---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Low Poly - Color By Number"
developer_entity: "Mrudul Babariya"
bundle_id: "com.techarts.poly.art.color.by.number.puzzle.number.coloring.book.pixel.jigsaw"
app_store_id: "1437970726"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-11-26"
report_date: "2026-06-19"
last_verified: "2026-06-19T09:56:23.804Z"
report_version: "3.1"
total_reviews: 287
overall_rating: 4.41
confidence: "low"
confidence_score: 0.55
data_age_days: 12
momentum_velocity: "steady"
intelligence_version: 3
nemesis: "Color by Number：Coloring Games"
competitor_count: 6
tags: ["games", "freemium", "mobile app", "app review", "app analysis", "casual", "puzzle", "gamers"]
canonical_url: "https://marlvel.ai/intel-report/games/low-poly-color-by-number"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Low Poly - Color By Number App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.41

> **TL;DR:** Low Poly - Color By Number is a games app by Mrudul Babariya, rated 4.41/5 by 287 users, available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Low Poly - Color By Number is a games app by Mrudul Babariya.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.41/5 (287 reviews) |
| **Category** | Games |
| **Developer** | Mrudul Babariya |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | Low (0.55/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Mrudul Babariya
- **Category:** Games
- **Target Audience:** Casual puzzle gamers of all ages interested in low poly art and number-matching mechanics.
- **Platforms:** iOS & Android
- **Version Audited:** 3.1
- **Audit Date:** 2026-06-19
- **Signal Count:** 287 reviews analyzed
- **Confidence:** Low (0.55/1.0)
- **App Store ID (iOS):** 1437970726
- **Bundle ID:** com.techarts.poly.art.color.by.number.puzzle.number.coloring.book.pixel.jigsaw
- **Google Play ID:** com.techarts.poly.art.color.by.number.puzzle.number.coloring.book.pixel.jigsaw
- **Performance Trend:** Mixed
- **Data Window:** Analysis based on signals collected up to 2026-06-19

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Low Poly - Color By Number is a casual puzzle game for iOS and Android that combines polygon jigsaw assembly with number-matching mechanics.
**Why users hire it:** Users hire this app for low-stakes, stress-free visual completion, but the static content library forces users to churn once the initial puzzle set is exhausted.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Polygon Jigsaw Mechanics:** Drag and drop poly objects onto matching numbers on a canvas to complete images
- **[Standard] Hint System:** Provides visual guidance to locate poly objects on the canvas when the user is stuck
  * *User Intent:* Users seek enhanced value through premium features.
- **[Standard] Thematic Content Packs:** Categorized puzzle objects including fruits, animals, flowers, and seasonal items
- **[Differentiator] Real-time Particle Effects:** Visual feedback animations triggered upon successful object placement
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a 4.4-star rating across both platforms, but the lack of recent feature-rich updates leaves it trailing behind category leaders who maintain high-frequency release cycles.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play, In-app purchases available
- **Analysis:** Ad-supported model utilizing in-app purchases to monetize the free-to-play user base.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Distinctive low-poly aesthetic differentiates from pixel-art market
- Real-time particle effects provide high-fidelity feedback loops

**Critical Frictions:**
- Static content library limits long-term retention
- No cloud-save functionality reported by users

**Growth Levers:**
- Expansion into mindfulness-themed content packs
- Integration of social sharing features

**Market Threats:**
- High-velocity content updates from Wildlife Studios
- Easybrain's cross-promotion network dominance

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app's competitive profile has been updated to reflect a freemium monetization model and a more critical assessment of its stagnant content library relative to market leaders.

**Overall trend**: Mixed
**Compared at**: 2026-06-19

### High-impact changes
- **[Shifted] Strategic Positioning** (positioning) — Executive summary shifted from a neutral product overview to a critical assessment of the app's vulnerability to high-velocity competitors.

### Medium-impact changes
- **[Shifted] Monetization Model** (pricing) — Pricing model updated from 'free' to 'freemium' with the inclusion of in-app purchases.
- **[Improved] Feature Repositioning** (features) — Real-time particle effects moved from 'standard' to 'differentiator' competitive position.

### Low-impact changes
- **[Added] New Feature Documentation** (features) — Hint System added to the core feature list.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Low Poly - Color By Number vs Color by Number：Coloring Games — Head to Head
- **[Color by Number：Coloring Games](https://marlvel.ai/intel-report/entertainment/com-fungames-colorbynumber)** by Wildlife Studios: This is the dominant market leader in the coloring-by-number niche with over 1.6 million reviews and a high-frequency update cadence.
  - **Moat strength:** High — sustainable advantage over 12 months
  - **Key differences:**
    - Maintains a massive content library updated with 15 releases in the last six months alone
    - Leverages a high-production-value UI that standardizes the coloring experience for a global audience
    - Aggressive feature deployment cycle keeps the app at the top of search rankings consistently
  - **Where Low Poly - Color By Number wins:**
    - ✅ Offers a specialized low-poly aesthetic that differentiates from the standard pixel-art focus of this rival
  - **Where Color by Number：Coloring Games wins:**
    - ❌ Provides a vastly larger library of daily content that ensures higher long-term user retention
    - ❌ Features a highly polished, battle-tested monetization flow that maximizes revenue per daily active user
  - **Verdict:** The target app must pivot toward a unique niche community or specialized art style to avoid being drowned out by this rival's massive content-update velocity.

### Contenders (Strong Challengers)
- **[Art Puzzle - Jigsaw Games](https://marlvel.ai/intel-report/games/com-easybrain-art-puzzle)** by Easybrain Ltd [Moat: High]: A major competitor that successfully blends jigsaw mechanics with coloring, directly overlapping with the target's hybrid value proposition.
  - Combines jigsaw assembly with coloring mechanics to create a more engaging, multi-layered user experience
  - Benefits from Easybrain's massive cross-promotion network within their portfolio of puzzle games
- **[Jigsawscapes® - Jigsaw Puzzles](https://marlvel.ai/intel-report/games/com-banana-jigsaw)** by Oakever Games [Moat: Medium]: A high-velocity competitor that dominates the jigsaw sub-genre with frequent content drops and strong engagement loops.
  - Ships frequent content updates with 13 releases in six months to maintain high user engagement
  - Focuses on a premium, high-fidelity visual presentation that feels more modern than standard coloring apps

### Peers (What They Do Better)
- **[Paint by Number: Coloring Game](https://marlvel.ai/intel-report/games/paint-by-number-coloring-game)** by Wildlife Studios: An adjacent coloring product from the same developer as the market leader, targeting a similar casual audience.
  - Utilizes a simplified, accessible interface designed specifically for casual users and younger demographics
  - Shares the same robust backend infrastructure as the market leader for seamless content delivery
- **[Color by Number ••](https://marlvel.ai/intel-report/entertainment/color-by-number)** by UniCom Technology: A smaller, legacy competitor in the coloring space that serves as a baseline for the category.
  - Maintains a minimalist feature set that appeals to users who prefer a distraction-free coloring experience
  - Lacks the aggressive update cadence of larger competitors, focusing on a static, reliable feature set

### New Kids on the Block (What's Innovative)
- **[Zen Color - Color By Number](https://marlvel.ai/intel-report/games/happy-paint-color-coloring-number)** by Oakever Games: An emerging threat that has successfully captured a large user base by focusing on the 'Zen' and relaxation market segment.

<!-- /section:rivals -->
<!-- section:momentum -->
## App Momentum (Steady) {#momentum}

- Shipped minor stability and performance fixes.
- Maintains static content library without expansion.

> **Cadence:** 5 total versions · 0 majors in last 6 months · 149 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Low Poly - Color By Number is an established games app that is free with in-app purchases.
With a 4.41/5 rating from 287 reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** The app holds a niche visual appeal but lacks the content-update velocity required to compete with category leaders, so the PM should prioritize a daily-challenge loop to stabilize long-term retention.
<!-- speakable-end -->

**Best for:** Casual puzzle gamers of all ages interested in low poly art and number-matching mechanics.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Ship cloud-save functionality because it is a standard expectation for puzzle progress → reduce churn — *User feedback highlights missing cloud-save as a primary frustration point.* _(trade-off: deprioritize Pause the development of new thematic content packs to prioritize core infrastructure.)_
- [ ] [PIVOT] [HIGH IMPACT] Implement a daily puzzle challenge because it creates a repeatable retention loop → increase session frequency — *Competitors like Wildlife Studios use daily content to maintain high-frequency engagement.* _(trade-off: deprioritize Deprioritize minor UI polish tasks to focus on the daily-content backend.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Daily content updates (available in Color by Number: Coloring Games)
- Cloud-save synchronization (available in Jigsawscapes)
- Social sharing integration (available in Art Puzzle)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The casual puzzle market is consolidating around apps with high-frequency content drops and social features. Without a shift toward a repeatable retention loop, this app will likely remain a static utility rather than a growing platform.

- 🔴 The lack of significant content updates over the last year limits the app's ability to retain users, leading to stagnant growth.
- ⚪ Recent updates focused on stability and performance, which maintains current user satisfaction but fails to drive new acquisition.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.41/5 |
| Total Reviews | 287 |
| Confidence | Low |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 4 analyzed |
| Trend | Mixed |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Low Poly - Color By Number** (this app) | 4.41/5 | N/A | Mrudul Babariya |
| [Jigsawscapes® - Jigsaw Puzzles](https://marlvel.ai/intel-report/games/com-banana-jigsaw) | 4.7/5 | Mixed | Oakever Games |
| [Color by Number：Coloring Games](https://marlvel.ai/intel-report/entertainment/com-fungames-colorbynumber) | 4.7/5 | Excited | Wildlife Studios |
| [Art Puzzle - Jigsaw Games](https://marlvel.ai/intel-report/games/com-easybrain-art-puzzle) | 4.8/5 | Excited | Easybrain Ltd |
| [Paint by Number: Coloring Game](https://marlvel.ai/intel-report/games/paint-by-number-coloring-game) | 4.8/5 | Mixed | Wildlife Studios |
| [Color by Number ••](https://marlvel.ai/intel-report/entertainment/color-by-number) | 4.4/5 | N/A | UniCom Technology |

## Company Profile
- **Developer:** Mrudul Babariya
- **Website:** [https://techartsgame.com](https://techartsgame.com)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/low-poly-color-by-number/id1437970726?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.techarts.poly.art.color.by.number.puzzle.number.coloring.book.pixel.jigsaw&hl=en&gl=us)
- **Dev Site:** [Official Website](https://techartsgame.com)
- **Sources:** Developer website content, App store metadata.

## Related Intel Reports
- [*Jigsawscapes® - Jigsaw Puzzles*](https://marlvel.ai/intel-report/games/com-banana-jigsaw) (Oakever Games) — 4.7/5 Rating | Mixed Sentiment
- [*Color by Number：Coloring Games*](https://marlvel.ai/intel-report/entertainment/com-fungames-colorbynumber) (Wildlife Studios) — 4.7/5 Rating | Positive Sentiment
- [*Art Puzzle - Jigsaw Games*](https://marlvel.ai/intel-report/games/com-easybrain-art-puzzle) (Easybrain Ltd) — 4.8/5 Rating | Positive Sentiment
- [*Paint by Number: Coloring Game*](https://marlvel.ai/intel-report/games/paint-by-number-coloring-game) (Wildlife Studios) — 4.8/5 Rating | Mixed Sentiment
- [*Color by Number ••*](https://marlvel.ai/intel-report/entertainment/color-by-number) (UniCom Technology) — 4.4/5 Rating | N/A Sentiment
- [*Zen Color - Color By Number*](https://marlvel.ai/intel-report/games/happy-paint-color-coloring-number) (Oakever Games) — 4.8/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.3/5 Rating | Negative Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Mixed Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Terrible Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.55/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 287
- **Data Sources:** developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/low-poly-color-by-number)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.