---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Burger Please!"
developer_entity: "Supercent, Inc."
bundle_id: "io.supercent.burgeridle"
app_store_id: "1668713081"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-04-03"
report_date: "2026-04-13"
report_version: "31.3.0"
total_reviews: 750694
overall_rating: 4.44
sentiment: "Frustrated"
sentiment_score: 35
confidence: "high"
confidence_score: 0.95
data_age_days: 25
intelligence_version: 3
nemesis: "My Mini Mart"
competitor_count: 7
tags: ["games", "freemium", "frustrated sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "enjoy"]
canonical_url: "https://marlvel.ai/intel-report/games/io-supercent-burgeridle"
license: "CC-BY-NC 4.0"
last_verified: "2026-04-17T21:30:30.445Z"
---

# Burger Please! App Audit

> **TL;DR:** Burger Please! is a games app by Supercent, Inc., rated 4.44/5 by 750,694 users, with Frustrated user sentiment (35/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Burger Please! faces Frustrated user sentiment (4.44/5 from 750,694 reviews), with excessive advertising as the primary user concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.44/5 (750,694 reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | Supercent, Inc. |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.95/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Supercent, Inc.
- **Category:** Games
- **Target Audience:** Casual gamers who enjoy management simulation games and fast-paced, addictive gameplay loops.
- **Platforms:** iOS & Android
- **Version Audited:** 31.3.0
- **Audit Date:** 2026-04-13
- **Signal Count:** 750694 reviews analyzed
- **Confidence:** High (0.95/1.0)
- **App Store ID (iOS):** 1668713081
- **Bundle ID:** io.supercent.burgeridle
- **Google Play ID:** io.supercent.burgeridle
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-04-13
- **Short Description:** Fast cooking! Grow your hamburger restaurant and expand with various foods.

<!-- section:executive-snapshot -->
## Executive Snapshot
Burger Please! is a hyper-casual 'Idle Arcade' simulation where players scale a fast-food business into a global franchise. It differentiates itself through multi-food menus (pizza/sides) and drive-thru mechanics, moving beyond simple burger-flipping. While it maintains a massive user base of over 750k rated users and a top-100 category ranking, it currently faces severe sentiment headwinds due to aggressive monetization and progression-blocking bugs.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Multi-Food Menu Expansion:** Expand beyond burgers to include pizza, fries, and drinks.
- **[Differentiator] Dynamic Challenges & Events:** VIP guests and delivery orders that provide bonuses.
  * *User Intent:* Users seek enhanced value through premium features.
- **[Standard] Drive-Thru & Facility Upgrades:** Upgrading machines and shop layout for speed.
  * *User Intent:* Users want to accelerate progress or gain temporary advantages.
<!-- /section:features -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play, In-app purchases for currency and progression acceleration
- **Analysis:** The game utilizes a high-volume hyper-casual model where monetization is driven by aggressive ad-load and IAPs to bypass wait times.

<!-- section:sentiment -->
## 🔴 User Sentiment (High Confidence: 750,694 reviews) {#user-sentiment}
- **Overall Rating:** 4.44/5
- **Platform Split:** iOS 4.7/5 (131,490 ratings) | Android 4.4/5 (619,204 ratings)
- **Overall Sentiment:** Frustrated
- **Note:** The 4.44/5 store rating reflects cumulative history, while the Frustrated sentiment reflects recent user reviews analyzed by our AI pipeline.

### Top Praises
- **Engaging Gameplay** | *Evidence:* "The game itself is fun and you’ll lose track of time."

### Top Complaints (Impact Areas)
- **Excessive Advertising** | *Evidence:* "Too many ads. Play for 2 minutes, watch a 30+ second ad."
- **Game-Breaking Bugs** | *Evidence:* "One of the upgrades is outside the shop so now i can not continue any progress."

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis

**Core Strengths:**
- Addictive core Idle Arcade loop
- Thematic depth with drive-thru and multi-food menus
- Massive existing user base (750k+ ratings)

**Critical Frictions:**
- Aggressive ad-load causing 'Upset' sentiment
- Progression-blocking bugs (out-of-bounds upgrades)
- Lack of cross-save functionality

**Growth Levers:**
- Implement hybrid-casual meta-layers (gear/collectibles)
- Introduce horizontal mode to satisfy power users
- Improve ad-mediation to reduce churn

**Market Threats:**
- My Mini Mart's superior technical stability
- Eatventure's deeper long-term retention mechanics
- New first-person simulators disrupting the casual management space

<!-- /section:swot -->
## What's Changed (v2 → v3) {#recent-changes}
The app has entered a maintenance phase with stagnant development, while user sentiment has declined due to the emergence of progression-blocking bugs and persistent, aggressive ad-load.

- **[HIGH]** **[Added] Progression-Blocking Bugs:** New critical weakness identified regarding out-of-bounds upgrades that halt user progress.
- **[HIGH]** **[Shifted] Maintenance Mode Pivot:** The app has shifted from active development to maintenance, with no major feature updates recorded in over two years.
- [MED] **[Declined] Increased Ad Frustration:** User complaints regarding ad frequency have intensified, specifically noting ads appearing even when declining rewards.
- [MED] **[Added] Competitive Benchmarking:** The SWOT analysis now explicitly identifies specific market threats like My Mini Mart and Eatventure.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Burger Please! vs My Mini Mart — Head to Head
- **My Mini Mart** by Supersonic Studios LTD: This is the definitive 'Idle Arcade' management game that pioneered the character-driven stocking and expansion mechanics used in Burger Please!
  - **Key differences:**
    - Focuses on organic grocery retail management rather than fast food
    - Features a more minimalist, high-contrast art style typical of early hyper-casual hits
    - Includes a wider variety of animal-based production chains (cows, chickens) within the store
  - **Publisher (Supersonic Studios) strengths:** Owned by Unity, providing world-class user acquisition and mediation data; Market leader in the 'Idle Arcade' sub-genre with multiple global hits
  - **Where Burger Please! wins:**
    - ✅ More complex multi-food menu expansion including pizza and side dishes
    - ✅ Specific fast-food mechanics like the drive-thru window which adds a secondary gameplay layer
  - **Where My Mini Mart wins:**
    - ❌ Significantly higher technical stability with fewer reports of game-breaking bugs
    - ❌ More polished onboarding experience and smoother character movement physics
  - **Verdict:** While Burger Please! offers a more engaging fast-food fantasy, My Mini Mart holds the edge in technical execution and stability. Burger Please! struggles with a weaker sentiment due to technical issues, whereas My Mini Mart remains the more reliable benchmark for the genre.

### Contenders (Strong Challengers)
- **Eatventure** by Lessmore UG: A massive hybrid-casual hit that competes for the same 'restaurant empire' audience with a focus on gear collection and vault upgrades.
  - Uses a top-down management perspective rather than a controllable 3D avatar
  - Deep meta-game involving character equipment and permanent stat boosts
- **Dream Restaurant - Idle Tycoon** by Rollic Games: A direct mechanical competitor where players move a manager to serve food and expand a dining hall.
  - Focuses more on the 'waiter' experience and table management
  - Features a different aesthetic style with more emphasis on interior decoration
- **Market Boss** by SayGames Ltd: One of the early successful iterations of the 'walking manager' loop that focuses on supermarket scaling.
  - Simpler, more streamlined progression loop with fewer secondary menu items
  - Heavier focus on inventory management and shelf-stocking speed

### Peers (What They Do Better)
- **Cooking Fever: Restaurant Game** by Nordcurrent UAB: The gold standard for fast-food time management, sharing the same core audience of cooking enthusiasts.
  - Stationary time-management gameplay rather than idle arcade movement
  - Extremely deep content library with dozens of different restaurant types
- **[Good Pizza, Great Pizza](https://marlvel.ai/intel-report/games/com-tapblaze-pizzabusiness)** by TapBlaze: A highly-rated restaurant simulation that focuses on the craft of food preparation and customer stories.
  - Narrative-driven gameplay with unique customer interactions
  - Hand-drawn art style and realistic pizza-making mechanics

### New Kids on the Block (What's Innovative)
- **Supermarket Manager Simulator** by Digital Melody: Part of a new wave of first-person business simulators that are currently disrupting the casual management space.
  - First-person perspective offering a more immersive 'job' simulation
  - More complex economic mechanics including dynamic pricing and checkout handling

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v31.3.0, 1 weeks ago):** General bug fixes and performance improvements.
- **Last Major (v0.33.0, 2 years ago):** Enabled offline rewards functionality.
<!-- /section:whats-new -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Burger Please! is a challenged games app that is free with in-app purchases.
With a 4.44/5 rating from 750,694 reviews, it faces significant user friction.

<!-- speakable-start -->
> **Bottom Line:** Burger Please! has a winning core loop but is currently 'suffocating' its own growth with an unsustainable ad-load and critical technical debt. If I were the PM, I would immediately prioritize fixing the progression-blocking upgrade bug and implement an 'Ad-Free' IAP or reduced ad-cadence to salvage LTV before the 'Upset' sentiment leads to a permanent ranking collapse.
<!-- speakable-end -->

**Best for:** Casual gamers who enjoy management simulation games and fast-paced, addictive gameplay loops.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [HIGH] Fix 'Out-of-Bounds' Upgrade Bug — *Directly cited as a game-breaking issue in medium-frequency reviews; prevents progression and halts monetization.*
- [ ] [HIGH] Rebalance Ad Frequency — *Top complaint theme with high frequency; users report ads every 30-45 seconds, leading to 'Upset' sentiment and churn.*
- [ ] [MEDIUM] Implement Cross-Device Save — *Specific feature gap identified in user reviews; prevents players from transitioning between phone and tablet.*
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Animal-based production chains (available in My Mini Mart)
- Character equipment/gear meta (available in Eatventure)
- First-person perspective immersion (available in Supermarket Manager Simulator)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Mixed

- 🔴 Sentiment is 'Upset' due to ad-frequency, threatening long-term retention.
- ⚪ v31.3.0 (April 2026) focused on minor fixes, suggesting a lack of major feature investment.
- 🟢 Maintains #99 category ranking (US), indicating strong current organic/paid reach.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.44/5 |
| Total Reviews | 750,694 |
| Sentiment | Frustrated (35/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Burger Please!** (this app) | 4.44/5 | Frustrated | Supercent, Inc. |
| [Good Pizza, Great Pizza](https://marlvel.ai/intel-report/games/com-tapblaze-pizzabusiness) | 4.7/5 | Thrilled | TAPBLAZE |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Excited | Dream Games |
| [Archero](https://marlvel.ai/intel-report/games/archero) | 4.5/5 | Frustrated | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/intel-report/games/bejeweled-blitz) | 3.4/5 | Frustrated | PopCap |
| [Brawl Stars](https://marlvel.ai/intel-report/games/brawl-stars) | 4.5/5 | Mixed | Supercell |

## Company Profile
- **Developer:** Supercent, Inc.
- **Website:** [https://supercent.io/](https://supercent.io/)
- **Social:** [Instagram](https://www.instagram.com/supercent_official) · [YouTube](https://www.youtube.com/channel/UCB_NwEsoJQkEgzzqsjaPSpQ) · [TikTok](https://www.tiktok.com/@supercent.official) · [LinkedIn](https://www.linkedin.com/company/supercent)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/burger-please/id1668713081?uo=2)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=io.supercent.burgeridle&hl=en&gl=us)
- **Dev Site:** [Official Website](https://supercent.io/)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Good Pizza, Great Pizza*](https://marlvel.ai/intel-report/games/com-tapblaze-pizzabusiness) (TAPBLAZE) — 4.7/5 Rating | Excellent Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Positive Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | Negative Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.4/5 Rating | Negative Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Mixed Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Terrible Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | Mixed Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 3-stage AI intelligence pipeline:

1. **Feature & Positioning Extraction** — Analyzes app metadata, developer website content, and version history to identify key features, target audience, and competitive positioning.
2. **Sentiment Analysis** — Processes user reviews (minimum 5 reviews required) to extract praise themes, complaint themes, and overall sentiment with evidence quotes.
3. **Intelligence Synthesis** — Combines stages 1 & 2 with App Store rankings to produce SWOT analysis, executive summary, and actionable insights.

- **Confidence Score:** 0.95/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 750,694
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/io-supercent-burgeridle)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.