---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Last Time I Saw You"
developer_entity: "Crunchyroll, LLC"
bundle_id: "com.crunchyroll.gv.lasttimeisawyou"
app_store_id: "6749779339"
google_play_id: "com.crunchyroll.gv.lasttimeisawyou.game"
category: "Games"
primary_platform: "ios"
primary_monetization: "Subscription"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-12-10"
report_date: "2026-04-13"
report_version: "1.0"
total_reviews: 4
overall_rating: 5
sentiment: "Mixed"
sentiment_score: 45
confidence: "medium"
confidence_score: 0.5
data_age_days: 0
intelligence_version: 2
competitor_count: 6
tags: ["games", "subscription", "mixed sentiment", "mobile app", "app review", "app analysis", "anime", "gamers", "appreciate"]
canonical_url: "https://marlvel.ai/intel-report/games/last-time-i-saw-you"
license: "CC-BY-NC 4.0"
---

# Last Time I Saw You App Audit

> **TL;DR:** Last Time I Saw You is a games app by Crunchyroll, LLC, rated 5/5 by 4 users, with Mixed user sentiment (45/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Last Time I Saw You shows Mixed sentiment (5/5 from 4 reviews) — users praise general enjoyment but report issues with technical stability and access.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 5/5 (4 reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | Crunchyroll, LLC |
| **Pricing** | Subscription |
| **Platforms** | iOS & Android |
| **Confidence** | Medium (0.5/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Crunchyroll, LLC
- **Category:** Games
- **Target Audience:** Anime fans and gamers who appreciate nostalgic, narrative-driven indie titles and are already invested in the Crunchyroll streaming ecosystem.
- **Platforms:** iOS & Android
- **Version Audited:** 1.0
- **Audit Date:** 2026-04-13
- **Signal Count:** 6 reviews analyzed
- **Confidence:** Medium (0.5/1.0)
- **App Store ID (iOS):** 6749779339
- **Bundle ID:** com.crunchyroll.gv.lasttimeisawyou
- **Google Play ID:** com.crunchyroll.gv.lasttimeisawyou.game
- **Data Window:** Analysis based on signals collected up to 2026-04-13

<!-- section:executive-snapshot -->
## Executive Snapshot
Last Time I Saw You is a premium 2D narrative adventure exclusive to Crunchyroll Mega and Ultimate Fan members. Set in 1980s Japan, it targets anime fans and cozy gamers with a hand-drawn aesthetic and lo-fi soundtrack. The game serves as a strategic value-add for the Crunchyroll Game Vault, aiming to increase subscriber retention by offering high-quality, ad-free indie content. However, its launch is currently hampered by significant technical hurdles and user confusion regarding its subscription-gated access.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Crunchyroll Game Vault Integration:** Exclusive access to a curated library of premium games included with specific membership tiers
  * *User Intent:* Users seek enhanced value through premium features.
- **[Standard] Coming-of-age Narrative Adventure:** Story-driven gameplay focusing on themes of love, family, and ancient curses set in the 1980s
  * *User Intent:* Users value self-expression and personalized experiences.
- **[Standard] Hand-drawn 2D Exploration:** Cozy, relaxing exploration of a stylized world with puzzles, side quests, and collectibles
- **[Differentiator] Ambient Lo-fi Soundtrack:** Immersive audio design tailored to enhance the nostalgic and heartwarming atmosphere
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
<!-- /section:features -->

## Monetization Strategy
- **Model:** Subscription
- **Tiers:** Free: Limited access to anime catalog, Mega/Ultimate Fan Membership: Unlocks full Game Vault library, ad-free anime, and offline viewing
- **Analysis:** The game uses a 'value-add' subscription model where access is gated behind higher-tier memberships to increase the perceived value of the Crunchyroll ecosystem, similar to the Netflix Games strategy.

<!-- section:sentiment -->
## 🟡 User Sentiment (Medium Confidence: 4 reviews)
- **Overall Rating:** 5/5
- **Platform Split:** iOS 5.0/5 (4 ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **General Enjoyment** | *Evidence:* "I really like it so far"

### Top Complaints (Impact Areas)
- **Technical Stability and Access** | *Evidence:* "it never started it's always stuck with a white screen"
- **Monetization and Paywalls** | *Evidence:* "this game not free after logins aking subscribe"

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis

**Core Strengths:**
- Exclusive Crunchyroll Game Vault integration
- High-quality hand-drawn 2D art style
- Immersive lo-fi soundtrack
- Strong narrative focus on nostalgia and Japanese culture

**Critical Frictions:**
- Critical login errors (401/400) and white screen bugs
- Lack of manual save functionality
- Confusing subscription-gating messaging
- Missing character voice acting

**Growth Levers:**
- Cross-promotion with relevant anime titles on Crunchyroll
- Implementation of a choice-based karma system to increase replayability
- Expansion of 'cozy' mechanics (e.g., more collectibles/side quests)

**Market Threats:**
- Netflix Games acquiring similar high-quality narrative titles
- Negative review momentum due to technical launch issues
- Direct competition from established indie titles like Sumire

<!-- /section:swot -->
<!-- section:rivals -->
## Rivals Landscape

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Contenders (Strong Challengers)
- **Sumire** by GameTomo Team: A direct thematic rival featuring a hand-drawn narrative adventure set in a mystical Japanese countryside with a heavy focus on emotional storytelling.
  - Features a 'one-day' time limit mechanic that adds urgency to narrative choices
  - Stronger focus on Japanese folklore and school-life social dynamics
- **A Space for the Unbound** by Mojiken / Toge Productions: Shares the nostalgic coming-of-age vibe and supernatural mystery elements, though set in 90s Indonesia rather than 80s Japan.
  - Utilizes a 'space dive' mechanic to explore the internal psyche of NPCs
  - More complex puzzle-solving integrated into the narrative flow
- **OPUS: Echo of Starsong** by SIGONO Inc.: A top-tier narrative adventure that competes for the same audience looking for high-emotional impact and atmospheric world-building.
  - Space-opera setting provides a much larger scale than a single town
  - Unique sound-based puzzle mechanics tied to the 'Starsong' lore

### Peers (What They Do Better)
- **Spiritfarer** by Thunder Lotus Games: A direct business model peer, as it is gated behind a streaming subscription (Netflix) and shares the 'cozy narrative' genre.
  - Incorporates management and base-building mechanics alongside exploration
  - Focuses on themes of grief and moving on rather than childhood nostalgia
- **[Gris](https://marlvel.ai/intel-report/games/gris)** by Nomada Studio: A peer in the 'art-as-game' space, appealing to users who prioritize hand-drawn visuals and atmospheric soundtracks.
  - Relies on wordless, purely visual storytelling
  - Heavier emphasis on platforming and environmental puzzles

### New Kids on the Block (What's Innovative)
- **The Star Named EOS** by Silver Lining Studio: A recently released narrative puzzle game that uses a hand-drawn style to tell a story about family and memory.
  - Uses photography as the core gameplay mechanic for puzzle solving
  - First-person perspective puzzles within a 2D-illustrated world

<!-- /section:rivals -->
<!-- section:so-what -->
## The "So What?" (Strategic Takeaway)

Last Time I Saw You is an established games app that is available.
With a 5/5 rating from 4 reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** If I were the PM, I would halt all marketing spend until the login and white screen bugs are resolved, as they are currently poisoning the app's reputation. While the core narrative and art are clear strengths, the technical debt and lack of basic QoL features like manual saves put it at a disadvantage against polished competitors like Sumire.
<!-- speakable-end -->

**Best for:** Anime fans and gamers who appreciate nostalgic, narrative-driven indie titles and are already invested in the Crunchyroll streaming ecosystem.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [HIGH] Resolve login authentication and white screen errors — *Technical stability is the #1 complaint theme; users are unable to even start the game, leading to immediate churn and a 'declining' sentiment trend.*
- [ ] [MEDIUM] Implement manual save functionality — *Direct user request in sentiment data; narrative games require flexible saving to accommodate mobile play sessions.*
- [ ] [MEDIUM] Refine the 'Membership Required' onboarding flow — *Users are expressing frustration and confusion over the paywall; clearer messaging on the value of the Mega Fan tier is needed to reduce friction.*
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Karma/Decision system (available in Sumire)
- Management/Base-building mechanics (available in Spiritfarer)
- Internal psyche exploration mechanics (available in A Space for the Unbound)
- Manual save system (standard in genre, requested by users)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

- 🔴 High-frequency technical failures (white screen/login errors) at launch are driving a Frustrated user mood.
- 🟢 Core gameplay and art receive high praise from the small segment of users able to bypass technical issues.
- ⚪ v1.0 release indicates the product is in its initial rollout phase with significant room for stability improvements.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 5/5 |
| Total Reviews | 4 |
| Sentiment | Mixed (45/100) |
| Confidence | Medium |
| Pricing Model | Subscription |
| Platforms | iOS & Android |
| Key Features | 4 analyzed |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Last Time I Saw You** (this app) | 5/5 | Mixed | Crunchyroll, LLC |
| [GRIS](https://marlvel.ai/intel-report/games/gris) | 4.5/5 | Excited | Devolver |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Excited | Dream Games |
| [YouRiding - Surf and Bodyboard](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) | 4.2/5 | Mixed | BoardScore, Inc. |
| [Bejeweled Blitz](https://marlvel.ai/intel-report/games/bejeweled-blitz) | 3.4/5 | Frustrated | PopCap |
| [Brawl Stars](https://marlvel.ai/intel-report/games/brawl-stars) | 4.5/5 | Mixed | Supercell |

## Company Profile
- **Developer:** Crunchyroll, LLC
- **Website:** [https://www.crunchyroll.com/gamevault](https://www.crunchyroll.com/gamevault)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/last-time-i-saw-you/id6749779339?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.crunchyroll.gv.lasttimeisawyou.game&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.crunchyroll.com/gamevault)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*GRIS*](https://marlvel.ai/intel-report/games/gris) (Devolver) — 4.5/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Positive Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | Mixed Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.4/5 Rating | Negative Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Mixed Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Terrible Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | Negative Sentiment

## Methodology

This report was generated by Marlvel.ai's 3-stage AI intelligence pipeline:

1. **Feature & Positioning Extraction** — Analyzes app metadata, developer website content, and version history to identify key features, target audience, and competitive positioning.
2. **Sentiment Analysis** — Processes user reviews (minimum 5 reviews required) to extract praise themes, complaint themes, and overall sentiment with evidence quotes.
3. **Intelligence Synthesis** — Combines stages 1 & 2 with App Store rankings to produce SWOT analysis, executive summary, and actionable insights.

- **Confidence Score:** 0.5/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 6
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/last-time-i-saw-you)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.