## ⚠ Content Warning

This report covers topics classified as sensitive (health). Information is aggregated from public sources for informational purposes only. This is not medical advice. Consult a qualified professional before acting on any information here.

---
last_verified: "2026-05-07T12:46:08.383Z"
---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Sticker Book: Color By Number"
developer_entity: "Lion Studios Plus"
bundle_id: "com.game5mobile.sticker"
app_store_id: "6450409974"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-03-12"
report_date: "2026-05-07"
report_version: "1.29.0"
total_reviews: 140799
overall_rating: 4.47
sentiment: "Frustrated"
sentiment_score: 25
confidence: "high"
confidence_score: 0.9
top_praise_theme: "Relaxing sticker placement mechanics provide a satisfying and addictive creative outlet for casual players"
top_complaint_theme: "Excessive ad frequency interrupts the core gameplay loop and ruins the relaxing experience for users"
top_request_theme: "Addition of more puzzle levels to extend the gameplay experience for long-term users"
review_sample_size: 134
total_review_count: 134
analyzed_review_count: 100
data_age_days: 0
momentum_velocity: "maintenance"
intelligence_version: 4
nemesis: "Paint by Number Coloring Game"
competitor_count: 7
tags: ["games", "freemium", "frustrated sentiment", "mobile app", "app review", "app analysis", "casual", "gamers", "families"]
canonical_url: "https://marlvel.ai/intel-report/games/sticker-book-color-by-number"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Sticker Book: Color By Number App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.47 · Sentiment Frustrated
- **Recent focus**: Excessive ad frequency interrupts the core gameplay loop and ruins the relaxing experience for users (top complaint) · Relaxing sticker placement mechanics provide a satisfying and addictive creative outlet for casual players (top praise) · Addition of more puzzle levels to extend the gameplay experience for long-term users (top request)

> **TL;DR:** Sticker Book: Color By Number is a games app by Lion Studios Plus, rated 4.47/5 by 140.8K users, with Frustrated user sentiment (25/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Sticker Book: Color By Number faces Frustrated user sentiment (4.47/5 from 140.8K reviews), with excessive ad frequency interrupts the core gameplay loop and ruins the relaxing experience for users as the primary user concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.47/5 (140.8K reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | Lion Studios Plus |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.9/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Lion Studios Plus
- **Category:** Games
- **Target Audience:** Casual gamers and families seeking a low-stress, creative puzzle experience.
- **Platforms:** iOS & Android
- **Version Audited:** 1.29.0
- **Audit Date:** 2026-05-07
- **Signal Count:** 134 reviews analyzed
- **Confidence:** High (0.9/1.0)
- **App Store ID (iOS):** 6450409974
- **Bundle ID:** com.game5mobile.sticker
- **Google Play ID:** com.game5mobile.sticker
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-05-07
- **Short Description:** Match stickers by number and color! Solve puzzles and unleash your creativity!

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Sticker Book: Color By Number is a casual puzzle game for families and adults that replaces traditional coloring tools with numbered sticker placement.
**Why users hire it:** Users hire this app for a low-stakes, tactile creative escape, using the sticker-matching loop to satisfy a need for meditative, non-competitive puzzle solving.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Sticker-based Puzzle Mechanics:** Users fill numbered patterns with digital stickers instead of traditional coloring tools
- **[Standard] Thematic Puzzle Collections:** Categorized sticker sets ranging from landscapes to fantasy worlds
- **[Standard] Achievement and Reward System:** Progression tracking through sticker collection and difficulty-based challenges
  * *User Intent:* Users are motivated by consistent progression and daily incentives.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a 4.6 rating on iOS, but the high-cost subscription model creates monetization friction that prevents it from scaling against category leaders like Happy Color.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free-to-play with ad support, In-app purchases available for game items
- **Analysis:** Ad-supported model monetizes a broad user base through high-volume engagement in a casual puzzle format.

<!-- section:sentiment -->
## 🔴 User Sentiment (High Confidence: 100 of 134 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.47/5
- **Platform Split:** iOS 4.6/5 (37.3K ratings) | Android 4.4/5 (103.5K ratings)
- **Overall Sentiment:** Frustrated
- **Note:** The 4.47/5 store rating reflects cumulative history, while the Frustrated sentiment reflects recent user reviews analyzed by our AI pipeline.

### Top Praises
- **Relaxing sticker placement mechanics provide a satisfying and addictive creative outlet for casual players**
- **Offline accessibility allows for uninterrupted play sessions without requiring a constant internet connection**

### Top Complaints (Impact Areas)
- **Excessive ad frequency interrupts the core gameplay loop and ruins the relaxing experience for users**
- **Aggressive monetization strategy with high monthly subscription costs for ad removal creates negative sentiment**

### Top Requests (What Users Want)
- **Addition of more puzzle levels to extend the gameplay experience for long-term users**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Tactile sticker-placement mechanic differentiates the core loop from standard coloring apps
- Offline-first architecture sustains engagement in low-connectivity environments

**Critical Frictions:**
- $10/month subscription tier exceeds category median pricing
- Ad-loading failures in the latest release cause frequent app-unresponsive states

**Growth Levers:**
- Untapped B2B distribution through educational partnerships
- Expansion into wearable-device puzzle formats

**Market Threats:**
- High-frequency content drops from Oakever Games erode content-freshness advantage
- Tightening EU data-privacy regulations on kids-category apps

<!-- /section:swot -->
## Recent Changes (v3 → v4) {#recent-changes}

The app has entered a maintenance-only state with no new content, while user sentiment has declined due to persistent ad-loading failures and high subscription costs.

**Overall trend**: Declining
**Compared at**: 2026-05-07

### High-impact changes
- **[Shifted] Monetization Friction** (pricing) — Subscription pricing is now cited as a primary churn driver, with users criticizing the $10/month cost as disproportionately expensive compared to the value provided.
- **[Declined] Technical Instability** (sentiment) — Ad-loading failures have escalated from general glitches to a primary cause of app-unresponsive states, forcing manual restarts.
- **[Shifted] Maintenance Mode** (positioning) — Development velocity has dropped to a maintenance-only cadence, with no new features or content updates released in the last 56 days.

### Medium-impact changes
- **[Removed] Feature Set Reduction** (features) — Removed 'Diverse Theme Library' and 'Cognitive Stimulation' from the core feature list, indicating a reduction in product scope.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Sticker Book: Color By Number vs Paint by Number Coloring Game — Head to Head
- **[Paint by Number Coloring Game](https://marlvel.ai/intel-report/games/com-paint-bynumber)** by Oakever Games: This app represents the most direct thematic overlap with high-frequency release cycles, indicating a mature, active product strategy that mirrors the target's core mechanics.
  - **Moat strength:** Medium — durable but contestable
  - **Key differences:**
    - Maintains a high-velocity release cadence of eight updates in six months to keep content fresh
    - Focuses on a pure-play coloring experience that avoids the hybrid puzzle-sticker mechanics of the target
    - Leverages a massive, established user base to drive organic discovery through consistent content drops
  - **Where Sticker Book: Color By Number wins:**
    - ✅ Integrates unique sticker-based puzzle mechanics that differentiate the core loop from standard coloring apps
    - ✅ Offers a more modern, hybrid gameplay experience that blends art games with brain-teasing challenges
  - **Where Paint by Number Coloring Game wins:**
    - ❌ Provides a highly optimized, frictionless coloring interface refined over years of consistent user feedback
    - ❌ Maintains a superior content library depth that keeps users engaged through frequent, predictable updates
  - **Verdict:** The target app must leverage its unique sticker-puzzle hybrid identity to avoid being commoditized by the high-frequency content updates of this established rival.

### Contenders (Strong Challengers)
- **[Happy Color by Numbers Game](https://marlvel.ai/intel-report/games/happy-color-by-numbers-game)** by X-Flow [Moat: High]: Dominates the category with massive scale and high-frequency updates, serving as the primary benchmark for user retention in the coloring niche.
  - Utilizes a massive, highly-rated library of images that creates a significant barrier to entry for smaller apps
  - Employs a refined, minimalist UI that prioritizes ease of use over the complex hybrid mechanics of the target
- **[Pixel Art － Color by Number](https://marlvel.ai/intel-report/games/com-europosit-pixelcoloring)** by Easybrain Ltd [Moat: High]: A category leader that defines the pixel-art sub-genre, forcing the target to compete for the same casual art-game audience.
  - Specializes in a distinct pixel-art aesthetic that appeals to a specific, loyal segment of the coloring market
  - Features a highly polished, long-standing platform that emphasizes stability and consistent user experience over rapid feature iteration
- **[Color by Number：Coloring Games](https://marlvel.ai/intel-report/entertainment/com-fungames-colorbynumber)** by Wildlife Studios [Moat: Medium]: Maintains an aggressive release schedule with 21 updates in six months, signaling a highly active development team focused on rapid iteration.
  - Aggressive update cadence allows for rapid testing of new monetization features and seasonal content
  - Operates within the Entertainment category, positioning itself as a broader lifestyle app rather than just a game

### Peers (What They Do Better)
- **[Art Puzzle - Jigsaw Games](https://marlvel.ai/intel-report/games/com-easybrain-art-puzzle)** by Easybrain Ltd: Shares the same 'art-meets-puzzle' DNA, making it a strong alternative for users seeking a similar mental challenge.
  - Combines traditional jigsaw mechanics with art-based imagery to create a distinct, relaxing puzzle experience
  - Leverages the Easybrain ecosystem to cross-promote to a massive, pre-existing audience of puzzle enthusiasts
- **[Jigsawscapes® - Jigsaw Puzzles](https://marlvel.ai/intel-report/games/com-banana-jigsaw)** by Oakever Games: Adjacent puzzle category that competes for the same 'calming escape' user intent as the target app.
  - Focuses on high-fidelity jigsaw imagery that appeals to users seeking a more traditional puzzle-solving experience
  - Maintains a high update frequency to keep the puzzle library feeling fresh and relevant for daily users

### New Kids on the Block (What's Innovative)
- **[Zen Color - Color By Number](https://marlvel.ai/intel-report/games/happy-paint-color-coloring-number)** by Oakever Games: A rapidly growing entrant that leverages the 'Zen' positioning to capture the mindfulness-focused segment of the coloring market.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v1.29.0, 1 months ago):** General bug fixes and performance optimizations.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Ships stability updates for ad-loading.
- Maintains core sticker-puzzle loop.

> **Cadence:** 2 total versions · 0 majors in last 6 months · 55 days since last update · 0 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Sticker Book: Color By Number is a challenged games app that is free with in-app purchases.
With a 4.47/5 rating from 140.8K reviews, it faces significant user friction.

<!-- speakable-start -->
> **Bottom Line:** The app succeeds as a tactile creative outlet, but the aggressive subscription pricing and ad-loading instability are driving churn, so the PM must prioritize a one-time purchase model and technical stability to retain the casual user base.
<!-- speakable-end -->

**Best for:** Casual gamers and families seeking a low-stress, creative puzzle experience.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] [HIGH IMPACT] Pivot monetization to one-time ad-removal purchase because $10/month subscription is the top complaint → reduce churn — *Sentiment analysis identifies the subscription cost as a primary driver of negative user feedback.* _(trade-off: deprioritize Pause the development of new sticker themes — subscription-model churn has a higher revenue impact.)_
- [ ] [INVEST] [HIGH IMPACT] Audit ad-loading logic because ad-loading failures are the #1 technical complaint → improve session stability — *Review data confirms that ad-loading failures force manual restarts, degrading the user experience.* _(trade-off: deprioritize Deprioritize the new puzzle-level content sprint — stability is the current retention bottleneck.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Frictionless coloring interface (available in Paint by Number Coloring Game but missing here)
- High-velocity content library updates (available in Paint by Number Coloring Game but missing here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Declining

Casual puzzle traffic is consolidating around competitors with higher content-refresh cadences, leaving this app exposed. The current maintenance-mode update cycle fails to address the monetization friction, so the app will likely see continued rating erosion through Q2.

- 🔴 Ad-loading failures in the latest release force manual restarts, which compounds the rating drag already visible on the Android platform.
- 🔴 The transition to a high-cost subscription model drives negative sentiment, accelerating churn pressure among casual users who expect lower price points.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.47/5 |
| Total Reviews | 140.8K |
| Sentiment | Frustrated (25/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Sticker Book: Color By Number** (this app) | 4.47/5 | Frustrated | Lion Studios Plus |
| [Paint by Number Coloring Game](https://marlvel.ai/intel-report/games/com-paint-bynumber) | 4.7/5 | N/A | Oakever Games |
| [Jigsawscapes® - Jigsaw Puzzles](https://marlvel.ai/intel-report/games/com-banana-jigsaw) | 4.7/5 | Mixed | Oakever Games |
| [Color by Number：Coloring Games](https://marlvel.ai/intel-report/entertainment/com-fungames-colorbynumber) | 4.7/5 | Excited | Wildlife Studios |
| [Art Puzzle - Jigsaw Games](https://marlvel.ai/intel-report/games/com-easybrain-art-puzzle) | 4.8/5 | Excited | Easybrain Ltd |
| [Happy Color by Numbers Game](https://marlvel.ai/intel-report/games/happy-color-by-numbers-game) | 4.9/5 | Excited | X-Flow |

## Company Profile
- **Developer:** Lion Studios Plus
- **Website:** [https://lionstudios.cc](https://lionstudios.cc)
- **Social:** [Instagram](https://www.instagram.com/lionstudioscc) · [Facebook](https://www.facebook.com/lionstudios.cc) · [X/Twitter](https://twitter.com/LionStudioscc) · [YouTube](https://www.youtube.com/channel/UCLuH7GubX2xAldP0JX2cGSw) · [TikTok](https://www.tiktok.com/@lionstudioscc)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/sticker-book-color-by-number/id6450409974?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.game5mobile.sticker&hl=en&gl=us)
- **Dev Site:** [Official Website](https://lionstudios.cc)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Paint by Number Coloring Game*](https://marlvel.ai/intel-report/games/com-paint-bynumber) (Oakever Games) — 4.7/5 Rating | N/A Sentiment
- [*Jigsawscapes® - Jigsaw Puzzles*](https://marlvel.ai/intel-report/games/com-banana-jigsaw) (Oakever Games) — 4.7/5 Rating | Mixed Sentiment
- [*Color by Number：Coloring Games*](https://marlvel.ai/intel-report/entertainment/com-fungames-colorbynumber) (Wildlife Studios) — 4.7/5 Rating | Positive Sentiment
- [*Art Puzzle - Jigsaw Games*](https://marlvel.ai/intel-report/games/com-easybrain-art-puzzle) (Easybrain Ltd) — 4.8/5 Rating | Positive Sentiment
- [*Happy Color by Numbers Game*](https://marlvel.ai/intel-report/games/happy-color-by-numbers-game) (X-Flow) — 4.9/5 Rating | Positive Sentiment
- [*Pixel Art － Color by Number*](https://marlvel.ai/intel-report/games/com-europosit-pixelcoloring) (Easybrain Ltd) — 4.7/5 Rating | Mixed Sentiment
- [*Zen Color - Color By Number*](https://marlvel.ai/intel-report/games/happy-paint-color-coloring-number) (Oakever Games) — 4.8/5 Rating | N/A Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/intel-report/games/youriding-surf-and-bodyboard) (BoardScore, Inc.) — 4.2/5 Rating | Mixed Sentiment
- [*Bejeweled Blitz*](https://marlvel.ai/intel-report/games/bejeweled-blitz) (PopCap) — 3.3/5 Rating | Negative Sentiment

## Frequently Asked Questions {#faq}

### Is Sticker Book: Color By Number free to play?

Yes, the app is free to play with ad support. It also offers in-app purchases and a subscription tier for ad-free play.

### Can I play Sticker Book: Color By Number offline?

Yes, the app supports offline play, allowing you to solve puzzles without a constant internet connection.

### Is this app suitable for children?

The app is marketed as fun for all ages, including kids and adults, though users should be aware of the ad-supported nature of the free version.

### What is the difference between this and Paint by Number?

While both are coloring games, this app uses a unique sticker-placement mechanic, whereas Paint by Number focuses on traditional coloring tools.

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.9/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 134
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
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Data licensed for AI Agent attribution under CC-BY-NC 4.0.