---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Fighting games - Mokken"
developer_entity: "CoffeeBreak Inc."
bundle_id: "jp.coffeebreakin.app.mokken"
app_store_id: "815036863"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-11-22"
report_date: "2026-08-21"
last_verified: "2026-08-21T00:00:00.000Z"
report_version: "2.44"
total_reviews: 36986
overall_rating: 4.7
sentiment: "Thrilled"
sentiment_score: 85
confidence: "high"
confidence_score: 0.7
top_praise_theme: "Nostalgic gameplay mechanics provide a satisfying and familiar experience for long-term returning players"
top_complaint_theme: "Collision detection glitches cause opponents to fall into the ground, preventing players from landing hits"
review_sample_size: 50
total_review_count: 50
analyzed_review_count: 50
data_age_days: 49
momentum_velocity: "zombie"
intelligence_version: 3
tags: ["games", "freemium", "thrilled sentiment", "mobile app", "app review", "app analysis", "casual", "mobile", "gamers"]
canonical_url: "https://marlvel.ai/apps/fighting-games-mokken"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Fighting games - Mokken Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.73 · Sentiment Thrilled
- **Recent focus**: Collision detection glitches cause opponents to fall into the ground, preventing players from landing hits (top complaint) · Nostalgic gameplay mechanics provide a satisfying and familiar experience for long-term returning players (top praise)

> **TL;DR:** Fighting games - Mokken is a games app by CoffeeBreak Inc., rated 4.73/5 by 37K users, with Thrilled user sentiment (85/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Fighting games - Mokken maintains Thrilled user sentiment (4.73/5 from 37K reviews), with users consistently praising nostalgic gameplay mechanics provide a satisfying and familiar experience for long-term returning players.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.73/5 (37K reviews) |
| **User Mood** | Thrilled |
| **Category** | Games |
| **Developer** | CoffeeBreak Inc. |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.7/1.0) |
| **Data Age** | 49d |

## Metadata & Market Performance
- **Publisher:** CoffeeBreak Inc.
- **Category:** Games
- **Target Audience:** Casual mobile gamers seeking simple, time-killing fighting mechanics with light RPG progression elements.
- **Platforms:** iOS & Android
- **Version Reviewed:** 2.29
- **Report Date:** 2026-08-21
- **Signal Count:** 50 reviews analyzed
- **Confidence:** High (0.7/1.0)
- **App Store ID (iOS):** 815036863
- **Bundle ID:** jp.coffeebreakin.app.mokken
- **Google Play ID:** jp.coffeebreakin.app.mokken
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-08-21

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Fighting games - Mokken is a casual, stick-figure fighting game for iOS and Android featuring PvP modes and RPG-style fighter progression.
**Why users hire it:** The game removes the cognitive load of complex fighting titles, serving players who need a quick, repetitive combat loop during short breaks.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] PvP Online Battle:** Real-time, face-to-face combat mode against other players without bot assistance.
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
- **[Differentiator] Fighter Customization:** RPG-style progression system using coins and materials to upgrade fighter stats.
  * *User Intent:* Users value self-expression and personalized experiences.
- **[Standard] Counter-Attack Mechanic:** Timing-based combat system allowing players to cancel enemy attacks and deal damage.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Fighting games - Mokken maintains a 4.73 rating on Android and 4.59 on iOS, reflecting strong initial appeal despite a 9-month development gap. The lack of recent feature updates relative to the 36,000+ rating count on Android suggests the product is currently in a maintenance-only phase.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free-to-play with ad support, In-app purchases for currency and materials
- **Analysis:** Ad-supported model with IAP-driven progression, anchored by a free-to-play entry point.

<!-- section:sentiment -->
## 🟢 User Sentiment (High Confidence: 50 of 50 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.73/5
- **Platform Split:** iOS 4.6/5 (556 ratings) | Android 4.7/5 (36.4K ratings)
- **Overall Sentiment:** Thrilled

### Top Praises
- **Nostalgic gameplay mechanics provide a satisfying and familiar experience for long-term returning players**
- **Accessible and simple combat mechanics allow players to enjoy quick sessions during short breaks**
- **Real-time player versus player combat adds depth and replayability beyond the single-player experience**

### Top Complaints (Impact Areas)

- **Collision detection glitches cause opponents to fall into the ground, preventing players from landing hits**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Two-button control scheme lowers entry friction
- RPG progression loop incentivizes repeat play

**Growth Levers:**
- Expand fighter roster to satisfy user requests
- Adjust drop rates to improve progression flow


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The outlook for the title has shifted from stable to declining due to the extended 9-month development silence and the resulting accumulation of technical debt. The product is now explicitly characterized as being in a maintenance-only phase.

**Overall trend**: Declining
**Compared at**: 2026-08-21

### High-impact changes
- **[Declined] Outlook Trend** (positioning)
- **[Added] Technical and Competitive Threats** (swot)

### Medium-impact changes
- **[Shifted] Market Position Narrative** (positioning)
- **[Shifted] PM Action Decision** (pricing)

<!-- section:whats-new -->
## What's New

- **Latest (v2.44, 9 months ago):** Introduced a coin earning system, mining mechanics for metals and gems, a final fighter, and new games.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Last major release November 2025.
- Development inactive for 9 months.

> **Cadence:** 2 total versions · 1 majors in last 6 months · 271 days since last update · 1 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Fighting games - Mokken is a market-leading games app that is free with in-app purchases.
With a 4.73/5 rating from 37K reviews, it delivers strong user satisfaction.

<!-- speakable-start -->
> **Bottom Line:** Fighting games - Mokken relies on a simple, nostalgic combat loop that retains users, but the 9-month development silence leaves critical collision bugs unaddressed. Patching these technical regressions is necessary to prevent the current rating drag from accelerating into long-term churn.
<!-- speakable-end -->

**Best for:** Casual mobile gamers seeking simple, time-killing fighting mechanics with light RPG progression elements.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [MAINTAIN] Patch collision detection because it is the top-reported bug → restore core combat reliability
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Declining

The casual fighting category is consolidating around titles with active live-ops, leaving Fighting games - Mokken exposed due to its stagnant update cadence. Without a return to active development, the technical debt will likely cause the current rating to slide as the user base encounters persistent collision and progression issues.

- 🔴 The 9-month development gap leaves collision bugs unpatched, which erodes the core combat experience and drives negative sentiment.
- 🔴 Unrewarding resource drop rates create a progression wall that discourages long-term play, directly impacting the game's retention metrics.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.73/5 |
| Total Reviews | 37K |
| Sentiment | Thrilled (85/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Fighting games - Mokken** (this app) | 4.73/5 | Thrilled | CoffeeBreak Inc. |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/apps/bejeweled-blitz) | 3.3/5 | n/a | PopCap |
| [Brawl Stars](https://marlvel.ai/apps/brawl-stars) | 4.5/5 | n/a | Supercell |

## Company Profile
- **Developer:** CoffeeBreak Inc.
- **Website:** [https://cobbee.net/ios/](https://cobbee.net/ios/)

## Data Sources & Links
- **App Store ID:** 815036863
- **Google Play ID:** jp.coffeebreakin.app.mokken
- **Dev Site:** [Official Website](https://cobbee.net/ios/)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.9/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/apps/youriding-surf-and-bodyboard) (BoardScore, Inc.) · 4.2/5 Rating
- [*Agar.io*](https://marlvel.ai/apps/agar-io) (Miniclip.com) · 4.3/5 Rating

## Frequently Asked Questions {#faq}

### Is Fighting games - Mokken suitable for casual players?

Yes, the game is designed for casual play with a simple two-button control scheme that is easy to pick up for quick sessions.

### Does Fighting games - Mokken have intrusive ads?

The game uses an ad-supported model to remain free-to-play, which is common for this category of casual fighting games.

### What are the main frustrations with the current version?

Users report technical issues such as collision detection glitches where enemies fall through the floor, and frustration with low drop rates for crafting materials.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.7/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 50
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 49 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/fighting-games-mokken)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.