---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Listen - Auditory Training"
developer_entity: "Northeastern University Information Services"
bundle_id: "com.UCRBrainGameCenter.AudioTraining"
app_store_id: "1031353626"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2024-05-08"
report_date: "2026-08-05"
last_verified: "2026-08-05T00:00:00.000Z"
report_version: "2.2.7"
total_reviews: 12
overall_rating: 3.1
sentiment: "Frustrated"
sentiment_score: 25
confidence: "low"
confidence_score: 0.35
top_praise_theme: "Clear instructional design helps users understand the progression path and feel encouraged during training sessions"
top_complaint_theme: "Total loss of audio output across multiple devices prevents users from engaging with the core training"
review_sample_size: 7
total_review_count: 7
analyzed_review_count: 7
data_age_days: 57
momentum_velocity: "zombie"
intelligence_version: 3
tags: ["games", "free", "frustrated sentiment", "mobile app", "app review", "app analysis", "individuals", "interested", "brain"]
canonical_url: "https://marlvel.ai/apps/listen-auditory-training"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Listen - Auditory Training Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Free
- **Signal**: Rating 3.08 · Sentiment Frustrated
- **Recent focus**: Total loss of audio output across multiple devices prevents users from engaging with the core training (top complaint) · Clear instructional design helps users understand the progression path and feel encouraged during training sessions (top praise)

> **TL;DR:** Listen - Auditory Training is a games app by Northeastern University Information Services, rated 3.08/5 by 12 users, with Frustrated user sentiment (25/100), available on iOS.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Listen - Auditory Training faces Frustrated user sentiment (3.08/5 from 12 reviews), with users reporting total loss of audio output across multiple devices prevents users from engaging with the core training as the primary concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 3.08/5 (12 reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | Northeastern University Information Services |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Low (0.35/1.0) |
| **Data Age** | 57d |

## Metadata & Market Performance
- **Publisher:** Northeastern University Information Services
- **Category:** Games
- **Target Audience:** Individuals interested in brain fitness and auditory training, specifically those seeking research-backed methods for cognitive health.
- **Platforms:** iOS
- **Version Reviewed:** 2.2.7
- **Report Date:** 2026-08-05
- **Signal Count:** 7 reviews analyzed
- **Confidence:** Low (0.35/1.0)
- **App Store ID (iOS):** 1031353626
- **Bundle ID:** com.UCRBrainGameCenter.AudioTraining
- **Performance Trend:** Stable
- **Data Window:** Analysis based on signals collected up to 2026-08-05

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Listen is a research-based auditory training game for iOS that uses sound cues to stimulate the auditory cortex.
**Why users hire it:** The app serves users seeking cognitive health benefits through perceptual learning, but it currently fails to provide the necessary audio feedback required for the training to function.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Adaptive Auditory Training:** Algorithms measure individual performance thresholds and adjust sound cue difficulty to maintain training efficacy.
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
- **[Differentiator] Reward-based Game Framework:** Integrates perceptual learning tasks into a navigation game where players control a wisp to absorb energy from sound cues.
  * *User Intent:* Users are motivated by consistent progression and daily incentives.
- **[Differentiator] Auditory Cortex Stimulation:** Sound cues utilize language primitives and specific features designed to drive neural activity in the auditory cortex.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Listen maintains a 3.08-star rating across 12 total reviews, reflecting significant user frustration with technical stability. The lack of any store update since May 2024 signals that the app is currently in a zombie state, failing to address basic audio-output regressions.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free to download and use
- **Analysis:** Listen operates as a free research-based tool with no visible in-app purchases or subscription tiers.

<!-- section:sentiment -->
## 🔴 User Sentiment (Low Confidence: 7 of 7 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 3.08/5
- **Platform Split:** iOS 3.1/5 (12 ratings)
- **Overall Sentiment:** Frustrated

### Top Praises
- **Clear instructional design helps users understand the progression path and feel encouraged during training sessions**

### Top Complaints (Impact Areas)

- **Total loss of audio output across multiple devices prevents users from engaging with the core training**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Research-backed auditory cortex stimulation provides clinical utility

**Growth Levers:**
- Manual difficulty settings would broaden user accessibility


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app's competitive position remains unchanged due to a lack of development, though the analytical narrative now explicitly attributes the product's failure to a lack of commercial incentive.

**Overall trend**: Stable
**Compared at**: 2026-08-05

### Medium-impact changes
- **[Shifted] Contrarian Take Pivot** (positioning)

### Low-impact changes
- **[Shifted] SWOT Consolidation** (swot)

<!-- section:whats-new -->
## What's New

- **Latest (v2.2.7, 2 years ago):** Addressed minor bugs and stability issues.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- No updates for 27 months.
- Audio failures persist since latest release.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 818 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Listen - Auditory Training is a games app that is completely free.
With a 3.08/5 rating from 12 reviews, it faces significant user friction.

<!-- speakable-start -->
> **Bottom Line:** Listen requires an immediate technical audit to resolve audio-output failures, as the current state prevents the app from serving its primary research-based function. Resolving these regressions would unlock the tool's utility for the target audience.
<!-- speakable-end -->

**Best for:** Individuals interested in brain fitness and auditory training, specifically those seeking research-backed methods for cognitive health.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] Audit audio engine because total sound failure is the primary churn driver → restore core functionality
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Declining

Listen is currently in a dormant state with no meaningful development activity for over two years. The lack of technical support for basic audio functionality will continue to erode the user base until the app is either updated or removed from the store.

- 🔴 Persistent audio output failure on iOS devices prevents core training engagement, which drives negative sentiment and user churn.
- 🔴 The 27-month release gap indicates a lack of active maintenance, leaving the app exposed to OS-level compatibility regressions.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 3.08/5 |
| Total Reviews | 12 |
| Sentiment | Frustrated (25/100) |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Stable |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Listen - Auditory Training** (this app) | 3.08/5 | Frustrated | Northeastern University Information Services |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/apps/bejeweled-blitz) | 3.3/5 | n/a | PopCap |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Brawl Stars](https://marlvel.ai/apps/brawl-stars) | 4.5/5 | n/a | Supercell |

## Company Profile
- **Developer:** Northeastern University Information Services

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/listen-auditory-training/id1031353626?uo=4)
- **Sources:** App store metadata, User reviews.

## Related Intel Reports
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.9/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/apps/youriding-surf-and-bodyboard) (BoardScore, Inc.) · 4.2/5 Rating
- [*Agar.io*](https://marlvel.ai/apps/agar-io) (Miniclip.com) · 4.3/5 Rating

## Frequently Asked Questions {#faq}

### Is Listen effective for auditory processing issues?

While Listen is designed by researchers to stimulate the auditory cortex, users and therapists report that the high initial difficulty and technical audio failures currently limit its effectiveness for those with processing issues.

### Does Listen work on the latest iPhone or iPad?

Users report that Listen currently suffers from total audio output failure on both iPhone and iPad devices, making it non-functional on modern hardware.

### Are there free alternatives to Listen for auditory training?

Listen is a free, research-based tool, but due to its lack of updates and audio failures, users seeking reliable auditory training may need to explore other brain fitness applications.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.35/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 7
- **Data Sources:** user reviews, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 57 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/listen-auditory-training)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.