---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Dungeoned"
developer_entity: "Redshift"
bundle_id: "hu.redshift.dungeoned"
app_store_id: "358947568"
category: "Games"
primary_platform: "ios"
primary_monetization: "Paid"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2024-02-05"
report_date: "2026-09-03"
last_verified: "2026-09-03T00:00:00.000Z"
report_version: "1.15"
total_reviews: 1
overall_rating: 5
confidence: "low"
confidence_score: 0.15
data_age_days: 27
intelligence_version: 17
nemesis: "Peace, Death! Reaper"
competitor_count: 11
tags: ["games", "paid", "mobile app", "app review", "app analysis", "casual", "gamers", "enjoy"]
canonical_url: "https://marlvel.ai/apps/dungeoned"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Dungeoned Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Paid
- **Signal**: Rating 5

> **TL;DR:** Dungeoned is a games app by Redshift, rated 5/5 by 1 users, available on iOS.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Dungeoned is a games app by Redshift.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 5/5 (1 review) |
| **Category** | Games |
| **Developer** | Redshift |
| **Pricing** | Paid |
| **Platforms** | iOS |
| **Confidence** | Low (0.15/1.0) |
| **Data Age** | 27d |

## Metadata & Market Performance
- **Publisher:** Redshift
- **Category:** Games
- **Target Audience:** Casual gamers who enjoy turn-based or action-oriented dungeon crawlers with puzzle elements.
- **Platforms:** iOS
- **Version Reviewed:** 1.15
- **Report Date:** 2026-09-03
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.15/1.0)
- **App Store ID (iOS):** 358947568
- **Bundle ID:** hu.redshift.dungeoned
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-09-03

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Dungeoned is a turn-based dungeon crawler for iOS where players race an AI opponent to collect gold and reach level exits.
**Why users hire it:** The game serves players seeking quick, puzzle-centric sessions that avoid the complex inventory management and feature bloat of traditional RPGs.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Competitive Exploration:** Players race an AI opponent to collect gold and reach the level exit first.
  * *User Intent:* Users are driven by competitive achievement and recognition.
- **[Standard] RPG Progression System:** Gold collected during gameplay can be spent on weapons, armor, spells, and potions in the shop.
  * *User Intent:* Users seek enhanced value through premium features.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Dungeoned maintains a niche presence in the paid games category, currently ranking #79 in Japan and #84 in Australia. The lack of updates for over 900 days signals a maintenance-only posture that limits growth against active, live-ops-driven competitors.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Paid
- **Tiers:** $0.99 USD
- **Price:** iOS: $0.99
- **Analysis:** The $0.99 upfront cost protects users from monetization pressure, though it creates a barrier to entry against free-to-play rivals.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Competitive AI-opponent mechanic provides a distinct differentiator from static crawlers.
- Lightweight, puzzle-centric dungeon design appeals to players seeking quick sessions.

**Growth Levers:**
- Implementing cloud-save functionality would reduce churn for players switching devices.


<!-- /section:swot -->
## Recent Changes (v16 → v17) {#recent-changes}

The outlook transitioned from stable to declining, as the lack of technical updates and cloud-save support is now explicitly identified as a primary driver of churn and competitive disadvantage.

**Overall trend**: Declining
**Compared at**: 2026-09-03

### High-impact changes
- **[Shifted] Contrarian Take Pivot** (positioning)

### Medium-impact changes
- **[Added] SWOT Weakness and Threat Expansion** (swot)
- **[Shifted] Market Position Update** (positioning)

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Dungeoned vs Peace, Death! Reaper
- **[Peace, Death! Reaper](https://marlvel.ai/apps/peace-death-reaper)** by Azamat Bayzulaev: This title dominates the casual dungeon-crawler and arcade-RPG space, competing directly for the same audience looking for quirky, stylized, and challenging gameplay loops.
  - **Key differences:**
    - Offers extensive HID controller support, providing a more professional gaming experience than Dungeoned's touch-only interface.
    - Features a massive, established player base with deep social integration through global leaderboards and cloud saves.
    - Provides a premium edition upgrade path, allowing for flexible monetization that captures both casual and hardcore players.

### Contenders (Strong Challengers)
- **[アヴァベル クラシック](https://marlvel.ai/apps/asobimo-avabel-classic)** by ASOBIMO,Inc.: It targets players who prefer a streamlined, classic action-RPG experience, overlapping with Dungeoned's simple dungeon-crawling focus.
  - Offers a simplified system that reduces the learning curve, directly challenging Dungeoned's ease-of-use value proposition.
  - Provides a dedicated stall system for item management, offering more depth for players who enjoy inventory-heavy gameplay.
- **[AVABEL Ranking Season](https://marlvel.ai/apps/avars-avabel-ranking-season)** by ASOBIMO,Inc.: This app competes by gamifying the dungeon-crawling experience through competitive leaderboards and seasonal content cycles.
  - Implements a seasonal ranking system that forces constant re-engagement, unlike Dungeoned's static level-to-level progression model.
  - Focuses heavily on global PvP combat, shifting the core value proposition from puzzle-solving to competitive player skill.
- **[AVABEL_LITE](https://marlvel.ai/apps/avabel-lite)** by ASOBIMO,Inc.: It targets the same demographic interested in dungeon-based progression but emphasizes long-term character building and idle mechanics.
  - Features an idle training system that allows for passive progression, contrasting with Dungeoned's active-play requirement.
  - Includes a robust stall system for player-to-player trading, building a secondary economy that Dungeoned currently lacks.
- **[ぷちっとくろにくる【かんたん！かわいい！アクションRPG】](https://marlvel.ai/apps/rpg-5)** by ASOBIMO,Inc.: This title competes for the same action-RPG player base by offering a more complex, multiplayer-focused environment.
  - Includes destructible environments that add a layer of tactical depth missing from Dungeoned's static puzzle rooms.
  - Supports multiplayer interaction, creating a social ecosystem that keeps players engaged far longer than single-player crawlers.

### Peers (What They Do Better)
- **[SOULVARS](https://marlvel.ai/apps/com-ginolabo-soulvars)** by ginolabo Inc.: It targets the same RPG-focused player base with a high-quality, deck-building combat system.
  - Employs dynamic pixel animation that provides a premium visual aesthetic compared to Dungeoned's simpler art style.
  - Features a 'Soul Bit' deck-building system that offers deep, complex combat strategy for dedicated RPG fans.
- **[VoC: The Forsaken Maiden](https://marlvel.ai/apps/com-square_enix-android_googleplay-voiceofcardstheforsakenmaiden)** by SQUARE ENIX Co.,Ltd.: This title competes for the same audience interested in narrative-driven, turn-based dungeon exploration.
  - Uses a unique card-based world design that creates a distinct visual and mechanical identity for the player.
  - Features professional game master narration, elevating the production value far beyond standard indie dungeon crawlers.
- **[Heroes Adventure](https://marlvel.ai/apps/heroes-adventure)** by MeloDonG Studio: It occupies the same niche of roguelike dungeon crawling but introduces verticality and deck-building mechanics.
  - Features a grappling hook mechanic that changes how players navigate dungeons, unlike Dungeoned's traditional movement.
  - Integrates roguelike deck-building, providing higher replayability through randomized combat options compared to Dungeoned's fixed puzzles.
- **[Bean Battle: Princess Rescue](https://marlvel.ai/apps/com-voxgames-beanbattle-princessrescue)** by Voxel Cube Games: This title shares the same 'adventure' category and roguelike progression elements, appealing to the same casual dungeon-crawler audience.
  - Utilizes a card-merging system for combat, offering a unique strategic layer that differentiates it from standard crawlers.
  - Supports offline play, which is a critical feature for casual mobile gamers on the go.

### New Kids on the Block (What's Innovative)
- **[RiftRPG](https://marlvel.ai/apps/monog-futureyt-ios)** by Yueteng Future Technology Co., Ltd.: This new RPG title competes for the same mobile gaming time by offering a more traditional summoning and progression loop.
  - Implements a summoning system that drives high-frequency engagement through gacha-style mechanics, unlike Dungeoned's fixed-price model.
- **[Великий вождь](https://marlvel.ai/apps/com-smile-daqiuzhang-gg)** by Smilegames Limited: A new entrant in the card-based RPG space that threatens to capture the same casual-to-midcore dungeon-crawling audience.
  - Focuses on character collection and social mechanics, which could pull away players seeking community-driven progression.

<!-- /section:rivals -->
<!-- section:momentum -->
## App Momentum (Steady) {#momentum}

- No store updates for 941 days.
- Static level-to-level progression model.

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Dungeoned is a games app that is a paid app.
It holds a 5/5 rating from 1 review.

<!-- speakable-start -->
> **Bottom Line:** Dungeoned's competitive AI mechanic retains core fans, but the lack of cloud-save and multi-year update dormancy caps the funnel. Implementing cloud-save would address the primary churn risk driving players toward modern, feature-rich alternatives.
<!-- speakable-end -->

**Best for:** Casual gamers who enjoy turn-based or action-oriented dungeon crawlers with puzzle elements.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Ship cloud-save support because it is the top missing technical feature → reduce churn
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors


- Cloud-save (available in Peace, Death! Reaper but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The casual crawler market is consolidating around titles with active live-ops and social features. Dungeoned's maintenance-only posture leaves it exposed to rivals that offer frequent content cycles and modern technical features.

- 🔴 The 941-day update gap suggests the product is in maintenance mode, which prevents it from competing with active, live-ops-driven rivals.
- 🔴 Lack of cloud-save functionality forces manual progress management, which increases churn risk as players move between devices.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 5/5 |
| Total Reviews | 1 |
| Confidence | Low |
| Pricing Model | Paid |
| Platforms | iOS |
| Key Features | 2 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Dungeoned** (this app) | 5/5 | N/A | Redshift |
| [SOULVARS](https://marlvel.ai/apps/com-ginolabo-soulvars) | 4.8/5 | Thrilled | ginolabo Inc. |
| [RiftRPG](https://marlvel.ai/apps/monog-futureyt-ios) | N/A/5 | N/A | Yueteng Future Technology Co., Ltd. |
| [Великий вождь](https://marlvel.ai/apps/com-smile-daqiuzhang-gg) | N/A/5 | N/A | Smilegames Limited |
| [Bean Battle: Princess Rescue](https://marlvel.ai/apps/com-voxgames-beanbattle-princessrescue) | 4.1/5 | N/A | Voxel Cube Games |
| [VoC: The Forsaken Maiden](https://marlvel.ai/apps/com-square_enix-android_googleplay-voiceofcardstheforsakenmaiden) | 4.7/5 | N/A | SQUARE ENIX Co.,Ltd. |

## Company Profile
- **Developer:** Redshift
- **Website:** [https://www.redshift.hu](https://www.redshift.hu)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/dungeoned/id358947568?uo=4)
- **Dev Site:** [Official Website](https://www.redshift.hu)
- **Sources:** Developer website content, App store metadata.

## Related Intel Reports
- [*SOULVARS*](https://marlvel.ai/apps/com-ginolabo-soulvars) (ginolabo Inc.) · 4.8/5 Rating | Excellent Sentiment
- [*RiftRPG*](https://marlvel.ai/apps/monog-futureyt-ios) (Yueteng Future Technology Co., Ltd.) · N/A Rating
- [*Великий вождь*](https://marlvel.ai/apps/com-smile-daqiuzhang-gg) (Smilegames Limited) · N/A Rating
- [*Bean Battle: Princess Rescue*](https://marlvel.ai/apps/com-voxgames-beanbattle-princessrescue) (Voxel Cube Games) · 4.1/5 Rating
- [*VoC: The Forsaken Maiden*](https://marlvel.ai/apps/com-square_enix-android_googleplay-voiceofcardstheforsakenmaiden) (SQUARE ENIX Co.,Ltd.) · 4.7/5 Rating
- [*Peace, Death! Reaper*](https://marlvel.ai/apps/peace-death-reaper) (Azamat Bayzulaev) · 5.0/5 Rating | Positive Sentiment
- [*Heroes Adventure*](https://marlvel.ai/apps/heroes-adventure) (MeloDonG Studio) · 4.4/5 Rating
- [*アヴァベル クラシック*](https://marlvel.ai/apps/asobimo-avabel-classic) (ASOBIMO,Inc.) · 3.0/5 Rating
- [*AVABEL_LITE*](https://marlvel.ai/apps/avabel-lite) (ASOBIMO,Inc.) · 3.4/5 Rating
- [*ぷちっとくろにくる【かんたん！かわいい！アクションRPG】*](https://marlvel.ai/apps/rpg-5) (ASOBIMO,Inc.) · 4.2/5 Rating

## Frequently Asked Questions {#faq}

### Is Dungeoned suitable for casual play?

Yes, Dungeoned is designed for quick, turn-based sessions, making it well-suited for casual gamers who prefer puzzle-centric dungeon exploration over complex RPG management.

### How does Dungeoned compare to Peace, Death! Reaper?

Peace, Death! Reaper offers a larger, more feature-rich experience with cloud-save and controller support, whereas Dungeoned provides a more lightweight, focused, and puzzle-centric experience.

### Does Dungeoned support cloud-save?

No, Dungeoned does not currently support cloud-save, which means progress is stored locally on the device.

### What are some free alternatives to Dungeoned?

Players seeking free alternatives should consider titles like AVABEL_LITE or other F2P dungeon crawlers that offer similar progression loops without an upfront cost.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.15/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 27 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/dungeoned)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.