---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Move People"
developer_entity: "SUPERSONIC STUDIOS LTD"
bundle_id: "com.paurau.MakeEm"
app_store_id: "1581537053"
google_play_id: "com.paurau.MakeHer"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-02-08"
report_date: "2026-04-12"
report_version: "6.1"
total_reviews: 452004
overall_rating: 4.33
sentiment: "Mixed"
sentiment_score: 42
confidence: "high"
confidence_score: 0.95
data_age_days: 0
intelligence_version: 2
nemesis: "Couple Yoga"
competitor_count: 7
tags: ["games", "freemium", "mixed sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "looking"]
canonical_url: "https://marlvel.ai/intel-report/games/move-people"
license: "CC-BY-NC 4.0"
---

# Move People App Audit

> **TL;DR:** Move People is a games app by SUPERSONIC STUDIOS LTD, rated 4.33/5 by 452,004 users, with Mixed user sentiment (42/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Move People shows Mixed sentiment (4.33/5 from 452,004 reviews) — users praise entertainment value but report issues with excessive advertising.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.33/5 (452,004 reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | SUPERSONIC STUDIOS LTD |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.95/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** SUPERSONIC STUDIOS LTD
- **Category:** Games
- **Target Audience:** Casual gamers looking for quick, physics-based puzzle entertainment and humorous simulation experiences.
- **Platforms:** iOS & Android
- **Version Audited:** 6.1
- **Audit Date:** 2026-04-12
- **Signal Count:** 452004 reviews analyzed
- **Confidence:** High (0.95/1.0)
- **App Store ID (iOS):** 1581537053
- **Bundle ID:** com.paurau.MakeEm
- **Google Play ID:** com.paurau.MakeHer
- **Data Window:** Analysis based on signals collected up to 2026-04-12

<!-- section:executive-snapshot -->
## Executive Snapshot
Move People is a high-scale hyper-casual title from Supersonic Studios that leverages a unique physics-based puppet control mechanic. While it maintains a massive user base (450k+ ratings), it currently faces a Mixed sentiment profile due to aggressive monetization and content appropriateness concerns. It sits as a market leader in variety but is being challenged by more focused 'pose-to-solve' competitors.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Puppet Control Mechanics:** Interactive physics-based control system to manipulate puppet limbs and poses
- **[Standard] Scenario-Based Puzzles:** Variety of real-world situations requiring specific poses to achieve a desired state
- **[Standard] Simulation Gameplay:** Core loop focused on shaping and positioning characters to solve level objectives
<!-- /section:features -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play with ad-supported content, In-app purchases for ad removal
- **Analysis:** Typical hyper-casual model relying on high-frequency interstitial ads. Sentiment data suggests the current ad density is at a breaking point for users.

<!-- section:sentiment -->
## 🟡 User Sentiment (High Confidence: 452,004 reviews)
- **Overall Rating:** 4.33/5
- **Platform Split:** iOS 4.6/5 (134,939 ratings) | Android 4.2/5 (317,065 ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Entertainment Value** | *Evidence:* "It is so romantic I love it"
- **Satisfying Gameplay** | *Evidence:* "it's just satisfying"

### Top Complaints (Impact Areas)
- **Excessive Advertising** | *Evidence:* "every time I completed a level a ad pops up"
- **Inappropriate Content** | *Evidence:* "The game shows character in a bikini doing splits, not kid appropriate"

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis

**Core Strengths:**
- Massive historical rating volume (450k+)
- Differentiated physics-based puppet control mechanic
- Strong humorous appeal in social scenarios

**Critical Frictions:**
- Aggressive ad frequency (top churn risk)
- Content appropriateness risks (sexually suggestive complaints)
- Low content depth leading to rapid completion

**Growth Levers:**
- Introduce silhouette-matching modes to counter 'Couple Yoga'
- Add narrative-driven crime/stealth levels like 'Hide the Evidence'
- Implement a 'Kids Mode' or stricter content filters

**Market Threats:**
- Couple Yoga's superior focus on precision mechanics
- Voodoo's Flex Run capturing the runner-hybrid market
- Potential store-level penalties for inappropriate content reports

<!-- /section:swot -->
<!-- section:rivals -->
## Rivals Landscape

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Move People vs Couple Yoga — Head to Head
- **Couple Yoga** by Bolga Games: The most direct competitor in the 'pose-to-solve' sub-genre, mirroring the core mechanic of manipulating character limbs to match specific silhouettes.
  - **Key differences:**
    - Strictly focused on yoga-themed puzzles rather than general life scenarios
    - Higher emphasis on precision and silhouette matching mechanics
    - Simplified UI focused entirely on the physics-based posing loop
  - **Publisher (Bolga Games) strengths:** Specializes in hyper-casual physics puzzles; Strong ability to capitalize on viral social media trends
  - **Where Move People wins:**
    - ✅ Broader variety of scenarios including dating, sports, and humorous social interactions
    - ✅ Significantly larger user base and historical rating volume
  - **Where Couple Yoga wins:**
    - ❌ Clearer thematic focus which aids in user acquisition and store optimization
    - ❌ More intuitive feedback loop for silhouette alignment
  - **Verdict:** Move People maintains a dominant market position due to its massive scale and variety of content, though Couple Yoga offers a more focused and polished execution of the core 'pose' mechanic.

### Contenders (Strong Challengers)
- **Flex Run** by Voodoo: A high-scale competitor that uses the same limb-manipulation mechanic but applies it to an obstacle-course runner format.
  - Combines posing mechanics with timing-based runner gameplay
  - Faster pace requiring quicker reflexes than static puzzle levels
- **Pose to Hide** by Great Puzzle Games: Directly competes on the 'puppet control' mechanic with a specific focus on stealth and environmental puzzles.
  - Objective-based posing where the goal is to blend into the background
  - Higher level of environmental interaction compared to static backgrounds
- **Sculpt People** by Crazy Labs: While the mechanic is sculpting rather than posing, it targets the same audience interested in tactile, human-centric simulation.
  - Focuses on facial manipulation and creative expression
  - Higher degree of 'ASMR' and tactile feedback in the core loop

### Peers (What They Do Better)
- **Chat Master!** by Kwalee: Shares the same humorous, scenario-based simulation vibe that appeals to casual users looking for quick social puzzles.
  - Text-based choice mechanics rather than physics-based posing
  - Focuses on social awkwardness and humor through dialogue
- **Yes or No?!** by Lion Studios: A peer in the humorous simulation space that uses simple binary choices to navigate social scenarios.
  - Extremely low-friction gameplay focused on decision making
  - Heavy use of character reactions and emotive feedback

### New Kids on the Block (What's Innovative)
- **Hide the Evidence** by Lion Studios: An emerging title that uses physics-based object and character manipulation to solve crime-scene puzzles.
  - Narrative-driven levels with a 'dark humor' twist
  - Requires more complex multi-object interaction than simple posing

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v6.2, 2 months ago):** General bug fixes and performance optimizations.
<!-- /section:whats-new -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway)

Move People is an established games app that is free with in-app purchases.
With a 4.33/5 rating from 452,004 reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** Move People is a category giant currently coasting on its massive scale, but it is vulnerable to 'death by a thousand cuts' from more polished, niche competitors. To maintain dominance, the PM must urgently rebalance the ad-to-play ratio and sanitize content to protect its casual/younger audience base.
<!-- speakable-end -->

**Best for:** Casual gamers looking for quick, physics-based puzzle entertainment and humorous simulation experiences.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [HIGH] Implement an ad-frequency cap or 'grace period' for the first 5 levels. — *High-frequency complaint theme: users report ads 'every two seconds,' which is the primary driver of negative sentiment.*
- [ ] [HIGH] Conduct a content audit of character poses and outfits (e.g., bikini splits). — *High-frequency complaint regarding 'inappropriate content' for kids, posing a significant brand and store-compliance risk.*
- [ ] [MEDIUM] Develop a 'Silhouette Match' precision mode. — *Direct feature gap identified in Nemesis (Couple Yoga), which wins on 'intuitive feedback for silhouette alignment'.*
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Silhouette alignment feedback (available in Couple Yoga)
- Stealth/Environmental interaction mechanics (available in Pose to Hide)
- Narrative-driven multi-object interaction (available in Hide the Evidence)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

- ⚪ v6.2 (Feb 2026) focused only on performance fixes — indicates maintenance mode rather than active feature growth.
- 🔴 High-frequency complaints about 'repetitive levels' suggest a content production bottleneck.
- 🟢 Maintains a high 4.57 iOS rating despite ad complaints, suggesting core mechanic remains highly resilient.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.33/5 |
| Total Reviews | 452,004 |
| Sentiment | Mixed (42/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Move People** (this app) | 4.33/5 | Mixed | SUPERSONIC STUDIOS LTD |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Excited | Dream Games |
| [Hole.io](https://marlvel.ai/intel-report/games/hole-io) | 3.8/5 | Frustrated | Voodoo |
| [Temple Run](https://marlvel.ai/intel-report/games/temple-run) | 4.3/5 | Excited | Imangi Studios, LLC |
| [Bejeweled Blitz](https://marlvel.ai/intel-report/games/bejeweled-blitz) | 3.4/5 | Frustrated | PopCap |
| [Brawl Stars](https://marlvel.ai/intel-report/games/brawl-stars) | 4.5/5 | Mixed | Supercell |

## Company Profile
- **Developer:** SUPERSONIC STUDIOS LTD
- **Website:** [https://supersonic.com](https://supersonic.com)
- **Social:** [Instagram](https://www.instagram.com/supersonic.studios) · [YouTube](https://www.youtube.com/c/supersonicstudios) · [LinkedIn](https://www.linkedin.com/company/supersonic-studios)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/move-people/id1581537053?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.paurau.MakeHer&hl=en&gl=us)
- **Dev Site:** [Official Website](https://supersonic.com)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Positive Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Negative Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.4/5 Rating | Negative Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Positive Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | Mixed Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | Negative Sentiment
- [*Magic Sort!*](https://marlvel.ai/intel-report/games/magic-sort) (Grand Games A.Ş.) — 4.7/5 Rating | Mixed Sentiment

## Methodology

This report was generated by Marlvel.ai's 3-stage AI intelligence pipeline:

1. **Feature & Positioning Extraction** — Analyzes app metadata, developer website content, and version history to identify key features, target audience, and competitive positioning.
2. **Sentiment Analysis** — Processes user reviews (minimum 5 reviews required) to extract praise themes, complaint themes, and overall sentiment with evidence quotes.
3. **Intelligence Synthesis** — Combines stages 1 & 2 with App Store rankings to produce SWOT analysis, executive summary, and actionable insights.

- **Confidence Score:** 0.95/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 452,004
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/move-people)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.