---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Giant Wanted"
developer_entity: "SUPERSONIC STUDIOS LTD"
bundle_id: "com.megatouch.giantwanted"
app_store_id: "1587102277"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-01-02"
report_date: "2026-05-07"
report_version: "1.1.58"
total_reviews: 560091
overall_rating: 4.29
sentiment: "Mixed"
sentiment_score: 45
confidence: "high"
confidence_score: 0.75
top_praise_theme: "Satisfying core combat loop involving giant monster destruction provides immediate entertainment value"
top_complaint_theme: "Progression-blocking bug at the Medusa boss level prevents advancement for many players"
top_request_theme: "Offline play capability requested to allow gaming without constant network dependency"
review_sample_size: 99
total_review_count: 99
analyzed_review_count: 99
data_age_days: 38
momentum_velocity: "zombie"
intelligence_version: 3
nemesis: "Pocket Sniper!"
competitor_count: 11
tags: ["games", "freemium", "mixed sentiment", "mobile app", "app review", "app analysis", "casual", "mobile", "gamers"]
canonical_url: "https://marlvel.ai/intel-report/games/giant-wanted"
license: "CC-BY-NC 4.0"
content_version: "v2"
last_verified: "2026-05-07T07:07:08.107Z"
---

# Giant Wanted App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.29 · Sentiment Mixed
- **Recent focus**: Progression-blocking bug at the Medusa boss level prevents advancement for many players (top complaint) · Satisfying core combat loop involving giant monster destruction provides immediate entertainment value (top praise) · Offline play capability requested to allow gaming without constant network dependency (top request)

> **TL;DR:** Giant Wanted is a games app by SUPERSONIC STUDIOS LTD, rated 4.29/5 by 560.1K users, with Mixed user sentiment (45/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Giant Wanted shows Mixed sentiment (4.29/5 from 560.1K reviews) — users praise satisfying core combat loop involving giant monster destruction provides immediate entertainment value but report issues with progression-blocking bug at the medusa boss level prevents advancement for many players.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.29/5 (560.1K reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | SUPERSONIC STUDIOS LTD |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.75/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** SUPERSONIC STUDIOS LTD
- **Category:** Games
- **Target Audience:** Casual mobile gamers seeking short, accessible sniper-themed action sessions.
- **Platforms:** iOS & Android
- **Version Audited:** 1.1.58
- **Audit Date:** 2026-05-07
- **Signal Count:** 99 reviews analyzed
- **Confidence:** High (0.75/1.0)
- **App Store ID (iOS):** 1587102277
- **Bundle ID:** com.megatouch.giantwanted
- **Google Play ID:** com.megatouch.giantwanted
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-05-07

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Giant Wanted is a hyper-casual sniper game where players destroy giant invaders using slide-to-aim mechanics on iOS and Android.
**Why users hire it:** Users hire the game for low-stakes, high-satisfaction destruction loops that provide immediate entertainment during short downtime windows.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Slide-to-Aim Mechanics:** Touch-based control scheme for adjusting sniper rifle trajectory and timing
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
- **[Differentiator] Obstacle Penetration:** Sniper rifle mechanics allow projectiles to pass through environmental barriers to reach targets
  * *User Intent:* Users seek enhanced value through premium features.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Giant Wanted maintains a high-volume install base, but the current #2 chart position is vulnerable to churn as the Medusa boss bug prevents player advancement.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play with ad support, In-app purchases for virtual items
- **Analysis:** Freemium model relies on high-volume ad impressions across 100M+ installs, supplemented by optional in-app purchases.

<!-- section:sentiment -->
## 🟡 User Sentiment (High Confidence: 99 of 99 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.29/5
- **Platform Split:** iOS 4.6/5 (187.9K ratings) | Android 4.2/5 (372.2K ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Satisfying core combat loop involving giant monster destruction provides immediate entertainment value**

### Top Complaints (Impact Areas)
- **Progression-blocking bug at the Medusa boss level prevents advancement for many players**

### Top Requests (What Users Want)
- **Offline play capability requested to allow gaming without constant network dependency**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Giant-target destruction loop provides a distinct visual hook
- Slide-to-aim controls minimize friction for casual users

**Critical Frictions:**
- Medusa boss progression bug halts advancement
- Mandatory internet connection requirement limits accessibility
- High ad density drives uninstalls

**Growth Levers:**
- Offline-play support would capture travel-based casual sessions
- Expanded monster variety would extend long-term replayability

**Market Threats:**
- Mid-core sniper titles with deeper progression systems drain the user base
- Aggressive ad frequency creates a low barrier for switching to competitors

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app has transitioned into a stagnant maintenance phase, with critical progression bugs and high ad frequency driving a decline in user sentiment and retention.

**Overall trend**: Declining
**Compared at**: 2026-05-07

### High-impact changes
- **[Declined] Sentiment and Rating Drop** (sentiment) — Overall sentiment shifted from positive to mixed, with the rating falling from 4.55 to 4.35 and the sentiment score dropping from 91 to 45.
- **[Added] Critical Progression Bug** (swot) — New weakness identified: Medusa boss level progression bug prevents advancement, causing direct user churn.
- **[Shifted] Development Stagnation** (positioning) — App momentum shifted from active publishing to zombie status, with no new feature development recorded in 16 months.

### Medium-impact changes
- **[Added] Ad Density and Connectivity Complaints** (swot) — New weaknesses added: high ad density driving uninstalls and mandatory internet connection limiting accessibility.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Giant Wanted vs Pocket Sniper! — Head to Head
- **Pocket Sniper!** by Kwalee Ltd: Remains the primary benchmark for hyper-casual sniper mechanics and minimalist destruction loops.
  - **Key differences:**
    - Optimized slide-to-aim sensitivity for high-speed mobile play
    - Minimalist aesthetic reduces cognitive load compared to mid-core alternatives
  - **Where Giant Wanted wins:**
    - ✅ Simplified 'slide-to-aim' mechanic offers lower friction for casual users
    - ✅ Thematic focus on 'giant' targets provides a more distinct visual hook than standard sniper fare
  - **Where Pocket Sniper! wins:**
    - ❌ Established brand authority in the hyper-casual sniper category
    - ❌ More refined 'feel' of weapon feedback and impact physics
  - **Verdict:** The target app should double down on the 'giant invader' scale to differentiate from Pocket Sniper's standard human-target gameplay. Defend the hyper-casual simplicity while exploring more varied 'giant' destruction physics to prevent user churn to more polished mid-core alternatives.

### Contenders (Strong Challengers)
- **Pure Sniper: City Gun Shooting** by Miniclip.com: Provides a more robust, long-term progression system that contrasts with the target's hyper-casual focus.
  - Multi-mode gameplay including hostage rescue and gang combat
  - Deep weapon customization and upgrade trees
- **Agent Action - Spy Shooter** by SayGames LTD: Offers a cinematic, fast-paced alternative that emphasizes movement and environmental interaction.
  - Dynamic camera angles during action sequences
  - Broad variety of weapon archetypes beyond standard sniper rifles
- **Clear Vision 4: Sniper Shooter** by Eldring Games AB: Differentiates through a stick-figure art style and physics-heavy, puzzle-oriented sniper missions.
  - Physics-based wind and distance calculation mechanics
  - Narrative-driven mission structure
- **[Mr Bullet - Spy Puzzles](https://marlvel.ai/intel-report/puzzle/mr-bullet-spy-puzzles)** by Lion Studios: Pivots the sniper mechanic into a logic-based puzzle format, capturing the 'shooting angle' audience.
  - Ricochet-based puzzle mechanics requiring spatial reasoning
  - High-frequency content updates maintaining long-term retention

### Peers (What They Do Better)
- **Monster Demolition - Giants 3D** by SayGames LTD: Focuses on the satisfaction of vehicle-based destruction against giant targets.
  - Vehicle-based physics destruction mechanics
  - Direct 'giant-slaying' thematic appeal
- **Knock 'em All** by Voodoo: Prioritizes simple, satisfying physics-based knock-down mechanics in a hyper-casual loop.
  - One-tap shooting mechanics
  - High-satisfaction ragdoll physics
- **Bazooka Boy** by JoyMore Inc: Focuses on explosive, high-energy projectile combat with environmental destruction.
  - Area-of-effect destruction mechanics
  - Fast-paced, explosive weapon progression
- **[Tank Stars](https://marlvel.ai/intel-report/games/tank-stars)** by Playgendary Limited: Mastery of turn-based trajectory shooting and angle adjustment.
  - Turn-based tactical combat
  - Extensive collection of unique tanks and weapon types

### New Kids on the Block (What's Innovative)
- **Sniper Siege: Defend & Destroy** by Voodoo: Modernizes the sniper-defense loop with competitive multiplayer elements.
  - Real-time sniper dueling mechanics
  - Modernized UI/UX for faster session starts
- **[Monster Hunter Now](https://marlvel.ai/intel-report/games/com-nianticlabs-monsterhunter)** by Niantic, Inc.: Dominates the 'giant monster' theme through AR-integrated, high-fidelity combat.
  - Location-based AR gameplay loop
  - High-fidelity combat animations and monster variety

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.1.59, 1 years ago):** General bug fixes.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Fixed bugs in the latest release.
- Maintains high-volume ad-supported install funnel.

> **Cadence:** 2 total versions · 0 majors in last 6 months · 489 days since last update · 1 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Giant Wanted is an established games app that is free with in-app purchases.
With a 4.29/5 rating from 560.1K reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** Giant Wanted captures casual interest through satisfying destruction mechanics, but the Medusa boss progression bug and high ad-frequency threaten its chart position, so the team must prioritize stability fixes to retain the current install base.
<!-- speakable-end -->

**Best for:** Casual mobile gamers seeking short, accessible sniper-themed action sessions.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Patch Medusa boss state-machine because it is the top-cited progression blocker → restore user advancement — *Multiple reviews confirm the Medusa boss level fails to trigger a victory state, causing direct churn.* _(trade-off: deprioritize Pause the planned UI refresh for the main menu — progression fixes take precedence over visual polish.)_
- [ ] [PIVOT] [HIGH IMPACT] Audit ad-frequency triggers because excessive commercials are the #2 complaint theme → reduce uninstalls — *High ad volume is cited as a primary reason for uninstallation in current sentiment data.* _(trade-off: deprioritize Accept a temporary dip in ad-revenue per user to stabilize the active user base.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Offline play (available in Clear Vision 4 but missing here)
- Deep weapon customization (available in Pure Sniper but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The hyper-casual sniper market is consolidating around titles that offer higher session stability and less aggressive ad-interruption. Giant Wanted is currently exposed, as its maintenance-mode update cadence fails to address the critical progression blockers that are actively driving users to more polished competitors.

- 🔴 The Medusa boss progression bug halts user advancement, which directly accelerates churn and erodes the rating baseline.
- 🔴 Excessive ad frequency disrupts the core combat loop, leading to negative sentiment and increased uninstall rates.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.29/5 |
| Total Reviews | 560.1K |
| Sentiment | Mixed (45/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 2 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Giant Wanted** (this app) | 4.29/5 | Mixed | SUPERSONIC STUDIOS LTD |
| [Tank Stars](https://marlvel.ai/intel-report/games/tank-stars) | 4.8/5 | Excited | AI Games FZ |
| [Mr Bullet - Spy Puzzles](https://marlvel.ai/intel-report/puzzle/mr-bullet-spy-puzzles) | 4.5/5 | Excited | Lion Studios |
| [Monster Hunter Now](https://marlvel.ai/intel-report/games/com-nianticlabs-monsterhunter) | 4.7/5 | N/A | Niantic, Inc. |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Frustrated | Dream Games |
| [Brawl Stars](https://marlvel.ai/intel-report/games/brawl-stars) | 4.5/5 | Mixed | Supercell |

## Company Profile
- **Developer:** SUPERSONIC STUDIOS LTD
- **Website:** [https://supersonic.com](https://supersonic.com)
- **Social:** [Instagram](https://www.instagram.com/supersonic.studios) · [YouTube](https://www.youtube.com/c/supersonicstudios) · [LinkedIn](https://www.linkedin.com/company/supersonic-studios)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/giant-wanted/id1587102277?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.megatouch.giantwanted&hl=en&gl=us)
- **Dev Site:** [Official Website](https://supersonic.com)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Tank Stars*](https://marlvel.ai/intel-report/games/tank-stars) (AI Games FZ) — 4.8/5 Rating | Positive Sentiment
- [*Mr Bullet - Spy Puzzles*](https://marlvel.ai/intel-report/puzzle/mr-bullet-spy-puzzles) (Lion Studios) — 4.5/5 Rating | Positive Sentiment
- [*Monster Hunter Now*](https://marlvel.ai/intel-report/games/com-nianticlabs-monsterhunter) (Niantic, Inc.) — 4.7/5 Rating | N/A Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Terrible Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | Mixed Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | Mixed Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Mixed Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.75/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 99
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/giant-wanted)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.