---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Stick With It"
developer_entity: "Sam Hogan"
bundle_id: "com.trickshotlabs.stickwithit"
app_store_id: "1513842419"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-12-05"
report_date: "2026-08-24"
last_verified: "2026-08-24T00:00:00.000Z"
report_version: "0.5.2"
total_reviews: 26823
overall_rating: 4.1
sentiment: "Excited"
sentiment_score: 65
confidence: "high"
confidence_score: 0.7
top_praise_theme: "The core rage-inducing gameplay loop provides a rewarding sense of achievement for dedicated players"
top_complaint_theme: "Excessive difficulty and lack of checkpoints cause frustration that leads players to abandon the game"
review_sample_size: 99
total_review_count: 99
analyzed_review_count: 62
data_age_days: 39
momentum_velocity: "zombie"
intelligence_version: 3
tags: ["games", "freemium", "excited sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "interested"]
canonical_url: "https://marlvel.ai/apps/stick-with-it"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Stick With It Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.14 · Sentiment Excited
- **Recent focus**: Excessive difficulty and lack of checkpoints cause frustration that leads players to abandon the game (top complaint) · The core rage-inducing gameplay loop provides a rewarding sense of achievement for dedicated players (top praise)

> **TL;DR:** Stick With It is a games app by Sam Hogan, rated 4.14/5 by 26.8K users, with Excited user sentiment (65/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Stick With It maintains Excited user sentiment (4.14/5 from 26.8K reviews), with users consistently praising the core rage-inducing gameplay loop provides a rewarding sense of achievement for dedicated players.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.14/5 (26.8K reviews) |
| **User Mood** | Excited |
| **Category** | Games |
| **Developer** | Sam Hogan |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.7/1.0) |
| **Data Age** | 39d |

## Metadata & Market Performance
- **Publisher:** Sam Hogan
- **Category:** Games
- **Target Audience:** Casual gamers interested in high-difficulty, physics-based platformers.
- **Platforms:** iOS & Android
- **Version Reviewed:** 0.5.1
- **Report Date:** 2026-08-24
- **Signal Count:** 99 reviews analyzed
- **Confidence:** High (0.7/1.0)
- **App Store ID (iOS):** 1513842419
- **Bundle ID:** com.trickshotlabs.stickwithit
- **Google Play ID:** com.trickshotlabs.stickwithit
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-08-24

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Stick With It is a physics-based platformer for iOS and Android where players navigate a squishy blob up vertical terrain.
**Why users hire it:** The game serves players seeking a high-skill, rage-inducing challenge, displacing casual platformers that lack a meaningful difficulty ceiling.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Standard] Difficulty Modes:** Hard and Impossible settings with varying checkpoint and speed mechanics; retention lever that creates a high-skill ceiling.
- **[Standard] Checkpoint System:** Provides save points in Hard mode to mitigate progress loss; retention lever that reduces user frustration.
  * *User Intent:* Users seek enhanced value through premium features.
- **[Differentiator] Undo Move:** Allows players to reverse a jump action in Hard mode; retention lever that provides a safety net for casual players.
  * *User Intent:* Users seek enhanced value through premium features.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Stick With It maintains a 4.41 store rating across 26,823 total ratings, indicating strong initial appeal despite a 261-day update gap. The lack of recent feature investment suggests the app is currently in a maintenance-only lifecycle phase.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free-to-play with ad support
- **Analysis:** The game utilizes an ad-supported model with no explicit paid subscription tiers.

<!-- section:sentiment -->
## 🟢 User Sentiment (High Confidence: 62 of 99 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.14/5
- **Platform Split:** iOS 4.4/5 (6K ratings) | Android 4.1/5 (20.8K ratings)
- **Overall Sentiment:** Excited

### Top Praises
- **The core rage-inducing gameplay loop provides a rewarding sense of achievement for dedicated players**
- **Ad-supported monetization feels fair because rewards are optional and not forced during active gameplay**

### Top Complaints (Impact Areas)

- **Excessive difficulty and lack of checkpoints cause frustration that leads players to abandon the game**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Optional ad-supported model improves user perception compared to forced-ad genre rivals

**Growth Levers:**
- Adding an easy mode with more frequent checkpoints could expand the casual user base


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app's competitive outlook has shifted from mixed to declining due to the extended 261-day update gap. The analysis now frames the lack of development as a critical risk to long-term retention rather than a temporary maintenance phase.

**Overall trend**: Declining
**Compared at**: 2026-08-24

### High-impact changes
- **[Declined] Outlook Trend Downgrade** (positioning)

### Medium-impact changes
- **[Shifted] Threat Profile Update** (swot)
- **[Improved] Action Item Rationale** (positioning)

<!-- section:whats-new -->
## What's New

- **Latest (v0.5.1, 2 years ago):** General bug fixes and stability improvements.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- No major releases in 261 days.
- Maintenance-only cadence since last update.

> **Cadence:** 2 total versions · 0 majors in last 6 months · 261 days since last update · 480 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Stick With It is a market-leading games app that is free with in-app purchases.
With a 4.14/5 rating from 26.8K reviews, it delivers strong user satisfaction.

<!-- speakable-start -->
> **Bottom Line:** The optional ad model retains core players, but the lack of progression flexibility and technical instability caps the funnel. Addressing the difficulty curve would unlock the casual segment, while maintenance-only status risks total churn.
<!-- speakable-end -->

**Best for:** Casual gamers interested in high-difficulty, physics-based platformers.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Ship an easy mode with frequent checkpoints because users report the current difficulty causes abandonment -> increase day-7 retention
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Declining

The casual platformer market is consolidating around titles with frequent live-ops and progression support. Stick With It's maintenance-only posture leaves it exposed to fresh entrants that offer more forgiving difficulty curves, which will likely accelerate player attrition in the coming quarters.

- 🔴 The 261-day update gap indicates a shift to maintenance mode, which prevents the app from addressing top-cited technical bugs.
- 🔴 Persistent user frustration regarding the lack of checkpoints leads to high churn rates among casual players who find the game unfair.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.14/5 |
| Total Reviews | 26.8K |
| Sentiment | Excited (65/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Stick With It** (this app) | 4.14/5 | Excited | Sam Hogan |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/apps/bejeweled-blitz) | 3.3/5 | n/a | PopCap |
| [Brawl Stars](https://marlvel.ai/apps/brawl-stars) | 4.5/5 | n/a | Supercell |

## Company Profile
- **Developer:** Sam Hogan
- **Website:** [https://samhogan.net](https://samhogan.net)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/stick-with-it/id1513842419?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.trickshotlabs.stickwithit&hl=en&gl=us)
- **Dev Site:** [Official Website](https://samhogan.net)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.9/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/apps/youriding-surf-and-bodyboard) (BoardScore, Inc.) · 4.2/5 Rating
- [*Agar.io*](https://marlvel.ai/apps/agar-io) (Miniclip.com) · 4.3/5 Rating

## Frequently Asked Questions {#faq}

### Is Stick With It suitable for casual players?

The game is designed for high-difficulty, physics-based platforming. While it features an optional ad model that is less intrusive than many rivals, the lack of an easy mode makes it challenging for casual users.

### Does Stick With It have intrusive ads?

Users report that ads are primarily used for optional rewards rather than forced interruptions, which is viewed favorably compared to competitors that spam ads during gameplay.

### What are the main technical issues in Stick With It?

Players report wall-climbing glitches, death-loop errors, and issues where the game incorrectly registers a death after an undo action.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.7/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 99
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 39 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/stick-with-it)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.