---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Labyrinth - Tilt Maze Puzzle"
developer_entity: "Tomas Zacha"
bundle_id: "tomas.labyrinth"
app_store_id: "6759008574"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2026-02-17"
report_date: "2026-08-07"
last_verified: "2026-08-07T00:00:00.000Z"
report_version: "1.0"
total_reviews: 0
confidence: "low"
confidence_score: 0.15
data_age_days: 55
momentum_velocity: "zombie"
intelligence_version: 3
tags: ["games", "freemium", "mobile app", "app review", "app analysis", "casual", "puzzle", "gamers"]
canonical_url: "https://marlvel.ai/apps/labyrinth-tilt-maze-puzzle"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Labyrinth - Tilt Maze Puzzle Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium

> **TL;DR:** Labyrinth - Tilt Maze Puzzle is a games app by Tomas Zacha, available on iOS.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Labyrinth - Tilt Maze Puzzle is a games app by Tomas Zacha.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Games |
| **Developer** | Tomas Zacha |
| **Pricing** | Freemium |
| **Platforms** | iOS |
| **Confidence** | Low (0.15/1.0) |
| **Data Age** | 55d |

## Metadata & Market Performance
- **Publisher:** Tomas Zacha
- **Category:** Games
- **Target Audience:** Casual puzzle gamers seeking tactile, gyroscope-based challenges with high replayability.
- **Platforms:** iOS
- **Version Reviewed:** 1.0
- **Report Date:** 2026-08-07
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.15/1.0)
- **App Store ID (iOS):** 6759008574
- **Bundle ID:** tomas.labyrinth
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-08-07

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Labyrinth is a gyroscope-based tilt maze puzzle game for iOS, featuring circular and rectangular layouts for casual players.
**Why users hire it:** Users hire Labyrinth for tactile, low-stakes spatial challenges that leverage device hardware, serving a need for quick, precision-based puzzle sessions.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Circular Maze Geometry:** Concentric ring-based maze layouts requiring navigation from center to outer edge.
- **[Differentiator] Free Play Customization:** User-defined maze parameters including shape, size from 3 to 50 rings, and ball count.
  * *User Intent:* Users value self-expression and personalized experiences.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Labyrinth occupies a niche in the casual puzzle category with its circular maze geometry. The lack of updates since February 2026 indicates the app is currently in maintenance mode.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free with third-party advertisements
- **Analysis:** Monetization relies on third-party ad-inventory via Google AdMob, with no direct IAP or subscription gates identified.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Circular maze geometry provides a distinct spatial challenge that differentiates the app from standard grid-based puzzle titles.

**Growth Levers:**
- Implementing a premium IAP tier could capture revenue from power users who currently bypass monetization via the ad-supported model.


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The report shifts from observing maintenance-mode risks to proposing a specific monetization pivot to address revenue gaps.

**Overall trend**: Declining
**Compared at**: 2026-08-07

### High-impact changes
- **[Declined] Outlook Trend** (positioning)
- **[Shifted] Monetization Strategy** (pricing)

### Medium-impact changes
- **[Shifted] Strategic Focus** (swot)

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Last major release February 2026.
- Ships zero updates last 5 months.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 171 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Labyrinth - Tilt Maze Puzzle is a games app that is free with in-app purchases.

<!-- speakable-start -->
> **Bottom Line:** Labyrinth offers a high-fidelity tactile experience through its circular maze mechanics, but the lack of active development and monetization depth limits its long-term viability, so the PM should prioritize a premium IAP gate to stabilize revenue.
<!-- speakable-end -->

**Best for:** Casual puzzle gamers seeking tactile, gyroscope-based challenges with high replayability.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] Pivot the monetization strategy to include a remove ads IAP because the current ad-only model misses revenue from power users → increase LTV.
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Declining

Casual puzzle traffic is consolidating around fresh entrants with aggressive live-ops, leaving Labyrinth's maintenance-mode posture exposed to churn. The lack of updates since February 2026 suggests the product is not a priority for the developer, which will likely lead to a slow decline in active user base as competitors refresh their content loops.

- 🔴 The lack of updates since February 2026 indicates the product is not a priority, leading to a slow decline in user engagement.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Freemium |
| Platforms | iOS |
| Key Features | 2 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Labyrinth - Tilt Maze Puzzle** (this app) | N/A/5 | N/A | Tomas Zacha |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/apps/bejeweled-blitz) | 3.3/5 | n/a | PopCap |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Brawl Stars](https://marlvel.ai/apps/brawl-stars) | 4.5/5 | n/a | Supercell |

## Company Profile
- **Developer:** Tomas Zacha
- **Website:** [https://apps.jduplavat.cz/](https://apps.jduplavat.cz/)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/labyrinth-tilt-maze-puzzle/id6759008574?uo=4)
- **Dev Site:** [Official Website](https://apps.jduplavat.cz/)
- **Sources:** Developer website content, App store metadata.

## Related Intel Reports
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.9/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/apps/youriding-surf-and-bodyboard) (BoardScore, Inc.) · 4.2/5 Rating
- [*Agar.io*](https://marlvel.ai/apps/agar-io) (Miniclip.com) · 4.3/5 Rating

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.15/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 55 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/labyrinth-tilt-maze-puzzle)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.