---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Solviks: Cube Solver"
developer_entity: "Yohan Cassaigne"
bundle_id: "com.cassaigne.yohan.solviks"
app_store_id: "1660925812"
category: "Games"
primary_platform: "ios"
primary_monetization: "Subscription"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2026-08-27"
report_date: "2026-09-07"
last_verified: "2026-09-07T00:00:00.000Z"
report_version: "3.3.0"
total_reviews: 6253
overall_rating: 4.7
confidence: "low"
confidence_score: 0.2
data_age_days: 68
momentum_velocity: "maintenance"
intelligence_version: 3
tags: ["games", "subscription", "mobile app", "app review", "app analysis", "puzzle", "enthusiasts", "solvers"]
canonical_url: "https://marlvel.ai/apps/solviks-cube-solver"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Solviks: Cube Solver Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Subscription
- **Signal**: Rating 4.7

> **TL;DR:** Solviks: Cube Solver is a games app by Yohan Cassaigne, rated 4.7/5 by 6.3K users, available on iOS.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Solviks: Cube Solver is a games app by Yohan Cassaigne.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.7/5 (6.3K reviews) |
| **Category** | Games |
| **Developer** | Yohan Cassaigne |
| **Pricing** | Subscription |
| **Platforms** | iOS |
| **Confidence** | Low (0.2/1.0) |
| **Data Age** | 68d |

## Metadata & Market Performance
- **Publisher:** Yohan Cassaigne
- **Category:** Games
- **Target Audience:** Puzzle enthusiasts and cube solvers looking for digital tools to learn, practice, and track progress.
- **Platforms:** iOS
- **Version Reviewed:** 3.3.0
- **Report Date:** 2026-09-07
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.2/1.0)
- **App Store ID (iOS):** 1660925812
- **Bundle ID:** com.cassaigne.yohan.solviks
- **Performance Trend:** Mixed
- **Data Window:** Analysis based on signals collected up to 2026-09-07

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Solviks: Cube Solver is a puzzle utility for 2x2, 3x3, and 4x4 cubes that offers a camera-based scanner, tutorials, and a practice game on iOS.
**Why users hire it:** The app removes the cognitive load of manual cube configuration by using camera-based scanning to populate a 3D solver, serving users who want to learn or practice solving techniques.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Camera-based Cube Scanner:** Captures cube color configuration via device camera to populate the virtual solver.
- **[Standard] 3D Virtual Solver:** Visualizes the shortest move sequence to solve 2x2, 3x3, and 4x4 cubes.
- **[Standard] Step-by-step Tutorials:** Provides instructional content with images and animations for cube sizes 2, 3, and 4.
  * *User Intent:* Users need clear guidance to understand and adopt the product quickly.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Solviks: Cube Solver currently holds the #79 and #90 free positions in its respective sub-categories. The subscription-only model creates a distinct barrier to entry compared to ad-supported puzzle tools.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Subscription
- **Tiers:** Subscription required for full app access
- **Analysis:** Subscription-only model gates all core utility and educational content behind a recurring payment.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Camera-based scanner removes manual input friction

**Growth Levers:**
- Localized tutorials for non-English speaking markets


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app's strategy shifted from a defensive subscription-only posture to an active recommendation to introduce a free-tier, reflecting a pivot toward addressing top-of-funnel growth bottlenecks.

**Overall trend**: Mixed
**Compared at**: 2026-09-07

### High-impact changes
- **[Shifted] Strategic Pivot to Free-Tier** (positioning)

### Medium-impact changes
- **[Shifted] SWOT Analysis Refinement** (swot)
- **[Shifted] Market Position Update** (positioning)

<!-- section:whats-new -->
## What's New

- **Latest (v3.3.0, 1 weeks ago):** Maintenance update addressing general bugs and minor performance improvements.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Ships maintenance updates only.
- No new features added recently.

> **Cadence:** 2 total versions · 0 majors in last 6 months · 10 days since last update · 78 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Solviks: Cube Solver is a games app.
It holds a 4.7/5 rating from 6.3K reviews.

<!-- speakable-start -->
> **Bottom Line:** Solviks: Cube Solver relies on its camera-scanner to differentiate, but the subscription-only model limits its reach. Introducing a limited free tier would unlock the top-of-funnel and allow the app to compete with ad-supported rivals.
<!-- speakable-end -->

**Best for:** Puzzle enthusiasts and cube solvers looking for digital tools to learn, practice, and track progress.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Introduce a limited free tier because the current subscription-only model limits the top-of-funnel conversion → increase user base
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Stable

The puzzle utility market is consolidating around free, ad-supported tools that offer similar 3D solving capabilities. Solviks: Cube Solver remains stable but exposed, as its subscription-only model limits growth potential in a category that favors low-friction, ad-supported entry.

- ⚪ The app maintains a steady, maintenance-only update cadence, which prevents feature decay but fails to capture new market interest.
- 🔴 The subscription-only model creates a high barrier to entry, which limits the user base compared to ad-supported puzzle competitors.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.7/5 |
| Total Reviews | 6.3K |
| Confidence | Low |
| Pricing Model | Subscription |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Mixed |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Solviks: Cube Solver** (this app) | 4.7/5 | N/A | Yohan Cassaigne |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/apps/bejeweled-blitz) | 3.3/5 | n/a | PopCap |
| [Brawl Stars](https://marlvel.ai/apps/brawl-stars) | 4.5/5 | n/a | Supercell |

## Company Profile
- **Developer:** Yohan Cassaigne
- **Website:** [https://yc-apps.github.io/](https://yc-apps.github.io/)

## Data Sources & Links
- **App Store ID:** 1660925812
- **Dev Site:** [Official Website](https://yc-apps.github.io/)
- **Sources:** Developer website content, App store metadata.

## Related Intel Reports
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Golf Battle*](https://marlvel.ai/apps/golf-battle) (Miniclip.com) · 4.7/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.9/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Stumble Guys*](https://marlvel.ai/apps/stumble-guys) (Scopely, Inc.) · 4.6/5 Rating
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating

## Frequently Asked Questions {#faq}

### Is Solviks: Cube Solver free to use?

No, Solviks: Cube Solver requires a subscription to access the core utility and educational content.

### Does Solviks: Cube Solver work for 4x4 cubes?

Yes, Solviks: Cube Solver supports solving and tutorials for 2x2, 3x3, and 4x4 cubes.

### What is the main advantage of Solviks: Cube Solver?

The main advantage is the camera-based scanner, which allows users to capture cube configurations directly instead of entering colors manually.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.2/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 68 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/solviks-cube-solver)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.