---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Find Those Words!"
developer_entity: "Michal Sajban"
bundle_id: "com.littlebigplay.games.free.findthosewords"
app_store_id: "1591358040"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: true
market_region: "US"
platforms: "iOS"
app_last_updated: "2025-03-11"
report_date: "2026-05-24"
last_verified: "2026-05-24T01:57:00.921Z"
report_version: "4.0"
total_reviews: 1
overall_rating: 5
confidence: "low"
confidence_score: 0.2
data_age_days: 53
momentum_velocity: "zombie"
intelligence_version: 4
nemesis: "Cryptogram"
competitor_count: 11
tags: ["games", "free", "mobile app", "app review", "app analysis", "casual", "puzzle", "players"]
canonical_url: "https://marlvel.ai/apps/find-those-words"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Find Those Words! App Audit

## TL;DR {#tldr}

- **Category**: Games · Free
- **Signal**: Rating 5

> **TL;DR:** Find Those Words! is a games app by Michal Sajban, rated 5/5 by 1 users, available on iOS.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Find Those Words! is a games app by Michal Sajban.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 5/5 (1 reviews) |
| **Category** | Games |
| **Developer** | Michal Sajban |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Low (0.2/1.0) |
| **Data Age** | 53d |

## Metadata & Market Performance
- **Publisher:** Michal Sajban
- **Category:** Games
- **Target Audience:** Casual puzzle players of all ages seeking relaxing, offline-capable word games.
- **Platforms:** iOS
- **Version Audited:** 4.0
- **Audit Date:** 2026-05-24
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.2/1.0)
- **App Store ID (iOS):** 1591358040
- **Bundle ID:** com.littlebigplay.games.free.findthosewords
- **Performance Trend:** Stable
- **Data Window:** Analysis based on signals collected up to 2026-05-24

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Find Those Words! is a casual, offline-capable word search puzzle game for iOS featuring 120 handcrafted levels.
**Why users hire it:** Users hire this app for low-stakes, serene cognitive stimulation that functions without internet connectivity, serving as a reliable boredom-killer during travel.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Global Leaderboard:** Real-time ranking system for top 20 players worldwide
  * *User Intent:* Users are driven by competitive achievement and recognition.
- **[Standard] Offline Play:** Full game functionality without internet or WiFi connection
  * *User Intent:* Users want uninterrupted access without internet dependency.
- **[Standard] Multi-Difficulty Levels:** 120 handcrafted levels split into Easy, Medium, and Hard settings
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app occupies a niche in the casual word-puzzle category, relying on a 5-star rating from its initial user base to establish trust. Its minimalist, offline-first design differentiates it from the high-volume, ad-heavy puzzle apps that dominate the top charts.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free to download and play
- **Analysis:** Monetization relies on ad-supported free play, consistent with the developer's portfolio of high-score based casual games.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Minimalist aesthetic reduces cognitive load for casual users
- Offline-first architecture removes connectivity barriers
- Global leaderboard provides basic competitive incentive

**Critical Frictions:**
- Static 120-level library limits long-term retention
- Lack of meta-game layers reduces daily active usage
- No social features beyond a top-20 list

**Growth Levers:**
- Integrate educational factoids to increase value-per-session
- Add unlockable visual themes to incentivize repeat play
- Implement daily puzzles to extend content life

**Market Threats:**
- Infinite-generation engines in rival apps render manual level design obsolete
- Live-service puzzle apps with event-driven loops siphon casual attention
- Utility-focused entrants capture power-user segments

<!-- /section:swot -->
## Recent Changes (v3 → v4) {#recent-changes}

The app's competitive position remains stagnant, but the intelligence coverage has been expanded to better map the app against a wider array of specialized word-puzzle competitors.

**Overall trend**: Stable
**Compared at**: 2026-05-24

### Medium-impact changes
- **[Shifted] SWOT Analysis Update** (swot) — Weaknesses shifted from generic 'linear progression' to specific 'lack of meta-game layers', and threats now include 'infinite-generation engines' as a primary risk.
- **[] Competitive Landscape Expansion** (positioning) — The competitive set expanded from 6 to 14 identified rivals, providing deeper coverage of utility-focused and live-service competitors.

### Low-impact changes
- **[] Feature Gap Identification** (features) — Feature gaps were updated to explicitly name 'Daily puzzle content' and 'Meta-game collection systems' as missing requirements.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Find Those Words! vs Cryptogram — Head to Head
- **[Cryptogram](https://marlvel.ai/apps/289zxhul6p-cryptogram)** by Norman Basham: Cryptogram dominates the word-puzzle category by leveraging a massive user base and high-frequency content updates, directly competing for the same casual puzzle-solving demographic.
  - **Key differences:**
    - Offers a dedicated quote book feature that provides long-term engagement beyond simple word search grids.
    - Maintains a massive, established user base that creates a significant barrier to entry for new competitors.
    - Provides an ad-free experience option that appeals to premium users seeking a distraction-free puzzle environment.
  - **Where Find Those Words! wins:**
    - ✅ Focuses on a serene, minimalist aesthetic that is less cluttered than the feature-heavy Cryptogram interface.
    - ✅ Provides a more straightforward, accessible entry point for casual users who find complex cryptograms intimidating.
  - **Where Cryptogram wins:**
    - ❌ Leverages a massive library of daily puzzles that ensures high retention through consistent, fresh content.
    - ❌ Includes social-proof elements like a massive review count that builds immediate trust with new users.
  - **Verdict:** The target app should pivot toward a 'zen' niche, focusing on high-quality, handcrafted levels to differentiate from the high-volume, automated content strategy of the nemesis.

### Contenders (Strong Challengers)
- **[Word Scramble - Fun Word Game](https://marlvel.ai/apps/word-scramble-fun-word-game)** by FunCraft, Inc: This app competes by introducing competitive social elements like duels and live events, appealing to users who prefer high-stakes word gaming.
  - Implements live competitive duels that force real-time interaction, contrasting with the target's solo-play focus.
  - Uses special tiles and daily quests to create a more dynamic, event-driven gameplay loop.
- **[Word Cross Scape](https://marlvel.ai/apps/word-cross-scape)** by SnapJoy Co., Limited: Word Cross Scape captures the same casual gaming market by adding gamification layers like card collections and unlockable themes.
  - Features a card collection system that adds a meta-game layer to incentivize daily active usage.
  - Provides unlockable visual themes that allow for greater user personalization compared to the target app.
- **[Infinte Crossword Puzzle Game](https://marlvel.ai/apps/infinte-crossword-puzzle-game)** by Muhammad Jahanzeb: This app targets the same word-search audience but differentiates through an infinite content model that challenges the target's handcrafted level approach.
  - Utilizes an infinite puzzle generation engine that eliminates the need for manual level design updates.
  - Combines traditional word search mechanics with crossword-style clues to broaden the gameplay experience.
- **[Funzpo](https://marlvel.ai/apps/funzpo)** by Roman Melnykov: Funzpo competes by integrating educational facts into word grids, targeting users who want cognitive stimulation alongside their word search gameplay.
  - Integrates educational factoids into gameplay, providing a 'learn while you play' value proposition for users.
  - Includes detailed progress statistics that allow users to track their cognitive improvement over time.

### Peers (What They Do Better)
- **[CipherWord Master](https://marlvel.ai/apps/cipherword-master)** by SnapJoy Co., Limited: A direct peer in the cryptogram-style puzzle space, focusing on difficulty scaling and motivational content to retain users.
  - Features a motivational content library that rewards users with inspirational quotes upon puzzle completion.
  - Implements granular difficulty scaling that allows users to adjust the challenge level to their preference.
- **[Word Whisperer](https://marlvel.ai/apps/word-whisperer)** by Mehmet Bayram: This app serves as a utility-focused peer, helping users optimize their word game performance rather than just providing a standalone puzzle.
  - Functions as a letter unscrambler tool, providing utility for players of other popular word games.
  - Focuses on score optimization logic rather than the traditional level-based progression of the target app.
- **[WordFlux: Word Puzzles](https://marlvel.ai/apps/wordflux-word-puzzles)** by Shubham Singh: Targets the same casual word-puzzle audience with a focus on structured progression through distinct practice and adventure modes.
  - Offers a dedicated adventure mode that provides a narrative-driven progression path for long-term retention.
  - Includes vocabulary tracking tools that help users monitor their linguistic growth during puzzle play.
- **[FOURWORD: Stack & Spell](https://marlvel.ai/apps/fourword-stack-spell)** by Doug Hicks: Occupies the same indie-developer space, focusing on unique mechanics like robot voice narration to stand out in the word puzzle category.
  - Incorporates unique robot voice narration to provide a distinct auditory experience during gameplay sessions.
  - Integrates Game Center leaderboards to foster a sense of community among solo players.

### New Kids on the Block (What's Innovative)
- **[Enigma Word Search](https://marlvel.ai/apps/enigma-word-search)** by CGX Design: A new utility-focused entrant that bridges the gap between word search and decryption tools for power users.
  - Includes OCR puzzle import capabilities that allow users to digitize physical puzzles for digital solving.
- **[Crossword Wheel Search Master](https://marlvel.ai/apps/crossword-wheel-search-master)** by MDBTDJ: A recent entrant that combines wheel-based mechanics with traditional word search to capture users looking for novel puzzle formats.
  - Uses a unique crossword wheel interface that differentiates the visual experience from standard grid puzzles.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v4.0, 1 years ago):** General bug fixes and performance improvements.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Maintains static 120-level library.
- Ships offline-first gameplay updates.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 438 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Find Those Words! is an established games app that is completely free.
With a 5/5 rating from 1 reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** Find Those Words! succeeds as a minimalist, offline-capable puzzle utility, but the static content model creates a retention ceiling that rivals are already exploiting, so the PM should prioritize daily content loops to prevent user churn.
<!-- speakable-end -->

**Best for:** Casual puzzle players of all ages seeking relaxing, offline-capable word games.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Ship daily puzzle content because the static 120-level limit creates a hard retention wall → increase daily active usage. — *Competitors like Cryptogram use high-frequency content updates to maintain engagement, whereas this app's static library offers no reason to return after completion.* _(trade-off: deprioritize Pause the development of new difficulty settings — current three-tier system is sufficient for the core audience.)_
- [ ] [PIVOT] [MEDIUM IMPACT] Implement unlockable visual themes because personalization is a proven meta-game lever in Word Cross Scape → increase long-term retention. — *The app lacks a meta-game layer, making it vulnerable to rivals that offer cosmetic rewards for daily play.* _(trade-off: deprioritize Deprioritize the global leaderboard UI polish — current implementation is functional and secondary to content depth.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Daily puzzle content (available in Cryptogram but absent here)
- Meta-game collection systems (available in Word Cross Scape but absent here)
- Narrative-driven adventure mode (available in WordFlux but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The casual puzzle market is consolidating around live-service models that prioritize daily engagement, leaving static apps like Find Those Words! in a maintenance-mode posture. To avoid long-term decline, the app must introduce a recurring content loop that keeps users returning after the initial level set is exhausted.

- ⚪ The app maintains a stable, offline-first value proposition that avoids the churn-inducing complexity of live-service rivals, preserving its niche appeal.
- 🔴 The static 120-level library creates a hard content wall, which forces users to abandon the app once they complete the handcrafted puzzles.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 5/5 |
| Total Reviews | 1 |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Stable |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Find Those Words!** (this app) | 5/5 | N/A | Michal Sajban |
| [Cryptogram](https://marlvel.ai/apps/289zxhul6p-cryptogram) | 4.7/5 | Frustrated | Norman Basham |
| [Word Scramble - Fun Word Game](https://marlvel.ai/apps/word-scramble-fun-word-game) | 5.0/5 | Mixed | FunCraft, Inc |
| [Infinte Crossword Puzzle Game](https://marlvel.ai/apps/infinte-crossword-puzzle-game) | 4.7/5 | N/A | Muhammad Jahanzeb |
| [Word Cross Scape](https://marlvel.ai/apps/word-cross-scape) | 5.0/5 | N/A | SnapJoy Co., Limited |
| [CipherWord Master](https://marlvel.ai/apps/cipherword-master) | 5.0/5 | N/A | SnapJoy Co., Limited |

## Company Profile
- **Developer:** Michal Sajban
- **Website:** [https://www.littlebigplay.com/app/ios.php](https://www.littlebigplay.com/app/ios.php)
- **Social:** [Instagram](https://www.instagram.com/littlebigplay) · [Facebook](https://www.facebook.com/littlebigplay) · [X/Twitter](https://twitter.com/_littlebigplay) · [TikTok](https://www.tiktok.com/@littlebigplay.com2) · [LinkedIn](https://www.linkedin.com/in/michal-)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/find-those-words/id1591358040?uo=4)
- **Dev Site:** [Official Website](https://www.littlebigplay.com/app/ios.php)
- **Sources:** Developer website content, App store metadata.

## Related Intel Reports
- [*Cryptogram*](https://marlvel.ai/apps/289zxhul6p-cryptogram) (Norman Basham) — 4.7/5 Rating | Negative Sentiment
- [*Word Scramble - Fun Word Game*](https://marlvel.ai/apps/word-scramble-fun-word-game) (FunCraft, Inc) — 5.0/5 Rating | Mixed Sentiment
- [*Infinte Crossword Puzzle Game*](https://marlvel.ai/apps/infinte-crossword-puzzle-game) (Muhammad Jahanzeb) — 4.7/5 Rating | N/A Sentiment
- [*Word Cross Scape*](https://marlvel.ai/apps/word-cross-scape) (SnapJoy Co., Limited) — 5.0/5 Rating | N/A Sentiment
- [*CipherWord Master*](https://marlvel.ai/apps/cipherword-master) (SnapJoy Co., Limited) — 5.0/5 Rating | N/A Sentiment
- [*WordFlux: Word Puzzles*](https://marlvel.ai/apps/wordflux-word-puzzles) (Shubham Singh) — 5.0/5 Rating | N/A Sentiment
- [*Word Whisperer*](https://marlvel.ai/apps/word-whisperer) (Mehmet Bayram) — 5.0/5 Rating | N/A Sentiment
- [*Funzpo*](https://marlvel.ai/apps/funzpo) (Roman Melnykov) — 4.4/5 Rating | Positive Sentiment
- [*FOURWORD: Stack & Spell*](https://marlvel.ai/apps/fourword-stack-spell) (Doug Hicks) — 5.0/5 Rating | N/A Sentiment
- [*Enigma Word Search*](https://marlvel.ai/apps/enigma-word-search) (CGX Design) — N/A Rating | N/A Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.2/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 53 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/find-those-words)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.