---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Push The Box - Puzzle Game"
developer_entity: "eSolutions Nordic AB"
bundle_id: "se.esolutions.sokoban"
app_store_id: "1490766179"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2020-11-21"
report_date: "2026-05-12"
last_verified: "2026-05-12T10:29:06.986Z"
report_version: "1.5.3"
total_reviews: 1
overall_rating: 5
confidence: "low"
confidence_score: 0.05
data_age_days: 50
momentum_velocity: "zombie"
intelligence_version: 3
nemesis: "Block Blast！"
competitor_count: 11
tags: ["games", "free", "mobile app", "app review", "app analysis", "casual", "puzzle", "gamers"]
canonical_url: "https://marlvel.ai/intel-report/games/push-the-box-puzzle-game"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Push The Box - Puzzle Game App Audit

## TL;DR {#tldr}

- **Category**: Games · Free
- **Signal**: Rating 5

> **TL;DR:** Push The Box - Puzzle Game is a games app by eSolutions Nordic AB, rated 5/5 by 1 users, available on iOS.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Push The Box - Puzzle Game is a games app by eSolutions Nordic AB.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 5/5 (1 reviews) |
| **Category** | Games |
| **Developer** | eSolutions Nordic AB |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Low (0.05/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** eSolutions Nordic AB
- **Category:** Games
- **Target Audience:** Casual puzzle gamers interested in classic logic challenges and warehouse-style spatial puzzles.
- **Platforms:** iOS
- **Version Audited:** 1.5.3
- **Audit Date:** 2026-05-12
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.05/1.0)
- **App Store ID (iOS):** 1490766179
- **Bundle ID:** se.esolutions.sokoban
- **Performance Trend:** Stable
- **Data Window:** Analysis based on signals collected up to 2026-05-12

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Push The Box is a classic Sokoban-style logic puzzle game for casual players on iOS.
**Why users hire it:** Users hire the app for low-stakes, turn-based spatial logic challenges that provide a distraction-free break from high-intensity, ad-heavy modern games.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Undo Move:** Reverts the last player action to correct small mistakes during gameplay
- **[Differentiator] Solution/Hints:** Provides step-by-step guidance for completing difficult levels
  * *User Intent:* Users seek enhanced value through premium features.
- **[Standard] Leaderboard:** Tracks and displays total scores based on move counts and push efficiency
  * *User Intent:* Users are driven by competitive achievement and recognition.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app occupies a niche classic logic space, but its lack of recent updates (last updated 2020) and minimal review volume suggest a product in maintenance mode.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free to play
- **Analysis:** The app operates as a free, ad-supported product with no visible in-app purchase or subscription gates.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Minimalist design avoids visual clutter found in modern titles
- Pure Sokoban mechanics offer a distraction-free experience for puzzle purists

**Critical Frictions:**
- No cloud-save functionality despite user demand
- Static level progression lacks variety compared to modern competitors
- Ad-supported model lacks premium-tier revenue diversification

**Growth Levers:**
- Introduce daily puzzle challenges to increase session frequency
- Implement social leaderboards to drive competitive engagement

**Market Threats:**
- High-velocity puzzle games with live-ops cadence erode the casual player base
- Lack of meta-progression makes the app susceptible to churn

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The intelligence report has been updated to reflect a more precise competitive threat model, highlighting the absence of live-ops and meta-progression as the primary causes for the app's declining market relevance.

**Overall trend**: Stable
**Compared at**: 2026-05-12

### High-impact changes
- **[Added] Expanded SWOT Analysis** (swot) — Added specific weaknesses (no cloud-save, static progression, lack of revenue diversification) and threats (high-velocity live-ops, lack of meta-progression).
- **[Shifted] PM Action Item Pivot** (positioning) — Shifted from a technical-only audit focus to product-led interventions: prioritizing daily puzzle challenges and ad-frequency optimization.

### Medium-impact changes
- **[Added] Formalized Feature Gaps** (features) — Explicitly mapped missing daily challenges, cloud-save, and social leaderboards against specific competitors.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Push The Box - Puzzle Game vs Block Blast！ — Head to Head
- **[Block Blast！](https://marlvel.ai/intel-report/games/block-blast)** by Hungry Studio: As a dominant force in the casual puzzle category, Block Blast! captures the same audience seeking quick, logic-based mobile entertainment, despite its more modern, high-velocity gameplay loop.
  - **Key differences:**
    - Massive scale and daily puzzle challenges create a sticky, habit-forming loop target lacks.
    - Endless high score system drives competitive social engagement that traditional Sokoban games cannot match.
    - Frequent content updates and live-service elements keep the user base highly active and retained.
  - **Where Push The Box - Puzzle Game wins:**
    - ✅ Pure, classic Sokoban mechanics offer a nostalgic, distraction-free experience for puzzle purists.
    - ✅ Minimalist design avoids the visual clutter and aggressive monetization found in modern block-puzzle titles.
  - **Where Block Blast！ wins:**
    - ❌ Unmatched distribution and user acquisition scale create a massive network effect for high scores.
    - ❌ Sophisticated live-ops and daily challenges ensure significantly higher long-term player retention than static levels.
  - **Verdict:** Target should pivot toward a 'Zen' or 'Classic' branding strategy to differentiate from the high-intensity, ad-heavy nature of Block Blast!.

### Contenders (Strong Challengers)
- **[Parking Out](https://marlvel.ai/intel-report/games/parking-out)** by Rollic Games: Parking Out applies spatial logic and box-pushing-adjacent mechanics to a modern, high-production-value vehicle management theme.
  - Color-match conveyor logic adds a layer of complexity that elevates the standard box-pushing puzzle experience.
  - One-tap controls and power-ups provide a modern, streamlined UX that feels more responsive than classic Sokoban.
- **[MineSweep HD](https://marlvel.ai/intel-report/games/minesweep-hd)** by Kenneth Ackerson: MineSweep HD occupies the same 'classic logic' niche, appealing to users who value traditional, rule-based puzzle solving over modern arcade mechanics.
  - GameCenter integration provides a competitive layer that encourages long-term mastery and social leaderboard participation.
  - Customizable difficulty settings allow players to tailor the experience to their specific skill level.
- **[Full House Puzzle](https://marlvel.ai/intel-report/games/full-house-puzzle)** by Seaside Apps: This app targets the same casual puzzle space by offering a high volume of board layouts, directly challenging the target's level-based progression.
  - Auto-mode feature provides accessibility for casual players who may find traditional logic puzzles too frustrating.
  - Large library of 54 board layouts offers immediate variety that exceeds the target's current offering.
- **[Slydr: Slide Puzzle Game](https://marlvel.ai/intel-report/games/io-vicras-slydr)** by Michael Raver: Slydr competes for the same logic-puzzle demographic by modernizing the sliding-tile mechanic with contemporary privacy and customization features.
  - Privacy-first architecture appeals to users wary of data-heavy casual games in the current market.
  - Custom photo puzzles allow users to create personal content, significantly increasing emotional investment in gameplay.

### Peers (What They Do Better)
- **[Match Puzzle Watch Game Master](https://marlvel.ai/intel-report/games/match-puzzle-watch-game-master)** by Diem Le: This app competes by offering a similar logic-based puzzle experience with a unique focus on cross-platform accessibility.
  - Apple Watch integration allows for micro-sessions, capturing users during moments the target app cannot reach.
  - Handcrafted logic levels ensure a high-quality, curated experience that avoids the pitfalls of procedurally generated content.
- **[Umo Pop](https://marlvel.ai/intel-report/games/umo-pop)** by Delerrok Inc.: Umo Pop targets the same casual logic space by utilizing physics-based rebound mechanics to solve spatial puzzles.
  - Time Attack mode introduces a high-pressure element that differentiates it from the target's relaxed pacing.
  - Rebound mechanics offer a dynamic, physics-based alternative to the static, turn-based movement of Sokoban.
- **[Egg Formula](https://marlvel.ai/intel-report/games/egg-formula)** by x2line.com LLC: Egg Formula utilizes grid-based logic and obstacle challenges, placing it in direct competition for the target's puzzle-solving audience.
  - Karma points and rank systems gamify the progression, offering more extrinsic motivation than standard level completion.
  - Mini-creature collection adds a meta-layer of progression that keeps players engaged beyond the core puzzle.
- **[Match Triple Stuff - Good Sort](https://marlvel.ai/intel-report/games/match-triple-stuff-good-sort)** by Chaohsien Lee: This app shares the same 'sorting and organizing' puzzle DNA, appealing to users who enjoy the satisfaction of clearing a board.
  - Triple matching mechanic provides a faster, more satisfying feedback loop than traditional single-box pushing.
  - Realistic scene selection creates a more immersive visual environment compared to the target's abstract design.

### New Kids on the Block (What's Innovative)
- **[Pixel Burst: Color Shot](https://marlvel.ai/intel-report/games/pixel-burst-color-shot)** by Devrim Eribol: Pixel Burst enters the market with a focus on trajectory and pattern logic, challenging the target's static puzzle format.
  - Trajectory-based mechanics introduce a skill-shot element that differentiates it from purely turn-based logic puzzles.
- **[Room of Secrets](https://marlvel.ai/intel-report/games/room-of-secrets)** by TEAM ONE STUDIO JOINT STOCK COMPANY: This newcomer disrupts the space by applying grid-based logic to perspective-shifting puzzles, attracting the same analytical player base.
  - Perspective-based puzzles force players to rethink spatial logic, offering a fresh take on traditional grid games.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.5.3, 5 years ago):** Added new levels, updated graphics, and support for both portrait and landscape orientations.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- No major updates since 2020.
- Static level library limits engagement.

> **Cadence:** 1 total versions · 1 majors in last 6 months · 1998 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Push The Box - Puzzle Game is an established games app that is completely free.
With a 5/5 rating from 1 reviews, it shows polarized user reception.

<!-- speakable-start -->
> **Bottom Line:** Push The Box maintains a loyal niche through pure logic mechanics, but its lack of live-ops and meta-progression makes it vulnerable to modern, high-retention puzzle titles, so the PM should prioritize daily content to stabilize retention.
<!-- speakable-end -->

**Best for:** Casual puzzle gamers interested in classic logic challenges and warehouse-style spatial puzzles.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Ship daily puzzle challenges because static levels fail to retain users against live-ops rivals → increase daily active sessions — *Competitors like Block Blast! use daily challenges to drive retention, which the target currently lacks.* _(trade-off: deprioritize Pause the development of new static levels — daily content has higher retention impact.)_
- [ ] [MAINTAIN] [MEDIUM IMPACT] Audit ad-frequency because current monetization is limited to ad-inventory → increase revenue per user — *The app relies solely on ads, yet lacks the session volume to maximize inventory value.* _(trade-off: deprioritize Same-quarter capacity available — no major lever displaced.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Daily puzzle challenges (available in Block Blast! but absent here)
- Cloud-save functionality (available in modern puzzle titles but absent here)
- Social leaderboard integration (available in MineSweep HD but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The casual puzzle market is consolidating around high-frequency, live-ops-driven titles, leaving static products like Push The Box at risk of obsolescence. The app must pivot to a recurring content model to avoid losing its remaining user base to modern, feature-rich alternatives.

- 🔴 The lack of updates since 2020 indicates a maintenance-mode posture, which will lead to gradual user attrition as competitors add live-ops.
- ⚪ The pure Sokoban mechanic remains a reliable, evergreen logic challenge that continues to attract casual puzzle players seeking distraction-free gameplay.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 5/5 |
| Total Reviews | 1 |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Stable |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Push The Box - Puzzle Game** (this app) | 5/5 | N/A | eSolutions Nordic AB |
| [Block Blast！](https://marlvel.ai/intel-report/games/block-blast) | 4.9/5 | Excited | Hungry Studio |
| [Match Puzzle Watch Game Master](https://marlvel.ai/intel-report/games/match-puzzle-watch-game-master) | 4.4/5 | N/A | Diem Le |
| [Room of Secrets](https://marlvel.ai/intel-report/games/room-of-secrets) | N/A/5 | N/A | TEAM ONE STUDIO JOINT STOCK COMPANY |
| [Full House Puzzle](https://marlvel.ai/intel-report/games/full-house-puzzle) | 3.7/5 | Thrilled | Seaside Apps |
| [Match Triple Stuff - Good Sort](https://marlvel.ai/intel-report/games/match-triple-stuff-good-sort) | 5.0/5 | N/A | Chaohsien Lee |

## Company Profile
- **Developer:** eSolutions Nordic AB

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/push-the-box-puzzle-game/id1490766179?uo=4)
- **Sources:** App store metadata.

## Related Intel Reports
- [*Block Blast！*](https://marlvel.ai/intel-report/games/block-blast) (Hungry Studio) — 4.9/5 Rating | Positive Sentiment
- [*Match Puzzle Watch Game Master*](https://marlvel.ai/intel-report/games/match-puzzle-watch-game-master) (Diem Le) — 4.4/5 Rating | N/A Sentiment
- [*Room of Secrets*](https://marlvel.ai/intel-report/games/room-of-secrets) (TEAM ONE STUDIO JOINT STOCK COMPANY) — N/A Rating | N/A Sentiment
- [*Full House Puzzle*](https://marlvel.ai/intel-report/games/full-house-puzzle) (Seaside Apps) — 3.7/5 Rating | Excellent Sentiment
- [*Match Triple Stuff - Good Sort*](https://marlvel.ai/intel-report/games/match-triple-stuff-good-sort) (Chaohsien Lee) — 5.0/5 Rating | N/A Sentiment
- [*Pixel Burst: Color Shot*](https://marlvel.ai/intel-report/games/pixel-burst-color-shot) (Devrim Eribol) — N/A Rating | N/A Sentiment
- [*Umo Pop*](https://marlvel.ai/intel-report/games/umo-pop) (Delerrok Inc.) — 5.0/5 Rating | N/A Sentiment
- [*MineSweep HD*](https://marlvel.ai/intel-report/games/minesweep-hd) (Kenneth Ackerson) — 4.5/5 Rating | N/A Sentiment
- [*Egg Formula*](https://marlvel.ai/intel-report/games/egg-formula) (x2line.com LLC) — 4.8/5 Rating | N/A Sentiment
- [*Parking Out*](https://marlvel.ai/intel-report/games/parking-out) (Rollic Games) — 4.8/5 Rating | N/A Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.05/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/push-the-box-puzzle-game)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.