---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "My Supermarket: Shop Rush"
developer_entity: "Supercent, Inc."
bundle_id: "com.playcrazzy.mysupermarket"
app_store_id: "6757919908"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-04-20"
report_date: "2026-05-05"
report_version: "1.1.0"
total_reviews: 87
overall_rating: 2.8
sentiment: "Mixed"
sentiment_score: 75
confidence: "high"
confidence_score: 0.8
top_praise_theme: "Addictive supermarket management mechanics provide a satisfying and realistic simulation experience for casual players"
top_complaint_theme: "Excessive advertisement frequency post-update disrupts the core gameplay loop and makes progression feel unplayable"
top_request_theme: "Expanded content including additional levels and map variety to sustain long-term player progression"
review_sample_size: 84
total_review_count: 20
analyzed_review_count: 20
data_age_days: 57
momentum_velocity: "maintenance"
intelligence_version: 3
nemesis: "Egg, Inc."
competitor_count: 5
tags: ["games", "freemium", "mixed sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "interested"]
canonical_url: "https://marlvel.ai/intel-report/games/my-supermarket-shop-rush"
license: "CC-BY-NC 4.0"
content_version: "v2"
last_verified: "2026-05-05T15:03:25.131Z"
---

# My Supermarket: Shop Rush App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 2.8 · Sentiment Mixed
- **Recent focus**: Excessive advertisement frequency post-update disrupts the core gameplay loop and makes progression feel unplayable (top complaint) · Addictive supermarket management mechanics provide a satisfying and realistic simulation experience for casual players (top praise) · Expanded content including additional levels and map variety to sustain long-term player progression (top request)

> **TL;DR:** My Supermarket: Shop Rush is a games app by Supercent, Inc., rated 2.8/5 by 87 users, with Mixed user sentiment (75/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** My Supermarket: Shop Rush shows Mixed sentiment (2.8/5 from 87 reviews) — users praise addictive supermarket management mechanics provide a satisfying and realistic simulation experience for casual players but report issues with excessive advertisement frequency post-update disrupts the core gameplay loop and makes progression feel unplayable.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 2.8/5 (87 reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | Supercent, Inc. |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.8/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Supercent, Inc.
- **Category:** Games
- **Target Audience:** Casual gamers interested in idle simulation and tycoon-style management games.
- **Platforms:** iOS & Android
- **Version Audited:** 1.1.0
- **Audit Date:** 2026-05-05
- **Signal Count:** 84 reviews analyzed
- **Confidence:** High (0.8/1.0)
- **App Store ID (iOS):** 6757919908
- **Bundle ID:** com.playcrazzy.mysupermarket
- **Google Play ID:** com.playcrazzy.mysupermarket
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-05-05
- **Short Description:** Build your supermarket empire and run a busy restaurant tycoon!

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** My Supermarket: Shop Rush is an idle simulation game for casual players, structured around managing grocery and restaurant stations on iOS and Android.
**Why users hire it:** Users hire this app for the satisfaction of building and automating a business empire, using the idle-earning loop to manage progress during short downtime.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Idle Income Generation:** Supermarket generates revenue while the app is closed, allowing for passive progression
  * *User Intent:* Users seek enhanced value through premium features.
- **[Differentiator] Multi-Station Management:** Expansion from grocery inventory to restaurant stations like burger and pizza counters
- **[Standard] Staff Automation:** Hiring and upgrading cashiers, chefs, and waiters to handle store tasks automatically
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a 2.73-star rating on Android across 84 reviews, signaling significant technical friction compared to the 4.66-star iOS baseline. The lack of IAP options limits revenue potential relative to the high-fidelity idle-tycoon market leaders.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play with ad support
- **Analysis:** Ad-supported model with no explicit IAP mentioned in store data, relying on ad-inventory for monetization.

<!-- section:sentiment -->
## 🟡 User Sentiment (High Confidence: 20 of 20 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 2.8/5
- **Platform Split:** iOS 4.7/5 (3 ratings) | Android 2.7/5 (84 ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Addictive supermarket management mechanics provide a satisfying and realistic simulation experience for casual players**

### Top Complaints (Impact Areas)
- **Excessive advertisement frequency post-update disrupts the core gameplay loop and makes progression feel unplayable**

### Top Requests (What Users Want)
- **Expanded content including additional levels and map variety to sustain long-term player progression**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Multi-station management loop expands session depth
- Idle earnings mechanism drives daily retention

**Critical Frictions:**
- 2.73-star Android rating reflects pathfinding bugs
- Excessive ad frequency triggers negative sentiment

**Growth Levers:**
- Introduce IAP to diversify revenue streams
- Expand map variety to address progression walls

**Market Threats:**
- Established idle-tycoon leaders offer higher fidelity
- Hyper-casual competitors capture short-session players

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app shifted to a freemium, ad-supported model, which triggered negative sentiment regarding ad frequency and technical stability.

**Overall trend**: Declining
**Compared at**: 2026-05-05

### High-impact changes
- **[Shifted] Monetization Model** (pricing) — Pricing model shifted from free to freemium, now relying on ad-inventory.
- **[Declined] User Sentiment** (sentiment) — Sentiment is now mixed with a 2.73-star rating, driven by new complaints regarding ad frequency and pathfinding bugs.

### Medium-impact changes
- **[Improved] Multi-Station Management** (features) — Repositioned from standard to differentiator status.
- **[Added] Technical and Monetization Weaknesses** (swot) — Added pathfinding bugs and excessive ad frequency to the weakness profile.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### My Supermarket: Shop Rush vs Egg, Inc. — Head to Head
- **[Egg, Inc.](https://marlvel.ai/intel-report/games/com-auxbrain-egginc)** by Auxbrain, Inc.: Dominates the idle-tycoon space with a highly polished, long-term retention loop that directly competes for the same casual management audience.
  - **Moat strength:** High — sustainable advantage over 12 months
  - **Key differences:**
    - Features a sophisticated prestige system that resets progress for permanent multipliers, creating a multi-year engagement cycle.
    - Utilizes high-fidelity 3D graphics and physics-based egg delivery that significantly elevates the visual quality of the idle genre.

### Contenders (Strong Challengers)
- **[AdVenture Capitalist：Simulator](https://marlvel.ai/intel-report/games/com-kongregate-mobile-adventurecapitalist)** by Hyper Hippo Publishing Ltd. [Moat: Medium]: A foundational idle-tycoon title that sets the industry standard for the 'tap-to-earn' mechanic our target app utilizes.
  - Implements a classic, hyper-simplified UI that focuses entirely on exponential growth numbers rather than complex store management.
  - Offers frequent limited-time events that provide distinct gameplay modifiers, keeping the core loop fresh for veteran players.

### Peers (What They Do Better)
- **[Block Craft 3D: Building Games](https://marlvel.ai/intel-report/games/com-fungames-blockcraft)** by Wildlife Studios: Shares the 'building and management' core loop, though it leans more into creative construction than retail simulation.
  - Provides a robust sandbox environment allowing users to design custom structures rather than just managing pre-defined store layouts.
  - Leverages a massive social component where players can visit and interact with other users' custom-built cities.
- **[Cafeland - Restaurant Cooking](https://marlvel.ai/intel-report/games/com-gamegos-mobile-cafeland)** by Gamegos Teknoloji A.S.: Directly overlaps with the 'restaurant tycoon' aspect of our target app's secondary gameplay loop.
  - Focuses heavily on interior design and aesthetic customization of the restaurant space to drive player self-expression.
  - Integrates complex recipe management and cooking mechanics that require active player input beyond simple idle accumulation.

### New Kids on the Block (What's Innovative)
- **[Going Balls](https://marlvel.ai/intel-report/games/com-pronetis-ironballride2)** by SUPERSONIC STUDIOS LTD: Demonstrates high-velocity release cycles and aggressive market penetration typical of modern hyper-casual competitors.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.1.0, 1 months ago):** Addressed minor bugs.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Ships minor bug fixes only.
- Last major release Mar 2026.

> **Cadence:** 3 total versions · 0 majors in last 6 months · 42 days since last update · 31 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

My Supermarket: Shop Rush is an established games app that is free with in-app purchases.
With a 2.8/5 rating from 87 reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** The app captures engagement through its dual-loop simulation, but the persistent pathfinding bugs and aggressive ad-frequency erode the user base, so the PM must prioritize technical stability and IAP integration to secure long-term retention.
<!-- speakable-end -->

**Best for:** Casual gamers interested in idle simulation and tycoon-style management games.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] [HIGH IMPACT] Rebuild worker AI pathfinding because pathfinding bugs are a top complaint → stabilize Android rating baseline — *Android rating is 2.73, significantly lower than iOS, driven by pathfinding complaints.* _(trade-off: deprioritize Pause new level development — stability is the primary churn driver.)_
- [ ] [INVEST] [HIGH IMPACT] Introduce IAP tiers because ad-only monetization is the primary source of user frustration → reduce ad-frequency — *User sentiment analysis identifies excessive ad frequency as the #1 disruption to gameplay.* _(trade-off: deprioritize Deprioritize ad-network optimization — IAP provides higher LTV and better retention.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Prestige system (available in Egg, Inc. but missing here)
- Physics-based delivery mechanics (available in Egg, Inc. but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Mixed

Casual idle-tycoon traffic is consolidating around high-fidelity titles, leaving maintenance-mode apps exposed to churn. The current reliance on ad-inventory without IAP creates a revenue ceiling that prevents the team from funding the technical polish needed to stop the rating slide.

- 🔴 Persistent worker AI pathfinding bugs in the latest release erode the daily active habit, which compounds the rating drag already visible on Android.
- 🔴 Excessive advertisement frequency post-update disrupts the core gameplay loop, accelerating churn pressure on the casual base as they hit progression walls.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 2.8/5 |
| Total Reviews | 87 |
| Sentiment | Mixed (75/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **My Supermarket: Shop Rush** (this app) | 2.8/5 | Mixed | Supercent, Inc. |
| [Going Balls](https://marlvel.ai/intel-report/games/com-pronetis-ironballride2) | 4.6/5 | Excited | SUPERSONIC STUDIOS LTD |
| [Egg, Inc.](https://marlvel.ai/intel-report/games/com-auxbrain-egginc) | 4.8/5 | Thrilled | Auxbrain, Inc. |
| [Block Craft 3D: Building Games](https://marlvel.ai/intel-report/games/com-fungames-blockcraft) | 4.7/5 | Mixed | Wildlife Studios |
| [AdVenture Capitalist：Simulator](https://marlvel.ai/intel-report/games/com-kongregate-mobile-adventurecapitalist) | 4.7/5 | Upset | Hyper Hippo Publishing Ltd. |
| [Cafeland - Restaurant Cooking](https://marlvel.ai/intel-report/games/com-gamegos-mobile-cafeland) | 4.6/5 | Mixed | Gamegos Teknoloji A.S. |

## Company Profile
- **Developer:** Supercent, Inc.
- **Website:** [https://supercent.io](https://supercent.io)
- **Social:** [Instagram](https://www.instagram.com/supercent_official) · [YouTube](https://www.youtube.com/channel/UCB_NwEsoJQkEgzzqsjaPSpQ) · [TikTok](https://www.tiktok.com/@supercent.official) · [LinkedIn](https://www.linkedin.com/company/supercent)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/my-supermarket-shop-rush/id6757919908?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.playcrazzy.mysupermarket&hl=en&gl=us)
- **Dev Site:** [Official Website](https://supercent.io)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Going Balls*](https://marlvel.ai/intel-report/games/com-pronetis-ironballride2) (SUPERSONIC STUDIOS LTD) — 4.6/5 Rating | Positive Sentiment
- [*Egg, Inc.*](https://marlvel.ai/intel-report/games/com-auxbrain-egginc) (Auxbrain, Inc.) — 4.8/5 Rating | Excellent Sentiment
- [*Block Craft 3D: Building Games*](https://marlvel.ai/intel-report/games/com-fungames-blockcraft) (Wildlife Studios) — 4.7/5 Rating | Mixed Sentiment
- [*AdVenture Capitalist：Simulator*](https://marlvel.ai/intel-report/games/com-kongregate-mobile-adventurecapitalist) (Hyper Hippo Publishing Ltd.) — 4.7/5 Rating | Terrible Sentiment
- [*Cafeland - Restaurant Cooking*](https://marlvel.ai/intel-report/games/com-gamegos-mobile-cafeland) (Gamegos Teknoloji A.S.) — 4.6/5 Rating | Mixed Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Mixed Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | Mixed Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Positive Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.8/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 84
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/my-supermarket-shop-rush)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.