---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Six°"
developer_entity: "Alin Nomura"
bundle_id: "com.Nomura.SixDegrees"
app_store_id: "1272433282"
google_play_id: "co.sixes.six"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-04-10"
report_date: "2026-08-17"
last_verified: "2026-08-17T00:00:00.000Z"
report_version: "1.1"
total_reviews: 18
overall_rating: 4.7
confidence: "low"
confidence_score: 0
data_age_days: 83
momentum_velocity: "zombie"
intelligence_version: 10
nemesis: "Trivia Master - Word Quiz Game"
competitor_count: 11
tags: ["games", "freemium", "mobile app", "app review", "app analysis", "movie", "enthusiasts", "trivia"]
canonical_url: "https://marlvel.ai/apps/six"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Six° Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.72

> **TL;DR:** Six° is a games app by Alin Nomura, rated 4.72/5 by 18 users, available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Six° is a games app by Alin Nomura.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.72/5 (18 reviews) |
| **Category** | Games |
| **Developer** | Alin Nomura |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | Low (0/1.0) |
| **Data Age** | 83d |

## Metadata & Market Performance
- **Publisher:** Alin Nomura
- **Category:** Games
- **Target Audience:** Movie enthusiasts and trivia fans interested in specialized, film-centric puzzle mechanics.
- **Platforms:** iOS & Android
- **Version Reviewed:** 1.1
- **Report Date:** 2026-08-17
- **Signal Count:** 2 reviews analyzed
- **Confidence:** Low (0/1.0)
- **App Store ID (iOS):** 1272433282
- **Bundle ID:** com.Nomura.SixDegrees
- **Google Play ID:** co.sixes.six
- **Performance Trend:** Mixed
- **Data Window:** Analysis based on signals collected up to 2026-08-17

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Six° is a film-centric trivia game for iOS and Android that challenges users to link celebrities through filmography sequences.
**Why users hire it:** The app removes the cognitive friction of general trivia by providing a specialized, intellectual puzzle loop tailored to cinephiles.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Six Degrees Game:** Links actors via filmography sequences using TMDb data, serving as the primary retention loop.
- **[Differentiator] Custom Celebrity Selection:** Allows users to choose starting and ending celebrities, gated behind a premium upgrade to drive revenue.
  * *User Intent:* Users value self-expression and personalized experiences.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Six° operates in a niche trivia segment, holding a 4.7-star rating on iOS but lacking the massive user base of general trivia leaders. The 9-year gap between major releases signals a maintenance-mode posture that limits its ability to compete with high-cadence rivals.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free access to base game, Premium upgrade for custom celebrity selection
- **Analysis:** The freemium model gates advanced customization behind a one-time upgrade, maintaining a low barrier to entry for casual players.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Specialized filmography-linking mechanic creates a high-quality intellectual hook for cinephiles

**Growth Levers:**
- Offline filmography data would remove the connectivity dependency that limits engagement


<!-- /section:swot -->
## Recent Changes (v9 → v10) {#recent-changes}

The product strategy pivoted from social-sharing UI to offline data and streak-based retention mechanics to counter competitive churn. This shift marks a move toward addressing the core connectivity and engagement gaps identified against trivia market leaders.

**Overall trend**: Mixed
**Compared at**: 2026-08-17

### High-impact changes
- **[Shifted] PM Action Plan Pivot** (positioning)

### Medium-impact changes
- **[Shifted] Development Gap Framing** (swot)
- **[Shifted] Contrarian Take Reorientation** (positioning)

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Six° vs Trivia Master - Word Quiz Game
- **[Trivia Master - Word Quiz Game](https://marlvel.ai/apps/trivia-master-question-quiz-answer-crack-star-millionaire-free-knowledge)** by Topy Games: This app dominates the general trivia category, capturing the same casual gaming audience that enjoys testing their knowledge of pop culture and entertainment.
  - **Key differences:**
    - Massive question database provides significantly higher replayability compared to Six°'s specific filmography-based logic.
    - Offline gameplay support allows for consistent engagement in environments where Six° requires an active data connection.
    - Social competition features create a network effect that keeps users returning to climb global leaderboards.

### Contenders (Strong Challengers)
- **[Whats Song -wacky music trivia](https://marlvel.ai/apps/whats-song-wacky-music-trivia)** by Luan Tran Minh: Shares the same entertainment-focused trivia niche, targeting users who enjoy testing their knowledge of pop culture media.
  - Multi-decade music library provides a broader nostalgia appeal than the film-centric focus of Six°.
  - Genre variety allows for a more diverse trivia experience that keeps content feeling fresh longer.
- **[Въпроси БГ](https://marlvel.ai/apps/vprosi-bg)** by Tihomir Radev: Directly competes for the 'game show' style trivia audience by utilizing traditional quiz mechanics like lifelines.
  - Progressive difficulty scaling keeps players engaged by gradually increasing the challenge level throughout the session.
  - Lifeline features provide a safety net that reduces player frustration during difficult trivia rounds.
- **[Fingers Trivia](https://marlvel.ai/apps/fingers-trivia)** by Tyler Plesetz: Targets the same casual gaming demographic with a focus on interactive, input-based trivia mechanics.
  - Digit-based input mechanics offer a tactile, unique interaction model distinct from standard text-based trivia.
  - Customizable timers allow users to adjust the difficulty and pace to suit their personal preferences.
- **[Football Trivia Quiz 2024](https://marlvel.ai/apps/football-trivia-quiz-2024)** by DH3 Games: Competes for the same casual, topic-specific trivia market by leveraging a sports-focused niche to drive user engagement.
  - Streak-based scoring mechanics incentivize daily play and reward consistent performance more effectively than Six°.
  - Detailed performance statistics provide users with a sense of progression that Six° currently lacks.

### Peers (What They Do Better)
- **[Game Show Buzzer](https://marlvel.ai/apps/game-show-buzzer)** by Aryaman Sharda: Occupies the same 'parlor game' utility space, focusing on the mechanics of hosting or participating in trivia.
  - Online buzzer rooms enable remote social play, effectively turning any trivia session into a game show.
  - Customizable soundboard features allow for personalization that enhances the overall atmosphere of the game.
- **[Game Night Companion](https://marlvel.ai/apps/game-night-companion)** by Papertank Limited: Provides a similar utility-based trivia experience designed to facilitate group play and social gatherings.
  - Apple TV controller integration allows for a seamless living room experience that Six° cannot match.
  - Word hunt mode provides a secondary gameplay loop that diversifies the app's overall value proposition.
- **[Family Feud Info](https://marlvel.ai/apps/com-kudit-familyfeudinfo)** by Kudit LLC: Targets the same audience of trivia enthusiasts looking for structured, category-based question sets.
  - Structured ranking system provides a clear competitive goal for users to strive toward over time.
  - Focused question database allows for deeper mastery of specific trivia topics compared to Six°.
- **[Bara Salfa KING](https://marlvel.ai/apps/com-sahladz-game)** by SAHLA MAHLA: Operates in the same social trivia space, emphasizing multiplayer interaction and community-driven gameplay.
  - Integrated live chat functionality fosters a social community that Six° currently lacks entirely.
  - Safety tools for multiplayer environments demonstrate a commitment to user experience in social gaming.

### New Kids on the Block (What's Innovative)
- **[GeoGuess - World Map Quiz Game](https://marlvel.ai/apps/geoguess-world-map-quiz-game)** by Igor Bidenko: A new entrant in the casual trivia space that leverages geography to provide a similar educational and challenging experience.
  - Pass-and-play multiplayer mode facilitates local social interaction without requiring complex online infrastructure.
- **[Wikirace - wikiracer online](https://marlvel.ai/apps/wikirace-wikiracer-online)** by Leila Nasri: A direct threat that uses a similar 'linking' mechanic to navigate information, appealing to the same puzzle-solving audience.
  - Real-time multiplayer mode creates an immediate, high-stakes competitive environment that Six° currently lacks.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.1.9, 1 months ago):** Added username login support and messaging enhancements.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Resumed development after 9-year gap.
- Shipped username login and messaging enhancements.

> **Cadence:** 2 total versions · 1 majors in last 6 months · 36 days since last update · 3143 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Six° is a games app that is free with in-app purchases.
It holds a 4.72/5 rating from 18 reviews.

<!-- speakable-start -->
> **Bottom Line:** Six° holds a unique intellectual hook for cinephiles, but the long-term maintenance-mode cadence prevents it from scaling against live-ops trivia rivals. Shifting to a consistent update cycle would unlock the potential of its specialized database to retain a loyal power-user base.
<!-- speakable-end -->

**Best for:** Movie enthusiasts and trivia fans interested in specialized, film-centric puzzle mechanics.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Ship offline filmography data because the current connectivity dependency limits engagement → increase session frequency
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors


- Offline gameplay support (available in Trivia Master but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Mixed

The casual trivia market is consolidating around high-cadence, live-ops-driven titles that prioritize social features and daily streaks. Six° remains exposed due to its long-term maintenance-mode posture, which leaves it vulnerable to rivals that offer real-time competition and consistent content drops.

- 🟢 The 2026 release indicates a shift away from total abandonment, providing a foundation for future feature expansion.
- 🔴 The 9-year development gap created a massive competitive deficit that simple username-login updates cannot bridge against high-cadence rivals.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.72/5 |
| Total Reviews | 18 |
| Confidence | Low |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 2 analyzed |
| Trend | Mixed |
| Outlook | Mixed |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Six°** (this app) | 4.72/5 | N/A | Alin Nomura |
| [Bara Salfa KING](https://marlvel.ai/apps/com-sahladz-game) | 4.9/5 | N/A | SAHLA MAHLA |
| [Football Trivia Quiz 2024](https://marlvel.ai/apps/football-trivia-quiz-2024) | 4.6/5 | N/A | DH3 Games |
| [Wikirace - wikiracer online](https://marlvel.ai/apps/wikirace-wikiracer-online) | N/A/5 | N/A | Leila Nasri |
| [Въпроси БГ](https://marlvel.ai/apps/vprosi-bg) | 4.8/5 | N/A | Tihomir Radev |
| [Fingers Trivia](https://marlvel.ai/apps/fingers-trivia) | 5.0/5 | N/A | Tyler Plesetz |

## Company Profile
- **Developer:** Alin Nomura

## Data Sources & Links
- **App Store ID:** 1272433282
- **Google Play ID:** co.sixes.six
- **Sources:** App store metadata.

## Related Intel Reports
- [*Bara Salfa KING*](https://marlvel.ai/apps/com-sahladz-game) (SAHLA MAHLA) · 4.9/5 Rating
- [*Football Trivia Quiz 2024*](https://marlvel.ai/apps/football-trivia-quiz-2024) (DH3 Games) · 4.6/5 Rating
- [*Wikirace - wikiracer online*](https://marlvel.ai/apps/wikirace-wikiracer-online) (Leila Nasri) · N/A Rating
- [*Въпроси БГ*](https://marlvel.ai/apps/vprosi-bg) (Tihomir Radev) · 4.8/5 Rating
- [*Fingers Trivia*](https://marlvel.ai/apps/fingers-trivia) (Tyler Plesetz) · 5.0/5 Rating
- [*Whats Song -wacky music trivia*](https://marlvel.ai/apps/whats-song-wacky-music-trivia) (Luan Tran Minh) · 3.9/5 Rating
- [*Game Night Companion*](https://marlvel.ai/apps/game-night-companion) (Papertank Limited) · 3.4/5 Rating
- [*GeoGuess - World Map Quiz Game*](https://marlvel.ai/apps/geoguess-world-map-quiz-game) (Igor Bidenko) · 5.0/5 Rating
- [*Game Show Buzzer*](https://marlvel.ai/apps/game-show-buzzer) (Aryaman Sharda) · 3.9/5 Rating
- [*Trivia Master - Word Quiz Game*](https://marlvel.ai/apps/trivia-master-question-quiz-answer-crack-star-millionaire-free-knowledge) (Topy Games) · 5.0/5 Rating

## Frequently Asked Questions {#faq}

### Is Six° suitable for casual trivia players?

Six° is designed for movie enthusiasts who enjoy specialized, film-centric puzzles. Casual players seeking broad, general-knowledge trivia may find the filmography-linking mechanic more challenging than standard quiz games.

### How does Six° compare to general trivia apps?

Six° focuses on a specific filmography-linking mechanic using TMDb data, whereas general trivia apps like Trivia Master offer massive, broad-topic question databases and social leaderboards.

### Does Six° require an internet connection?

Yes, Six° relies on an active data connection to pull filmography sequences from TMDb, which can limit gameplay in environments without stable internet access.

### What are some alternatives to Six°?

Users interested in trivia should consider Trivia Master for general knowledge, Whats Song for music-focused trivia, or Wikirace for real-time, link-based puzzle competition.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 2
- **Data Sources:** App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 83 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/six)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.