---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Never Ever: Dirty Adult"
developer_entity: "Boris Mikic"
bundle_id: "com.daygames.kobne"
app_store_id: "1210440961"
category: "Games"
primary_platform: "ios"
primary_monetization: "Subscription"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2025-09-18"
report_date: "2026-06-19"
last_verified: "2026-06-19T00:31:01.326Z"
report_version: "2.9.9"
total_reviews: 2712
overall_rating: 4.63
sentiment: "Mixed"
sentiment_score: 75
confidence: "medium"
confidence_score: 0.7
top_praise_theme: "Social interaction through party-style gameplay creates engaging ice-breaker experiences for friends and family"
top_complaint_theme: "Aggressive monetization models restrict access to core content behind high-cost weekly subscription tiers"
top_request_theme: "One-time purchase options for individual content decks to avoid recurring subscription fees"
review_sample_size: 45
total_review_count: 45
analyzed_review_count: 45
data_age_days: 5
momentum_velocity: "maintenance"
intelligence_version: 3
nemesis: "Never Have I Ever • Party Game"
competitor_count: 2
tags: ["games", "subscription", "mixed sentiment", "mobile app", "app review", "app analysis", "adults", "seeking", "ice-breaker"]
canonical_url: "https://marlvel.ai/intel-report/games/never-ever-dirty-adult"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Never Ever: Dirty Adult App Audit

## TL;DR {#tldr}

- **Category**: Games · Subscription
- **Signal**: Rating 4.63 · Sentiment Mixed
- **Recent focus**: Aggressive monetization models restrict access to core content behind high-cost weekly subscription tiers (top complaint) · Social interaction through party-style gameplay creates engaging ice-breaker experiences for friends and family (top praise) · One-time purchase options for individual content decks to avoid recurring subscription fees (top request)

> **TL;DR:** Never Ever: Dirty Adult is a games app by Boris Mikic, rated 4.63/5 by 2.7K users, with Mixed user sentiment (75/100), available on iOS.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Never Ever: Dirty Adult shows Mixed sentiment (4.63/5 from 2.7K reviews) — users praise social interaction through party-style gameplay creates engaging ice-breaker experiences for friends and family but report issues with aggressive monetization models restrict access to core content behind high-cost weekly subscription tiers.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.63/5 (2.7K reviews) |
| **User Mood** | Mixed |
| **Category** | Games |
| **Developer** | Boris Mikic |
| **Pricing** | Subscription |
| **Platforms** | iOS |
| **Confidence** | Medium (0.7/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Boris Mikic
- **Category:** Games
- **Target Audience:** Adults seeking ice-breaker games for social gatherings, parties, and intimate group settings.
- **Platforms:** iOS
- **Version Audited:** 2.9.9
- **Audit Date:** 2026-06-19
- **Signal Count:** 45 reviews analyzed
- **Confidence:** Medium (0.7/1.0)
- **App Store ID (iOS):** 1210440961
- **Bundle ID:** com.daygames.kobne
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-06-19

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Never Ever: Dirty Adult is a group party game for iOS that provides curated ice-breaker questions for social settings.
**Why users hire it:** Users hire the app to facilitate social interaction and intimacy in group settings, using the digital deck as a convenient alternative to physical cards.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Custom Card Creation:** Allows users to write and add their own questions to the game deck
  * *User Intent:* Users value self-expression and personalized experiences.
- **[Standard] Themed Question Decks:** Categorized question sets including dirty and crazy options for adult social settings
  * *User Intent:* Users seek social connection and competitive engagement with peers.
- **[Standard] Unlimited Player Support:** Game engine supports an unrestricted number of participants for group play
- **[Basic] Subscription-Only Access:** Full game functionality requires an active weekly subscription after a 3-day trial
  * *User Intent:* Users seek enhanced value through premium features.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a presence across multiple international markets, though its grossing rank frequently lags behind its free-chart position. This discrepancy signals that the current subscription-only model is failing to convert a large portion of the casual user base into paying subscribers.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Subscription
- **Tiers:** 3-day free trial, Weekly subscription
- **Analysis:** Subscription-only model with a 3-day trial window, requiring payment to unlock any gameplay functionality.

<!-- section:sentiment -->
## 🟡 User Sentiment (Medium Confidence: 45 of 45 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.63/5
- **Platform Split:** iOS 4.6/5 (2.7K ratings)
- **Overall Sentiment:** Mixed

### Top Praises
- **Social interaction through party-style gameplay creates engaging ice-breaker experiences for friends and family**
- **Simple and accessible game mechanics allow for immediate participation without complex learning curves**

### Top Complaints (Impact Areas)
- **Aggressive monetization models restrict access to core content behind high-cost weekly subscription tiers**
- **Inaccurate marketing regarding one-time purchase options creates friction and perceived false advertising**

### Top Requests (What Users Want)
- **One-time purchase options for individual content decks to avoid recurring subscription fees**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- User-generated question decks create personal investment loops
- Unlimited player support facilitates group-based viral acquisition

**Critical Frictions:**
- Weekly subscription tier exceeds physical card game costs
- Inaccurate marketing regarding one-time purchases drives negative sentiment

**Growth Levers:**
- Introduce one-time purchase content packs to capture non-subscriber revenue
- Expand into localized language decks for international market growth

**Market Threats:**
- Established legacy competitors hold higher brand trust
- Aggressive subscription-only models invite migration to free-to-play alternatives

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app shifted from a freemium model to a mandatory subscription-only gate, triggering negative user sentiment regarding pricing and marketing transparency.

**Overall trend**: Declining
**Compared at**: 2026-06-19

### High-impact changes
- **[Shifted] Monetization Model Pivot** (pricing) — Pricing model shifted from freemium to a mandatory weekly subscription after a 3-day trial.
- **[Declined] Emergence of Monetization Complaints** (sentiment) — New complaint themes emerged regarding aggressive subscription costs and discrepancies between store page descriptions and in-app purchase requirements.

### Medium-impact changes
- **[Shifted] Feature Competitive Positioning** (features) — Custom question creation moved from 'standard' to 'differentiator' status, while subscription access was added as a 'basic' feature.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Never Ever: Dirty Adult vs Never Have I Ever • Party Game — Head to Head
- **[Never Have I Ever • Party Game](https://marlvel.ai/intel-report/games/never-have-i-ever-party-game)** by Yangmei Studios AB: This app is a direct thematic competitor in the 'I Have Never' party game niche, sharing the same core user intent.
  - **Moat strength:** Low — erodable in <12 months
  - **Key differences:**
    - Maintains a long-standing presence in the category since 2014, establishing a legacy brand footprint.
    - Focuses on a singular, classic party game mechanic without the aggressive 'dirty' branding of the target app.

### Peers (What They Do Better)
- **[Heads Up! Charades for Kids](https://marlvel.ai/intel-report/games/heads-up-charades-for-kids)** by Warner Bros.: While in the same 'Games' category, this is an adjacent party-game genre focused on charades rather than 'I Have Never' mechanics.
  - Leverages a massive, globally recognized entertainment brand to drive consistent user acquisition and retention.
  - Utilizes a high-frequency update cycle supported by a major studio, ensuring constant content freshness.

<!-- /section:rivals -->
<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Shipped critical crash fix for iOS 18.
- Maintains high-frequency social usage.

> **Cadence:** 5 total versions · 0 majors in last 6 months · 210 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Never Ever: Dirty Adult is an established games app that is available.
With a 4.63/5 rating from 2.7K reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** The app captures strong social intent through its question-based gameplay, but the rigid subscription-only model creates a high churn risk, so the PM should prioritize introducing one-time purchase options to capture non-subscriber revenue.
<!-- speakable-end -->

**Best for:** Adults seeking ice-breaker games for social gatherings, parties, and intimate group settings.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] [HIGH IMPACT] Introduce one-time purchase content packs because users explicitly request flat-fee models for specific decks → increase non-subscriber conversion — *Top user request theme indicates willingness to pay for permanent access, which is currently blocked by the subscription-only model.* _(trade-off: deprioritize Pause the weekly subscription price-test — conversion lift from flat-fee options has higher revenue potential.)_
- [ ] [MAINTAIN] [MEDIUM IMPACT] Audit store page marketing copy because users report discrepancies between descriptions and in-app purchase requirements → reduce refund surge — *Inaccurate marketing is a top complaint theme, directly fueling negative sentiment and perceived false advertising.* _(trade-off: deprioritize Same-quarter capacity available — no major lever displaced.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Flat-fee content purchasing (available in broader market, missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Mixed

The party-game market is shifting toward hybrid monetization, where free-to-play entry points are supported by optional content purchases. The app's current subscription-only posture leaves it exposed to competitors who offer lower-barrier access, so revenue growth hinges on diversifying the payment model to accommodate casual users.

- 🔴 Aggressive subscription-only monetization triggers high-frequency complaints, which erodes long-term user trust and increases churn pressure.
- 🟢 User-generated content features drive high session engagement, providing a retention anchor that competitors without customization cannot replicate.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.63/5 |
| Total Reviews | 2.7K |
| Sentiment | Mixed (75/100) |
| Confidence | Medium |
| Pricing Model | Subscription |
| Platforms | iOS |
| Key Features | 4 analyzed |
| Trend | Declining |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Never Ever: Dirty Adult** (this app) | 4.63/5 | Mixed | Boris Mikic |
| [Heads Up! Charades for Kids](https://marlvel.ai/intel-report/games/heads-up-charades-for-kids) | 4.7/5 | Mixed | Warner Bros. |
| [Never Have I Ever • Party Game](https://marlvel.ai/intel-report/games/never-have-i-ever-party-game) | 4.4/5 | N/A | Yangmei Studios AB |
| [Royal Match](https://marlvel.ai/intel-report/games/royal-match) | 4.7/5 | Frustrated | Dream Games |
| [Stumble Guys](https://marlvel.ai/intel-report/games/stumble-guys) | 4.5/5 | Mixed | Scopely, Inc. |
| [YouRiding - Surf and Bodyboard](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) | 4.2/5 | N/A | BoardScore, Inc. |

## Company Profile
- **Developer:** Boris Mikic
- **Website:** [https://day-games.com/i-have-never](https://day-games.com/i-have-never)
- **Social:** [Instagram](https://www.instagram.com/king_of_booze) · [Facebook](https://www.facebook.com/king.of.the.booze) · [TikTok](https://www.tiktok.com/@king_of_booze)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/never-ever-dirty-adult/id1210440961?uo=4)
- **Dev Site:** [Official Website](https://day-games.com/i-have-never)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Heads Up! Charades for Kids*](https://marlvel.ai/intel-report/games/heads-up-charades-for-kids) (Warner Bros.) — 4.7/5 Rating | Mixed Sentiment
- [*Never Have I Ever • Party Game*](https://marlvel.ai/intel-report/games/never-have-i-ever-party-game) (Yangmei Studios AB) — 4.4/5 Rating | N/A Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Mixed Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | N/A Sentiment
- [*Temple Run*](https://marlvel.ai/intel-report/games/temple-run) (Imangi Studios, LLC) — 4.3/5 Rating | Mixed Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.3/5 Rating | Negative Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Terrible Sentiment
- [*Archero*](https://marlvel.ai/intel-report/games/archero) (HABBY) — 4.5/5 Rating | N/A Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.7/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 45
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/never-ever-dirty-adult)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.