---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Find Out - Hidden Objects"
developer_entity: "EYEWIND LIMITED"
bundle_id: "com.find.out.hidden.objects"
app_store_id: "1488572081"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: true
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-04-27"
report_date: "2026-05-07"
report_version: "2.7.17"
total_reviews: 685128
overall_rating: 4.54
sentiment: "Mixed"
sentiment_score: 35
confidence: "high"
confidence_score: 0.85
top_praise_theme: "Challenging puzzle mechanics provide a satisfying mental workout for casual players"
top_complaint_theme: "Broken ad-removal purchase fails to eliminate forced advertisements for many users"
top_request_theme: "Regular content updates to provide additional levels for long-term players"
review_sample_size: 659046
total_review_count: 111
analyzed_review_count: 100
data_age_days: 15
momentum_velocity: "maintenance"
intelligence_version: 3
nemesis: "Scavenger Hunt!"
competitor_count: 10
tags: ["games", "freemium", "mixed sentiment", "mobile app", "app review", "app analysis", "casual", "puzzle", "players"]
canonical_url: "https://marlvel.ai/intel-report/games/find-out-hidden-objects"
license: "CC-BY-NC 4.0"
content_version: "v2"
last_verified: "2026-05-07T06:40:53.117Z"
---

# Find Out - Hidden Objects App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.54 · Sentiment Mixed
- **Recent focus**: Broken ad-removal purchase fails to eliminate forced advertisements for many users (top complaint) · Challenging puzzle mechanics provide a satisfying mental workout for casual players (top praise) · Regular content updates to provide additional levels for long-term players (top request)

> **TL;DR:** Find Out - Hidden Objects is a games app by EYEWIND LIMITED, rated 4.54/5 by 685.1K users, with Mixed user sentiment (35/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Find Out - Hidden Objects shows Mixed sentiment (4.54/5 from 685.1K reviews) — users praise challenging puzzle mechanics provide a satisfying mental workout for casual players but report issues with broken ad-removal purchase fails to eliminate forced advertisements for many users.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.54/5 (685.1K reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | EYEWIND LIMITED |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.85/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** EYEWIND LIMITED
- **Category:** Games
- **Target Audience:** Casual puzzle players and creative hobbyists seeking stress-relieving, accessible gameplay.
- **Platforms:** iOS & Android
- **Version Audited:** 2.7.17
- **Audit Date:** 2026-05-07
- **Signal Count:** 111 reviews analyzed
- **Confidence:** High (0.85/1.0)
- **App Store ID (iOS):** 1488572081
- **Bundle ID:** com.find.out.hidden.objects
- **Google Play ID:** com.find.out.hidden.objects
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-05-07
- **Short Description:** Can you find all the hidden objects?

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Find Out is a hidden-object puzzle game for casual players, featuring diverse thematic scenes and multiple game modes on iOS and Android.
**Why users hire it:** Users hire the game for low-stakes mental stimulation and stress relief, relying on the offline-capable discovery loop to fill short gaps in their daily routine.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Thematic Puzzle Packs:** Categorized hidden object scenes including animals, oceans, and travel themes
  * *User Intent:* Users value self-expression and personalized experiences.
- **[Differentiator] Multiple Game Modes:** Varied gameplay mechanics including time-limited seeks and classic hunts
- **[Standard] Offline Play:** Full game functionality without active internet connection
  * *User Intent:* Users want uninterrupted access without internet dependency.
- **[Standard] Premium Access Subscription:** Unlocks all books, exclusive pictures, and advanced tools
  * *User Intent:* Users seek enhanced value through premium features.
- **[Differentiator] Artist Submission Portal:** Platform for original creators to upload coloring works
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a high rating baseline of 4.53 across 659,046 reviews on Android, but the lack of recent feature expansion relative to high-density rivals like Scavenger Hunt! signals a risk of stagnation.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free with ad-supported gameplay, Premium subscription for full content access
- **Analysis:** Freemium model utilizes ad-supported free play to drive volume, with a subscription gate for content and creative tools.

<!-- section:sentiment -->
## 🟡 User Sentiment (High Confidence: 100 of 111 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.54/5
- **Platform Split:** iOS 4.6/5 (26.1K ratings) | Android 4.5/5 (659K ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Challenging puzzle mechanics provide a satisfying mental workout for casual players**

### Top Complaints (Impact Areas)
- **Broken ad-removal purchase fails to eliminate forced advertisements for many users**

### Top Requests (What Users Want)
- **Regular content updates to provide additional levels for long-term players**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Artist submission portal reduces content production costs
- Offline play maintains retention in low-connectivity segments
- Diverse thematic packs sustain long-term engagement

**Critical Frictions:**
- Ad-removal purchase failure triggers high churn
- Unresponsive touch controls on mobile devices
- Frequent crashes during loading screens

**Growth Levers:**
- Untapped B2B education partnerships
- Expansion into Zen-mode gameplay

**Market Threats:**
- Scavenger Hunt! high-density scene design
- Rising technical instability erodes retention
- Competitor live-ops cadence outpaces update frequency

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app has transitioned to a maintenance-only release cycle while struggling with critical monetization bugs and technical regressions that threaten user retention.

**Overall trend**: Declining
**Compared at**: 2026-05-07

### High-impact changes
- **[Added] Premium Subscription Tier** (pricing) — Introduced a subscription model for full content access, shifting from a pure ad-supported/IAP model.
- **[Added] Technical Instability** (swot) — New weaknesses identified: unresponsive touch controls and frequent crashes during loading screens.
- **[Declined] Development Cadence** (positioning) — Shifted to a maintenance-only model with no new content or live-ops, averaging 0.16 releases per week.

### Medium-impact changes
- **[Added] Artist Submission Portal** (swot) — Added a new feature allowing creators to upload coloring works, reducing internal content production costs.
- **[Shifted] Overall Sentiment** (sentiment) — Sentiment classification shifted from negative to mixed, though the rating remains stable (4.58 → 4.53).

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Find Out - Hidden Objects vs Scavenger Hunt! — Head to Head
- **Scavenger Hunt!** by Popcore Games: Directly competes with the casual 'find and tap' scavenger hunt mechanic in large, busy scenes with a similar ad-supported model.
  - **Key differences:**
    - High-density scene design
    - Aggressive ad-monetization loop
  - **Where Find Out - Hidden Objects wins:**
    - ✅ More diverse thematic variety (animals, oceans, travel) compared to the more singular focus of the rival
    - ✅ Integrated 'Find Out' branding offers a more cohesive educational/curiosity-driven value proposition
  - **Where Scavenger Hunt! wins:**
    - ❌ Superior scene density and 'clutter' management, creating a more challenging experience for power users
    - ❌ More aggressive, high-frequency ad-monetization loop that maximizes revenue per session
  - **Verdict:** The target app should lean into its 'curiosity' and 'observation skill' branding to differentiate from the purely transactional, high-density scavenger hunt style of the nemesis. Consider introducing a 'Zen' mode or narrative progression to capture the audience that finds the nemesis's ad-heavy, high-intensity loop too stressful.

### Contenders (Strong Challengers)
- **[Differences - Find & Spot It](https://marlvel.ai/intel-report/games/differences-find-spot-them)** by Easybrain: Competes for the same casual 'observation' puzzle audience with a focus on visual detail and cognitive focus.
  - High-fidelity visual comparison puzzles
  - Strong retention-focused daily challenges
- **Manor Matters** by Playrix: A high-production value HOG that combines object seeking with renovation, appealing to the same casual puzzle demographic.
  - Narrative-driven progression
  - Home renovation meta-game
- **Bright Objects** by Cleverside: Focuses on the same 'visual discovery' and diverse theme packs to keep gameplay fresh for hidden object fans.
  - Minimalist aesthetic
  - Diverse thematic level packs
- **Murder in the Alps** by Nordcurrent: Attracts users looking for immersive hidden object scenes and mystery-solving puzzles.
  - Cinematic mystery narrative
  - Interactive adventure elements

### Peers (What They Do Better)
- **Happy Color – Color by Number** by X-Flow: Overlaps in the 'relaxing visual activity' space, targeting users who enjoy low-stress, visually engaging mobile games.
  - Stress-relief focus
  - Low-cognitive load gameplay
- **Wordscapes** by PeopleFun: Competes for the same casual 'brain teaser' daily habit and cognitive improvement messaging.
  - Daily habit loop
  - Cognitive improvement positioning
- **[Brain Test: Tricky Puzzles](https://marlvel.ai/intel-report/games/brain-test-tricky-puzzles)** by Unico Studio: Shares the 'cognitive training' and 'out of the box' puzzle messaging that appeals to Find Out players.
  - Humorous 'trick' puzzle design
  - High-velocity content updates
- **[Royal Match](https://marlvel.ai/intel-report/games/royal-match)** by Dream Games: A broad casual game competitor that dominates the 'short burst' entertainment market for puzzle lovers.
  - Polished 'no-ad' user experience
  - High-frequency live ops events

### New Kids on the Block (What's Innovative)
- **Hidden Objects - The Journey** by SayGames: A newer, stylized entry into the casual hidden object space from a top hyper-casual publisher.
  - Stylized art direction
  - Hyper-casual accessibility

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v2.7.30, 1 months ago):** General performance optimizations and bug fixes.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Shipped performance optimizations for gameplay
- Improved system stability to reduce crashes

> **Cadence:** 2 total versions · 0 majors in last 6 months · 56 days since last update · 33 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Find Out - Hidden Objects is an established games app that is free with in-app purchases.
With a 4.54/5 rating from 685.1K reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** Find Out holds its category lead through sticky puzzle mechanics but bleeds trust due to broken monetization and technical instability, so revenue growth hinges on fixing the ad-removal purchase validation immediately.
<!-- speakable-end -->

**Best for:** Casual puzzle players and creative hobbyists seeking stress-relieving, accessible gameplay.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Audit purchase validation logic because ad-removal failure is the #1 complaint → restore user trust — *Ad-removal purchase failure is the top complaint theme in sentiment analysis.* _(trade-off: deprioritize Pause the new thematic pack release — fixing revenue-blocking bugs takes priority over content.)_
- [ ] [PIVOT] [MEDIUM IMPACT] Rebuild touch-registration layer because hitbox complaints hinder progress → increase session completion rate — *Unresponsive touch controls are a recurring friction point in user reviews.* _(trade-off: deprioritize Deprioritize the artist portal UI refresh — core gameplay stability is the higher churn risk.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Real-time competitive leaderboards (available in Scavenger Hunt! but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The casual puzzle market is consolidating around high-density, live-ops-heavy titles, leaving Find Out exposed to churn if technical debt is not addressed. The current maintenance-mode update cadence fails to counter the aggressive feature velocity of rivals, so the PM must prioritize stability to prevent further erosion of the user base.

- 🔴 Broken ad-removal purchase functionality creates deceptive-practice accusations → direct churn pressure on the most valuable paying users.
- 🔴 Technical instability and touch-control regressions in the latest release → increased frustration among the core casual player base.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.54/5 |
| Total Reviews | 685.1K |
| Sentiment | Mixed (35/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 5 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Find Out - Hidden Objects** (this app) | 4.54/5 | Mixed | EYEWIND LIMITED |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Frustrated | Dream Games |
| [Brain Test: Tricky Puzzles](https://marlvel.ai/intel-report/games/brain-test-tricky-puzzles) | 4.8/5 | Excited | UNICO STUDIO |
| [Differences - Find & Spot Them](https://marlvel.ai/intel-report/games/differences-find-spot-them) | 4.6/5 | Mixed | Easybrain Ltd |
| [Brawl Stars](https://marlvel.ai/intel-report/games/brawl-stars) | 4.5/5 | Mixed | Supercell |
| [Stumble Guys](https://marlvel.ai/intel-report/games/stumble-guys) | 4.5/5 | Mixed | Scopely, Inc. |

## Company Profile
- **Developer:** EYEWIND LIMITED
- **Website:** [https://incolor.cc/](https://incolor.cc/)
- **Social:** [Instagram](https://www.instagram.com/incolor.app) · [Facebook](https://www.facebook.com/InColorapp) · [X/Twitter](https://twitter.com/IncolorAPP)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/find-out-hidden-objects/id1488572081?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.find.out.hidden.objects&hl=en&gl=us)
- **Dev Site:** [Official Website](https://incolor.cc/)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Brain Test: Tricky Puzzles*](https://marlvel.ai/intel-report/games/brain-test-tricky-puzzles) (UNICO STUDIO) — 4.8/5 Rating | Positive Sentiment
- [*Differences - Find & Spot Them*](https://marlvel.ai/intel-report/games/differences-find-spot-them) (Easybrain Ltd) — 4.6/5 Rating | Mixed Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Mixed Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.3/5 Rating | Negative Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Terrible Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | Mixed Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.85/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 111
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/find-out-hidden-objects)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.