---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Tabletop Dice Roller"
developer_entity: "Joseph Sample"
bundle_id: "josephcorp.dice"
app_store_id: "1511607379"
google_play_id: "fr.sevenpixels.dice"
category: "Games"
primary_platform: "ios"
primary_monetization: "Freemium"
offline_capable: false
market_region: "US"
platforms: "iOS & Android"
app_last_updated: "2025-10-18"
report_date: "2026-05-28"
last_verified: "2026-05-28T16:40:46.510Z"
report_version: "1.0"
total_reviews: 9168
overall_rating: 4.39
sentiment: "Excited"
sentiment_score: 75
confidence: "high"
confidence_score: 0.55
top_praise_theme: "Physics-based dice rolling mechanics provide a satisfying and realistic tactile experience for users"
top_complaint_theme: "Unintuitive interface design makes editing or managing custom dice sets difficult for new users"
top_request_theme: "Implementation of a dedicated coin flip feature for binary decision making scenarios"
review_sample_size: 61
total_review_count: 61
analyzed_review_count: 61
data_age_days: 1
momentum_velocity: "zombie"
intelligence_version: 4
nemesis: "Carrom Pool: Disc Game"
competitor_count: 9
tags: ["games", "freemium", "excited sentiment", "mobile app", "app review", "app analysis", "tabletop", "role-playing", "players"]
canonical_url: "https://marlvel.ai/intel-report/games/tabletop-dice-roller"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Tabletop Dice Roller App Audit

## TL;DR {#tldr}

- **Category**: Games · Freemium
- **Signal**: Rating 4.39 · Sentiment Excited
- **Recent focus**: Unintuitive interface design makes editing or managing custom dice sets difficult for new users (top complaint) · Physics-based dice rolling mechanics provide a satisfying and realistic tactile experience for users (top praise) · Implementation of a dedicated coin flip feature for binary decision making scenarios (top request)

> **TL;DR:** Tabletop Dice Roller is a games app by Joseph Sample, rated 4.39/5 by 9.2K users, with Excited user sentiment (75/100), available on iOS & Android.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Tabletop Dice Roller maintains Excited user sentiment (4.39/5 from 9.2K reviews), with users consistently praising physics-based dice rolling mechanics provide a satisfying and realistic tactile experience for users.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Rating** | 4.39/5 (9.2K reviews) |
| **User Mood** | Excited |
| **Category** | Games |
| **Developer** | Joseph Sample |
| **Pricing** | Freemium |
| **Platforms** | iOS & Android |
| **Confidence** | High (0.55/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** Joseph Sample
- **Category:** Games
- **Target Audience:** Tabletop role-playing game players and board game enthusiasts requiring a digital substitute for physical dice.
- **Platforms:** iOS & Android
- **Version Audited:** 1.0
- **Audit Date:** 2026-05-28
- **Signal Count:** 61 reviews analyzed
- **Confidence:** High (0.55/1.0)
- **App Store ID (iOS):** 1511607379
- **Bundle ID:** josephcorp.dice
- **Google Play ID:** fr.sevenpixels.dice
- **Performance Trend:** Mixed
- **Data Window:** Analysis based on signals collected up to 2026-05-28

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Tabletop Dice Roller is a physics-based dice simulation app for RPG players on iOS and Android.
**Why users hire it:** Users hire this app to replace physical dice with a tactile, reliable digital tool that removes the need for manual calculation during tabletop sessions.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] 3D Physics Engine:** Simulates realistic dice movement and collision using a 3D physics engine
- **[Differentiator] Specialized Dice Sets:** Includes specific dice types like D6 scatter, D12 Cthulhu, and D20 magic for RPGs
- **[Standard] Configuration Saving:** Allows users to save and retrieve specific dice configurations
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

The app maintains a 4.39 rating on Android with over 9,000 reviews, indicating a stable user base that values the physics-based utility over competitive social features.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Freemium
- **Tiers:** Free version with core functionality, In-app purchases available for additional content
- **Analysis:** Freemium model utilizing in-app purchases to monetize specialized content sets beyond the base free utility.

<!-- section:sentiment -->
## 🟢 User Sentiment (High Confidence: 61 of 61 reviews analyzed) {#user-sentiment}
- **Overall Rating:** 4.39/5
- **Platform Split:** iOS 5.0/5 (26 ratings) | Android 4.4/5 (9.1K ratings)
- **Overall Sentiment:** Excited

### Top Praises
- **Physics-based dice rolling mechanics provide a satisfying and realistic tactile experience for users**
- **Ad-free experience without hidden costs fosters high user trust and long-term loyalty**

### Top Complaints (Impact Areas)
- **Unintuitive interface design makes editing or managing custom dice sets difficult for new users**
- **Missing specialized dice types limits utility for specific tabletop game systems like DCC**

### Top Requests (What Users Want)
- **Implementation of a dedicated coin flip feature for binary decision making scenarios**

<!-- /section:sentiment -->
<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- High-fidelity physics engine drives repeat usage
- Ad-free model builds long-term user loyalty
- Specialized dice sets serve niche RPG needs

**Critical Frictions:**
- Unintuitive interface design creates navigation friction
- Missing specialized dice types limits utility
- Perceived lack of ongoing maintenance

**Growth Levers:**
- Expand dice library to include requested types
- Implement coin flip feature for binary decisions
- Add custom sound integration for immersion

**Market Threats:**
- Competitive apps with ranked league systems
- Lack of social multiplayer infrastructure
- Abandonment concerns due to infrequent updates

<!-- /section:swot -->
## Recent Changes (v3 → v4) {#recent-changes}

The app's competitive focus shifted from external social-gaming threats to internal usability and feature-gap remediation.

**Overall trend**: Mixed
**Compared at**: 2026-05-28

### High-impact changes
- **[Declined] Sentiment Score Decrease** (sentiment) — Sentiment score dropped from 80 to 75, reflecting increased user frustration with interface navigation.
- **[Shifted] Primary Complaint Evolution** (sentiment) — Top complaint shifted from 'lack of advanced RPG utility' to 'unintuitive interface design' and 'missing specialized dice types'.
- **[Shifted] PM Action Plan Pivot** (positioning) — Action items shifted from 'Ship integrated character sheet support' to 'Rebuild dice management UI' to address navigation friction.

### Medium-impact changes
- **[Added] New Strategic Opportunities** (swot) — Added opportunities for coin flip feature implementation and custom sound integration.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Tabletop Dice Roller vs Carrom Pool: Disc Game — Head to Head
- **[Carrom Pool: Disc Game](https://marlvel.ai/intel-report/games/com-miniclip-carrom)** by Miniclip.com: This app dominates the casual physics-based gaming category, capturing the same audience looking for quick, satisfying, and tactile mobile interactions.
  - **Key differences:**
    - Massive global player base creates strong network effects that our simple dice roller lacks.
    - High-frequency live events and daily rewards drive significantly higher daily active user retention rates.
    - Advanced social multiplayer infrastructure allows for real-time competitive play against friends and global strangers.
  - **Where Tabletop Dice Roller wins:**
    - ✅ Lower barrier to entry with zero complex rules or competitive pressure for the user.
    - ✅ Minimalist design provides a relaxing, non-intrusive experience compared to high-intensity competitive games.
  - **Where Carrom Pool: Disc Game wins:**
    - ❌ Superior monetization model through customizable assets and high-engagement daily reward loops.
    - ❌ Robust server-side multiplayer architecture enables seamless social interaction and competitive leaderboards.
  - **Verdict:** Do not attempt to compete on features; focus on the 'utility' niche of the dice roller to avoid direct conflict with their massive social ecosystem.

### Contenders (Strong Challengers)
- **[The Gomoku (Renju and Gomoku)](https://marlvel.ai/intel-report/games/the-gomoku-renju-and-gomoku)** by UNBALANCE Corporation: Captures the same 'quick-play' board game audience that values simple, clean interfaces for short gaming sessions.
  - Offers fifteen distinct difficulty levels to accommodate everyone from absolute beginners to advanced strategists.
  - Dedicated Renju survival mode provides a unique, high-stakes gameplay variant not found in basic rollers.
- **[Backgammon: Dice Board Game](https://marlvel.ai/intel-report/board/backgammon-dice-board-game)** by Blackout Lab: Directly overlaps with our core mechanic by utilizing dice as a central element of the gameplay loop.
  - Features a doubling cube mechanic that adds strategic depth to standard dice-based probability gameplay.
  - Adaptive opponent AI adjusts difficulty in real-time to maintain engagement without causing user frustration.
- **[Dama - Online](https://marlvel.ai/intel-report/games/dama-online)** by UAB Target Works: Targets the same demographic of users who enjoy traditional tabletop mechanics translated into digital mobile formats.
  - Sophisticated AI engine provides a challenging single-player experience that scales with user skill levels.
  - Strict rule enforcement logic ensures a fair and structured competitive environment for all players.
- **[Draughts 10x10](https://marlvel.ai/intel-report/puzzle/draughts-10x10)** by Miroslav Kisly LT: Competes for the same casual board game enthusiast's screen time by offering a classic, rule-based tabletop experience.
  - Includes deep game analysis tools and puzzles that provide long-term value beyond simple rolling.
  - Integrated online multiplayer functionality allows for skill-based progression that our app currently ignores.

### Peers (What They Do Better)
- **[Vrući krompirići (Asocijacije)](https://marlvel.ai/intel-report/board/vruci-krompirici-asocijacije)** by Klikapp Games: Targets the social, party-game aspect of tabletop gaming where the phone acts as a tool for group interaction.
  - Pass-the-phone mechanic encourages active group participation rather than individual, isolated screen time.
  - Dynamic scoring system keeps the energy high during social gatherings by tracking team performance.
- **[Unmatched: Digital Edition](https://marlvel.ai/intel-report/games/com-acram-unmatched)** by Dire Wolf Digital: Provides a digital adaptation of a physical tabletop game, appealing to the same users who value tactile board game mechanics.
  - Asynchronous multiplayer support allows users to play games over several days without requiring simultaneous presence.
  - Hero-specific decks provide high replayability through unique character abilities and distinct tactical playstyles.
- **[Gloomhaven Campaign Tracker](https://marlvel.ai/intel-report/games/gloomhaven-campaign-tracker)** by Grzegorz Dziembowski: Serves the tabletop gaming community by providing utility tools that enhance the physical board game experience.
  - Deep integration with specific board game ecosystems creates high switching costs for dedicated hobbyists.
  - Multi-device server synchronization allows groups to track complex campaigns across multiple physical locations.

### New Kids on the Block (What's Innovative)
- **[Legends of Splendoria: gems](https://marlvel.ai/intel-report/games/legends-of-splendoria-gems)** by julien DOLAIS: A new entrant attempting to gamify resource management and tabletop-style mechanics for a competitive audience.
  - Ranked league system introduces a competitive meta-game that could draw users away from casual rollers.

<!-- /section:rivals -->
<!-- section:whats-new -->
## What's New

- **Latest (v2.5.6, 6 months ago):** Added hunter dice.
<!-- /section:whats-new -->

<!-- section:momentum -->
## App Momentum (Zombie) {#momentum}

- Shipped hunter dice collection update.
- Fixed unstable performance issues.

> **Cadence:** 2 total versions · 1 majors in last 6 months · 206 days since last update · 1990 days avg between updates

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Tabletop Dice Roller is a market-leading games app that is free with in-app purchases.
With a 4.39/5 rating from 9.2K reviews, it delivers strong user satisfaction.

<!-- speakable-start -->
> **Bottom Line:** Tabletop Dice Roller succeeds as a niche utility because of its high-fidelity physics, but it risks stagnation due to UI friction and a limited dice library, so the PM should prioritize interface simplification to secure the existing user base.
<!-- speakable-end -->

**Best for:** Tabletop role-playing game players and board game enthusiasts requiring a digital substitute for physical dice.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [PIVOT] [HIGH IMPACT] Rebuild dice management UI because interface complexity is the top complaint → increase new-user retention — *User reviews cite navigation as needlessly difficult, creating a barrier to entry.* _(trade-off: deprioritize Delay the D5/D7 dice library expansion by one sprint to prioritize usability.)_
- [ ] [INVEST] [MEDIUM IMPACT] Ship D5, D7, and D14 dice types because they are recurring requests → boost utility for niche RPG systems — *Multiple reviews explicitly request these specific dice types for game systems like DCC.* _(trade-off: deprioritize Deprioritize the coin flip feature to focus on core dice utility.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Ranked league system (available in Legends of Splendoria but absent here)
- Asynchronous multiplayer support (available in Unmatched but absent here)
- Deep game analysis tools (available in Draughts 10x10 but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The tabletop utility market is shifting toward integrated social and campaign-tracking features that our app currently lacks. Without a transition to a more active update cadence or a monetization model to support development, the app will likely remain a static utility rather than a growing platform.

- 🔴 The lack of frequent feature updates creates abandonment concerns, which may lead to long-term churn among power users.
- 🟢 The high-fidelity physics engine remains a strong differentiator that keeps the app relevant for tabletop enthusiasts.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Overall Rating | 4.39/5 |
| Total Reviews | 9.2K |
| Sentiment | Excited (75/100) |
| Confidence | High |
| Pricing Model | Freemium |
| Platforms | iOS & Android |
| Key Features | 3 analyzed |
| Trend | Mixed |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Tabletop Dice Roller** (this app) | 4.39/5 | Excited | Joseph Sample |
| [Carrom Pool: Disc Game](https://marlvel.ai/intel-report/games/com-miniclip-carrom) | 4.6/5 | Mixed | Miniclip.com |
| [Unmatched: Digital Edition](https://marlvel.ai/intel-report/games/com-acram-unmatched) | 4.0/5 | Mixed | Dire Wolf Digital |
| [Backgammon: Dice Board Game](https://marlvel.ai/intel-report/board/backgammon-dice-board-game) | 4.5/5 | Frustrated | Blackout Lab |
| [The Gomoku (Renju and Gomoku)](https://marlvel.ai/intel-report/games/the-gomoku-renju-and-gomoku) | 4.7/5 | N/A | UNBALANCE Corporation |
| [Dama - Online](https://marlvel.ai/intel-report/games/dama-online) | 4.6/5 | Mixed | UAB Target Works |

## Company Profile
- **Developer:** Joseph Sample

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/tabletop-dice-roller/id1511607379?uo=4)
- **Google Play:** [View on Google Play](https://play.google.com/store/apps/details?id=fr.sevenpixels.dice&hl=en&gl=us)
- **Sources:** App store metadata, User reviews.

## Related Intel Reports
- [*Carrom Pool: Disc Game*](https://marlvel.ai/intel-report/games/com-miniclip-carrom) (Miniclip.com) — 4.6/5 Rating | Mixed Sentiment
- [*Unmatched: Digital Edition*](https://marlvel.ai/intel-report/games/com-acram-unmatched) (Dire Wolf Digital) — 4.0/5 Rating | Mixed Sentiment
- [*Backgammon: Dice Board Game*](https://marlvel.ai/intel-report/board/backgammon-dice-board-game) (Blackout Lab) — 4.5/5 Rating | Negative Sentiment
- [*The Gomoku (Renju and Gomoku)*](https://marlvel.ai/intel-report/games/the-gomoku-renju-and-gomoku) (UNBALANCE Corporation) — 4.7/5 Rating | N/A Sentiment
- [*Dama - Online*](https://marlvel.ai/intel-report/games/dama-online) (UAB Target Works) — 4.6/5 Rating | Mixed Sentiment
- [*Draughts 10x10*](https://marlvel.ai/intel-report/puzzle/draughts-10x10) (Miroslav Kisly LT) — 4.6/5 Rating | N/A Sentiment
- [*Vrući krompirići (Asocijacije)*](https://marlvel.ai/intel-report/board/vruci-krompirici-asocijacije) (Klikapp Games) — N/A Rating | N/A Sentiment
- [*Legends of Splendoria: gems*](https://marlvel.ai/intel-report/games/legends-of-splendoria-gems) (julien DOLAIS) — N/A Rating | N/A Sentiment
- [*Gloomhaven Campaign Tracker*](https://marlvel.ai/intel-report/games/gloomhaven-campaign-tracker) (Grzegorz Dziembowski) — 4.8/5 Rating | Positive Sentiment
- [*Royal Match*](https://marlvel.ai/intel-report/games/royal-match) (Dream Games) — 4.7/5 Rating | Negative Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.55/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 61
- **Data Sources:** user reviews, App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/tabletop-dice-roller)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.