---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Mahjong School"
developer_entity: "熙亮 徐"
bundle_id: "com.minikara.jpmahjong"
app_store_id: "1485139926"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: true
market_region: "US"
platforms: "iOS"
app_last_updated: "2026-07-11"
report_date: "2026-08-07"
last_verified: "2026-08-07T00:00:00.000Z"
report_version: "1.0.6"
total_reviews: 9
overall_rating: 3.6
sentiment: "Upset"
sentiment_score: 10
confidence: "low"
confidence_score: 0.3
top_complaint_theme: "Application freezes immediately upon user interaction during the initial tile movement phase of gameplay"
review_sample_size: 2
total_review_count: 2
analyzed_review_count: 2
data_age_days: 10
momentum_velocity: "maintenance"
intelligence_version: 3
tags: ["games", "free", "upset sentiment", "mobile app", "app review", "app analysis", "beginners", "intermediate", "players"]
canonical_url: "https://marlvel.ai/apps/mahjong-school"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Mahjong School Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Free
- **Signal**: Rating 3.56 · Sentiment Upset
- **Recent focus**: Application freezes immediately upon user interaction during the initial tile movement phase of gameplay (top complaint)

> **TL;DR:** Mahjong School is a games app by 熙亮 徐, rated 3.56/5 by 9 users, with Upset user sentiment (10/100), available on iOS.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Mahjong School faces Upset user sentiment (3.56/5 from 9 reviews), with users reporting application freezes immediately upon user interaction during the initial tile movement phase of gameplay as the primary concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 3.56/5 (9 reviews) |
| **User Mood** | Upset |
| **Category** | Games |
| **Developer** | 熙亮 徐 |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Low (0.3/1.0) |
| **Data Age** | 10d |

## Metadata & Market Performance
- **Publisher:** 熙亮 徐
- **Category:** Games
- **Target Audience:** Beginners and intermediate players interested in learning or practicing Japanese Riichi Mahjong.
- **Platforms:** iOS
- **Version Reviewed:** 1.0.6
- **Report Date:** 2026-08-07
- **Signal Count:** 2 reviews analyzed
- **Confidence:** Low (0.3/1.0)
- **App Store ID (iOS):** 1485139926
- **Bundle ID:** com.minikara.jpmahjong
- **Performance Trend:** Stable
- **Data Window:** Analysis based on signals collected up to 2026-08-07

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Mahjong School is an educational game for learning Japanese Riichi Mahjong, featuring interactive tutorials and an offline AI practice mode.
**Why users hire it:** Users hire the app to master complex Riichi scoring rules in a low-stakes environment, but technical instability during gameplay prevents the app from delivering on this promise.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Interactive Tutorial:** Dialogue-based character sessions teaching Riichi rules to reduce entry barriers.
  * *User Intent:* Users need clear guidance to understand and adopt the product quickly.
- **[Differentiator] Mahjong Calculator:** Utility for calculating FU and point values for specific hand conditions.
- **[Standard] Offline AI Play:** Four-player matches against AI opponents to enable practice without network dependency.
  * *User Intent:* Users want uninterrupted access without internet dependency.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Mahjong School maintains a low-scale presence with 9 total ratings. The lack of recent feature updates suggests a maintenance-only posture that limits its ability to capture market share from more active social Mahjong titles.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free to play
- **Analysis:** The app is free and ad-supported with no visible in-app purchases or subscription tiers.

<!-- section:sentiment -->
## 🔴 User Sentiment (Low Confidence: 2 of 2 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 3.56/5
- **Platform Split:** iOS 3.6/5 (9 ratings)
- **Overall Sentiment:** Upset

### Top Complaints (Impact Areas)

- **Application freezes immediately upon user interaction during the initial tile movement phase of gameplay**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Interactive tutorial dialogue reduces the steep learning curve of Riichi Mahjong

**Growth Levers:**
- Integration of a structured progression system could convert casual learners into daily active users


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app remains in a maintenance state with persistent technical issues, but the competitive analysis has pivoted to frame its lack of social features as a potential differentiator.

**Overall trend**: Stable
**Compared at**: 2026-08-07

### High-impact changes
- **[Shifted] Strategic framing of social features** (positioning)

### Medium-impact changes
- **[Shifted] SWOT analysis update** (swot)

<!-- section:whats-new -->
## What's New

- **Latest (v1.0.6, 3 weeks ago):** Fixed a bug causing double Ron entries.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Ships bug fixes only.
- No new features added.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 26 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Mahjong School is a games app that is completely free.
It holds a 3.56/5 rating from 9 reviews.

<!-- speakable-start -->
> **Bottom Line:** Mahjong School offers a functional learning path for Riichi Mahjong, but the persistent freezing on core gameplay loops undermines its utility, so the team must prioritize stability fixes before attempting any feature expansion.
<!-- speakable-end -->

**Best for:** Beginners and intermediate players interested in learning or practicing Japanese Riichi Mahjong.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Rebuild the tile-interaction input handler because users report the app freezes during the first move → restore core gameplay loop
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Declining

The educational Mahjong market is consolidating around apps that offer both learning tools and stable social play. Mahjong School's technical instability and lack of feature development leave it exposed to churn, so the app will likely lose its remaining user base to more stable competitors unless the core gameplay loop is stabilized.

- 🔴 Persistent freezing on core gameplay loops during the first tile move prevents users from completing a single match, leading to immediate churn.
- ⚪ Recent updates focus exclusively on minor bug fixes, indicating the app is in maintenance mode rather than active growth.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 3.56/5 |
| Total Reviews | 9 |
| Sentiment | Upset (10/100) |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Stable |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Mahjong School** (this app) | 3.56/5 | Upset | 熙亮 徐 |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/apps/bejeweled-blitz) | 3.3/5 | n/a | PopCap |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Brawl Stars](https://marlvel.ai/apps/brawl-stars) | 4.5/5 | n/a | Supercell |

## Company Profile
- **Developer:** 熙亮 徐

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/mahjong-school/id1485139926?uo=4)
- **Sources:** App store metadata, User reviews.

## Related Intel Reports
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.9/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/apps/youriding-surf-and-bodyboard) (BoardScore, Inc.) · 4.2/5 Rating
- [*Agar.io*](https://marlvel.ai/apps/agar-io) (Miniclip.com) · 4.3/5 Rating

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.3/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 2
- **Data Sources:** user reviews, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 10 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/mahjong-school)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.