---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Slidey Shelves"
developer_entity: "Huseyin Bener Bozkurt"
bundle_id: "com.prototype.slideyshelves"
app_store_id: "6746528511"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2025-06-23"
report_date: "2026-05-12"
last_verified: "2026-05-12T05:23:35.945Z"
report_version: "1.0"
total_reviews: 0
confidence: "low"
confidence_score: 0.05
data_age_days: 4
momentum_velocity: "zombie"
intelligence_version: 3
nemesis: "Wood Block Puzzle Games"
competitor_count: 8
tags: ["games", "free", "mobile app", "app review", "app analysis", "casual", "mobile", "gamers"]
canonical_url: "https://marlvel.ai/intel-report/games/slidey-shelves"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Slidey Shelves App Audit

## TL;DR {#tldr}

- **Category**: Games · Free

> **TL;DR:** Slidey Shelves is a games app by Huseyin Bener Bozkurt, available on iOS.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Slidey Shelves is a games app by Huseyin Bener Bozkurt.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Games |
| **Developer** | Huseyin Bener Bozkurt |
| **Pricing** | Free |
| **Platforms** | iOS |
| **Confidence** | Low (0.05/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Huseyin Bener Bozkurt
- **Category:** Games
- **Target Audience:** Casual mobile gamers seeking short, logic-based puzzle sessions.
- **Platforms:** iOS
- **Version Audited:** 1.0
- **Audit Date:** 2026-05-12
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.05/1.0)
- **App Store ID (iOS):** 6746528511
- **Bundle ID:** com.prototype.slideyshelves
- **Performance Trend:** Stable
- **Data Window:** Analysis based on signals collected up to 2026-05-12

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Slidey Shelves is a casual puzzle game where users slide shelves to match falling colored balls on iOS.
**Why users hire it:** Users hire the game for short, logic-based distraction, but the lack of a meta-layer means the game fails to convert casual interest into a daily habit.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Sliding Shelf Mechanics:** Horizontal shelf movement to intercept falling objects based on color matching
- **[Standard] Progressive Difficulty Scaling:** Levels increase in complexity and speed as the user advances through the game
  * *User Intent:* Users seek enhanced value through premium features.
- **[Basic] Minimalist Visual Design:** Clean, color-coded interface to reduce cognitive load during fast-paced play
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app occupies the casual puzzle space with a minimalist design, but lacks the ranking momentum of established grid-puzzle competitors.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free to download and play
- **Analysis:** The app is currently free to play with no visible IAP or subscription tiers.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Minimalist visual design reduces cognitive load
- Core sliding mechanic provides immediate feedback

**Critical Frictions:**
- No persistent progression meta-layer
- Lacks IAP or subscription revenue tiers

**Growth Levers:**
- Integrate daily puzzle challenges for retention
- Introduce cosmetic skins to drive investment

**Market Threats:**
- High-velocity competitor update cadences
- Established grid-puzzle retention mechanics

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app remains in a stagnant state with no new features or updates, leading to a more definitive classification of the product as being in maintenance mode.

**Overall trend**: Stable
**Compared at**: 2026-05-12

### Medium-impact changes
- **[Shifted] Outlook Trend** (positioning) — Outlook trend shifted from mixed to stable, with the narrative now explicitly identifying the app as being in maintenance mode.

### Low-impact changes
- **[Declined] Development Momentum** (positioning) — Last update timing shifted from 312 days ago to 322 days ago, confirming the lack of maintenance or feature iteration.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Slidey Shelves vs Wood Block Puzzle Games — Head to Head
- **[Wood Block Puzzle Games](https://marlvel.ai/intel-report/games/puzzle-blockpuzzle-cube-relax)** by Oakever Games: Directly competes in the casual puzzle space with high-frequency updates and a proven retention-focused mechanics loop.
  - **Key differences:**
    - Implements a persistent grid-based progression system that encourages longer daily play sessions than target app
    - Utilizes a minimalist aesthetic that reduces cognitive load compared to the target's shelf-sliding mechanics

### Contenders (Strong Challengers)
- **[Match Triple 3D: Matching Tile](https://marlvel.ai/intel-report/games/com-lihuhu-matchingtriple)** by LIHUHU PTE. LTD.: Shares the core 'match-and-clear' logic, serving as a primary alternative for users seeking satisfying puzzle feedback.
  - Features a 3D depth-sorting mechanic that adds a layer of spatial complexity missing from target app
  - Integrates time-limited event challenges that drive recurring user engagement beyond the base puzzle loop

### Peers (What They Do Better)
- **[Going Balls](https://marlvel.ai/intel-report/games/com-pronetis-ironballride2)** by SUPERSONIC STUDIOS LTD: Dominates the physics-based ball movement category, providing a high-velocity alternative to the target's logic-based gameplay.
  - Leverages high-speed momentum-based physics that creates a more intense, reflex-heavy experience than target app
  - Utilizes a massive library of cosmetic ball skins to drive long-term monetization and player retention
- **[Geometry Dash World](https://marlvel.ai/intel-report/games/com-robtop-geometrydashworld)** by RobTop Games AB: A benchmark for rhythm-based puzzle platforming that captures the same 'think fast' audience as the target app.
  - Offers a robust level editor that allows user-generated content to extend the game's lifespan indefinitely
  - Synchronizes gameplay mechanics with high-energy soundtracks to create a more immersive sensory experience
- **[Drive Ahead! Fun Vehicle Fight](https://marlvel.ai/intel-report/games/com-dodreams-crashonwheels)** by Dodreams Fairytale Company Oy: Provides a physics-based collision experience that appeals to the same casual audience interested in timing-based mechanics.
  - Focuses on competitive multiplayer vehicle combat rather than the single-player logic puzzles found in target app
  - Features a diverse roster of unlockable vehicles that change the physics and handling of each match
- **[Touchgrind BMX 2](https://marlvel.ai/intel-report/games/se-illusionlabs-touchgrindbmx2)** by Illusion Labs: Uses precise touch-based controls to solve physics puzzles, mirroring the 'satisfying control' goal of the target app.
  - Employs a complex multi-touch gesture system that offers a higher skill ceiling than target app
  - Provides a replay-sharing feature that builds community engagement through social media integration

### New Kids on the Block (What's Innovative)
- **[Die Again: Troll Game Ever](https://marlvel.ai/intel-report/games/com-dieagain-trollgame)** by Luong Vuong: High-velocity release cadence indicates an aggressive attempt to capture the casual puzzle market through rapid iteration.
  - Uses 'troll' mechanics to subvert player expectations, creating viral moments that drive organic social sharing
  - Maintains a high update frequency to quickly patch levels based on real-time player frustration data
- **[Jigsawscapes® - Jigsaw Puzzles](https://marlvel.ai/intel-report/games/com-banana-jigsaw)** by Oakever Games: Shows exceptional development velocity with 22 releases in six months, signaling a focus on rapid feature expansion.
  - Integrates daily puzzle challenges that create a habit-forming loop absent in the target app's design
  - Provides a curated gallery of high-definition imagery that appeals to a more aesthetic-focused user demographic

<!-- /section:rivals -->
<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Released June 2025.
- No major feature updates since launch.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 322 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Slidey Shelves is an established games app that is completely free.

<!-- speakable-start -->
> **Bottom Line:** Slidey Shelves offers a solid core mechanic but lacks the meta-game depth to compete with established puzzle titles, so the PM should prioritize a daily challenge loop to drive retention.
<!-- speakable-end -->

**Best for:** Casual mobile gamers seeking short, logic-based puzzle sessions.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Ship daily puzzle challenges because the current loop lacks a retention hook → increase daily active users — *Competitors like Jigsawscapes use daily challenges to create habit-forming loops.* _(trade-off: deprioritize Pause the development of new level themes — daily challenges have higher retention impact.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Persistent grid-based progression (available in Wood Block Puzzle Games)
- Time-limited event challenges (available in Match Triple 3D)
- Cosmetic skin library (available in Going Balls)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The casual puzzle market is consolidating around titles with strong live-ops and daily retention loops. Slidey Shelves remains exposed due to its static feature set, so the app will likely see declining engagement as players migrate to titles with more frequent content updates.

- 🔴 Lack of post-launch feature updates suggests the app is in maintenance mode, which limits its ability to compete with high-velocity rivals.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Free |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Stable |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Slidey Shelves** (this app) | N/A/5 | N/A | Huseyin Bener Bozkurt |
| [Match Triple 3D: Matching Tile](https://marlvel.ai/intel-report/games/com-lihuhu-matchingtriple) | 4.7/5 | N/A | LIHUHU PTE. LTD. |
| [Wood Block Puzzle Games](https://marlvel.ai/intel-report/games/puzzle-blockpuzzle-cube-relax) | 4.7/5 | N/A | Oakever Games |
| [Jigsawscapes® - Jigsaw Puzzles](https://marlvel.ai/intel-report/games/com-banana-jigsaw) | 4.7/5 | Mixed | Oakever Games |
| [Going Balls](https://marlvel.ai/intel-report/games/com-pronetis-ironballride2) | 4.6/5 | Mixed | SUPERSONIC STUDIOS LTD |
| [Geometry Dash World](https://marlvel.ai/intel-report/games/com-robtop-geometrydashworld) | 4.5/5 | Thrilled | RobTop Games AB |

## Company Profile
- **Developer:** Huseyin Bener Bozkurt

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/slidey-shelves/id6746528511?uo=4)
- **Sources:** App store metadata.

## Related Intel Reports
- [*Match Triple 3D: Matching Tile*](https://marlvel.ai/intel-report/games/com-lihuhu-matchingtriple) (LIHUHU PTE. LTD.) — 4.7/5 Rating | N/A Sentiment
- [*Wood Block Puzzle Games*](https://marlvel.ai/intel-report/games/puzzle-blockpuzzle-cube-relax) (Oakever Games) — 4.7/5 Rating | N/A Sentiment
- [*Jigsawscapes® - Jigsaw Puzzles*](https://marlvel.ai/intel-report/games/com-banana-jigsaw) (Oakever Games) — 4.7/5 Rating | Mixed Sentiment
- [*Going Balls*](https://marlvel.ai/intel-report/games/com-pronetis-ironballride2) (SUPERSONIC STUDIOS LTD) — 4.6/5 Rating | Mixed Sentiment
- [*Geometry Dash World*](https://marlvel.ai/intel-report/games/com-robtop-geometrydashworld) (RobTop Games AB) — 4.5/5 Rating | Excellent Sentiment
- [*Drive Ahead! Fun Vehicle Fight*](https://marlvel.ai/intel-report/games/com-dodreams-crashonwheels) (Dodreams Fairytale Company Oy) — 4.6/5 Rating | Mixed Sentiment
- [*Die Again: Troll Game Ever*](https://marlvel.ai/intel-report/games/com-dieagain-trollgame) (Luong Vuong) — 4.8/5 Rating | N/A Sentiment
- [*Touchgrind BMX 2*](https://marlvel.ai/intel-report/games/se-illusionlabs-touchgrindbmx2) (Illusion Labs) — 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/intel-report/games/partymasters-fun-idle-game) (AI Games FZ) — 4.5/5 Rating | Positive Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.05/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/slidey-shelves)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.