---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Idle Supermarket Tycoon - Shop"
developer_entity: "Codigames"
bundle_id: "com.codigames.idle.supermarket.tycoon"
app_store_id: "1442064951"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2026-02-19"
report_date: "2026-05-07"
report_version: "4.0.2"
total_reviews: 147120
overall_rating: 4.6
sentiment: "Frustrated"
sentiment_score: 25
confidence: "high"
confidence_score: 0.65
top_praise_theme: "Core idle gameplay loop provides long-term entertainment value for dedicated fans"
top_complaint_theme: "Forced progression locks behind manager card requirements create an aggressive pay-to-win barrier"
top_request_theme: "Implementation of a prestige or rebirth system to maintain progression momentum"
review_sample_size: 49
total_review_count: 49
analyzed_review_count: 49
data_age_days: 55
momentum_velocity: "maintenance"
intelligence_version: 3
nemesis: "Burger Please!"
competitor_count: 7
tags: ["games", "freemium", "frustrated sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "interested"]
canonical_url: "https://marlvel.ai/intel-report/games/idle-supermarket-tycoon-shop"
license: "CC-BY-NC 4.0"
content_version: "v2"
last_verified: "2026-05-07T08:21:27.200Z"
---

# Idle Supermarket Tycoon - Shop App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.6 · Sentiment Frustrated
- **Recent focus**: Forced progression locks behind manager card requirements create an aggressive pay-to-win barrier (top complaint) · Core idle gameplay loop provides long-term entertainment value for dedicated fans (top praise) · Implementation of a prestige or rebirth system to maintain progression momentum (top request)

> **TL;DR:** Idle Supermarket Tycoon - Shop is a games app by Codigames, rated 4.6/5 by 147.1K users, with Frustrated user sentiment (25/100), available on iOS.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Idle Supermarket Tycoon - Shop faces Frustrated user sentiment (4.6/5 from 147.1K reviews), with forced progression locks behind manager card requirements create an aggressive pay-to-win barrier as the primary user concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.6/5 (147.1K reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | Codigames |
| **Pricing** | Freemium |
| **Platforms** | iOS |
| **Confidence** | High (0.65/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Codigames
- **Category:** Games
- **Target Audience:** Casual gamers interested in simulation and management titles who enjoy incremental progression loops.
- **Platforms:** iOS
- **Version Audited:** 4.0.2
- **Audit Date:** 2026-05-07
- **Signal Count:** 49 reviews analyzed
- **Confidence:** High (0.65/1.0)
- **App Store ID (iOS):** 1442064951
- **Bundle ID:** com.codigames.idle.supermarket.tycoon
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-05-07

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Idle Supermarket Tycoon is a 3D casual management simulation game for iOS where players build and expand retail business departments.
**Why users hire it:** Users hire the game to satisfy the desire for incremental business growth and strategic optimization without the complexity of traditional management titles.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Multi-department Management:** Expansion of store operations into bakery, fresh produce, fish, meat, electronics, and perfume departments
  * *User Intent:* Users seek enhanced value through premium features.
- **[Differentiator] Staff Salary and Performance Control:** Management of employee salaries and hiring to influence sales and queue times
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a 4.59 rating across 147,120 total ratings, indicating a strong historical foundation that is currently being tested by recent technical instability.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play with ad-supported progression, In-app purchases for currency and boosters
- **Analysis:** Freemium model relies on ad-supported gameplay and IAP-driven acceleration to monetize the idle simulation loop.

<!-- section:sentiment -->
## 🔴 User Sentiment (High Confidence: 49 of 49 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.6/5
- **Platform Split:** iOS 4.6/5 (147.1K ratings)
- **Overall Sentiment:** Frustrated
- **Note:** The 4.6/5 store rating reflects cumulative history, while the Frustrated sentiment reflects recent user reviews analyzed by our AI pipeline.

### Top Praises
- **Core idle gameplay loop provides long-term entertainment value for dedicated fans**

### Top Complaints (Impact Areas)
- **Forced progression locks behind manager card requirements create an aggressive pay-to-win barrier**

### Top Requests (What Users Want)
- **Implementation of a prestige or rebirth system to maintain progression momentum**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Multi-department management complexity sustains session depth
- 3D simulation aesthetic differentiates from 2D-only idle rivals

**Critical Frictions:**
- Frequent application freezes on current hardware
- Progression-gating via manager cards
- Loss of save data post-update

**Growth Levers:**
- Implement prestige or rebirth systems
- Add mission reroll features

**Market Threats:**
- Hyper-casual rivals with faster content cycles
- Negative sentiment trend from veteran players

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app has transitioned into a maintenance-mode state marked by technical instability and aggressive monetization that has negatively impacted user sentiment.

**Overall trend**: Declining
**Compared at**: 2026-05-07

### High-impact changes
- **[Declined] Negative Sentiment Emergence** (sentiment) — Sentiment shifted from unmeasured to negative, with specific complaints regarding pay-to-win progression gates and application freezes.
- **[Declined] Maintenance Mode Transition** (positioning) — Development cadence dropped to 0.09 releases per week with no new features, focusing exclusively on stability fixes.
- **[Added] New Technical Weaknesses** (swot) — Added frequent application freezes and save-data loss as critical weaknesses impacting the user experience.

### Medium-impact changes
- **[Removed] Feature Set Contraction** (features) — Marketing strategy development and limited-time events were removed from the key features list, reflecting a reduction in active live operations.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Idle Supermarket Tycoon - Shop vs Burger Please! — Head to Head
- **[Burger Please!](https://marlvel.ai/intel-report/games/io-supercent-burgeridle)** by Supercent, Inc.: This is the most direct thematic rival, focusing on the specific 'idle-management' loop of a single food-service business rather than broad tycoon simulation.
  - **Moat strength:** Medium — durable but contestable
  - **Key differences:**
    - Hyper-focused on the restaurant service loop rather than the broader supermarket inventory management system.
    - Utilizes a high-velocity release cadence to inject new restaurant themes and seasonal content every month.
    - Monetization model leans heavily into rewarded video ads for speed-ups compared to the target's IAP-heavy focus.
  - **Where Idle Supermarket Tycoon - Shop wins:**
    - ✅ Offers a more complex multi-department management experience that appeals to players seeking deeper tycoon simulation.
    - ✅ Provides a more diverse range of product categories to manage, increasing the depth of the core gameplay loop.
  - **Where Burger Please! wins:**
    - ❌ Delivers a more polished, singular 'restaurant-only' experience that reduces cognitive load for casual players.
    - ❌ Faster content update cycle keeps the user base engaged with frequent new restaurant layouts and mechanics.
  - **Verdict:** The target app must decide whether to lean into 'depth of management' to differentiate from the hyper-casual, fast-paced nature of Burger Please!.

### Contenders (Strong Challengers)
- **[AdVenture Capitalist：Simulator](https://marlvel.ai/intel-report/games/com-kongregate-mobile-adventurecapitalist)** by Hyper Hippo Publishing Ltd. [Moat: High]: A foundational idle-game titan that defines the genre's progression mechanics and long-term retention strategies.
  - Features a massive, multi-planet progression system that dwarfs the target app's single-location supermarket scope.
  - Established brand equity in the idle genre creates a high barrier to entry for new players.
- **[Egg, Inc.](https://marlvel.ai/intel-report/games/com-auxbrain-egginc)** by Auxbrain, Inc. [Moat: High]: Sets the industry standard for 'idle-plus' mechanics, combining traditional idle loops with sophisticated research and prestige systems.
  - Integrates complex research trees and prestige mechanics that provide significantly more long-term depth than standard tycoon games.
  - High-fidelity 3D visuals and physics-based egg movement create a more premium aesthetic than the target's 2D-style assets.
- **[Cafeland - Restaurant Cooking](https://marlvel.ai/intel-report/games/com-gamegos-mobile-cafeland)** by Gamegos Teknoloji A.S. [Moat: Medium]: A strong contender in the food-service management space with a massive library of customization and decoration features.
  - Deep focus on social decoration and interior design elements that drive long-term player retention beyond simple idle loops.
  - Aggressive live-ops schedule with 20 releases in six months ensures constant feature parity and seasonal event updates.

### Peers (What They Do Better)
- **[Family Farm Seaside](https://marlvel.ai/intel-report/games/com-funplus-familyfarm)** by DianDian Interactive Holding: Operates in the broader 'management simulation' category, focusing on agricultural production rather than retail.
  - Focuses on long-cycle agricultural production and social trading mechanics rather than the fast-paced retail idle loop.
  - Deep social integration allows for cooperative play and community-driven events that the target app lacks.
- **[Design Home™: House Makeover](https://marlvel.ai/intel-report/games/com-crowdstar-covethome)** by Crowdstar LLC: Shares the 'management/customization' DNA but pivots toward creative expression rather than business efficiency.
  - Leverages real-world furniture brands to create a unique monetization and engagement loop based on interior design.
  - Focuses on aesthetic competition and community voting rather than the mathematical optimization of business revenue.

### New Kids on the Block (What's Innovative)
- **[Mini Football - Soccer Game](https://marlvel.ai/intel-report/games/com-miniclip-minifootball)** by Miniclip.com: A high-velocity newcomer that demonstrates how to apply idle-style progression to sports management.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v4.0.2, 2 months ago):** General bug fixes.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Ships stability-focused bug fixes.
- Maintains core idle management loop.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 76 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Idle Supermarket Tycoon - Shop is a challenged games app that is free with in-app purchases.
With a 4.6/5 rating from 147.1K reviews, it faces significant user friction.

<!-- speakable-start -->
> **Bottom Line:** The app retains a strong core loop but suffers from aggressive monetization and technical instability, so the PM must prioritize stability fixes and progression rebalancing to prevent further veteran player attrition.
<!-- speakable-end -->

**Best for:** Casual gamers interested in simulation and management titles who enjoy incremental progression loops.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] [HIGH IMPACT] Rebuild crash-handling logic because frequent freezes disrupt sessions → restore daily active habit — *High-frequency crash complaints in reviews are the primary driver of negative sentiment.* _(trade-off: deprioritize Pause the new perfume department content sprint — stability has 3x the churn impact.)_
- [ ] [INVEST] [HIGH IMPACT] Audit manager-card progression gates because they are the #1 pay-to-win complaint → reduce churn — *Players report being unable to progress without specific cards, creating an artificial wall.* _(trade-off: deprioritize Delay the battle pass event refresh — progression balance is critical to player retention.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Prestige or rebirth systems (available in Egg, Inc. but missing here)
- Social trading mechanics (available in Family Farm Seaside but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

The casual management market is consolidating around titles with faster content cycles and more transparent progression, leaving this app exposed. Maintenance-mode updates focused only on stability will fail to reverse the negative sentiment trend, so the PM must pivot to structural progression changes to remain competitive.

- 🔴 Frequent crashes following the latest update disrupt sessions, which directly erodes the daily active habit and compounds rating drag.
- 🔴 Forced progression gates behind manager cards alienate veteran players, leading to increased churn pressure as users hit artificial walls.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.6/5 |
| Total Reviews | 147.1K |
| Sentiment | Frustrated (25/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS |
| Key Features | 2 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Idle Supermarket Tycoon - Shop** (this app) | 4.6/5 | Frustrated | Codigames |
| [Family Farm Seaside](https://marlvel.ai/intel-report/games/com-funplus-familyfarm) | 4.6/5 | Frustrated | DianDian Interactive Holding |
| [Burger Please!](https://marlvel.ai/intel-report/games/io-supercent-burgeridle) | 4.7/5 | Frustrated | Supercent, Inc. |
| [Mini Football - Soccer Game](https://marlvel.ai/intel-report/games/com-miniclip-minifootball) | 4.7/5 | Mixed | Miniclip.com |
| [Egg, Inc.](https://marlvel.ai/intel-report/games/com-auxbrain-egginc) | 4.8/5 | Thrilled | Auxbrain, Inc. |
| [Design Home™: House Makeover](https://marlvel.ai/intel-report/games/com-crowdstar-covethome) | 4.6/5 | Mixed | Crowdstar LLC |

## Company Profile
- **Developer:** Codigames
- **Website:** [https://codigames.com/portfolio/idle-supermarket-tycoon/](https://codigames.com/portfolio/idle-supermarket-tycoon/)
- **Social:** [Instagram](https://www.instagram.com/codi_games) · [Facebook](https://www.facebook.com/Codigames) · [X/Twitter](https://twitter.com/codigames) · [TikTok](https://www.tiktok.com/@codigames) · [LinkedIn](https://www.linkedin.com/company/codigames)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/idle-supermarket-tycoon-shop/id1442064951?uo=4)
- **Dev Site:** [Official Website](https://codigames.com/portfolio/idle-supermarket-tycoon/)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Family Farm Seaside*](https://marlvel.ai/intel-report/games/com-funplus-familyfarm) (DianDian Interactive Holding) — 4.6/5 Rating | Negative Sentiment
- [*Burger Please!*](https://marlvel.ai/intel-report/games/io-supercent-burgeridle) (Supercent, Inc.) — 4.7/5 Rating | Negative Sentiment
- [*Mini Football - Soccer Game*](https://marlvel.ai/intel-report/games/com-miniclip-minifootball) (Miniclip.com) — 4.7/5 Rating | Mixed Sentiment
- [*Egg, Inc.*](https://marlvel.ai/intel-report/games/com-auxbrain-egginc) (Auxbrain, Inc.) — 4.8/5 Rating | Excellent Sentiment
- [*Design Home™: House Makeover*](https://marlvel.ai/intel-report/games/com-crowdstar-covethome) (Crowdstar LLC) — 4.6/5 Rating | Mixed Sentiment
- [*AdVenture Capitalist：Simulator*](https://marlvel.ai/intel-report/games/com-kongregate-mobile-adventurecapitalist) (Hyper Hippo Publishing Ltd.) — 4.7/5 Rating | Terrible Sentiment
- [*Cafeland - Restaurant Cooking*](https://marlvel.ai/intel-report/games/com-gamegos-mobile-cafeland) (Gamegos Teknoloji A.S.) — 4.6/5 Rating | Mixed Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.65/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 49
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/idle-supermarket-tycoon-shop)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.