---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Omenfall: Roguelike Survival"
developer_entity: "Alperen Unal"
bundle_id: "com.alperenunal.omenfall"
app_store_id: "6794890275"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2026-10-12"
report_date: "2026-11-01"
last_verified: "2026-11-01T00:00:00.000Z"
report_version: "1.4.0"
total_reviews: 0
confidence: "low"
confidence_score: 0.3
data_age_days: 7
momentum_velocity: "maintenance"
intelligence_version: 2
tags: ["games", "freemium", "mobile app", "app review", "app analysis", "mobile", "gamers", "enjoy"]
canonical_url: "https://marlvel.ai/apps/omenfall-roguelike-survival"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

## ⚠ Content Warning

This report covers topics classified as sensitive (finance). Information is aggregated from public sources for informational purposes only. This is not financial or investment advice. Always do your own research.

---

# Omenfall: Roguelike Survival Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium

> **TL;DR:** Omenfall: Roguelike Survival is a games app by Alperen Unal, available on iOS.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Omenfall: Roguelike Survival is a games app by Alperen Unal.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Games |
| **Developer** | Alperen Unal |
| **Pricing** | Freemium |
| **Platforms** | iOS |
| **Confidence** | Low (0.3/1.0) |
| **Data Age** | 7d |

## Metadata & Market Performance
- **Publisher:** Alperen Unal
- **Category:** Games
- **Target Audience:** Mobile gamers who enjoy folk-horror aesthetics and roguelite survival gameplay with one-handed controls.
- **Platforms:** iOS
- **Version Reviewed:** 1.4.0
- **Report Date:** 2026-11-01
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.3/1.0)
- **App Store ID (iOS):** 6794890275
- **Bundle ID:** com.alperenunal.omenfall
- **Data Window:** Analysis based on signals collected up to 2026-11-01

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Omenfall: Roguelike Survival is a folk-horror roguelite for iOS featuring one-thumb movement and card-based power selection.
**Why users hire it:** The app removes the friction of energy gates and forced ads, serving players who want a fair, skill-based survival loop without aggressive monetization.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Roguelite Survival Mechanics:** One-thumb movement with automatic attacks and card-based power selection during level-ups.
- **[Differentiator] Dread-based Risk System:** Level-up cards present both a benefit and a curse, allowing players to scale difficulty for higher rewards.
  * *User Intent:* Users are motivated by consistent progression and daily incentives.
- **[Standard] Rewarded Ads:** Optional ad viewing to rekindle a run after death converts failed runs into ad-impression opportunities.
  * *User Intent:* Users are motivated by consistent progression and daily incentives.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Omenfall: Roguelike Survival occupies a niche in the survival-roguelite category by eschewing forced ads and energy gates. The current maintenance-mode release cadence suggests a focus on long-term stability over rapid feature expansion.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to play with no forced ads, Optional Cinder packs for cosmetic unlocks
- **Analysis:** The freemium model relies on optional rewarded ads and cosmetic IAP, avoiding energy gates to favor retention.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Dread-based risk system creates unique difficulty scaling
- One-thumb control scheme lowers entry friction
- No forced ads improves player-friendly perception

**Growth Levers:**
- Seasonal events could drive recurring engagement
- Expanded cosmetic store could increase IAP revenue
- Community challenges could leverage the folk-horror theme


<!-- /section:swot -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.4.0, 2 weeks ago):** Version 1.4.0 overhauls the UI with a new home screen and store, expands Lantern Memory progression to 33 ranks, and introduces a Cinder-based unlock system for outfits and worlds.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Shipped home screen and store overhaul.
- Expanded Lantern Memory to 33 ranks.
- Maintains maintenance-mode release cadence.

> **Cadence:** 1 total versions · 1 majors in last 6 months · 19 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Omenfall: Roguelike Survival is a games app that is free with in-app purchases.

<!-- speakable-start -->
> **Bottom Line:** Omenfall: Roguelike Survival relies on its core risk-reward mechanic to retain players, but the current maintenance-mode cadence limits its ability to compete with live-ops-heavy rivals. Introducing a seasonal event loop would unlock the engagement potential of the folk-horror setting.
<!-- speakable-end -->

**Best for:** Mobile gamers who enjoy folk-horror aesthetics and roguelite survival gameplay with one-handed controls.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Ship a limited-time event system because the current endless-night loop lacks a short-term retention hook → increase daily active users.
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Stable

The survival-roguelite market is increasingly defined by rapid live-ops cycles that keep players engaged through recurring events. Omenfall: Roguelike Survival remains in a stable maintenance posture, which risks losing ground to competitors that update more frequently. The PM should prioritize a seasonal event system to prevent churn as players exhaust the current upgrade tracks.

- ⚪ The latest release rebuilt the home screen and store, indicating active maintenance rather than a pivot to aggressive live-ops.
- 🔴 The maintenance-mode release cadence suggests the developer may struggle to keep pace with live-ops-heavy competitors in the survival-roguelite category.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Freemium |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Omenfall: Roguelike Survival** (this app) | N/A/5 | N/A | Alperen Unal |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Temple Run](https://marlvel.ai/apps/temple-run) | 4.3/5 | Mixed | Imangi Studios, LLC |
| [2 Player Games : Offline Games](https://marlvel.ai/apps/2-player-games-offline-games) | 4.8/5 | Thrilled | Moreno Maio |
| [Avatar Life - love & bit gacha](https://marlvel.ai/apps/avatar-life-love-bit-gacha) | 3.8/5 | n/a | 101XP LIMITED |

## Company Profile
- **Developer:** Alperen Unal
- **Website:** [https://omenfall.pages.dev/](https://omenfall.pages.dev/)

## Data Sources & Links
- **App Store ID:** 6794890275
- **Dev Site:** [Official Website](https://omenfall.pages.dev/)
- **Sources:** Developer website content, About us / company information, App store metadata.

## Related Intel Reports
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating
- [*2 Player Games : Offline Games*](https://marlvel.ai/apps/2-player-games-offline-games) (Moreno Maio) · 4.8/5 Rating | Excellent Sentiment
- [*Avatar Life - love & bit gacha*](https://marlvel.ai/apps/avatar-life-love-bit-gacha) (101XP LIMITED) · 3.8/5 Rating
- [*Ball Eater!*](https://marlvel.ai/apps/ball-eater) (Talha Ekren) · N/A Rating
- [*Basketball Sim Leagues*](https://marlvel.ai/apps/basketball-sim-leagues) (Bacci Media) · 5.0/5 Rating
- [*Battle Run*](https://marlvel.ai/apps/battle-run) (Game Hive Corp.) · 3.9/5 Rating
- [*Bingo Bash: Live Bingo Games*](https://marlvel.ai/apps/bingo-bash-live-bingo-games) (Scopely, Inc.) · 4.5/5 Rating
- [*Bingo Drive: Live Clash Tour*](https://marlvel.ai/apps/bingo-drive-live-clash-tour) (Gliding Deer) · 4.7/5 Rating

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.3/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 7 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/omenfall-roguelike-survival)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.