---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "SKBN 3: 6000+ Sokoban Levels"
developer_entity: "景灯 梁"
bundle_id: "com.jdleung.SKBN-Challenge"
app_store_id: "6738069762"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2026-07-22"
report_date: "2026-09-18"
last_verified: "2026-09-18T00:00:00.000Z"
report_version: "1.0.3"
total_reviews: 0
confidence: "low"
confidence_score: 0.2
data_age_days: 13
momentum_velocity: "maintenance"
intelligence_version: 2
tags: ["games", "free", "mobile app", "app review", "app analysis", "logic", "puzzle", "enthusiasts"]
canonical_url: "https://marlvel.ai/apps/skbn-3-6000-sokoban-levels"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# SKBN 3: 6000+ Sokoban Levels Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Free

> **TL;DR:** SKBN 3: 6000+ Sokoban Levels is a games app by 景灯 梁, available on iOS.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** SKBN 3: 6000+ Sokoban Levels is a games app by 景灯 梁.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Games |
| **Developer** | 景灯 梁 |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Low (0.2/1.0) |
| **Data Age** | 13d |

## Metadata & Market Performance
- **Publisher:** 景灯 梁
- **Category:** Games
- **Target Audience:** Logic puzzle enthusiasts who prefer high-difficulty, minimalist gameplay and demand perfect efficiency in problem-solving.
- **Platforms:** iOS
- **Version Reviewed:** 1.0.3
- **Report Date:** 2026-09-18
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.2/1.0)
- **App Store ID (iOS):** 6738069762
- **Bundle ID:** com.jdleung.SKBN-Challenge
- **Data Window:** Analysis based on signals collected up to 2026-09-18

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** SKBN 3 is a minimalist Sokoban puzzle game for iOS that requires players to solve 6,000+ levels with maximum efficiency to progress.
**Why users hire it:** The app removes the casual 'good enough' completion standard, forcing players to engage with spatial complexity to satisfy a demand for logic mastery.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] 3-Star Efficiency Mechanic:** Requires users to solve puzzles using the most efficient move count to unlock subsequent levels.
- **[Standard] 6,000+ Level Library:** Curated collection of Sokoban puzzles sorted by difficulty level.
- **[Differentiator] Spatial Complexity Scoring:** Difficulty logic factors in board layout complexity rather than just move count.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

SKBN 3 serves the logic puzzle segment with a 6,000-level library that prioritizes spatial complexity over casual completion. The lack of monetization gates in the current version signals a focus on user acquisition over immediate revenue capture.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free to play
- **Analysis:** The app is currently free to play with no visible in-app purchase or subscription gates.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Efficiency-based progression creates a defensible barrier against casual players

**Growth Levers:**
- Monetizing hints or undo-limits leverages the high-difficulty frustration


<!-- /section:swot -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.0.3, 1 months ago):** General bug fixes and stability improvements.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Ships minor bug fixes only.
- Last release over 50 days ago.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 58 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

SKBN 3: 6000+ Sokoban Levels is a games app that is completely free.

<!-- speakable-start -->
> **Bottom Line:** SKBN 3 relies on its efficiency-based progression to retain core logic enthusiasts, but the current maintenance-mode cadence risks stagnation. Introducing monetization for hints would unlock revenue from the perfectionist loop without requiring a full content-production overhaul.
<!-- speakable-end -->

**Best for:** Logic puzzle enthusiasts who prefer high-difficulty, minimalist gameplay and demand perfect efficiency in problem-solving.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Ship a hint system because the 3-star efficiency mechanic creates high user frustration → increase monetization potential
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Stable

The logic puzzle category is consolidating around titles that offer social leaderboards and live-ops events, which SKBN 3 currently lacks. The app's maintenance-only update cycle leaves it exposed to rivals that can iterate on social features faster, potentially eroding the current enthusiast base.

- ⚪ The 58-day update cadence indicates a maintenance-mode posture, which limits the ability to respond to emerging rival features.
- 🟢 The 6,000-level library provides a deep content moat that prevents early-stage churn for this app logic-enthusiast segment.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **SKBN 3: 6000+ Sokoban Levels** (this app) | N/A/5 | N/A | 景灯 梁 |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Temple Run](https://marlvel.ai/apps/temple-run) | 4.3/5 | Mixed | Imangi Studios, LLC |
| [Avatar Life - love & bit gacha](https://marlvel.ai/apps/avatar-life-love-bit-gacha) | 3.8/5 | n/a | 101XP LIMITED |
| [Battle Run](https://marlvel.ai/apps/battle-run) | 3.9/5 | Mixed | Game Hive Corp. |

## Company Profile
- **Developer:** 景灯 梁
- **Website:** [https://www.jijijaja.com](https://www.jijijaja.com)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/skbn-3-6000-sokoban-levels/id6738069762?uo=4)
- **Dev Site:** [Official Website](https://www.jijijaja.com)
- **Sources:** Developer website content, App store metadata.

## Related Intel Reports
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating
- [*Avatar Life - love & bit gacha*](https://marlvel.ai/apps/avatar-life-love-bit-gacha) (101XP LIMITED) · 3.8/5 Rating
- [*Battle Run*](https://marlvel.ai/apps/battle-run) (Game Hive Corp.) · 3.9/5 Rating
- [*Bingo Bash: Live Bingo Games*](https://marlvel.ai/apps/bingo-bash-live-bingo-games) (Scopely, Inc.) · 4.5/5 Rating
- [*Bingo Drive: Live Clash Tour*](https://marlvel.ai/apps/bingo-drive-live-clash-tour) (Gliding Deer) · 4.7/5 Rating
- [*Bingo Frenzy™-Live Bingo Games*](https://marlvel.ai/apps/bingo-frenzy-live-bingo-games) (VERTEX GAMES PTE. LTD.) · 4.8/5 Rating
- [*Bingo Journey！Live Bingo Games*](https://marlvel.ai/apps/bingo-journey-live-bingo-games) (GAMEHAUS LIMITED) · 4.7/5 Rating
- [*Bingo Lucky - Live Bingo Games*](https://marlvel.ai/apps/bingo-lucky-live-bingo-games) (Theotino Information Technology R&D (Hangzhou) Co., Ltd.) · 4.6/5 Rating

## Frequently Asked Questions {#faq}

### Is SKBN 3 suitable for casual puzzle players?

SKBN 3 is designed for logic enthusiasts who demand perfect efficiency. Casual players may find the requirement to achieve the most efficient move count to unlock new levels frustrating compared to standard puzzle games.

### Does SKBN 3 have intrusive ads?

The app currently offers a pure, focused gameplay experience with no visible monetization or ad-heavy interruptions in the current version.

### What is the main difference between SKBN 3 and other Sokoban games?

Unlike standard Sokoban games that allow any solution, SKBN 3 requires players to find the most efficient move count to unlock the next level, focusing on mastery and spatial complexity.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.2/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 13 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/skbn-3-6000-sokoban-levels)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.