- 🔴 Aggressive ad frequency post-update disrupts the core gameplay loop, which drives high churn among the casual base.
- 🔴 Broken ad-free purchase status for legacy users erodes brand trust, leading to negative sentiment and rating drag.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 3.11/5 |
| Total Reviews | 529K |
| Sentiment | Frustrated (25/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Don't Touch The Spikes: New season** (this app) | 3.11/5 | Frustrated | TapBrain |
| [Fun Race 3D: Running & Parkour](https://marlvel.ai/apps/com-slippy-linerusher) | 4.6/5 | Mixed | AI Games FZ |
| [Doodle Jump - Insanely Good!](https://marlvel.ai/apps/com-limasky-doodlejumpfree) | 4.2/5 | Mixed | Lima Sky |
| [Burger Please!](https://marlvel.ai/apps/io-supercent-burgeridle) | 4.7/5 | Frustrated | Supercent, Inc. |
| [Going Balls](https://marlvel.ai/apps/com-pronetis-ironballride2) | 4.6/5 | Mixed | SUPERSONIC STUDIOS LTD |
| [Drive Ahead! Fun Vehicle Fight](https://marlvel.ai/apps/com-dodreams-crashonwheels) | 4.6/5 | Mixed | Dodreams Fairytale Company Oy |

## Company Profile
- **Developer:** TapBrain
- **Website:** [https://www.ketchappstudio.com](https://www.ketchappstudio.com)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/dont-touch-the-spikes-new-season/id904529748?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.ketchapp.donttouchthespikes&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.ketchappstudio.com)
- **Sources:** App store metadata, User reviews.

## Related Intel Reports
- [*Fun Race 3D: Running & Parkour*](https://marlvel.ai/apps/com-slippy-linerusher) (AI Games FZ) — 4.6/5 Rating | Mixed Sentiment
- [*Doodle Jump - Insanely Good!*](https://marlvel.ai/apps/com-limasky-doodlejumpfree) (Lima Sky) — 4.2/5 Rating | Mixed Sentiment
- [*Burger Please!*](https://marlvel.ai/apps/io-supercent-burgeridle) (Supercent, Inc.) — 4.7/5 Rating | Negative Sentiment
- [*Going Balls*](https://marlvel.ai/apps/com-pronetis-ironballride2) (SUPERSONIC STUDIOS LTD) — 4.6/5 Rating | Mixed Sentiment
- [*Drive Ahead! Fun Vehicle Fight*](https://marlvel.ai/apps/com-dodreams-crashonwheels) (Dodreams Fairytale Company Oy) — 4.6/5 Rating | Mixed Sentiment
- [*Geometry Dash*](https://marlvel.ai/apps/geometry-dash) (RobTop Games AB) — 4.6/5 Rating | Excellent Sentiment
- [*Don't Touch The Spikes*](https://marlvel.ai/apps/don-t-touch-the-spikes) (Ketchapp) — 4.3/5 Rating | Negative Sentiment
- [*Block Blast! Super Square Empire 2016*](https://marlvel.ai/apps/block-blast-super-square-empire-2016) (LumEnrich Inc) — 4.8/5 Rating | Excellent Sentiment
- [*Crossy Road+*](https://marlvel.ai/apps/crossy-road-1) (HIPSTER WHALE) — 4.5/5 Rating | Excellent Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.65/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 101
- **Data Sources:** user reviews, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 55 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/don-t-touch-the-spikes-new-season)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.