---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Roads of Rome: New Generation."
developer_entity: "Qumaron"
bundle_id: "com.realore.roadsofrome4.free"
app_store_id: "1097564248"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2019-09-06"
report_date: "2026-07-20"
last_verified: "2026-07-20T00:00:00.000Z"
report_version: "2.0.7"
total_reviews: 155
overall_rating: 3.9
sentiment: "Frustrated"
sentiment_score: 25
confidence: "high"
confidence_score: 0.75
top_praise_theme: "Core time management gameplay loop provides a satisfying challenge for long-term franchise fans"
top_complaint_theme: "Unresponsive touch controls during high-speed tasks force players to tap repeatedly to trigger actions"
review_sample_size: 68
total_review_count: 68
analyzed_review_count: 68
data_age_days: 27
momentum_velocity: "zombie"
intelligence_version: 4
nemesis: "Bloody Bastards"
competitor_count: 11
tags: ["games", "freemium", "frustrated sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "interested"]
canonical_url: "https://marlvel.ai/apps/roads-of-rome-new-generation"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Roads of Rome: New Generation. Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 3.91 · Sentiment Frustrated
- **Recent focus**: Unresponsive touch controls during high-speed tasks force players to tap repeatedly to trigger actions (top complaint) · Core time management gameplay loop provides a satisfying challenge for long-term franchise fans (top praise)

> **TL;DR:** Roads of Rome: New Generation. is a games app by Qumaron, rated 3.91/5 by 155 users, with Frustrated user sentiment (25/100), available on iOS.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Roads of Rome: New Generation. faces Frustrated user sentiment (3.91/5 from 155 reviews), with users reporting unresponsive touch controls during high-speed tasks force players to tap repeatedly to trigger actions as the primary concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 3.91/5 (155 reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | Qumaron |
| **Pricing** | Freemium |
| **Platforms** | iOS |
| **Confidence** | High (0.75/1.0) |
| **Data Age** | 27d |

## Metadata & Market Performance
- **Publisher:** Qumaron
- **Category:** Games
- **Target Audience:** Casual gamers interested in time-management strategy games with historical or fantasy themes.
- **Platforms:** iOS
- **Version Reviewed:** 2.0.7
- **Report Date:** 2026-07-20
- **Signal Count:** 68 reviews analyzed
- **Confidence:** High (0.75/1.0)
- **App Store ID (iOS):** 1097564248
- **Bundle ID:** com.realore.roadsofrome4.free
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-07-20

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Roads of Rome: New Generation is a time-management strategy game featuring resource allocation and road construction across 40 levels on iOS.
**Why users hire it:** Players hire this app for a structured, story-driven historical campaign that serves the need for low-stakes, casual strategy progression.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Time-management gameplay:** Resource allocation and road construction tasks across 40 levels.
- **[Differentiator] Multi-language support:** Game interface and narrative available in six languages.
  * *User Intent:* Users expect intelligent, adaptive experiences that learn from their behavior.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a 3.9-star rating across 155 ratings, but recent sentiment is declining due to technical regressions.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free to download, Includes in-app purchases
- **Analysis:** Freemium model utilizing in-app purchases to monetize a free-to-play base.

<!-- section:sentiment -->
## 🔴 User Sentiment (High Confidence: 68 of 68 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 3.91/5
- **Platform Split:** iOS 3.9/5 (155 ratings)
- **Overall Sentiment:** Frustrated

### Top Praises
- **Core time management gameplay loop provides a satisfying challenge for long-term franchise fans**
- **Visual design and artwork quality maintain the aesthetic standard expected by series enthusiasts**

### Top Complaints (Impact Areas)

- **Unresponsive touch controls during high-speed tasks force players to tap repeatedly to trigger actions**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Core gameplay loop provides a satisfying challenge for franchise fans

**Growth Levers:**
- New sequel to expand on existing mechanics


<!-- /section:swot -->
## Recent Changes (v3 → v4) {#recent-changes}

The app's competitive outlook has declined due to technical regressions and user frustration with monetization, shifting the focus from content expansion to urgent stability remediation.

**Overall trend**: Declining
**Compared at**: 2026-07-20

### High-impact changes
- **[Declined] Emergence of Critical Technical Complaints** (sentiment)
- **[Shifted] Weakness Profile Pivot** (swot)

### Medium-impact changes
- **[Shifted] Feature Gap Re-alignment** (features)
- **[Shifted] PM Action Item Pivot** (positioning)

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Roads of Rome: New Generation. vs Bloody Bastards
- **[Bloody Bastards](https://marlvel.ai/apps/bloody-bastards)** by Tibith: Both apps leverage historical themes and combat-oriented mechanics to engage players, though they differ significantly in their execution of physics and scale.
  - **Key differences:**
    - Features physics-based 2D combat mechanics that provide a more visceral, skill-based experience than target's strategy.
    - Maintains a massive, highly active multiplayer arena that dwarfs this app's single-player narrative focus.
    - Offers deep equipment customization, allowing for granular character progression that this app lacks.

### Contenders (Strong Challengers)
- **[Travian Kingdoms](https://marlvel.ai/apps/travian-kingdoms)** by Travian Games GmbH: This app competes for the same audience interested in empire-building and historical strategy management.
  - Supports complex, large-scale multiplayer siege warfare that provides a deeper social experience than target's solo play.
  - Utilizes a role-based gameplay system that allows for specialized tribal progression and strategic depth.
- **[Last Land: Empire War](https://marlvel.ai/apps/com-leme-clashofempires)** by LEME TECHNOLOGY CO., LIMITED: It targets the same demographic of players who enjoy resource management and legendary hero recruitment within an empire-building framework.
  - Integrates business simulation elements that provide a secondary layer of resource management beyond standard combat.
  - Features an artifact collection system that adds long-term progression goals absent in this app.
- **[Oh! Edo Towns](https://marlvel.ai/apps/oh-edo-towns)** by Kairosoft Co.,Ltd: This app overlaps with this app's management simulation aspects, focusing on town building and optimization.
  - Employs a unique building combo system that rewards strategic placement and town layout planning.
  - Provides a more polished, self-contained simulation experience without the aggressive monetization often found in empire games.
- **[Simple Sandbox 2 : Middle Ages](https://marlvel.ai/apps/simple-sandbox-2-middle-ages)** by Ihor Pidhainyi: It shares the historical setting and creative building appeal, though it offers a more open-ended sandbox environment.
  - Offers a true multiplayer sandbox environment where users can build and role-play without rigid narrative constraints.
  - Includes dual perspective modes, allowing players to switch between first-person and third-person views for better immersion.

### Peers (What They Do Better)
- **[Heroes of Match 3](https://marlvel.ai/apps/heroes-of-match-3)** by Clever Apps Pte Ltd: Both apps utilize a lighthearted, hero-themed aesthetic to draw in casual players looking for progression-based gameplay.
  - Implements a robust tournament and cup system that encourages consistent, competitive daily engagement.
  - Supports cross-platform progress synchronization, a feature this app currently lacks for its user base.
- **[Man VS Sword](https://marlvel.ai/apps/man-vs-sword)** by RadPirates: This app competes in the historical combat niche, focusing on timing and enemy variety.
  - Utilizes low-poly 3D environments that offer a distinct visual style compared to this app's 2D art.
  - Focuses exclusively on timing-based combat mechanics, providing a more focused, arcade-style experience.
- **[Lords of Aswick](https://marlvel.ai/apps/lords-of-aswick)** by Hosted Games LLC: It targets the same historical strategy audience but shifts the focus toward text-based interactive narrative.
  - Features a deep interactive narrative engine that allows for complex branching storylines and character development.
  - Includes comprehensive accessibility settings, making the game playable for a wider range of users.
- **[Dyna Knight](https://marlvel.ai/apps/dyna-knight)** by Parta Games: It shares the theme of knight-based progression and arcade-style action found in this app.
  - Focuses on physics-based destruction, providing a more chaotic and satisfying feedback loop during gameplay.
  - Uses an endless runner format that creates a faster, more repetitive session length than this app.

### New Kids on the Block (What's Innovative)
- **[Samkok Heroes TD](https://marlvel.ai/apps/samkok-heroes-td)** by Suga Pte. Ltd.: This newcomer enters the historical strategy space with a focus on tower defense mechanics and hero progression.
  - Introduces a soul gem system for hero upgrades that adds a new layer of tactical customization.
- **[Clovis - Three Kingdoms](https://marlvel.ai/apps/clovis-three-kingdoms)** by Studio Zero Incorporated: It targets the same historical empire-building market with a focus on tactical combat and kingdom management.
  - Markets itself on non-intrusive monetization, which may attract users frustrated by this app's ad-heavy model.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v2.0.7, 6 years ago):** Updated saving system for different difficulty levels and improved game performance.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Improved game performance in latest release.
- Updated saving system for difficulty levels.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 2445 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Roads of Rome: New Generation. is a games app that is free with in-app purchases.
With a 3.91/5 rating from 155 reviews, it faces significant user friction.

<!-- speakable-start -->
> **Bottom Line:** The core time-management loop retains long-term fans, but technical regressions and aggressive monetization damage user trust, so the PM must prioritize stability fixes before attempting further monetization.
<!-- speakable-end -->

**Best for:** Casual gamers interested in time-management strategy games with historical or fantasy themes.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Rebuild touch input sensitivity because unresponsive controls make levels impossible to complete → reduce churn.
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors


- Cross-platform progress synchronization (available in Heroes of Match 3 but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

Casual strategy traffic is consolidating around fresh entrants, and the current maintenance-mode updates leave the app exposed to rivals with faster live-ops cadences. The PM must address stability to prevent further erosion of the user base before the next major competitor entry.

- 🔴 Technical regressions in the latest update (unresponsive touch, missing tooltips) erode the daily active habit, which compounds the rating drag.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 3.91/5 |
| Total Reviews | 155 |
| Sentiment | Frustrated (25/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS |
| Key Features | 2 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Roads of Rome: New Generation.** (this app) | 3.91/5 | Frustrated | Qumaron |
| [Last Land: Empire War](https://marlvel.ai/apps/com-leme-clashofempires) | 4.3/5 | N/A | LEME TECHNOLOGY CO., LIMITED |
| [Oh! Edo Towns](https://marlvel.ai/apps/oh-edo-towns) | 4.7/5 | Thrilled | Kairosoft Co.,Ltd |
| [Bloody Bastards](https://marlvel.ai/apps/bloody-bastards) | 4.8/5 | Mixed | Tibith |
| [Man VS Sword](https://marlvel.ai/apps/man-vs-sword) | 4.6/5 | N/A | RadPirates |
| [Clovis - Three Kingdoms](https://marlvel.ai/apps/clovis-three-kingdoms) | 4.9/5 | N/A | Studio Zero Incorporated |

## Company Profile
- **Developer:** Qumaron
- **Website:** [https://qumaron.com/games/pc/roads-of-rome-new-generation/](https://qumaron.com/games/pc/roads-of-rome-new-generation/)
- **Social:** [Facebook](https://www.facebook.com/QumaronGames) · [YouTube](https://www.youtube.com/channel/UCHZu3GZE9hWRl9RqXIZ1FBw) · [LinkedIn](https://www.linkedin.com/company/qumaron)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/roads-of-rome-new-generation/id1097564248?uo=4)
- **Dev Site:** [Official Website](https://qumaron.com/games/pc/roads-of-rome-new-generation/)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Last Land: Empire War*](https://marlvel.ai/apps/com-leme-clashofempires) (LEME TECHNOLOGY CO., LIMITED) · 4.3/5 Rating
- [*Oh! Edo Towns*](https://marlvel.ai/apps/oh-edo-towns) (Kairosoft Co.,Ltd) · 4.7/5 Rating | Excellent Sentiment
- [*Bloody Bastards*](https://marlvel.ai/apps/bloody-bastards) (Tibith) · 4.8/5 Rating
- [*Man VS Sword*](https://marlvel.ai/apps/man-vs-sword) (RadPirates) · 4.6/5 Rating
- [*Clovis - Three Kingdoms*](https://marlvel.ai/apps/clovis-three-kingdoms) (Studio Zero Incorporated) · 4.9/5 Rating
- [*Dyna Knight*](https://marlvel.ai/apps/dyna-knight) (Parta Games) · 4.2/5 Rating
- [*Samkok Heroes TD*](https://marlvel.ai/apps/samkok-heroes-td) (Suga Pte. Ltd.) · N/A Rating
- [*Travian Kingdoms*](https://marlvel.ai/apps/travian-kingdoms) (Travian Games GmbH) · 4.6/5 Rating
- [*Simple Sandbox 2 : Middle Ages*](https://marlvel.ai/apps/simple-sandbox-2-middle-ages) (Ihor Pidhainyi) · 3.6/5 Rating
- [*Heroes of Match 3*](https://marlvel.ai/apps/heroes-of-match-3) (Clever Apps Pte Ltd) · 4.6/5 Rating

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.75/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 68
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 27 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/roads-of-rome-new-generation)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.