---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Suck it Up ™ - Hole Them All"
developer_entity: "Grupo Promineo S.L."
bundle_id: "dk.tactile.holegame"
app_store_id: "6749577557"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2026-08-06"
report_date: "2026-08-11"
last_verified: "2026-08-11T00:00:00.000Z"
report_version: "1.40.0"
total_reviews: 11585
overall_rating: 4.5
sentiment: "Frustrated"
sentiment_score: 35
confidence: "high"
confidence_score: 0.7
top_praise_theme: "Cute animal characters and high-quality graphics create a relaxing atmosphere for casual play sessions"
top_complaint_theme: "Aggressive false advertising regarding the presence of timers misleads users into downloading the application"
review_sample_size: 99
total_review_count: 99
analyzed_review_count: 99
data_age_days: 5
momentum_velocity: "maintenance"
intelligence_version: 3
tags: ["games", "freemium", "frustrated sentiment", "mobile app", "app review", "app analysis", "casual", "mobile", "gamers"]
canonical_url: "https://marlvel.ai/apps/suck-it-up-hole-them-all"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Suck it Up ™ - Hole Them All Intelligence Report

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.49 · Sentiment Frustrated
- **Recent focus**: Users report: Aggressive false advertising regarding the presence of timers misleads users into downloading the application (top complaint) · Cute animal characters and high-quality graphics create a relaxing atmosphere for casual play sessions (top praise)

> **TL;DR:** Suck it Up ™ - Hole Them All is a games app by Grupo Promineo S.L., rated 4.49/5 by 11.6K users, with Frustrated user sentiment (35/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** - Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Suck it Up ™ - Hole Them All faces Frustrated user sentiment (4.49/5 from 11.6K reviews), with users reporting aggressive false advertising regarding the presence of timers misleads users into downloading the application as the primary concern.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.49/5 (11.6K reviews) |
| **User Mood** | Frustrated |
| **Category** | Games |
| **Developer** | Grupo Promineo S.L. |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.7/1.0) |
| **Data Age** | 5d |

## Metadata & Market Performance
- **Publisher:** Grupo Promineo S.L.
- **Category:** Games
- **Target Audience:** Casual mobile gamers seeking satisfying, low-friction puzzle experiences with simple drag-and-drop controls.
- **Platforms:** iOS & Android
- **Version Reviewed:** 1.40.0
- **Report Date:** 2026-08-11
- **Signal Count:** 99 reviews analyzed
- **Confidence:** High (0.7/1.0)
- **App Store ID (iOS):** 6749577557
- **Bundle ID:** dk.tactile.holegame
- **Google Play ID:** dk.tactile.holegame
- **Performance Trend:** Declining
- **Data Window:** Analysis based on signals collected up to 2026-08-11
- **Short Description:** Satisfying Hole Sort Puzzles

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Suck it Up is a casual puzzle game for iOS and Android where players guide a black hole to swallow objects across various environments.
**Why users hire it:** Users hire the game for low-stakes, satisfying puzzle-solving, but the current monetization design forces a high-friction experience that conflicts with the intended zen atmosphere.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Black Hole Growth Mechanic:** Dynamic scaling of the hole based on object volume drives session length and replayability, maximizing total ad-impression inventory.
- **[Differentiator] Zen and Competitive Modes:** Dual-mode play broadens the target demographic to include both casual and achievement-oriented players, maximizing total DAU.
  * *User Intent:* Users are driven by competitive achievement and recognition.
- **[Standard] Time and Speed Boosters:** Utility items monetize player frustration via in-app purchases or ad-watch triggers, directly converting difficulty spikes into revenue.
  * *User Intent:* Users want to accelerate progress or gain temporary advantages.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Suck it Up holds the #26 Grossing / #52 Free position in the US Casual Game category. The gap between its discovery rank and grossing performance indicates monetization friction relative to its player base.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free-to-play with ad support, In-app purchases for boosters
- **Analysis:** Ad-supported model with in-app purchases for gameplay utility, anchored by a free-to-play entry point.

<!-- section:sentiment -->
## 🔴 User Sentiment (High Confidence: 99 of 99 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.49/5
- **Platform Split:** iOS 4.9/5 (5.1K ratings) | Android 4.2/5 (6.5K ratings)
- **Overall Sentiment:** Frustrated
- **Note:** The 4.49/5 store rating reflects cumulative history, while the Frustrated sentiment reflects recent user reviews analyzed by our AI pipeline.

### Top Praises
- **Cute animal characters and high-quality graphics create a relaxing atmosphere for casual play sessions**
- **Zen mode provides a stress-free experience that allows players to clear boards without time pressure**

### Top Complaints (Impact Areas)

- **Users report: Aggressive false advertising regarding the presence of timers misleads users into downloading the application**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Dynamic hole-growth mechanic maximizes ad-impression inventory
- Dual-mode play captures both casual and competitive segments

**Growth Levers:**
- Timer toggle would improve retention for Zen-focused segment
- Improving physics registration would reduce frustration-based churn


<!-- /section:swot -->
## Recent Changes (v2 → v3) {#recent-changes}

The intelligence report identifies a clearer link between technical instability and revenue loss, while refining the product roadmap to prioritize stability over new content.

**Overall trend**: Declining
**Compared at**: 2026-08-11

### High-impact changes
- **[Added] Market Position Data** (positioning)
- **[Added] Revenue-Focused Threats** (swot)

### Medium-impact changes
- **[Shifted] Executive Summary Tone** (positioning)
- **[Added] Physics Registration Opportunity** (swot)
- **[Shifted] PM Action Decision** (positioning)

<!-- section:whats-new -->
## What's New

- **Latest (v1.40.0, 6 days ago):** General bug fixes and performance improvements.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Shipped bug fixes in latest release.
- Maintains ~6-week patch cadence.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 6 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Suck it Up ™ - Hole Them All is a games app that is free with in-app purchases.
With a 4.49/5 rating from 11.6K reviews, it draws more critical themes in recent reviews than its store average suggests.

<!-- speakable-start -->
> **Bottom Line:** Suck it Up captures attention with a satisfying core mechanic, but technical instability and aggressive monetization pressure undermine its retention, so the team must prioritize stability fixes over new features to protect the current #26 Grossing position.
<!-- speakable-end -->

**Best for:** Casual mobile gamers seeking satisfying, low-friction puzzle experiences with simple drag-and-drop controls.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] Audit ad-transition logic because crashes during ad playback are a top-reported churn driver → reduce session loss.
<!-- /section:pm-actions -->

<!-- section:outlook -->
### Outlook: Declining

The casual puzzle market is consolidating around fresh entrants that offer more consistent live-ops, leaving Suck it Up exposed. Maintenance-mode updates are insufficient to address the technical and monetization complaints currently driving negative sentiment, so the app will likely see further rank erosion unless the team shifts from stability-only patches to addressing the core physics and timer-toggle requests.

- 🔴 Technical crashes during ad transitions disrupt the user experience, which directly reduces ad-revenue potential and compounds the rating drag.
- 🔴 Users report: False advertising complaints regarding timers erode brand trust, which accelerates early-funnel churn and limits the effectiveness of user acquisition.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.49/5 |
| Total Reviews | 11.6K |
| Sentiment | Frustrated (35/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Declining |
| Outlook | Declining |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Suck it Up ™ - Hole Them All** (this app) | 4.49/5 | Frustrated | Grupo Promineo S.L. |
| [Bingo Cash - Win Real Money](https://marlvel.ai/apps/bingo-cash) | 4.7/5 | Excited | Papaya Gaming |
| [Royal Match](https://marlvel.ai/apps/royal-match) | 4.7/5 | n/a | Dream Games |
| [Archero](https://marlvel.ai/apps/archero) | 4.5/5 | N/A | HABBY |
| [Bejeweled Blitz](https://marlvel.ai/apps/bejeweled-blitz) | 3.3/5 | n/a | PopCap |
| [Brawl Stars](https://marlvel.ai/apps/brawl-stars) | 4.5/5 | n/a | Supercell |

## Company Profile
- **Developer:** Grupo Promineo S.L.
- **Website:** [https://www.promineostudios.com](https://www.promineostudios.com)
- **Social:** [Facebook](https://www.facebook.com/promineostudios) · [X/Twitter](https://twitter.com/promineostudios) · [LinkedIn](https://www.linkedin.com/company/promineostudios)

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/suck-it-up-hole-them-all/id6749577557?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=dk.tactile.holegame)
- **Dev Site:** [Official Website](https://www.promineostudios.com)
- **Sources:** Developer website content, App store metadata, User reviews.

## Related Intel Reports
- [*Bingo Cash - Win Real Money*](https://marlvel.ai/apps/bingo-cash) (Papaya Gaming) · 4.7/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/apps/royal-match) (Dream Games) · 4.7/5 Rating
- [*Archero*](https://marlvel.ai/apps/archero) (HABBY) · 4.5/5 Rating
- [*Bejeweled Blitz*](https://marlvel.ai/apps/bejeweled-blitz) (PopCap) · 3.3/5 Rating
- [*Brawl Stars*](https://marlvel.ai/apps/brawl-stars) (Supercell) · 4.5/5 Rating
- [*Hole.io*](https://marlvel.ai/apps/hole-io) (Voodoo) · 3.9/5 Rating
- [*Partymasters - Fun Idle Game*](https://marlvel.ai/apps/partymasters-fun-idle-game) (AI Games FZ) · 4.5/5 Rating | Positive Sentiment
- [*Temple Run*](https://marlvel.ai/apps/temple-run) (Imangi Studios, LLC) · 4.3/5 Rating
- [*YouRiding - Surf and Bodyboard*](https://marlvel.ai/apps/youriding-surf-and-bodyboard) (BoardScore, Inc.) · 4.2/5 Rating
- [*Agar.io*](https://marlvel.ai/apps/agar-io) (Miniclip.com) · 4.3/5 Rating

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** - Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** - Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** - Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction into synthesised themes (no verbatim quotes).
4. **Competitive Landscape Analysis** - Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** - Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.7/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 99
- **Data Sources:** user reviews, developer website, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 5 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/apps/suck-it-up-hole-them-all)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.