---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Prince of Persia Lost Crown"
developer_entity: "Ubisoft"
bundle_id: "com.ubisoft.princeofpersia.thelostcrown.mobile.action.adventure.platform"
app_store_id: "6504011865"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-04-07"
report_date: "2026-05-19"
last_verified: "2026-05-19T16:16:57.303Z"
report_version: "1.2.0"
total_reviews: 56064
overall_rating: 4.55
sentiment: "Excited"
sentiment_score: 75
confidence: "high"
confidence_score: 0.9
top_praise_theme: "High-fidelity graphics and smooth combat mechanics provide a console-level experience on mobile devices"
top_complaint_theme: "Missing on-screen control buttons during gameplay disrupt the ability to play without a controller"
top_request_theme: "Customizable on-screen control layouts to improve accessibility for players without external controllers"
review_sample_size: 194
total_review_count: 194
analyzed_review_count: 120
data_age_days: 43
momentum_velocity: "maintenance"
intelligence_version: 3
nemesis: "Grimvalor"
competitor_count: 8
tags: ["games", "freemium", "excited sentiment", "mobile app", "app review", "app analysis", "action-adventure", "metroidvania", "seeking"]
canonical_url: "https://marlvel.ai/intel-report/games/prince-of-persia-lost-crown"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Prince of Persia Lost Crown App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.55 · Sentiment Excited
- **Recent focus**: Missing on-screen control buttons during gameplay disrupt the ability to play without a controller (top complaint) · High-fidelity graphics and smooth combat mechanics provide a console-level experience on mobile devices (top praise) · Customizable on-screen control layouts to improve accessibility for players without external controllers (top request)

> **TL;DR:** Prince of Persia Lost Crown is a games app by Ubisoft, rated 4.55/5 by 56.1K users, with Excited user sentiment (75/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Prince of Persia Lost Crown maintains Excited user sentiment (4.55/5 from 56.1K reviews), with users consistently praising high-fidelity graphics and smooth combat mechanics provide a console-level experience on mobile devices.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.55/5 (56.1K reviews) |
| **User Mood** | Excited |
| **Category** | Games |
| **Developer** | Ubisoft |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.9/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Ubisoft
- **Category:** Games
- **Target Audience:** Action-adventure and Metroidvania fans seeking console-quality gameplay on mobile devices.
- **Platforms:** iOS & Android
- **Version Audited:** 1.2.0
- **Audit Date:** 2026-05-19
- **Signal Count:** 194 reviews analyzed
- **Confidence:** High (0.9/1.0)
- **App Store ID (iOS):** 6504011865
- **Bundle ID:** com.ubisoft.princeofpersia.thelostcrown.mobile.action.adventure.platform
- **Google Play ID:** com.ubisoft.princeofpersia.thelostcrown.mobile.action.adventure.platform
- **Performance Trend:** Mixed
- **Data Window:** Analysis based on signals collected up to 2026-05-19
- **Short Description:** Explore a mythic platformer!

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Prince of Persia: The Lost Crown is an action-adventure platformer for mobile, featuring a mythic Persian setting and console-quality combat.
**Why users hire it:** Players hire the game for a premium, high-fidelity Metroidvania experience on mobile, but the conversion model creates a social cost that limits adoption.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Full Game Unlock:** In-app purchase unlocks the complete game after the free trial segment
- **[Differentiator] Customizable Touch Controls:** Full remapping of button position, shape, and size for mobile interface
  * *User Intent:* Users value self-expression and personalized experiences.
- **[Differentiator] Automatic Combat/Platforming Modes:** Optional settings for auto-potion, auto-parry, and wall grab hold to assist gameplay
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The title holds a consistent presence in the adventure category, though grossing ranks frequently lag behind free-download positions due to the single-unlock conversion barrier.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free trial segment, Single IAP for full game unlock
- **Analysis:** Freemium model uses a free trial to drive top-of-funnel acquisition, followed by a single conversion event for full access.

<!-- section:sentiment -->
## 🟢 User Sentiment (High Confidence: 120 of 194 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.55/5
- **Platform Split:** iOS 4.8/5 (9.5K ratings) | Android 4.5/5 (46.6K ratings)
- **Overall Sentiment:** Excited

### Top Praises
- **High-fidelity graphics and smooth combat mechanics provide a console-level experience on mobile devices**

### Top Complaints (Impact Areas)
- **Missing on-screen control buttons during gameplay disrupt the ability to play without a controller**

### Top Requests (What Users Want)
- **Customizable on-screen control layouts to improve accessibility for players without external controllers**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Console-quality combat mechanics [High-fidelity engine]
- Customizable touch-control remapping [Retention lever]
- Ubisoft account-linked lore [Data collection moat]

**Critical Frictions:**
- High-friction IAP unlock [Conversion barrier]
- UI element disappearance [Technical regression]
- Missing on-screen button customization [Accessibility gap]

**Growth Levers:**
- Expand language support [Regional market capture]
- Wearable integration [Untapped platform]
- B2B education partnerships [Distribution moat]

**Market Threats:**
- Subscription-based platformers [Dead Cells+]
- High-frequency live-service updates [Dan The Man]
- EU data-minimization tightening [Regulatory risk]

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The product has entered a maintenance phase characterized by technical stability updates, while user feedback highlights critical friction points in control accessibility and monetization clarity.

**Overall trend**: Mixed
**Compared at**: 2026-05-19

### High-impact changes
- **[Declined] Emergence of critical control complaints** (sentiment) — New complaint theme regarding missing on-screen buttons and lack of customization, forcing reliance on external hardware.
- **[Shifted] Transition to maintenance phase** (positioning) — Development cadence slowed to 0.13 releases per week, focusing on technical upkeep rather than new content.

### Medium-impact changes
- **[Shifted] Full Game Unlock repositioning** (features) — Competitive position for the full game unlock changed from differentiator to standard.
- **[Added] New accessibility and technical weaknesses** (swot) — Added UI element disappearance and missing on-screen button customization to the weaknesses list.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Prince of Persia Lost Crown vs Grimvalor — Head to Head
- **[Grimvalor](https://marlvel.ai/intel-report/games/grimvalor)** by Direlight: Grimvalor is the dominant market leader in the mobile action-platformer niche, boasting a massive user base and sustained development velocity that directly competes with the target's core gameplay loop.
  - **Moat strength:** High — sustainable advantage over 12 months
  - **Key differences:**
    - Features a mature, highly-refined touch-optimized combat system that has been battle-tested for over five years.
    - Offers a complete offline-first experience that avoids the hybrid free-to-play/unlock model of the target app.
    - Maintains a consistent content update cadence that keeps the game relevant for long-term power users.
  - **Where Prince of Persia Lost Crown wins:**
    - ✅ Leverages a high-profile AAA brand identity to attract casual players who recognize the Prince of Persia franchise.
    - ✅ Provides a modern, polished visual fidelity that sets a new benchmark for mobile platformer aesthetics.
  - **Where Grimvalor wins:**
    - ❌ Delivers a proven, deep combat-focused progression system that satisfies hardcore action-platformer enthusiasts.
    - ❌ Maintains a stable, long-term monetization model that avoids the friction of a post-download paywall unlock.
  - **Verdict:** The target app must leverage its brand prestige to convert casuals, while Grimvalor defends its territory through superior combat depth and a proven, friction-free monetization model.

### Contenders (Strong Challengers)
- **[Dead Cells+](https://marlvel.ai/intel-report/games/dead-cells)** by Playdigious [Moat: High]: A premier action-platformer that dominates the subscription-based segment of the genre.
  - Utilizes a roguelite structure that provides infinite replayability compared to the target's linear narrative path.
  - Benefits from the Apple Arcade ecosystem, removing all IAP friction for a seamless premium experience.
- **[Swordigo](https://marlvel.ai/intel-report/games/swordigo)** by Touch Foo [Moat: Medium]: A long-standing classic in the mobile platformer space with an massive, established player base.
  - Offers a simplified, accessible control scheme that appeals to a broader, less-hardcore mobile audience.
  - Provides a nostalgic, classic adventure feel that differentiates it from the target's modern, high-fidelity approach.

### Peers (What They Do Better)
- **[Teslagrad](https://marlvel.ai/intel-report/games/teslagrad)** by Playdigious: Shares the Metroidvania sub-genre focus, emphasizing puzzle-platforming mechanics over pure combat.
  - Focuses on physics-based puzzle mechanics rather than the target's high-octane combat-platforming hybrid.
  - Features a distinct, hand-drawn art style that creates a unique visual identity in the platformer category.
- **[Pascal's Wager](https://marlvel.ai/intel-report/games/com-tipsworks-ios-pascalswager)** by Giant Global: Targets the high-end action-adventure audience, though it leans significantly more into Soulslike difficulty.
  - Implements a punishing, high-difficulty combat system that targets a more niche, hardcore gaming demographic.
  - Prioritizes dark, atmospheric world-building that contrasts with the target's vibrant, mythic Persian aesthetic.
- **[Evoland 2](https://marlvel.ai/intel-report/games/evoland-2)** by Playdigious: An adjacent adventure title that experiments with genre-shifting mechanics.
  - Integrates multiple gameplay styles, including RPG and shooter elements, to keep the experience constantly evolving.
  - Uses a meta-narrative approach that references gaming history, appealing to a different player motivation.

### New Kids on the Block (What's Innovative)
- **[Dan The Man Platformer](https://marlvel.ai/intel-report/games/dan-the-man-platformer)** by Halfbrick Studios: Demonstrates high-frequency update velocity and massive scale, indicating aggressive growth and retention efforts.
- **[Guide for Hollow Knight](https://marlvel.ai/intel-report/reference/guide-for-hollow-knight)** by Julio Franco: Represents the ecosystem of companion apps that capture the target audience's post-play engagement.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.1.9, 1 months ago):** General bug fixes and performance improvements.
- **Last Major (v0.0.3, 1 years ago):** Launched Prince of Persia: The Lost Crown on mobile with 60FPS support, customizable touch controls, controller support, offline play, and accessibility assists like Auto-Potion, Auto-Parry, Auto-Hit, and Time Lord.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Resolved Ubisoft account login blockers.
- Refreshed first-time user tutorial flow.
- Launched limited-time Prosperity Pack promo.

> **Cadence:** 5 total versions · 1 majors in last 6 months · 42 days since last update · 68 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Prince of Persia Lost Crown is a market-leading games app that is free with in-app purchases.
With a 4.55/5 rating from 56.1K reviews, it delivers strong user satisfaction.

<!-- speakable-start -->
> **Bottom Line:** The title wins on visual fidelity but loses on conversion friction, because the trial-to-paid model creates a bait-and-switch perception, so the PM should prioritize on-screen control customization to stabilize the mobile-only user base.
<!-- speakable-end -->

**Best for:** Action-adventure and Metroidvania fans seeking console-quality gameplay on mobile devices.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Ship on-screen control customization because it is the top-requested accessibility feature → reduce churn for touch-only players — *Sentiment analysis identifies missing on-screen controls as a high-frequency complaint.* _(trade-off: deprioritize Pause the Digital Adventure Guide expansion — control accessibility has 3x the impact on daily active habit.)_
- [ ] [PIVOT] [MEDIUM IMPACT] Pivot monetization messaging to clarify the trial-to-paid transition because reviews flag it as a bait-and-switch → reduce refund surge — *High-frequency complaints regarding the paid full-game requirement indicate a mismatch in user expectations.* _(trade-off: deprioritize Deprioritize the Prosperity Pack promo refresh — clarifying the funnel reduces support costs more than the promo drives revenue.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Roguelite structure for infinite replayability (available in Dead Cells+)
- Subscription-based access (available in Dead Cells+)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Mixed

The mobile action-platformer market is consolidating around titles that offer either infinite replayability or friction-free access. Prince of Persia's current posture is exposed: the high-fidelity experience is a strong hook, but the conversion barrier and technical instability leave it vulnerable to rivals with more aggressive live-ops cadences.

- 🟢 Ubisoft account connectivity fixes in the latest update successfully resolved the primary login blocker, stabilizing the user base.
- 🔴 Persistent UI regressions regarding disappearing control buttons erode the daily active habit, which compounds the rating drag on Android.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.55/5 |
| Total Reviews | 56.1K |
| Sentiment | Excited (75/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Mixed |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Prince of Persia Lost Crown** (this app) | 4.55/5 | Excited | Ubisoft |
| [Pascal's Wager](https://marlvel.ai/intel-report/games/com-tipsworks-ios-pascalswager) | 4.2/5 | N/A | Giant Global |
| [Dead Cells+](https://marlvel.ai/intel-report/games/dead-cells) | 4.9/5 | Thrilled | Playdigious |
| [Evoland 2](https://marlvel.ai/intel-report/games/evoland-2) | 4.6/5 | Mixed | Playdigious |
| [Teslagrad](https://marlvel.ai/intel-report/games/teslagrad) | 4.6/5 | N/A | Playdigious |
| [Swordigo](https://marlvel.ai/intel-report/games/swordigo) | 4.8/5 | Thrilled | Touch Foo |

## Company Profile
- **Developer:** Ubisoft
- **Website:** [https://www.ubisoft.com/en-us/game/prince-of-persia/the-lost-crown](https://www.ubisoft.com/en-us/game/prince-of-persia/the-lost-crown)
- **Social:** [Discord](https://discord.gg/ubisoftofficial)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/prince-of-persia-lost-crown/id6504011865?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.ubisoft.princeofpersia.thelostcrown.mobile.action.adventure.platform&hl=en&gl=us)
- **Dev Site:** [Official Website](https://www.ubisoft.com/en-us/game/prince-of-persia/the-lost-crown)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Pascal's Wager*](https://marlvel.ai/intel-report/games/com-tipsworks-ios-pascalswager) (Giant Global) — 4.2/5 Rating | N/A Sentiment
- [*Dead Cells+*](https://marlvel.ai/intel-report/games/dead-cells) (Playdigious) — 4.9/5 Rating | Excellent Sentiment
- [*Evoland 2*](https://marlvel.ai/intel-report/games/evoland-2) (Playdigious) — 4.6/5 Rating | Mixed Sentiment
- [*Teslagrad*](https://marlvel.ai/intel-report/games/teslagrad) (Playdigious) — 4.6/5 Rating | N/A Sentiment
- [*Swordigo*](https://marlvel.ai/intel-report/games/swordigo) (Touch Foo) — 4.8/5 Rating | Excellent Sentiment
- [*Dan The Man Platformer*](https://marlvel.ai/intel-report/games/dan-the-man-platformer) (Halfbrick Studios) — 4.8/5 Rating | Positive Sentiment
- [*Grimvalor*](https://marlvel.ai/intel-report/games/grimvalor) (Direlight) — 4.9/5 Rating | N/A Sentiment
- [*Guide for Hollow Knight*](https://marlvel.ai/intel-report/reference/guide-for-hollow-knight) (Julio Franco) — 4.9/5 Rating | Excellent Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Mixed Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Negative Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.9/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 194
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/prince-of-persia-lost-crown)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.