---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Kings Table"
developer_entity: "Softici s.r.o."
bundle_id: "cz.softici.kingstable"
app_store_id: "6752990662"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-11-04"
report_date: "2026-05-15"
last_verified: "2026-05-15T23:18:10.220Z"
report_version: "1.1.1"
total_reviews: 0
confidence: "low"
confidence_score: 0.05
data_age_days: 61
momentum_velocity: "zombie"
intelligence_version: 3
nemesis: "Carrom Pool: Disc Game"
competitor_count: 11
tags: ["games", "free", "mobile app", "app review", "app analysis", "board", "enthusiasts", "chess"]
canonical_url: "https://marlvel.ai/apps/kings-table"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Kings Table App Audit

## TL;DR {#tldr}

- **Category**: Games · Free

> **TL;DR:** Kings Table is a games app by Softici s.r.o., available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Kings Table is a games app by Softici s.r.o..
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Games |
| **Developer** | Softici s.r.o. |
| **Pricing** | Free |
| **Platforms** | iOS & Android |
| **Confidence** | Low (0.05/1.0) |
| **Data Age** | 61d |

## Metadata & Market Performance
- **Publisher:** Softici s.r.o.
- **Category:** Games
- **Target Audience:** Board game enthusiasts and chess players looking for historical or strategy-based tabletop variants.
- **Platforms:** iOS & Android
- **Version Audited:** 1.1.1
- **Audit Date:** 2026-05-15
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.05/1.0)
- **App Store ID (iOS):** 6752990662
- **Bundle ID:** cz.softici.kingstable
- **Google Play ID:** cz.softici.kingstable
- **Performance Trend:** Stable
- **Data Window:** Analysis based on signals collected up to 2026-05-15

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Kings Table is a digital board game for iOS and Android that implements the historical Hnefatafl ruleset.
**Why users hire it:** Users hire the app for focused, turn-based strategic play that avoids the luck-based mechanics of mainstream casual board games.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Ranked Games:** Competitive matchmaking system for player-vs-player matches
  * *User Intent:* Users are driven by competitive achievement and recognition.
- **[Standard] Bot Opponents:** Single-player mode allowing users to play against AI logic
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
- **[Basic] Tutorial Mode:** Guided walkthrough of board movement and capture rules
  * *User Intent:* Users need clear guidance to understand and adopt the product quickly.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Kings Table occupies a niche position in the Games category, currently lacking the review volume or chart presence of established board game titles.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free to play
- **Analysis:** The app is currently free with no observable IAP or ad-supported monetization mechanisms.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Focused ruleset for historical strategy enthusiasts
- Clean, distraction-free interface for turn-based play

**Critical Frictions:**
- Zero public review count
- No social or community features
- Absence of monetization mechanisms

**Growth Levers:**
- Integration of asynchronous play to increase session frequency
- Addition of tournament-style events to drive competitive retention

**Market Threats:**
- Established competitors with massive player bases
- Lack of content updates compared to live-ops-heavy rivals

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The product remains in a maintenance state, but the competitive analysis has been expanded to include a wider range of casual board game and utility competitors, with a new strategic focus on asynchronous play.

**Overall trend**: Stable
**Compared at**: 2026-05-15

### High-impact changes
- **[Shifted] Strategic focus on asynchronous play** (positioning) — PM action item shifted from generic social progression loops to the specific implementation of asynchronous play to drive session frequency.
- **[Shifted] Competitive landscape breadth** (positioning) — Expanded the competitive set from a single direct Hnefatafl rival to a broader list of 10+ casual board game and utility competitors.

### Medium-impact changes
- **[Added] Expanded SWOT analysis** (swot) — Added specific weaknesses (no social features, zero public reviews) and opportunities (asynchronous play, tournament-style events).
- **[Added] Formalized feature gaps** (features) — Identified specific missing capabilities: asynchronous cross-platform play, tournament qualification systems, and data export functionality.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Kings Table vs Carrom Pool: Disc Game — Head to Head
- **[Carrom Pool: Disc Game](https://marlvel.ai/apps/com-miniclip-carrom)** by Miniclip.com: Carrom Pool competes for the same casual board-game audience by offering a high-polish, physics-based multiplayer experience that dominates the same mobile gaming session time.
  - **Key differences:**
    - Massive global player base creates instant matchmaking, whereas Kings Table lacks a comparable network effect.
    - High-fidelity physics engine and premium visual polish significantly outperform the basic interface of Kings Table.
    - Aggressive monetization through customizable strikers and daily rewards drives higher long-term player retention.
  - **Where Kings Table wins:**
    - ✅ Offers a niche, strategic historical board game experience that appeals to chess and strategy enthusiasts.
    - ✅ Simpler, focused ruleset allows for faster onboarding compared to the complex physics of Carrom.
  - **Where Carrom Pool: Disc Game wins:**
    - ❌ Superior social infrastructure with massive concurrent player counts and established global leaderboards.
    - ❌ Advanced live-ops and frequent content updates keep the game fresh and highly addictive.
  - **Verdict:** Kings Table should avoid a direct feature war and instead lean into its identity as a 'thinking person's game' to capture the strategy-focused segment of the board game market.

### Contenders (Strong Challengers)
- **[Hnefatafl](https://marlvel.ai/apps/hnefatafl)** by Philippe Schober: This is a direct functional competitor as it provides a digital implementation of the same historical board game family as Kings Table.
  - Supports asynchronous cross-platform play, allowing users to complete matches over days rather than in one sitting.
  - Includes a custom variant creator that allows players to modify rules, offering deeper replayability for enthusiasts.
- **[Connect In A Row Puzzle Solve](https://marlvel.ai/apps/connect-in-a-row-puzzle-solver)** by Arclite Systems LTD: This app competes for the same puzzle-solving audience that enjoys turn-based, grid-oriented strategic gameplay.
  - Offers a dedicated puzzle mode that provides structured challenges, unlike the open-ended nature of Kings Table.
  - Focuses on short-form, repeatable puzzle sessions rather than the full-match board game experience.
- **[Snake and Ladder Heroes  Aquarium Free Game](https://marlvel.ai/apps/snake-and-ladder-heroes-aquarium-free-game)** by Thanagorn Marukcanon: It occupies the same casual 'classic board game' category, targeting users looking for simple, nostalgic digital adaptations.
  - Features a highly visual, theme-based aesthetic that appeals to younger audiences compared to Kings Table.
  - Relies on simple luck-based mechanics, whereas Kings Table requires tactical planning and strategic foresight.
- **[10,000 Dice](https://marlvel.ai/apps/10-000-dice)** by ProStream Studio: This app targets the same casual tabletop gaming demographic by providing digital tools for traditional dice-based social games.
  - Provides a dedicated scorekeeping engine that simplifies complex rule-based games for casual players.
  - Lacks the strategic depth and historical gameplay mechanics found in Kings Table's board-centric design.

### Peers (What They Do Better)
- **[Board Game Buddy](https://marlvel.ai/apps/board-game-buddy)** by Andrew Morrison: It provides digital support for board game enthusiasts, overlapping with the utility needs of the Kings Table user base.
  - Offers data export functionality, allowing users to track their long-term performance and game history.
  - Optimized for landscape mode, providing a better viewing experience for complex board layouts.
- **[Game Night Score Card](https://marlvel.ai/apps/game-night-score-card)** by MacHead: This app addresses the utility side of board gaming, focusing on score management for physical tabletop sessions.
  - Focuses on game-specific scorecards for physical play, acting as a companion tool rather than a game engine.
  - Utilizes a one-time purchase model that avoids the ad-supported friction found in free-to-play games.
- **[BrettspielWelt GSC-Clash](https://marlvel.ai/apps/brettspielwelt-gsc-clash)** by BrettspielWelt: It targets the competitive board gaming community by focusing on tournament-style play and social interaction.
  - Integrates tournament qualification systems that cater to serious, competitive board game players.
  - Provides robust in-game chat features that foster a stronger sense of community than Kings Table.
- **[Board Games Arena - BoardQ](https://marlvel.ai/apps/board-games-arena-boardq)** by Nikita Bohara: It serves as a hub for classic board games, directly overlapping with the utility of Kings Table.
  - Bundles multiple classic games into one app, providing higher value for users seeking variety.
  - Includes offline play capabilities, making it more accessible for users without consistent internet connectivity.

### New Kids on the Block (What's Innovative)
- **[TableTop Scores](https://marlvel.ai/apps/tabletop-scores)** by John Fimiani: A recent utility app that focuses on the management aspects of tabletop gaming, competing for the same user attention.
  - Provides specialized card management tools that cater to a different sub-segment of tabletop gamers.
- **[Legends of Splendoria: gems](https://marlvel.ai/apps/legends-of-splendoria-gems)** by julien DOLAIS: A new entrant that leverages competitive multiplayer and ranked systems to capture the strategy-gaming market.
  - Implements a modern ranked league system that provides clear progression goals for competitive players.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.1.1, 6 months ago):** Bug fixes and improvements
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Released initial version Oct 2025.
- Ships stability updates via latest release.

> **Cadence:** 2 total versions · 0 majors in last 6 months · 192 days since last update · 3 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Kings Table is an established games app that is completely free.

<!-- speakable-start -->
> **Bottom Line:** Kings Table serves a specific niche of historical strategy players well, but the lack of social features and monetization prevents it from scaling against category incumbents, so the PM should prioritize adding asynchronous play to increase daily retention.
<!-- speakable-end -->

**Best for:** Board game enthusiasts and chess players looking for historical or strategy-based tabletop variants.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Ship asynchronous play because it is a key differentiator in the Hnefatafl competitor segment → increase session frequency — *Competitor Hnefatafl uses asynchronous play to allow matches over days, increasing retention.* _(trade-off: deprioritize Pause the bot AI difficulty update — asynchronous play has higher retention impact.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Asynchronous cross-platform play (available in Hnefatafl)
- Tournament qualification systems (available in BrettspielWelt GSC-Clash)
- Data export functionality (available in Board Game Buddy)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The board game market is consolidating around apps that offer high-frequency social interaction and live-ops content. Kings Table remains exposed due to its static feature set, so the PM must introduce social or asynchronous mechanics to prevent total user attrition.

- ⚪ The app remains in a maintenance-mode release cadence, which limits its ability to capture market share from more active competitors.
- 🔴 The absence of social features creates a high churn risk, as users cannot easily maintain long-term engagement with friends.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Stable |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Kings Table** (this app) | N/A/5 | N/A | Softici s.r.o. |
| [Carrom Pool: Disc Game](https://marlvel.ai/apps/com-miniclip-carrom) | 4.6/5 | Mixed | Miniclip.com |
| [BrettspielWelt GSC-Clash](https://marlvel.ai/apps/brettspielwelt-gsc-clash) | 1.0/5 | Upset | BrettspielWelt |
| [Snake and Ladder Heroes  Aquarium Free Game](https://marlvel.ai/apps/snake-and-ladder-heroes-aquarium-free-game) | 1.0/5 | N/A | Thanagorn Marukcanon |
| [Connect In A Row Puzzle Solver](https://marlvel.ai/apps/connect-in-a-row-puzzle-solver) | N/A/5 | N/A | Arclite Systems |
| [Legends of Splendoria: gems](https://marlvel.ai/apps/legends-of-splendoria-gems) | N/A/5 | N/A | julien DOLAIS |

## Company Profile
- **Developer:** Softici s.r.o.

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/kings-table/id6752990662?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=cz.softici.kingstable&hl=en&gl=us)
- **Sources:** App store metadata.

## Related Intel Reports
- [*Carrom Pool: Disc Game*](https://marlvel.ai/apps/com-miniclip-carrom) (Miniclip.com) — 4.6/5 Rating | Mixed Sentiment
- [*BrettspielWelt GSC-Clash*](https://marlvel.ai/apps/brettspielwelt-gsc-clash) (BrettspielWelt) — 1.0/5 Rating | Terrible Sentiment
- [*Snake and Ladder Heroes  Aquarium Free Game*](https://marlvel.ai/apps/snake-and-ladder-heroes-aquarium-free-game) (Thanagorn Marukcanon) — 1.0/5 Rating | N/A Sentiment
- [*Connect In A Row Puzzle Solver*](https://marlvel.ai/apps/connect-in-a-row-puzzle-solver) (Arclite Systems) — N/A Rating | N/A Sentiment
- [*Legends of Splendoria: gems*](https://marlvel.ai/apps/legends-of-splendoria-gems) (julien DOLAIS) — N/A Rating | N/A Sentiment
- [*Board Games Arena - BoardQ*](https://marlvel.ai/apps/board-games-arena-boardq) (Nikita Bohara) — 5.0/5 Rating | N/A Sentiment
- [*TableTop Scores*](https://marlvel.ai/apps/tabletop-scores) (John Fimiani) — N/A Rating | N/A Sentiment
- [*Game Night Score Card*](https://marlvel.ai/apps/game-night-score-card) (MacHead) — 5.0/5 Rating | N/A Sentiment
- [*10,000 Dice*](https://marlvel.ai/apps/10-000-dice) (ProStream Studio) — 3.5/5 Rating | N/A Sentiment
- [*Board Game Buddy*](https://marlvel.ai/apps/board-game-buddy) (Andrew Morrison) — 5.0/5 Rating | N/A Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.05/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 61 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/kings-table)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.