---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "My Little Roguelike"
developer_entity: "jordi fita i mas"
bundle_id: "com.peritasoft.mlrl"
app_store_id: "1554647851"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2025-09-01"
report_date: "2026-08-28"
last_verified: "2026-08-28T00:00:00.000Z"
report_version: "1.3"
total_reviews: 5
overall_rating: 4.2
confidence: "low"
confidence_score: 0.2
data_age_days: 10
momentum_velocity: "zombie"
intelligence_version: 3
tags: ["games", "free", "mobile app", "app review", "app analysis", "traditional", "roguelike", "games"]
canonical_url: "https://marlvel.ai/apps/my-little-roguelike"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# My Little Roguelike Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Free
- **Signal**: Rating 4.2

> **TL;DR:** My Little Roguelike is a games app by jordi fita i mas, rated 4.2/5 by 5 users, available on iOS.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** My Little Roguelike is a games app by jordi fita i mas.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.2/5 (5 reviews) |
| **Category** | Games |
| **Developer** | jordi fita i mas |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Low (0.2/1.0) |
| **Data Age** | 10d |

## Metadata & Market Performance
- **Publisher:** jordi fita i mas
- **Category:** Games
- **Target Audience:** Fans of traditional roguelike games who prefer high-difficulty, procedurally generated dungeon crawlers.
- **Platforms:** iOS
- **Version Reviewed:** 1.3
- **Report Date:** 2026-08-28
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.2/1.0)
- **App Store ID (iOS):** 1554647851
- **Bundle ID:** com.peritasoft.mlrl
- **Performance Trend:** Stable
- **Data Window:** Analysis based on signals collected up to 2026-08-28

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** My Little Roguelike is a procedurally generated dungeon crawler for iOS that allows players to switch between pixel art and ASCII graphics.
**Why users hire it:** The title serves players who prefer the high-stakes, permadeath mechanics of traditional roguelikes without the visual clutter of modern mobile games.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Graphic and ASCII Toggle:** Switch between pixel art and text-based ASCII mode during gameplay, reinforcing category authority.
- **[Standard] Procedural Level Generation:** Dungeon layouts and enemy placements are randomized for every run, increasing replayability.
  * *User Intent:* Users seek enhanced value through premium features.
- **[Standard] Permadeath:** Character progress is permanently lost upon death, driving repeated attempts.
  * *User Intent:* Users seek enhanced value through premium features.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

My Little Roguelike maintains a niche presence with a 4.2-star rating based on five total ratings. The 12-month gap since the last update indicates a lack of active market movement compared to more aggressive category rivals.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free to play
- **Analysis:** The title is distributed as a free-to-play game with no visible IAP or subscription gates, which removes barriers to entry but limits revenue for further development.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- ASCII/pixel art toggle provides a distinct aesthetic identity for traditionalists

**Growth Levers:**
- Implementing a voluntary supporter IAP tier could fund more frequent content updates


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app remains in a 12-month maintenance state with no feature or pricing changes. The primary shift is a more critical assessment of the current free-to-play model as a strategic failure that prevents live-ops funding.

**Overall trend**: Stable
**Compared at**: 2026-08-28

### Medium-impact changes
- **[Shifted] Monetization as Strategic Weakness** (swot)
- **[Shifted] Churn Risk Assessment** (positioning)

### Low-impact changes
- **[Shifted] Monetization Transparency** (pricing)

<!-- section:whats-new -->
## What's New

- **Latest (v1.3, 12 months ago):** Adjusted enemy difficulty balance.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Last major release September 2025.
- Quiet 12 months, maintenance mode only.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 360 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

My Little Roguelike is a games app that is completely free.
It holds a 4.2/5 rating from 5 reviews.

<!-- speakable-start -->
> **Bottom Line:** My Little Roguelike rests on a solid, authentic roguelike core, but the lack of active development risks total audience attrition. Introducing a voluntary monetization layer would unlock the resources needed to transition from maintenance mode to a sustainable content cadence.
<!-- speakable-end -->

**Best for:** Fans of traditional roguelike games who prefer high-difficulty, procedurally generated dungeon crawlers.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Implement a voluntary supporter IAP tier because the current free-only model lacks revenue to fund development → increase content cadence
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Declining

The roguelike market is consolidating around titles that provide consistent, bi-weekly live-ops updates. My Little Roguelike is currently exposed due to its 12-month development silence, which will likely result in a slow decline in active users as the community migrates to more responsive competitors.

- 🔴 The 12-month update gap indicates the title is in maintenance mode, which will likely lead to audience churn as players seek more active titles.
- ⚪ The current free-to-play model lacks any revenue generation, which prevents the developer from scaling the game's content or marketing efforts.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.2/5 |
| Total Reviews | 5 |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Stable |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **My Little Roguelike** (this app) | 4.2/5 | N/A | jordi fita i mas |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/apps/bejeweled-blitz) | 3.3/5 | n/a | PopCap |
| [Brawl Stars](https://marlvel.ai/apps/brawl-stars) | 4.5/5 | n/a | Supercell |

## Company Profile
- **Developer:** jordi fita i mas
- **Website:** [https://peritasoft.com/mlrl/](https://peritasoft.com/mlrl/)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/my-little-roguelike/id1554647851?uo=4)
- **Dev Site:** [Official Website](https://peritasoft.com/mlrl/)
- **Sources:** Developer website content, App store metadata.

## Related Intel Reports
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.9/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/apps/youriding-surf-and-bodyboard) (BoardScore, Inc.) · 4.2/5 Rating
- [*Agar.io*](https://marlvel.ai/apps/agar-io) (Miniclip.com) · 4.3/5 Rating

## Frequently Asked Questions {#faq}

### Is My Little Roguelike suitable for casual players?

The title is designed for fans of traditional, high-difficulty roguelikes featuring permadeath. Casual players may find the difficulty and lack of persistent progress frustrating.

### Does My Little Roguelike have intrusive ads?

The title is currently free-to-play with no visible IAP or subscription gates, and there are no reports of intrusive ad-based monetization.

### What is the difference between the graphic and ASCII modes?

Players can toggle between modern pixel art graphics and a text-based ASCII interface, which is a feature designed to appeal to traditional roguelike purists.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.2/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 10 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/my-little-roguelike)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.