---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Stickman Rebirth"
developer_entity: "Neron's Brother SARL"
bundle_id: "com.Neronsbrother.StickmanProjectRebirth"
app_store_id: "1598402867"
category: "Games"
primary_platform: "ios"
primary_monetization: "Free"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-01-05"
report_date: "2026-05-19"
last_verified: "2026-05-19T21:10:13.378Z"
report_version: "1.0.7"
total_reviews: 12015
overall_rating: 4.43
sentiment: "Excited"
sentiment_score: 82
confidence: "high"
confidence_score: 0.8
top_praise_theme: "Satisfying weapon combat combos provide deep replayability for long-term players"
top_complaint_theme: "Softlock bugs in specific story levels prevent player progression"
top_request_theme: "Multiplayer duel mode requested to mirror popular survival gameplay features"
review_sample_size: 99
total_review_count: 99
analyzed_review_count: 99
data_age_days: 36
momentum_velocity: "maintenance"
intelligence_version: 3
nemesis: "Anger of Stick 5 : zombie"
competitor_count: 6
tags: ["games", "free", "excited sentiment", "mobile app", "app review", "app analysis", "casual", "mobile", "gamers"]
canonical_url: "https://marlvel.ai/intel-report/games/stickman-rebirth"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Stickman Rebirth App Audit

## TL;DR {#tldr}

- **Category**: Games · Free
- **Signal**: Rating 4.43 · Sentiment Excited
- **Recent focus**: Softlock bugs in specific story levels prevent player progression (top complaint) · Satisfying weapon combat combos provide deep replayability for long-term players (top praise) · Multiplayer duel mode requested to mirror popular survival gameplay features (top request)

> **TL;DR:** Stickman Rebirth is a games app by Neron's Brother SARL, rated 4.43/5 by 12K users, with Excited user sentiment (82/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Stickman Rebirth maintains Excited user sentiment (4.43/5 from 12K reviews), with users consistently praising satisfying weapon combat combos provide deep replayability for long-term players.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.43/5 (12K reviews) |
| **User Mood** | Excited |
| **Category** | Games |
| **Developer** | Neron's Brother SARL |
| **Pricing** | Free |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.8/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Neron's Brother SARL
- **Category:** Games
- **Target Audience:** Casual mobile gamers interested in physics-based action and stickman-themed combat games.
- **Platforms:** iOS & Android
- **Version Audited:** 1.0.7
- **Audit Date:** 2026-05-19
- **Signal Count:** 99 reviews analyzed
- **Confidence:** High (0.8/1.0)
- **App Store ID (iOS):** 1598402867
- **Bundle ID:** com.Neronsbrother.StickmanProjectRebirth
- **Google Play ID:** com.Neronsbrother.StickmanProjectRebirth
- **Performance Trend:** Mixed
- **Data Window:** Analysis based on signals collected up to 2026-05-19
- **Short Description:** Stickman Rebirth is a 2d physics-based stickman fight game

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Stickman Rebirth is a 2D physics-based action-adventure game for mobile, featuring stickman combat in a futuristic laboratory setting.
**Why users hire it:** Users hire the app for low-stakes, physics-driven combat satisfaction, using the ragdoll mechanics to experiment with weapon combinations and boss encounters.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Physics-based combat:** 2D engine calculates ragdoll movement and impact forces during stickman fights
- **[Standard] Arcade mode:** Continuous wave-based combat challenge added in the latest update
- **[Standard] Weapon and skin customization:** Unlockable arsenal and character appearances available for use in combat
  * *User Intent:* Users value self-expression and personalized experiences.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Stickman Rebirth holds a presence in the Action category, peaking at #73 Free in the Philippines, but volatility in markets like Vietnam suggests inconsistent retention. The lack of IAP monetization limits revenue potential compared to the established #1 nemesis, Anger of Stick 5.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Free
- **Tiers:** Free-to-play with ad support
- **Analysis:** Ad-supported model with no IAP, relying on high-volume engagement to monetize via ad-inventory.

<!-- section:sentiment -->
## 🟢 User Sentiment (High Confidence: 99 of 99 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.43/5
- **Platform Split:** iOS 4.1/5 (257 ratings) | Android 4.4/5 (11.8K ratings)
- **Overall Sentiment:** Excited

### Top Praises
- **Satisfying weapon combat combos provide deep replayability for long-term players**

### Top Complaints (Impact Areas)
- **Softlock bugs in specific story levels prevent player progression**

### Top Requests (What Users Want)
- **Multiplayer duel mode requested to mirror popular survival gameplay features**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Physics-based ragdoll combat engine provides high-fidelity feedback
- Community loyalty driven by continuity from previous projects

**Critical Frictions:**
- Softlock bugs in story levels block progression
- Lack of multiplayer modes limits social retention
- Unpredictable hitboxes cause unfair damage

**Growth Levers:**
- Sandbox mode for weapon testing
- Multiplayer duel mode to mirror survival gameplay

**Market Threats:**
- Established stickman titles with multi-year content updates
- Technical instability eroding user trust on Android

<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The app moved from a maintenance-only state to active content updates, though this introduced new technical stability issues that now threaten retention.

**Overall trend**: Mixed
**Compared at**: 2026-05-19

### High-impact changes
- **[Added] Arcade Mode and Content Expansion** (features) — Added Arcade mode, new weapons, and character skins, shifting from a feature-stagnant state to active content releases.
- **[Declined] Emergence of Softlock Bugs** (sentiment) — New user complaints regarding progression-blocking softlock bugs in story levels, which were absent in the previous report.

### Medium-impact changes
- **[Improved] Rating Increase** (sentiment) — User rating improved from 4.1 to 4.44, indicating higher satisfaction with the core combat loop despite technical issues.
- **[Added] Multiplayer Gap Identified** (swot) — Lack of multiplayer modes identified as a key weakness and threat, contrasting with the previous report's focus on generic content stagnation.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Stickman Rebirth vs Anger of Stick 5 : zombie — Head to Head
- **[Anger of Stick 5 : zombie](https://marlvel.ai/intel-report/games/anger-of-stick-5-zombie)** by Button ENM: Dominates the stickman action niche with over 1.5 million ratings and a long-standing, proven engagement loop.
  - **Moat strength:** High — sustainable advantage over 12 months
  - **Key differences:**
    - Integrates zombie-survival wave mechanics that provide a distinct progression path compared to standard arena fighting.
    - Features a massive library of character upgrades and weapon tiers that drive long-term player retention.
    - Supports complex multi-character squad management which adds strategic depth beyond simple physics-based combat.
  - **Where Stickman Rebirth wins:**
    - ✅ Focuses on modern, high-fidelity physics-based combat that feels more responsive than older sprite-based animation systems.
    - ✅ Offers a more streamlined, focused narrative experience centered on a single futuristic laboratory setting.
  - **Where Anger of Stick 5 : zombie wins:**
    - ❌ Leverages a massive, established user base and years of content updates to maintain high daily engagement.
    - ❌ Provides a deeper variety of game modes including team-based survival that keeps players returning for years.
  - **Verdict:** The target app must pivot toward unique physics-based mechanics or social features to differentiate from the content-heavy, established dominance of this title.

### Contenders (Strong Challengers)
- **[Stickman Warriors 2 Epic](https://marlvel.ai/intel-report/games/stickman-warriors-2-epic)** by Sergey Mezhakov [Moat: Medium]: A massive competitor in the stickman fighting space with nearly a million ratings and consistent recent updates.
  - Utilizes a specialized 2D fighting engine optimized for high-speed, combo-heavy combat sequences.
  - Implements a robust daily reward system that incentivizes consistent login behavior for casual players.
- **[Stickman Hook 2](https://marlvel.ai/intel-report/games/stickman-hook-2)** by MADBOX [Moat: Medium]: Represents a major studio-backed alternative that shifts the stickman focus from combat to physics-based traversal.
  - Prioritizes momentum-based platforming mechanics over the combat-centric gameplay found in the target app.
  - Features highly polished, minimalist visual aesthetics that reduce cognitive load compared to complex laboratory environments.

### Peers (What They Do Better)
- **[Ragdoll Dismounting](https://marlvel.ai/intel-report/games/ragdoll-dismounting)** by Vicenter Viet Nam Company Limited: Focuses on the physics-based 'dismounting' sub-genre, serving a similar audience interested in ragdoll simulation.
  - Centers gameplay on creative destruction and physics-based ragdoll trauma rather than structured combat encounters.
  - Maintains a high release cadence with three updates in the last six months to keep physics fresh.
- **[2 3 4 Player Games](https://marlvel.ai/intel-report/games/com-ction-4playergames)** by Jochem Bergman: Captures the local multiplayer stickman audience, providing a social alternative to the target's single-player focus.
  - Designed specifically for local co-op play, turning stickman mechanics into a social party experience.
  - Offers a collection of mini-games that provide higher variety than a single-narrative action-adventure title.
- **[Draw a Stickman: EPIC 2](https://marlvel.ai/intel-report/games/draw-a-stickman-epic-2)** by Hitcents.com, Inc.: Adjacent sub-genre that uses stickman aesthetics for puzzle-solving and creative drawing mechanics.
  - Integrates creative drawing tools that allow players to customize their character and environment dynamically.
  - Focuses on puzzle-adventure progression rather than the high-intensity physics combat of the target app.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v2.9, 5 months ago):** Added new weapons, levels, enemy types, skins, and an Arcade game mode.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Shipped Arcade mode in latest release
- Fixed shield energy cost bug
- Added new weapons and character skins

> **Cadence:** 2 total versions · 1 majors in last 6 months · 133 days since last update · 32 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Stickman Rebirth is a market-leading games app that is completely free.
With a 4.43/5 rating from 12K reviews, it delivers strong user satisfaction.

<!-- speakable-start -->
> **Bottom Line:** Stickman Rebirth retains players through satisfying physics combat, but progression-blocking bugs threaten its long-term viability, so the team must prioritize collision stability to protect the current user base.
<!-- speakable-end -->

**Best for:** Casual mobile gamers interested in physics-based action and stickman-themed combat games.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Audit collision logic because softlock bugs are the #1 complaint → reduce churn — *Multiple reports of players getting stuck in elevators or between zones in specific levels* _(trade-off: deprioritize Pause the development of new character skins — stability has 3x the impact on retention.)_
- [ ] [PIVOT] [MEDIUM IMPACT] Ship sandbox mode because it is a top-requested feature → increase session depth — *Players want a dedicated space to experiment with all available weapons* _(trade-off: deprioritize Delay the next story chapter release — sandbox mode addresses the immediate request for replayability.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Multiplayer survival mode (available in Anger of Stick 5 but absent here)
- Team-based squad management (available in Anger of Stick 5 but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The physics-based combat market is consolidating around titles that offer social or survival modes, leaving Stickman Rebirth exposed to churn. If the developer does not address collision stability, the current positive sentiment will likely degrade into frustration by the next update cycle.

- 🔴 Persistent softlock bugs in story levels erode player trust, which compounds the churn pressure already visible in recent reviews.
- 🟢 The latest release added Arcade mode, signaling active feature investment rather than maintenance mode for the core combat loop.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.43/5 |
| Total Reviews | 12K |
| Sentiment | Excited (82/100) |
| Confidence | High |
| Pricing Model | Free |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Mixed |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Stickman Rebirth** (this app) | 4.43/5 | Excited | Neron's Brother SARL |
| [Stickman Hook 2](https://marlvel.ai/intel-report/games/stickman-hook-2) | 4.2/5 | Mixed | MADBOX |
| [Stickman Warriors 2 Epic](https://marlvel.ai/intel-report/games/stickman-warriors-2-epic) | 4.7/5 | Mixed | Sergey Mezhakov |
| [Anger of Stick 5 : zombie](https://marlvel.ai/intel-report/games/anger-of-stick-5-zombie) | 4.6/5 | Excited | Button ENM |
| [Ragdoll Dismounting](https://marlvel.ai/intel-report/games/ragdoll-dismounting) | 4.3/5 | N/A | Vicenter Viet Nam Company Limited |
| [Draw a Stickman: EPIC 2](https://marlvel.ai/intel-report/games/draw-a-stickman-epic-2) | 4.2/5 | N/A | Hitcents.com, Inc. |

## Company Profile
- **Developer:** Neron's Brother SARL
- **Website:** [https://neronsbrother.com/](https://neronsbrother.com/)
- **Social:** [Instagram](https://www.instagram.com/nerons_brother) · [X/Twitter](https://twitter.com/xeike1) · [YouTube](https://www.youtube.com/channel/UCN-4imQmz1_EpEIZ7bjegaQ)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/stickman-rebirth/id1598402867?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=com.Neronsbrother.StickmanProjectRebirth&hl=en&gl=us)
- **Dev Site:** [Official Website](https://neronsbrother.com/)
- **Sources:** Developer website content, About us / company information, App store metadata, User reviews.

## Related Intel Reports
- [*Stickman Hook 2*](https://marlvel.ai/intel-report/games/stickman-hook-2) (MADBOX) — 4.2/5 Rating | Mixed Sentiment
- [*Stickman Warriors 2 Epic*](https://marlvel.ai/intel-report/games/stickman-warriors-2-epic) (Sergey Mezhakov) — 4.7/5 Rating | Mixed Sentiment
- [*Anger of Stick 5 : zombie*](https://marlvel.ai/intel-report/games/anger-of-stick-5-zombie) (Button ENM) — 4.6/5 Rating | Positive Sentiment
- [*Ragdoll Dismounting*](https://marlvel.ai/intel-report/games/ragdoll-dismounting) (Vicenter Viet Nam Company Limited) — 4.3/5 Rating | N/A Sentiment
- [*Draw a Stickman: EPIC 2*](https://marlvel.ai/intel-report/games/draw-a-stickman-epic-2) (Hitcents.com, Inc.) — 4.2/5 Rating | N/A Sentiment
- [*2 3 4 Player Games*](https://marlvel.ai/intel-report/games/com-ction-4playergames) (Jochem Bergman) — 4.6/5 Rating | N/A Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment
- [*Stumble Guys*](https://marlvel.ai/intel-report/games/stumble-guys) (Scopely, Inc.) — 4.5/5 Rating | Mixed Sentiment
- [*Hole.io*](https://marlvel.ai/intel-report/games/hole-io) (Voodoo) — 3.8/5 Rating | Terrible Sentiment
- [*Brawl Stars*](https://marlvel.ai/intel-report/games/brawl-stars) (Supercell) — 4.5/5 Rating | Negative Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.8/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 99
- **Data Sources:** user reviews, developer website, company about page, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/stickman-rebirth)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.