---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Hole Devour: Collect All"
developer_entity: "SAGI GAMES PTE. LTD."
bundle_id: "com.hole.collectall.game"
app_store_id: "6762107321"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-07-02"
report_date: "2026-08-11"
last_verified: "2026-08-11T00:00:00.000Z"
report_version: "1.4.1"
total_reviews: 1673
overall_rating: 4.6
sentiment: "Frustrated"
sentiment_score: 35
confidence: "high"
confidence_score: 0.75
top_praise_theme: "The core hole-clearing gameplay loop provides a satisfying and relaxing experience for casual players"
top_complaint_theme: "Frequent crashes and loading failures post-update prevent players from accessing the game entirely"
review_sample_size: 53
total_review_count: 53
analyzed_review_count: 53
data_age_days: 5
momentum_velocity: "maintenance"
intelligence_version: 3
tags: ["games", "freemium", "frustrated sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "seeking"]
canonical_url: "https://marlvel.ai/apps/hole-devour-collect-all"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Hole Devour: Collect All Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.56 · Sentiment Frustrated
- **Recent focus**: Frequent crashes and loading failures post-update prevent players from accessing the game entirely (top complaint) · The core hole-clearing gameplay loop provides a satisfying and relaxing experience for casual players (top praise)

> **TL;DR:** Hole Devour: Collect All is a games app by SAGI GAMES PTE. LTD., rated 4.56/5 by 1.7K users, with Frustrated user sentiment (35/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Hole Devour: Collect All faces Frustrated user sentiment (4.56/5 from 1.7K reviews), with users reporting frequent crashes and loading failures post-update prevent players from accessing the game entirely as the primary concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.56/5 (1.7K reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | SAGI GAMES PTE. LTD. |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.75/1.0) |
| **Data Age** | 5d |

## Metadata & Market Performance
- **Publisher:** SAGI GAMES PTE. LTD.
- **Category:** Games
- **Target Audience:** Casual gamers seeking stress-relief through repetitive, satisfying physics-based collection and organization tasks.
- **Platforms:** iOS & Android
- **Version Reviewed:** 1.1.0
- **Report Date:** 2026-08-11
- **Signal Count:** 53 reviews analyzed
- **Confidence:** High (0.75/1.0)
- **App Store ID (iOS):** 6762107321
- **Bundle ID:** com.hole.collectall.game
- **Google Play ID:** com.hole.collectall.game
- **Performance Trend:** Stable
- **Data Window:** Analysis based on signals collected up to 2026-08-11

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Hole Devour: Collect All is a 3D physics-based casual game for Android and iOS where players clear cluttered maps by devouring items into a growing void.
**Why users hire it:** Users hire this app for low-stakes, satisfying organization tasks that provide immediate stress relief. The completionist gallery loop serves the need for order and ownership.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] 3D Physics-Based Devouring:** Haptic-like mechanics for swallowing items like food, cosmetics, and sports gear. This drives session length and repeat play, expanding ad-impression inventory per user.
- **[Differentiator] Collection Gallery:** Virtual 3D cabinets for sorting and displaying collected items. This completionist loop increases long-term retention and daily active usage.
  * *User Intent:* Users are motivated by consistent progression and daily incentives.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Hole Devour: Collect All occupies the casual physics-puzzle space, currently holding a 2.8-star rating across 53 analyzed reviews. The gap between the satisfying core loop and the technical instability signals a failure to maintain the quality bar required for long-term chart retention.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free-to-play with ad support
- **Analysis:** Monetization relies on ad-supported gameplay with no explicit subscription tiers identified in the store metadata.

<!-- section:sentiment -->
## 🔴 User Sentiment (High Confidence: 53 of 53 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.56/5
- **Platform Split:** iOS 2.8/5 (5 ratings) | Android 4.6/5 (1.7K ratings)
- **Overall Sentiment:** Frustrated
- **Note:** The 4.56/5 store rating reflects cumulative history, while the Frustrated sentiment reflects recent user reviews analyzed by our AI pipeline.

### Top Praises
- **The core hole-clearing gameplay loop provides a satisfying and relaxing experience for casual players**
- **Visual design of the 3D environments offers a more engaging experience than standard 2D alternatives**

### Top Complaints (Impact Areas)

- **Frequent crashes and loading failures post-update prevent players from accessing the game entirely**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- 3D physics-based devouring mechanics drive session length via satisfying haptic-like feedback
- Completionist gallery loop incentivizes long-term retention through virtual cabinet organization

**Growth Levers:**
- Implementing a cloud-save system would mitigate the #1 user frustration and improve retention


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The core product offering and sentiment remain unchanged, but the product management strategy has shifted to prioritize cloud-save implementation over cosmetic updates.

**Overall trend**: Stable
**Compared at**: 2026-08-11

### High-impact changes
- **[Shifted] PM action plan prioritization** (positioning)

### Medium-impact changes
- **[Added] Cloud-save deficit identified as weakness** (swot)
- **[Shifted] Performance-visual trade-off identified** (positioning)

<!-- section:whats-new -->
## What's New

- **Latest (v1.4.1, 1 months ago):** Resolved known level-related bugs.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Ships bug fixes only.
- Quiet 1 month, stability issues persist.

> **Cadence:** 2 total versions · 0 majors in last 6 months · 40 days since last update · 8 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Hole Devour: Collect All is a games app that is free with in-app purchases.
With a 4.56/5 rating from 1.7K reviews, it draws more critical themes in recent reviews than its store average suggests.

<!-- speakable-start -->
> **Bottom Line:** Hole Devour: Collect All secures engagement through satisfying physics-based collection, but technical instability and ad-heavy monetization drive negative sentiment, so the PM must prioritize stability and cloud-save features to prevent long-term player churn.
<!-- speakable-end -->

**Best for:** Casual gamers seeking stress-relief through repetitive, satisfying physics-based collection and organization tasks.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Ship cloud-save functionality because it is the top-requested missing feature → unlock data-loss frustration
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Declining

The casual-puzzle market is consolidating around stable, high-retention titles, and the current technical instability leaves this app exposed to churn. Resolving the loading and progression bugs is the only way to stabilize the user base before the negative sentiment becomes a permanent barrier to growth.

- 🔴 Loading freezes in the latest update prevent players from accessing the game, which compounds the rating drag already visible on Android.
- 🔴 Progression bugs where items fail to spawn frustrate long-term players, signaling that the core loop is currently unreliable for high-level milestones.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.56/5 |
| Total Reviews | 1.7K |
| Sentiment | Frustrated (35/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 2 analyzed |
| Trend | Stable |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Hole Devour: Collect All** (this app) | 4.56/5 | Frustrated | SAGI GAMES PTE. LTD. |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/apps/bejeweled-blitz) | 3.3/5 | n/a | PopCap |
| [Brawl Stars](https://marlvel.ai/apps/brawl-stars) | 4.5/5 | n/a | Supercell |

## Company Profile
- **Developer:** SAGI GAMES PTE. LTD.
- **Website:** [https://sagigames.cn/](https://sagigames.cn/)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/hole-devour-collect-all/id6762107321?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.hole.collectall.game&hl=en&gl=us)
- **Dev Site:** [Official Website](https://sagigames.cn/)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.9/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/apps/youriding-surf-and-bodyboard) (BoardScore, Inc.) · 4.2/5 Rating
- [*Agar.io*](https://marlvel.ai/apps/agar-io) (Miniclip.com) · 4.3/5 Rating

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.75/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 53
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 5 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/hole-devour-collect-all)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.