---
schema_type: "SoftwareApplication"
entity_type: "Mobile Application"
app_name: "Tally Go"
developer_entity: "ron myschuk"
bundle_id: "com.orangethinkbox.Tally-Go"
app_store_id: "6760509467"
category: "Games"
primary_platform: "ios"
primary_monetization: "Paid"
offline_capable: false
market_region: "US"
platforms: "iOS"
app_last_updated: "2026-03-23"
report_date: "2026-05-19"
last_verified: "2026-05-19T21:28:33.333Z"
report_version: "1.0"
total_reviews: 0
confidence: "low"
confidence_score: 0.05
data_age_days: 19
momentum_velocity: "maintenance"
intelligence_version: 4
nemesis: "My Board Game Collection"
competitor_count: 11
tags: ["games", "paid", "mobile app", "app review", "app analysis", "tabletop", "players", "social"]
canonical_url: "https://marlvel.ai/intel-report/games/tally-go"
license: "CC-BY-NC 4.0"
content_version: "v2"
---

# Tally Go App Audit

## TL;DR {#tldr}

- **Category**: Games · Paid

> **TL;DR:** Tally Go is a games app by ron myschuk, available on iOS.
>
> **Marlvel.ai App Intelligence** — Independent analysis. US Market. No publisher influence.

<!-- speakable-start -->
> **Key Insight:** Tally Go is a games app by ron myschuk.
<!-- speakable-end -->

## Quick Facts

| Fact | Value |
| :--- | :--- |
| **Category** | Games |
| **Developer** | ron myschuk |
| **Pricing** | Paid |
| **Platforms** | iOS |
| **Confidence** | Low (0.05/1.0) |
| **Data Age** | 0d |

## Metadata & Market Performance
- **Publisher:** ron myschuk
- **Category:** Games
- **Target Audience:** Tabletop game players and social groups seeking a digital replacement for manual scorekeeping.
- **Platforms:** iOS
- **Version Audited:** 1.0
- **Audit Date:** 2026-05-19
- **Signal Count:** 0 reviews analyzed
- **Confidence:** Low (0.05/1.0)
- **App Store ID (iOS):** 6760509467
- **Bundle ID:** com.orangethinkbox.Tally-Go
- **Performance Trend:** Mixed
- **Data Window:** Analysis based on signals collected up to 2026-05-19

<!-- section:executive-snapshot -->
## Executive Snapshot
**What it is:** Tally Go is a paid tabletop scorekeeping utility for board and card games on iOS.
**Why users hire it:** Users hire Tally Go to eliminate manual math and paper scorekeeping during social game nights, allowing the focus to remain on the physical game.
<!-- /section:executive-snapshot -->

<!-- section:features -->
## App DNA (Features & Intent)
- **[Differentiator] Party Mode:** Randomized drink prompts with adjustable frequency and intensity settings
  * *User Intent:* Users seek enhanced value through premium features.
- **[Differentiator] Custom Game Presets:** User-defined scoring rules including goal setting, count direction, and skunk lines
  * *User Intent:* Users value self-expression and personalized experiences.
- **[Standard] Landscape Tabletop Layout:** Interface optimized for horizontal orientation with large tap zones for shared device use
  * *User Intent:* Users seek social connection and competitive engagement with peers.
<!-- /section:features -->

<!-- section:market-position -->
## Market Position {#market-position}

Tally Go enters a crowded utility market as a paid alternative to free-to-play trackers. The $0.99 price point requires immediate utility value to justify the cost against established free competitors.
<!-- /section:market-position -->

## Monetization Strategy
- **Model:** Paid
- **Tiers:** One-time purchase at $0.99
- **Price:** iOS: $0.99
- **Analysis:** Paid model at $0.99 removes ongoing subscription friction, positioning the app as a low-cost utility tool.

<!-- section:swot -->
## SWOT Analysis {#swot}

**Core Strengths:**
- Landscape-first interface optimized for shared physical tables
- Party Mode social prompts differentiate from static trackers
- Flexible custom-game presets support house rules

**Critical Frictions:**
- $0.99 price point creates conversion friction
- Lacks cloud-syncing for multi-device score entry
- No historical data visualization or analytical graphs

**Growth Levers:**
- Integrate wearable companion apps for score updates
- Expand B2B partnerships with board game cafes
- Add cloud-syncing to support multi-device play

**Market Threats:**
- Free-to-play competitors with higher feature density
- Cloud-syncing entrants siphoning multi-device social groups
- Lack of historical data depth limits power-user retention

<!-- /section:swot -->
## Recent Changes (v3 → v4) {#recent-changes}

The product remains in a maintenance state, but the competitive assessment has been updated to reflect increased pressure from new entrants offering cloud-syncing.

**Overall trend**: Mixed
**Compared at**: 2026-05-19

### High-impact changes
- **[Added] Expanded SWOT Risks** (swot) — Added specific threats regarding historical data depth and cloud-syncing entrants, and identified the lack of analytical graphs as a weakness.
- **[Shifted] Competitive Landscape Update** (positioning) — Replaced the previous nemesis list with a more granular breakdown, including new entrants like Score Counter Pro that offer real-time cloud syncing.

### Medium-impact changes
- **[Added] Strengths and Opportunities Update** (swot) — Added cloud-syncing as a formal opportunity and updated strengths to emphasize the Party Mode differentiator.
- **[Added] Feature Gaps Identified** (features) — Added specific gaps for real-time cloud syncing, integrated game timers, and historical data visualization.

<!-- section:rivals -->
## Rivals Landscape {#rivals}

> Competitive positioning identified by AI analysis of app features, category, and market signals.

### Tally Go vs My Board Game Collection — Head to Head
- **[My Board Game Collection](https://marlvel.ai/intel-report/utilities/my-board-game-collection)** by Tommy Uytterhaegen: This app competes for the same tabletop gaming audience by offering a comprehensive ecosystem for managing game libraries and tracking play sessions.
  - **Key differences:**
    - Offers deep database integration for cataloging entire physical game collections beyond simple scorekeeping
    - Provides automated translation features that lower barriers for international board game enthusiasts and collectors
    - Includes robust play session tracking that captures historical data, which Tally Go currently lacks
  - **Where Tally Go wins:**
    - ✅ Tally Go offers a more focused, lightweight interface optimized for immediate in-game score entry
    - ✅ Landscape-first design provides better visibility for all players sitting around a physical table
  - **Where My Board Game Collection wins:**
    - ❌ Massive user base and established reputation in the board game utility category
    - ❌ Comprehensive data management features create high switching costs for power users
  - **Verdict:** Tally Go should lean into its 'speed-to-score' UX to capture casual players who find the nemesis's database-heavy approach overwhelming.

### Contenders (Strong Challengers)
- **[ScorePal](https://marlvel.ai/intel-report/games/scorepal)** by Pace Apps Inc.: Targets the same game-night demographic with a focus on visual data representation and time management.
  - Includes an integrated game timer that eliminates the need for a separate clock app during play
  - Visualizes score data through interactive graphs, offering a more analytical view of game performance
- **[Game Score Tracker](https://marlvel.ai/intel-report/utilities/game-score-tracker)** by Andrew White: Competes by positioning itself as a utility-focused tracker with integrated tools for game auditing.
  - Integrates a dedicated calculator directly into the interface to handle complex point arithmetic during play
  - Maintains a detailed game audit log that provides transparency for resolving scoring disputes between players
- **[Skorer - Your Score Tracker](https://marlvel.ai/intel-report/utilities/skorer-your-score-tracker)** by Touseef Hassan Nasir: A high-volume utility competitor that offers a broad feature set for tracking unlimited games and players.
  - Features a highly flexible customization suite allowing users to tailor scoreboards to unique game rules
  - Maintains a consistent update cadence, ensuring compatibility with the latest iOS versions and hardware
- **[ScoreTally](https://marlvel.ai/intel-report/games/scoretally)** by David Pruitt: Directly competes as a dedicated scorekeeping utility for card and board games with a focus on multi-round tracking.
  - Includes specialized Nertz team pairing logic that automates complex scoring for specific card games
  - Provides visual score progression graphs that help players analyze performance trends over multiple rounds

### Peers (What They Do Better)
- **[New Recruit](https://marlvel.ai/intel-report/utilities/new-recruit)** by Vincent, Gatien,Alphonse MASSIAS: Operates in the tabletop utility space, specifically targeting the tournament and competitive gaming segment.
  - Integrates directly with BattleScribe data, allowing users to import complex army lists for tournament play
  - Links to 3D simulators, providing a high-end utility bridge for digital and physical tabletop gaming
- **[Dice Roller Pro!](https://marlvel.ai/intel-report/utilities/dice-roller-pro)** by Vicki Partridge: Provides a similar utility function for game nights, focusing on physical interaction metaphors.
  - Implements a shake-to-roll interaction that mimics the physical act of rolling dice at the table
  - Offers extensive aesthetic customization options for dice faces and textures to suit different game themes
- **[Dice Roller!](https://marlvel.ai/intel-report/utilities/dice-roller-1)** by Harry Foster: A high-traffic utility app that serves the same tabletop gaming ecosystem as Tally Go.
  - Enables users to lock specific dice during multi-dice rolls, a critical feature for many tabletop games
  - Boasts a massive user base and high review volume, establishing strong social proof in the category
- **[Quick Dice Roller](https://marlvel.ai/intel-report/utilities/quick-dice-roller)** by Jeff Cuscutis: Shares the tabletop gaming utility space by providing essential tools for dice-based game mechanics.
  - Supports advanced dice expressions and specific game systems like Daggerheart for niche RPG players
  - Utilizes immersive rolling animations that enhance the tactile feel of digital dice simulation

### New Kids on the Block (What's Innovative)
- **[Score Counter Pro](https://marlvel.ai/intel-report/utilities/score-counter-pro)** by Inderjeet Singh: A recent entry in the scorekeeping category that directly challenges Tally Go's core value proposition.
  - Leverages real-time cloud syncing to allow multiple players to update scores from their own devices
- **[Ranch Hand Equipment Log](https://marlvel.ai/intel-report/utilities/ranch-hand-equipment-log)** by Michael Remington: A new utility entrant that, while focused on equipment, demonstrates the potential for specialized tracking apps.
  - Focuses on inventory management and maintenance alerts, providing a blueprint for potential Tally Go gamification features

<!-- /section:rivals -->
<!-- section:momentum -->
## App Momentum (Maintenance) {#momentum}

- Launched initial version Mar 2026.

> **Cadence:** 1 total versions · 0 majors in last 6 months · 57 days since last update

<!-- /section:momentum -->

<!-- section:so-what -->
## The "So What?" (Strategic Takeaway) {#so-what}

Tally Go is an established games app that is a paid app.

<!-- speakable-start -->
> **Bottom Line:** Tally Go succeeds as a focused, landscape-oriented tool, but it lacks the multi-device connectivity and data depth of its rivals, so the PM should prioritize cloud-syncing to prevent churn to newer, more connected competitors.
<!-- speakable-end -->

**Best for:** Tabletop game players and social groups seeking a digital replacement for manual scorekeeping.

<!-- section:pm-actions -->
### PM Action Plan (Next Best Moves)

- [ ] [INVEST] [HIGH IMPACT] Ship cloud-syncing because it is the primary differentiator for new entrants → capture multi-device social groups. — *Competitor analysis shows new entrants are leveraging cloud-syncing to challenge single-device utility apps.* _(trade-off: deprioritize Delay the development of additional Party Mode prompts to prioritize core utility parity.)_
- [ ] [PIVOT] [MEDIUM IMPACT] Pivot marketing to emphasize the Party Mode differentiator because standard scorekeeping is a commodity → increase conversion from free-to-play alternatives. — *Standard scorekeeping is a saturated space; the Party Mode is the only unique feature identified.* _(trade-off: deprioritize Pause the development of new game presets to focus on social-feature messaging.)_
<!-- /section:pm-actions -->

<!-- section:feature-gaps -->
### Feature Gaps vs Competitors

- Real-time cloud syncing (available in Score Counter Pro but absent here)
- Integrated game timer (available in ScorePal but absent here)
- Historical data visualization (available in ScoreTally but absent here)
<!-- /section:feature-gaps -->

<!-- section:outlook -->
### Outlook: Stable

The tabletop utility market is shifting toward multi-device connectivity and data-rich session tracking. Tally Go's current single-device, manual-entry focus leaves it exposed to more modern competitors, so the PM must accelerate the roadmap toward cloud-based features to remain relevant.

- ⚪ The app launched recently with a focused feature set, indicating a deliberate strategy rather than a lack of development capacity.
- 🔴 The lack of cloud-syncing creates a competitive disadvantage against new entrants, which will likely erode market share among social gaming groups.
<!-- /section:outlook -->

<!-- /section:so-what -->

<!-- section:metrics -->
## Key Metrics Summary

| Metric | Value |
| :--- | :--- |
| Total Reviews | 0 |
| Confidence | Low |
| Pricing Model | Paid |
| Platforms | iOS |
| Key Features | 3 analyzed |
| Trend | Mixed |
| Outlook | Stable |
<!-- /section:metrics -->

## Competitor Comparison

| App | Rating | Sentiment | Developer |
| :--- | :--- | :--- | :--- |
| **Tally Go** (this app) | N/A/5 | N/A | ron myschuk |
| [My Board Game Collection](https://marlvel.ai/intel-report/utilities/my-board-game-collection) | 4.4/5 | N/A | Tommy Uytterhaegen |
| [Dice Roller!](https://marlvel.ai/intel-report/utilities/dice-roller-1) | 4.6/5 | Excited | Harry Foster |
| [Skorer - Your Score Tracker](https://marlvel.ai/intel-report/utilities/skorer-your-score-tracker) | 4.7/5 | Excited | Touseef Hassan Nasir |
| [Ranch Hand Equipment Log](https://marlvel.ai/intel-report/utilities/ranch-hand-equipment-log) | N/A/5 | N/A | Michael Remington |
| [ScorePal](https://marlvel.ai/intel-report/games/scorepal) | 4.3/5 | N/A | Pace Apps Inc. |

## Company Profile
- **Developer:** ron myschuk

## Data Sources & Links
- **App Store:** [View on Apple Store](https://apps.apple.com/us/app/tally-go/id6760509467?uo=4)
- **Sources:** App store metadata.

## Related Intel Reports
- [*My Board Game Collection*](https://marlvel.ai/intel-report/utilities/my-board-game-collection) (Tommy Uytterhaegen) — 4.4/5 Rating | N/A Sentiment
- [*Dice Roller!*](https://marlvel.ai/intel-report/utilities/dice-roller-1) (Harry Foster) — 4.6/5 Rating | Positive Sentiment
- [*Skorer - Your Score Tracker*](https://marlvel.ai/intel-report/utilities/skorer-your-score-tracker) (Touseef Hassan Nasir) — 4.7/5 Rating | Positive Sentiment
- [*Ranch Hand Equipment Log*](https://marlvel.ai/intel-report/utilities/ranch-hand-equipment-log) (Michael Remington) — N/A Rating | N/A Sentiment
- [*ScorePal*](https://marlvel.ai/intel-report/games/scorepal) (Pace Apps Inc.) — 4.3/5 Rating | N/A Sentiment
- [*Dice Roller Pro!*](https://marlvel.ai/intel-report/utilities/dice-roller-pro) (Vicki Partridge) — 4.3/5 Rating | Mixed Sentiment
- [*ScoreTally*](https://marlvel.ai/intel-report/games/scoretally) (David Pruitt) — 5.0/5 Rating | Excellent Sentiment
- [*Quick Dice Roller*](https://marlvel.ai/intel-report/utilities/quick-dice-roller) (Jeff Cuscutis) — 5.0/5 Rating | N/A Sentiment
- [*New Recruit*](https://marlvel.ai/intel-report/utilities/new-recruit) (Vincent, Gatien,Alphonse MASSIAS) — 4.9/5 Rating | Positive Sentiment
- [*Score Counter Pro*](https://marlvel.ai/intel-report/utilities/score-counter-pro) (Inderjeet Singh) — N/A Rating | N/A Sentiment

## Methodology {#methodology}

This report was generated by Marlvel.ai's 5-stage AI intelligence pipeline:

1. **Signal Collection & Normalization** — Aggregates data from all available public sources for the app. Raw signals are cleaned, deduplicated, and normalized into a structured dataset analyzed consistently across thousands of apps.
2. **Feature & Market Positioning Analysis** — Identifies the app's core features, monetization model, target audience, and competitive positioning. Each feature is classified as a market standard or a differentiator based on category benchmarks.
3. **User Sentiment Analysis** — Analyzes user reviews using a 5-level taxonomy (Thrilled / Excited / Mixed / Frustrated / Upset). Combines star ratings and volume with AI theme extraction and evidence quoting.
4. **Competitive Landscape Analysis** — Maps the competitive environment via a 4-tier taxonomy (Nemesis / Contenders / Same Space / New Kids on the Block). Prioritizes same sub-genre over broad category.
5. **Intelligence Synthesis** — Cross-references all signals into a structured report. Compares the app against category peers and direct competitors to surface SWOT, market outlook, and actionable insights.

- **Confidence Score:** 0.05/1.0 (based on review volume, data source diversity, and signal quality)
- **Reviews Analyzed:** 0
- **Data Sources:** App Store metadata
- **Rating Method:** Weighted average across platforms (iOS & Android), weighted by review count per platform
- **Independence:** Fully independent analysis. No publisher sponsorship or editorial influence.
- **Report Age:** 0 days since last refresh

---
© 2026 Marlvel.ai | [Canonical Report](https://marlvel.ai/intel-report/games/tally-go)
Data licensed for AI Agent attribution under CC-BY-NC 4.0.