---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Indies' Lies"
developer_entity: "Erabit Studios"
bundle_id: "com.playbest.ilie.abroad.as"
app_store_id: "1573371456"
google_play_id: "com.yokagame.ProjectS"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-04-16"
report_date: "2026-09-20"
last_verified: "2026-09-20T00:00:00.000Z"
report_version: "2.1.2"
total_reviews: 14513
overall_rating: 4.4
sentiment: "Mixed"
sentiment_score: 45
confidence: "medium"
confidence_score: 0.55
top_praise_theme: "Deep deck building mechanics provide a rewarding experience comparable to industry leaders in the genre"
top_complaint_theme: "Black screen bugs following advertisement playback force players to restart the app and lose progress"
review_sample_size: 49
total_review_count: 49
analyzed_review_count: 49
data_age_days: 11
momentum_velocity: "intense"
intelligence_version: 3
tags: ["games", "freemium", "mixed sentiment", "mobile app", "app review", "app analysis", "strategy", "gamers", "roguelike"]
canonical_url: "https://marlvel.ai/apps/indies-lies"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Indies' Lies Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.39 · Sentiment Mixed
- **Recent focus**: Black screen bugs following advertisement playback force players to restart the app and lose progress (top complaint) · Deep deck building mechanics provide a rewarding experience comparable to industry leaders in the genre (top praise)

> **TL;DR:** Indies' Lies is a games app by Erabit Studios, rated 4.39/5 by 14.5K users, with Mixed user sentiment (45/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Indies' Lies shows Mixed sentiment (4.39/5 from 14.5K reviews) - users praise deep deck building mechanics provide a rewarding experience comparable to industry leaders in the genre but report issues with black screen bugs following advertisement playback force players to restart the app and lose progress.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.39/5 (14.5K reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | Erabit Studios |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | Medium (0.55/1.0) |
| **Data Age** | 11d |

## Metadata & Market Performance
- **Publisher:** Erabit Studios
- **Category:** Games
- **Target Audience:** Strategy gamers and fans of roguelike deckbuilders who enjoy narrative-driven character progression.
- **Platforms:** iOS & Android
- **Version Reviewed:** 2.0.6
- **Report Date:** 2026-09-20
- **Signal Count:** 49 reviews analyzed
- **Confidence:** Medium (0.55/1.0)
- **App Store ID (iOS):** 1573371456
- **Bundle ID:** com.playbest.ilie.abroad.as
- **Google Play ID:** com.yokagame.ProjectS
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-09-20
- **Short Description:** Indies' Lies is a single-player roguelike deck building game.

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Indies' Lies is a single-player roguelike deckbuilding game for iOS and Android that combines turn-based card strategy with procedural map generation.
**Why users hire it:** The game removes the friction of complex deckbuilding for beginners while providing tactical depth through a partner-based team system.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Partner System:** Command a team of one hero and up to two partners with distinct card sets and strengths
- **[Differentiator] Procedural Talent Tree:** Generates a unique talent tree for each run with over 200 options tailored to specific classes
  * *User Intent:* Users seek enhanced value through premium features.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Indies' Lies currently holds a #90 Grossing position in the Strategy category in the UAE. The lack of a major update in the last 157 days signals a maintenance-mode posture that risks losing ground to more active genre rivals.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play with ad support, In-app purchases for DLC and content
- **Analysis:** Freemium model utilizing ad-supported gameplay and paid DLC content to monetize the user base.

<!-- section:sentiment -->
## 🟡 User Sentiment (Medium Confidence: 49 of 49 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.39/5
- **Platform Split:** iOS 4.6/5 (439 ratings) | Android 4.4/5 (14.1K ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Deep deck building mechanics provide a rewarding experience comparable to industry leaders in the genre**
- **Fair monetization model allows players to remove ads and unlock content for a reasonable one-time cost**

### Top Complaints (Impact Areas)

- **Black screen bugs following advertisement playback force players to restart the app and lose progress**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Partner-based tactical system increases replayability via team-building variance
- Procedural talent trees ensure unique run-to-run experiences
- Fair one-time unlock pricing removes the recurring subscription barrier

**Growth Levers:**
- Cloud save implementation would reduce churn for users switching devices
- Improved localization could unlock higher conversion in non-native English markets


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The analysis has shifted from a high-level overview to a detailed assessment of technical debt and competitive differentiation. The emergence of critical ad-playback bugs and localization issues now defines the user experience.

**Overall trend**: Declining
**Compared at**: 2026-09-20

### High-impact changes
- **[Added] Partner System and Procedural Talent Tree** (features)
- **[Declined] Emergence of critical technical complaints** (sentiment)

### Medium-impact changes
- **[Added] Localization quality concerns** (sentiment)
- **[Shifted] Maintenance-mode posture** (positioning)

<!-- section:momentum -->
## App Momentum (Intense) {#momentum}

- Ships bug fixes only.
- No major release in 5 months.

> **Cadence:** 5 total versions · 0 majors in last 6 months · 0 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Indies' Lies is a games app that is free with in-app purchases.
With a 4.39/5 rating from 14.5K reviews, it shows mixed user reception.

<!-- speakable-start -->
> **Bottom Line:** Stabilizing the ad-playback flow would unlock the retention potential of the partner-based tactical loop, which currently suffers from progress-loss churn. Prioritizing technical hygiene over new content is the necessary pivot to defend the current chart position.
<!-- speakable-end -->

**Best for:** Strategy gamers and fans of roguelike deckbuilders who enjoy narrative-driven character progression.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] Audit ad-integration logic because black screen bugs post-ad playback are the #1 churn driver → stabilize the free-to-play funnel
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Mixed

Roguelike deckbuilders are consolidating around titles with frequent live-ops updates, leaving Indies' Lies exposed due to its five-month development gap. Stabilizing the core ad-funnel is the only way to retain the free-to-play base while the developer addresses localization and feature gaps.

- 🔴 Black screen bugs following advertisements force session restarts, which erodes the daily active habit and compresses ad-revenue.
- ⚪ The latest release focused on bug fixes rather than feature expansion, signaling a maintenance-mode cadence that risks losing ground to active rivals.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.39/5 |
| Total Reviews | 14.5K |
| Sentiment | Mixed (45/100) |
| Confidence | Medium |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 2 analyzed |
| Trend | Declining |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Indies' Lies** (this app) | 4.39/5 | Mixed | Erabit Studios |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Temple Run](https://marlvel.ai/apps/temple-run) | 4.3/5 | Mixed | Imangi Studios, LLC |
| [Avatar Life - love & bit gacha](https://marlvel.ai/apps/avatar-life-love-bit-gacha) | 3.8/5 | n/a | 101XP LIMITED |
| [Battle Run](https://marlvel.ai/apps/battle-run) | 3.9/5 | Mixed | Game Hive Corp. |

## Company Profile
- **Developer:** Erabit Studios
- **Website:** [https://www.funcgames.com/](https://www.funcgames.com/)
- **Social:** [Facebook](https://www.facebook.com/IndiesLies) · [X/Twitter](https://twitter.com/IndiesLies) · [Discord](https://discord.gg/H3WXGqGycu)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/indies-lies/id1573371456?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.yokagame.ProjectS&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.funcgames.com/)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating
- [*Avatar Life - love & bit gacha*](https://marlvel.ai/apps/avatar-life-love-bit-gacha) (101XP LIMITED) · 3.8/5 Rating
- [*Battle Run*](https://marlvel.ai/apps/battle-run) (Game Hive Corp.) · 3.9/5 Rating
- [*Bingo Bash: Live Bingo Games*](https://marlvel.ai/apps/bingo-bash-live-bingo-games) (Scopely, Inc.) · 4.5/5 Rating
- [*Bingo Drive: Live Clash Tour*](https://marlvel.ai/apps/bingo-drive-live-clash-tour) (Gliding Deer) · 4.7/5 Rating
- [*Bingo Frenzy™-Live Bingo Games*](https://marlvel.ai/apps/bingo-frenzy-live-bingo-games) (VERTEX GAMES PTE. LTD.) · 4.8/5 Rating
- [*Bingo Journey！Live Bingo Games*](https://marlvel.ai/apps/bingo-journey-live-bingo-games) (GAMEHAUS LIMITED) · 4.7/5 Rating
- [*Bingo Lucky - Live Bingo Games*](https://marlvel.ai/apps/bingo-lucky-live-bingo-games) (Theotino Information Technology R&D (Hangzhou) Co., Ltd.) · 4.6/5 Rating

## Frequently Asked Questions {#faq}

### Is Indies' Lies worth playing for free?

Yes, the game is free to play with ad support. Players report that the game remains enjoyable without mandatory spending, though ad-playback bugs can occasionally interrupt sessions.

### Does Indies' Lies have offline mode?

The game features procedural map generation, but recent reviews suggest that progress synchronization and ad-supported rewards require an active internet connection.

### What is the difference between Indies' Lies and other roguelike deckbuilders?

Indies' Lies differentiates itself with a partner system that allows you to command a team of one hero and up to two partners, adding tactical depth beyond traditional solo-hero deckbuilders.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.55/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 49
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 11 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/indies-lies)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.